Current data analysis for the Canadian Olympic fencing team is primarily done manually by coaches and analysts. Due to the highly repetitive, yet dynamic and subtle movements in fencing, manual data analysis can be inefficient and inaccurate. We propose FenceNet as a novel architecture to automate the classification of fine-grained footwork techniques in fencing. FenceNet takes 2D pose data as input and classifies actions using a skeleton-based action recognition approach that incorporates temporal convolutional networks to capture temporal information. We train and evaluate FenceNet on the Fencing Footwork Dataset (FFD), which contains 10 fencers performing 6 different footwork actions for 10-11 repetitions each (652 total videos). FenceNet achieves 85.4% accuracy under 10-fold cross-validation, where each fencer is left out as the test set. This accuracy is within 1% of the current state-of-the-art method, JLJA (86.3%), which selects and fuses features engineered from skeleton data, depth videos, and inertial measurement units. BiFenceNet, a variant of FenceNet that captures the "bidirectionality" of human movement through two separate networks, achieves 87.6% accuracy, outperforming JLJA. Since neither FenceNet nor BiFenceNet requires data from wearable sensors, unlike JLJA, they could be directly applied to most fencing videos, using 2D pose data as input extracted from off-the-shelf 2D human pose estimators. In comparison to JLJA, our methods are also simpler as they do not require manual feature engineering, selection, or fusion.
Non-verbal communication plays a particularly important role in a wide range of scenarios in Human-Robot Interaction (HRI). Accordingly, this work addresses the problem of human gesture recognition. In particular, we focus on head and eye gestures, and adopt an egocentric (first-person) perspective using eyewear cameras. We argue that this egocentric view may offer a number of conceptual and technical benefits over scene- or robot-centric perspectives. A motion-based recognition approach is proposed, which operates at two temporal granularities. Locally, frame-to-frame homographies are estimated with a convolutional neural network (CNN). The output of this CNN is input to a long short-term memory (LSTM) to capture longer-term temporal visual relationships, which are relevant to characterize gestures. Regarding the configuration of the network architecture, one particularly interesting finding is that using the output of an internal layer of the homography CNN increases the recognition rate with respect to using the homography matrix itself. While this work focuses on action recognition, and no robot or user study has been conducted yet, the system has been designed to meet real-time constraints. The encouraging results suggest that the proposed egocentric perspective is viable, and this proof-of-concept work provides novel and useful contributions to the exciting area of HRI.
In this paper, we address an issue that the visually impaired commonly face while crossing intersections and propose a solution that takes form as a mobile application. The application utilizes a deep learning convolutional neural network model, LytNetV2, to output necessary information that the visually impaired may lack when without human companions or guide-dogs. A prototype of the application runs on iOS devices of versions 11 or above. It is designed for comprehensiveness, concision, accuracy, and computational efficiency through delivering the two most important pieces of information, pedestrian traffic light color and direction, required to cross the road in real-time. Furthermore, it is specifically aimed to support those facing financial burden as the solution takes the form of a free mobile application. Through the modification and utilization of key principles in MobileNetV3 such as depthwise seperable convolutions and squeeze-excite layers, the deep neural network model achieves a classification accuracy of 96% and average angle error of 6.15 degrees, while running at a frame rate of 16.34 frames per second. Additionally, the model is trained as an image classifier, allowing for a faster and more accurate model. The network is able to outperform other methods such as object detection and non-deep learning algorithms in both accuracy and thoroughness. The information is delivered through both auditory signals and vibrations, and it has been tested on seven visually impaired and has received above satisfactory responses.
