Reciprocity, or the tendency of individuals to mirror behavior, is a key measure that describes information exchange in a social network. Users in social networks tend to engage in different levels of reciprocal behavior. Differences in such behavior may indicate the existence of communities that reciprocate links at varying rates. In this paper, we develop methodology to model the diverse reciprocal behavior in growing social networks. In particular, we present a preferential attachment model with heterogeneous reciprocity that imitates the attraction users have for popular users, plus the heterogeneous nature by which they reciprocate links. We compare Bayesian and frequentist model fitting techniques for large networks, as well as computationally efficient variational alternatives. Cases where the number of communities are known and unknown are both considered. We apply the presented methods to the analysis of a Facebook wallpost network where users have non-uniform reciprocal behavior patterns. The fitted model captures the heavy-tailed nature of the empirical degree distributions in the Facebook data and identifies multiple groups of users that differ in their tendency to reply to and receive responses to wallposts.
Transformer models, despite their impressive performance, often face practical limitations due to their high computational requirements. At the same time, previous studies have revealed significant activation sparsity in these models, indicating the presence of redundant computations. In this paper, we propose Dynamic Sparsified Transformer Inference (DSTI), a method that radically reduces the inference cost of Transformer models by enforcing activation sparsity and subsequently transforming a dense model into its sparse Mixture of Experts (MoE) version. We demonstrate that it is possible to train small gating networks that successfully predict the relative contribution of each expert during inference. Furthermore, we introduce a mechanism that dynamically determines the number of executed experts individually for each token. DSTI can be applied to any Transformer-based architecture and has negligible impact on the accuracy. For the BERT-base classification model, we reduce inference cost by almost 60%.
Being able to extract from scientific papers their main points, key insights, and other important information, referred to here as aspects, might facilitate the process of conducting a scientific literature review. Therefore, the aim of our research is to create a tool for automatic aspect extraction from Russian-language scientific texts of any domain. In this paper, we present a cross-domain dataset of scientific texts in Russian, annotated with such aspects as Task, Contribution, Method, and Conclusion, as well as a baseline algorithm for aspect extraction, based on the multilingual BERT model fine-tuned on our data. We show that there are some differences in aspect representation in different domains, but even though our model was trained on a limited number of scientific domains, it is still able to generalize to new domains, as was proved by cross-domain experiments. The code and the dataset are available at \url{//github.com/anna-marshalova/automatic-aspect-extraction-from-scientific-texts}.
We investigate online maximum cardinality matching, a central problem in ad allocation. In this problem, users are revealed sequentially, and each new user can be paired with any previously unmatched campaign that it is compatible with. Despite the limited theoretical guarantees, the greedy algorithm, which matches incoming users with any available campaign, exhibits outstanding performance in practice. Some theoretical support for this practical success was established in specific classes of graphs, where the connections between different vertices lack strong correlations - an assumption not always valid. To bridge this gap, we focus on the following model: both users and campaigns are represented as points uniformly distributed in the interval $[0,1]$, and a user is eligible to be paired with a campaign if they are similar enough, i.e. the distance between their respective points is less than $c/N$, with $c>0$ a model parameter. As a benchmark, we determine the size of the optimal offline matching in these bipartite random geometric graphs. In the online setting and investigate the number of matches made by the online algorithm closest, which greedily pairs incoming points with their nearest available neighbors. We demonstrate that the algorithm's performance can be compared to its fluid limit, which is characterized as the solution to a specific partial differential equation (PDE). From this PDE solution, we can compute the competitive ratio of closest, and our computations reveal that it remains significantly better than its worst-case guarantee. This model turns out to be related to the online minimum cost matching problem, and we can extend the results to refine certain findings in that area of research. Specifically, we determine the exact asymptotic cost of closest in the $\epsilon$-excess regime, providing a more accurate estimate than the previously known loose upper bound.
Autonomous agents operating in real-world scenarios frequently encounter uncertainty and make decisions based on incomplete information. Planning under uncertainty can be mathematically formalized using partially observable Markov decision processes (POMDPs). However, finding an optimal plan for POMDPs can be computationally expensive and is feasible only for small tasks. In recent years, approximate algorithms, such as tree search and sample-based methodologies, have emerged as state-of-the-art POMDP solvers for larger problems. Despite their effectiveness, these algorithms offer only probabilistic and often asymptotic guarantees toward the optimal solution due to their dependence on sampling. To address these limitations, we derive a deterministic relationship between a simplified solution that is easier to obtain and the theoretically optimal one. First, we derive bounds for selecting a subset of the observations to branch from while computing a complete belief at each posterior node. Then, since a complete belief update may be computationally demanding, we extend the bounds to support reduction of both the state and the observation spaces. We demonstrate how our guarantees can be integrated with existing state-of-the-art solvers that sample a subset of states and observations. As a result, the returned solution holds deterministic bounds relative to the optimal policy. Lastly, we substantiate our findings with supporting experimental results.
