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The scientific method presents a key challenge to privacy because it requires many samples to support a claim. When samples are commercially valuable or privacy-sensitive enough, their owners have strong reasons to avoid releasing them for scientific study. Privacy techniques seek to mitigate this tension by enforcing limits on one's ability to use studied samples for secondary purposes. Recent work has begun combining these techniques into end-to-end systems for protecting data. In this work, we assemble the first such combination which is sufficient for a privacy-layman to use familiar tools to experiment over private data while the infrastructure automatically prohibits privacy leakage. We support this theoretical system with a prototype within the Syft privacy platform using the PyTorch framework.

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What is learning? 20$^{st}$ century formalizations of learning theory -- which precipitated revolutions in artificial intelligence -- focus primarily on $\mathit{in-distribution}$ learning, that is, learning under the assumption that the training data are sampled from the same distribution as the evaluation distribution. This assumption renders these theories inadequate for characterizing 21$^{st}$ century real world data problems, which are typically characterized by evaluation distributions that differ from the training data distributions (referred to as out-of-distribution learning). We therefore make a small change to existing formal definitions of learnability by relaxing that assumption. We then introduce $\mathbf{learning\ efficiency}$ (LE) to quantify the amount a learner is able to leverage data for a given problem, regardless of whether it is an in- or out-of-distribution problem. We then define and prove the relationship between generalized notions of learnability, and show how this framework is sufficiently general to characterize transfer, multitask, meta, continual, and lifelong learning. We hope this unification helps bridge the gap between empirical practice and theoretical guidance in real world problems. Finally, because biological learning continues to outperform machine learning algorithms on certain OOD challenges, we discuss the limitations of this framework vis-\'a-vis its ability to formalize biological learning, suggesting multiple avenues for future research.

The study of trajectories resulting from the motion of particles, objects or animals is often the core task in many research fields such as biology or robotics. The challenges in the process extend from how to get a trajectory from raw sensor data (e.g., when tracking) to what kind of statistical tools should be used for modeling or making inferences about populations. This work introduces a software library that addresses the problem as a whole. It contains, for instance, a robust tracking module aiming to make data acquisition handy. Furthermore, it provides a statistical kit for analyzing trajectories, namely, correlation functions, spectral density, parameter estimation, filters, stochastic models to fit against simulations (e.g., the classical Langevin model), among others. Unlike other trajectory analysis software, this library does not make assumptions about the nature of trajectories (e.g., those from GPS), which facilitates its usage across different disciplines. We validated the software by reproducing key results of different original research articles. An example script in each case is presented. We aim to provide researchers with limited experience in programming or computer vision with an easy-to-handle toolbox to manipulate trajectory data.

We study how neural networks trained by gradient descent extrapolate, i.e., what they learn outside the support of the training distribution. Previous works report mixed empirical results when extrapolating with neural networks: while feedforward neural networks, a.k.a. multilayer perceptrons (MLPs), do not extrapolate well in certain simple tasks, Graph Neural Networks (GNNs), a structured network with MLP modules, have shown some success in more complex tasks. Working towards a theoretical explanation, we identify conditions under which MLPs and GNNs extrapolate well. First, we quantify the observation that ReLU MLPs quickly converge to linear functions along any direction from the origin, which implies that ReLU MLPs do not extrapolate most nonlinear functions. But, they can provably learn a linear target function when the training distribution is sufficiently diverse. Second, in connection to analyzing the successes and limitations of GNNs, these results suggest a hypothesis for which we provide theoretical and empirical evidence: the success of GNNs in extrapolating algorithmic tasks to new data (e.g., larger graphs or edge weights) relies on encoding task-specific non-linearities in the architecture or features. Our theoretical analysis builds on a connection of over-parameterized networks to the neural tangent kernel. Empirically, our theory holds across different training settings.

Self-training algorithms, which train a model to fit pseudolabels predicted by another previously-learned model, have been very successful for learning with unlabeled data using neural networks. However, the current theoretical understanding of self-training only applies to linear models. This work provides a unified theoretical analysis of self-training with deep networks for semi-supervised learning, unsupervised domain adaptation, and unsupervised learning. At the core of our analysis is a simple but realistic ``expansion'' assumption, which states that a low-probability subset of the data must expand to a neighborhood with large probability relative to the subset. We also assume that neighborhoods of examples in different classes have minimal overlap. We prove that under these assumptions, the minimizers of population objectives based on self-training and input-consistency regularization will achieve high accuracy with respect to ground-truth labels. By using off-the-shelf generalization bounds, we immediately convert this result to sample complexity guarantees for neural nets that are polynomial in the margin and Lipschitzness. Our results help explain the empirical successes of recently proposed self-training algorithms which use input consistency regularization.