The success of multi-head self-attentions (MSAs) for computer vision is now indisputable. However, little is known about how MSAs work. We present fundamental explanations to help better understand the nature of MSAs. In particular, we demonstrate the following properties of MSAs and Vision Transformers (ViTs): (1) MSAs improve not only accuracy but also generalization by flattening the loss landscapes. Such improvement is primarily attributable to their data specificity, not long-range dependency. On the other hand, ViTs suffer from non-convex losses. Large datasets and loss landscape smoothing methods alleviate this problem; (2) MSAs and Convs exhibit opposite behaviors. For example, MSAs are low-pass filters, but Convs are high-pass filters. Therefore, MSAs and Convs are complementary; (3) Multi-stage neural networks behave like a series connection of small individual models. In addition, MSAs at the end of a stage play a key role in prediction. Based on these insights, we propose AlterNet, a model in which Conv blocks at the end of a stage are replaced with MSA blocks. AlterNet outperforms CNNs not only in large data regimes but also in small data regimes. The code is available at //github.com/xxxnell/how-do-vits-work.
In this paper, we investigate $\textit{open-set recognition}$ with domain shift, where the final goal is to achieve $\textit{Source-free Universal Domain Adaptation}$ (SF-UNDA), which addresses the situation where there exist both domain and category shifts between source and target domains. Under the SF-UNDA setting, the model cannot access source data anymore during target adaptation, which aims to address data privacy concerns. We propose a novel training scheme to learn a ($n$+1)-way classifier to predict the $n$ source classes and the unknown class, where samples of only known source categories are available for training. Furthermore, for target adaptation, we simply adopt a weighted entropy minimization to adapt the source pretrained model to the unlabeled target domain without source data. In experiments, we show: $\textbf{1)}$ After source training, the resulting source model can get excellent performance for $\textit{open-set single domain generalization}$ and also $\textit{open-set recognition}$ tasks; $\textbf{2)}$ After target adaptation, our method surpasses current UNDA approaches which demand source data during adaptation on several benchmarks. The versatility to several different tasks strongly proves the efficacy and generalization ability of our method. $\textbf{3)}$ When augmented with a closed-set domain adaptation approach during target adaptation, our source-free method further outperforms the current state-of-the-art UNDA method by 2.5%, 7.2% and 13% on Office-31, Office-Home and VisDA respectively. Code will be available in //github.com/Albert0147/OneRing.
The global and local contexts significantly contribute to the integrity of predictions in Salient Object Detection (SOD). Unfortunately, existing methods still struggle to generate complete predictions with fine details. There are two major problems in conventional approaches: first, for global context, high-level CNN-based encoder features cannot effectively catch long-range dependencies, resulting in incomplete predictions. Second, downsampling the ground truth to fit the size of predictions will introduce inaccuracy as the ground truth details are lost during interpolation or pooling. Thus, in this work, we developed a Transformer-based network and framed a supervised task for a branch to learn the global context information explicitly. Besides, we adopt Pixel Shuffle from Super-Resolution (SR) to reshape the predictions back to the size of ground truth instead of the reverse. Thus details in the ground truth are untouched. In addition, we developed a two-stage Context Refinement Module (CRM) to fuse global context and automatically locate and refine the local details in the predictions. The proposed network can guide and correct itself based on the global and local context generated, thus is named, Self-Refined Transformer (SelfReformer). Extensive experiments and evaluation results on five benchmark datasets demonstrate the outstanding performance of the network, and we achieved the state-of-the-art.
Generalization to out-of-distribution (OOD) data is a capability natural to humans yet challenging for machines to reproduce. This is because most learning algorithms strongly rely on the i.i.d.~assumption on source/target data, which is often violated in practice due to domain shift. Domain generalization (DG) aims to achieve OOD generalization by using only source data for model learning. Since first introduced in 2011, research in DG has made great progresses. In particular, intensive research in this topic has led to a broad spectrum of methodologies, e.g., those based on domain alignment, meta-learning, data augmentation, or ensemble learning, just to name a few; and has covered various vision applications such as object recognition, segmentation, action recognition, and person re-identification. In this paper, for the first time a comprehensive literature review is provided to summarize the developments in DG for computer vision over the past decade. Specifically, we first cover the background by formally defining DG and relating it to other research fields like domain adaptation and transfer learning. Second, we conduct a thorough review into existing methods and present a categorization based on their methodologies and motivations. Finally, we conclude this survey with insights and discussions on future research directions.