The real-world data tends to be heavily imbalanced and severely skew the data-driven deep neural networks, which makes Long-Tailed Recognition (LTR) a massive challenging task. Existing LTR methods seldom train Vision Transformers (ViTs) with Long-Tailed (LT) data, while the off-the-shelf pretrain weight of ViTs always leads to unfair comparisons. In this paper, we systematically investigate the ViTs' performance in LTR and propose LiVT to train ViTs from scratch only with LT data. With the observation that ViTs suffer more severe LTR problems, we conduct Masked Generative Pretraining (MGP) to learn generalized features. With ample and solid evidence, we show that MGP is more robust than supervised manners. In addition, Binary Cross Entropy (BCE) loss, which shows conspicuous performance with ViTs, encounters predicaments in LTR. We further propose the balanced BCE to ameliorate it with strong theoretical groundings. Specially, we derive the unbiased extension of Sigmoid and compensate extra logit margins to deploy it. Our Bal-BCE contributes to the quick convergence of ViTs in just a few epochs. Extensive experiments demonstrate that with MGP and Bal-BCE, LiVT successfully trains ViTs well without any additional data and outperforms comparable state-of-the-art methods significantly, e.g., our ViT-B achieves 81.0% Top-1 accuracy in iNaturalist 2018 without bells and whistles. Code is available at //github.com/XuZhengzhuo/LiVT.
Graphs are important data representations for describing objects and their relationships, which appear in a wide diversity of real-world scenarios. As one of a critical problem in this area, graph generation considers learning the distributions of given graphs and generating more novel graphs. Owing to their wide range of applications, generative models for graphs, which have a rich history, however, are traditionally hand-crafted and only capable of modeling a few statistical properties of graphs. Recent advances in deep generative models for graph generation is an important step towards improving the fidelity of generated graphs and paves the way for new kinds of applications. This article provides an extensive overview of the literature in the field of deep generative models for graph generation. Firstly, the formal definition of deep generative models for the graph generation and the preliminary knowledge are provided. Secondly, taxonomies of deep generative models for both unconditional and conditional graph generation are proposed respectively; the existing works of each are compared and analyzed. After that, an overview of the evaluation metrics in this specific domain is provided. Finally, the applications that deep graph generation enables are summarized and five promising future research directions are highlighted.
Graph neural networks (GNNs) are a popular class of machine learning models whose major advantage is their ability to incorporate a sparse and discrete dependency structure between data points. Unfortunately, GNNs can only be used when such a graph-structure is available. In practice, however, real-world graphs are often noisy and incomplete or might not be available at all. With this work, we propose to jointly learn the graph structure and the parameters of graph convolutional networks (GCNs) by approximately solving a bilevel program that learns a discrete probability distribution on the edges of the graph. This allows one to apply GCNs not only in scenarios where the given graph is incomplete or corrupted but also in those where a graph is not available. We conduct a series of experiments that analyze the behavior of the proposed method and demonstrate that it outperforms related methods by a significant margin.
Graphs, which describe pairwise relations between objects, are essential representations of many real-world data such as social networks. In recent years, graph neural networks, which extend the neural network models to graph data, have attracted increasing attention. Graph neural networks have been applied to advance many different graph related tasks such as reasoning dynamics of the physical system, graph classification, and node classification. Most of the existing graph neural network models have been designed for static graphs, while many real-world graphs are inherently dynamic. For example, social networks are naturally evolving as new users joining and new relations being created. Current graph neural network models cannot utilize the dynamic information in dynamic graphs. However, the dynamic information has been proven to enhance the performance of many graph analytical tasks such as community detection and link prediction. Hence, it is necessary to design dedicated graph neural networks for dynamic graphs. In this paper, we propose DGNN, a new {\bf D}ynamic {\bf G}raph {\bf N}eural {\bf N}etwork model, which can model the dynamic information as the graph evolving. In particular, the proposed framework can keep updating node information by capturing the sequential information of edges, the time intervals between edges and information propagation coherently. Experimental results on various dynamic graphs demonstrate the effectiveness of the proposed framework.
Aspect based sentiment analysis (ABSA) can provide more detailed information than general sentiment analysis, because it aims to predict the sentiment polarities of the given aspects or entities in text. We summarize previous approaches into two subtasks: aspect-category sentiment analysis (ACSA) and aspect-term sentiment analysis (ATSA). Most previous approaches employ long short-term memory and attention mechanisms to predict the sentiment polarity of the concerned targets, which are often complicated and need more training time. We propose a model based on convolutional neural networks and gating mechanisms, which is more accurate and efficient. First, the novel Gated Tanh-ReLU Units can selectively output the sentiment features according to the given aspect or entity. The architecture is much simpler than attention layer used in the existing models. Second, the computations of our model could be easily parallelized during training, because convolutional layers do not have time dependency as in LSTM layers, and gating units also work independently. The experiments on SemEval datasets demonstrate the efficiency and effectiveness of our models.
Deep neural networks (DNNs) have been found to be vulnerable to adversarial examples resulting from adding small-magnitude perturbations to inputs. Such adversarial examples can mislead DNNs to produce adversary-selected results. Different attack strategies have been proposed to generate adversarial examples, but how to produce them with high perceptual quality and more efficiently requires more research efforts. In this paper, we propose AdvGAN to generate adversarial examples with generative adversarial networks (GANs), which can learn and approximate the distribution of original instances. For AdvGAN, once the generator is trained, it can generate adversarial perturbations efficiently for any instance, so as to potentially accelerate adversarial training as defenses. We apply AdvGAN in both semi-whitebox and black-box attack settings. In semi-whitebox attacks, there is no need to access the original target model after the generator is trained, in contrast to traditional white-box attacks. In black-box attacks, we dynamically train a distilled model for the black-box model and optimize the generator accordingly. Adversarial examples generated by AdvGAN on different target models have high attack success rate under state-of-the-art defenses compared to other attacks. Our attack has placed the first with 92.76% accuracy on a public MNIST black-box attack challenge.