Online peer-to-peer support platforms enable conversations between millions of people who seek and provide mental health support. If successful, web-based mental health conversations could improve access to treatment and reduce the global disease burden. Psychologists have repeatedly demonstrated that empathy, the ability to understand and feel the emotions and experiences of others, is a key component leading to positive outcomes in supportive conversations. However, recent studies have shown that highly empathic conversations are rare in online mental health platforms. In this paper, we work towards improving empathy in online mental health support conversations. We introduce a new task of empathic rewriting which aims to transform low-empathy conversational posts to higher empathy. Learning such transformations is challenging and requires a deep understanding of empathy while maintaining conversation quality through text fluency and specificity to the conversational context. Here we propose PARTNER, a deep reinforcement learning agent that learns to make sentence-level edits to posts in order to increase the expressed level of empathy while maintaining conversation quality. Our RL agent leverages a policy network, based on a transformer language model adapted from GPT-2, which performs the dual task of generating candidate empathic sentences and adding those sentences at appropriate positions. During training, we reward transformations that increase empathy in posts while maintaining text fluency, context specificity and diversity. Through a combination of automatic and human evaluation, we demonstrate that PARTNER successfully generates more empathic, specific, and diverse responses and outperforms NLP methods from related tasks like style transfer and empathic dialogue generation. Our work has direct implications for facilitating empathic conversations on web-based platforms.

Learning to classify unseen class samples at test time is popularly referred to as zero-shot learning (ZSL). If test samples can be from training (seen) as well as unseen classes, it is a more challenging problem due to the existence of strong bias towards seen classes. This problem is generally known as \emph{generalized} zero-shot learning (GZSL). Thanks to the recent advances in generative models such as VAEs and GANs, sample synthesis based approaches have gained considerable attention for solving this problem. These approaches are able to handle the problem of class bias by synthesizing unseen class samples. However, these ZSL/GZSL models suffer due to the following key limitations: $(i)$ Their training stage learns a class-conditioned generator using only \emph{seen} class data and the training stage does not \emph{explicitly} learn to generate the unseen class samples; $(ii)$ They do not learn a generic optimal parameter which can easily generalize for both seen and unseen class generation; and $(iii)$ If we only have access to a very few samples per seen class, these models tend to perform poorly. In this paper, we propose a meta-learning based generative model that naturally handles these limitations. The proposed model is based on integrating model-agnostic meta learning with a Wasserstein GAN (WGAN) to handle $(i)$ and $(iii)$, and uses a novel task distribution to handle $(ii)$. Our proposed model yields significant improvements on standard ZSL as well as more challenging GZSL setting. In ZSL setting, our model yields 4.5\%, 6.0\%, 9.8\%, and 27.9\% relative improvements over the current state-of-the-art on CUB, AWA1, AWA2, and aPY datasets, respectively.

Lots of learning tasks require dealing with graph data which contains rich relation information among elements. Modeling physics system, learning molecular fingerprints, predicting protein interface, and classifying diseases require that a model learns from graph inputs. In other domains such as learning from non-structural data like texts and images, reasoning on extracted structures, like the dependency tree of sentences and the scene graph of images, is an important research topic which also needs graph reasoning models. Graph neural networks (GNNs) are connectionist models that capture the dependence of graphs via message passing between the nodes of graphs. Unlike standard neural networks, graph neural networks retain a state that can represent information from its neighborhood with arbitrary depth. Although the primitive GNNs have been found difficult to train for a fixed point, recent advances in network architectures, optimization techniques, and parallel computation have enabled successful learning with them. In recent years, systems based on graph convolutional network (GCN) and gated graph neural network (GGNN) have demonstrated ground-breaking performance on many tasks mentioned above. In this survey, we provide a detailed review over existing graph neural network models, systematically categorize the applications, and propose four open problems for future research.

Most previous work on neural text generation from graph-structured data relies on standard sequence-to-sequence methods. These approaches linearise the input graph to be fed to a recurrent neural network. In this paper, we propose an alternative encoder based on graph convolutional networks that directly exploits the input structure. We report results on two graph-to-sequence datasets that empirically show the benefits of explicitly encoding the input graph structure.

Open Information Extraction (OIE) is the task of the unsupervised creation of structured information from text. OIE is often used as a starting point for a number of downstream tasks including knowledge base construction, relation extraction, and question answering. While OIE methods are targeted at being domain independent, they have been evaluated primarily on newspaper, encyclopedic or general web text. In this article, we evaluate the performance of OIE on scientific texts originating from 10 different disciplines. To do so, we use two state-of-the-art OIE systems applying a crowd-sourcing approach. We find that OIE systems perform significantly worse on scientific text than encyclopedic text. We also provide an error analysis and suggest areas of work to reduce errors. Our corpus of sentences and judgments are made available.

Steve Jobs, one of the greatest visionaries of our time was quoted in 1996 saying "a lot of times, people do not know what they want until you show it to them" [38] indicating he advocated products to be developed based on human intuition rather than research. With the advancements of mobile devices, social networks and the Internet of Things, enormous amounts of complex data, both structured and unstructured are being captured in hope to allow organizations to make better business decisions as data is now vital for an organizations success. These enormous amounts of data are referred to as Big Data, which enables a competitive advantage over rivals when processed and analyzed appropriately. However Big Data Analytics has a few concerns including Management of Data-lifecycle, Privacy & Security, and Data Representation. This paper reviews the fundamental concept of Big Data, the Data Storage domain, the MapReduce programming paradigm used in processing these large datasets, and focuses on two case studies showing the effectiveness of Big Data Analytics and presents how it could be of greater good in the future if handled appropriately.

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