Detection and recognition of text in natural images are two main problems in the field of computer vision that have a wide variety of applications in analysis of sports videos, autonomous driving, industrial automation, to name a few. They face common challenging problems that are factors in how text is represented and affected by several environmental conditions. The current state-of-the-art scene text detection and/or recognition methods have exploited the witnessed advancement in deep learning architectures and reported a superior accuracy on benchmark datasets when tackling multi-resolution and multi-oriented text. However, there are still several remaining challenges affecting text in the wild images that cause existing methods to underperform due to there models are not able to generalize to unseen data and the insufficient labeled data. Thus, unlike previous surveys in this field, the objectives of this survey are as follows: first, offering the reader not only a review on the recent advancement in scene text detection and recognition, but also presenting the results of conducting extensive experiments using a unified evaluation framework that assesses pre-trained models of the selected methods on challenging cases, and applies the same evaluation criteria on these techniques. Second, identifying several existing challenges for detecting or recognizing text in the wild images, namely, in-plane-rotation, multi-oriented and multi-resolution text, perspective distortion, illumination reflection, partial occlusion, complex fonts, and special characters. Finally, the paper also presents insight into the potential research directions in this field to address some of the mentioned challenges that are still encountering scene text detection and recognition techniques.
Named entity recognition (NER) is the task to identify text spans that mention named entities, and to classify them into predefined categories such as person, location, organization etc. NER serves as the basis for a variety of natural language applications such as question answering, text summarization, and machine translation. Although early NER systems are successful in producing decent recognition accuracy, they often require much human effort in carefully designing rules or features. In recent years, deep learning, empowered by continuous real-valued vector representations and semantic composition through nonlinear processing, has been employed in NER systems, yielding stat-of-the-art performance. In this paper, we provide a comprehensive review on existing deep learning techniques for NER. We first introduce NER resources, including tagged NER corpora and off-the-shelf NER tools. Then, we systematically categorize existing works based on a taxonomy along three axes: distributed representations for input, context encoder, and tag decoder. Next, we survey the most representative methods for recent applied techniques of deep learning in new NER problem settings and applications. Finally, we present readers with the challenges faced by NER systems and outline future directions in this area.
Modern neural network training relies heavily on data augmentation for improved generalization. After the initial success of label-preserving augmentations, there has been a recent surge of interest in label-perturbing approaches, which combine features and labels across training samples to smooth the learned decision surface. In this paper, we propose a new augmentation method that leverages the first and second moments extracted and re-injected by feature normalization. We replace the moments of the learned features of one training image by those of another, and also interpolate the target labels. As our approach is fast, operates entirely in feature space, and mixes different signals than prior methods, one can effectively combine it with existing augmentation methods. We demonstrate its efficacy across benchmark data sets in computer vision, speech, and natural language processing, where it consistently improves the generalization performance of highly competitive baseline networks.
Deep learning applies multiple processing layers to learn representations of data with multiple levels of feature extraction. This emerging technique has reshaped the research landscape of face recognition since 2014, launched by the breakthroughs of Deepface and DeepID methods. Since then, deep face recognition (FR) technique, which leverages the hierarchical architecture to learn discriminative face representation, has dramatically improved the state-of-the-art performance and fostered numerous successful real-world applications. In this paper, we provide a comprehensive survey of the recent developments on deep FR, covering the broad topics on algorithms, data, and scenes. First, we summarize different network architectures and loss functions proposed in the rapid evolution of the deep FR methods. Second, the related face processing methods are categorized into two classes: `one-to-many augmentation' and `many-to-one normalization'. Then, we summarize and compare the commonly used databases for both model training and evaluation. Third, we review miscellaneous scenes in deep FR, such as cross-factor, heterogenous, multiple-media and industry scenes. Finally, potential deficiencies of the current methods and several future directions are highlighted.