In this paper, we introduce HamilToniQ, an open-source, and application-oriented benchmarking toolkit for the comprehensive evaluation of Quantum Processing Units (QPUs). Designed to navigate the complexities of quantum computations, HamilToniQ incorporates a methodological framework assessing QPU types, topologies, and multi-QPU systems. The toolkit facilitates the evaluation of QPUs' performance through multiple steps including quantum circuit compilation and quantum error mitigation (QEM), integrating strategies that are unique to each stage. HamilToniQ's standardized score, H-Score, quantifies the fidelity and reliability of QPUs, providing a multidimensional perspective of QPU performance. With a focus on the Quantum Approximate Optimization Algorithm (QAOA), the toolkit enables direct, comparable analysis of QPUs, enhancing transparency and equity in benchmarking. Demonstrated in this paper, HamilToniQ has been validated on various IBM QPUs, affirming its effectiveness and robustness. Overall, HamilToniQ significantly contributes to the advancement of the quantum computing field by offering precise and equitable benchmarking metrics.
In this paper, we introduce an explainable algorithm designed from a multi-modal foundation model, that performs fast and explainable image classification. Drawing inspiration from CLIP-based Concept Bottleneck Models (CBMs), our method creates a latent space where each neuron is linked to a specific word. Observing that this latent space can be modeled with simple distributions, we use a Mixture of Gaussians (MoG) formalism to enhance the interpretability of this latent space. Then, we introduce CLIP-QDA, a classifier that only uses statistical values to infer labels from the concepts. In addition, this formalism allows for both local and global explanations. These explanations come from the inner design of our architecture, our work is part of a new family of greybox models, combining performances of opaque foundation models and the interpretability of transparent models. Our empirical findings show that in instances where the MoG assumption holds, CLIP-QDA achieves similar accuracy with state-of-the-art methods CBMs. Our explanations compete with existing XAI methods while being faster to compute.
In this work, we propose a novel method for modeling numerous speakers, which enables expressing the overall characteristics of speakers in detail like a trained multi-speaker model without additional training on the target speaker's dataset. Although various works with similar purposes have been actively studied, their performance has not yet reached that of trained multi-speaker models due to their fundamental limitations. To overcome previous limitations, we propose effective methods for feature learning and representing target speakers' speech characteristics by discretizing the features and conditioning them to a speech synthesis model. Our method obtained a significantly higher similarity mean opinion score (SMOS) in subjective similarity evaluation than seen speakers of a high-performance multi-speaker model, even with unseen speakers. The proposed method also outperforms a zero-shot method by significant margins. Furthermore, our method shows remarkable performance in generating new artificial speakers. In addition, we demonstrate that the encoded latent features are sufficiently informative to reconstruct an original speaker's speech completely. It implies that our method can be used as a general methodology to encode and reconstruct speakers' characteristics in various tasks.
In this paper, we propose a novel data augmentation technique called GenMix, which combines generative and mixture approaches to leverage the strengths of both methods. While generative models excel at creating new data patterns, they face challenges such as mode collapse in GANs and difficulties in training diffusion models, especially with limited medical imaging data. On the other hand, mixture models enhance class boundary regions but tend to favor the major class in scenarios with class imbalance. To address these limitations, GenMix integrates both approaches to complement each other. GenMix operates in two stages: (1) training a generative model to produce synthetic images, and (2) performing mixup between synthetic and real data. This process improves the quality and diversity of synthetic data while simultaneously benefiting from the new pattern learning of generative models and the boundary enhancement of mixture models. We validate the effectiveness of our method on the task of classifying focal liver lesions (FLLs) in CT images. Our results demonstrate that GenMix enhances the performance of various generative models, including DCGAN, StyleGAN, Textual Inversion, and Diffusion Models. Notably, the proposed method with Textual Inversion outperforms other methods without fine-tuning diffusion model on the FLL dataset.
In this paper, we introduce 4DHands, a robust approach to recovering interactive hand meshes and their relative movement from monocular inputs. Our approach addresses two major limitations of previous methods: lacking a unified solution for handling various hand image inputs and neglecting the positional relationship of two hands within images. To overcome these challenges, we develop a transformer-based architecture with novel tokenization and feature fusion strategies. Specifically, we propose a Relation-aware Two-Hand Tokenization (RAT) method to embed positional relation information into the hand tokens. In this way, our network can handle both single-hand and two-hand inputs and explicitly leverage relative hand positions, facilitating the reconstruction of intricate hand interactions in real-world scenarios. As such tokenization indicates the relative relationship of two hands, it also supports more effective feature fusion. To this end, we further develop a Spatio-temporal Interaction Reasoning (SIR) module to fuse hand tokens in 4D with attention and decode them into 3D hand meshes and relative temporal movements. The efficacy of our approach is validated on several benchmark datasets. The results on in-the-wild videos and real-world scenarios demonstrate the superior performances of our approach for interactive hand reconstruction. More video results can be found on the project page: //4dhands.github.io.
In this paper, we focus on single-demonstration imitation learning (IL), a practical approach for real-world applications where acquiring multiple expert demonstrations is costly or infeasible and the ground truth reward function is not available. In contrast to typical IL settings with multiple demonstrations, single-demonstration IL involves an agent having access to only one expert trajectory. We highlight the issue of sparse reward signals in this setting and propose to mitigate this issue through our proposed Transition Discriminator-based IL (TDIL) method. TDIL is an IRL method designed to address reward sparsity by introducing a denser surrogate reward function that considers environmental dynamics. This surrogate reward function encourages the agent to navigate towards states that are proximal to expert states. In practice, TDIL trains a transition discriminator to differentiate between valid and non-valid transitions in a given environment to compute the surrogate rewards. The experiments demonstrate that TDIL outperforms existing IL approaches and achieves expert-level performance in the single-demonstration IL setting across five widely adopted MuJoCo benchmarks as well as the "Adroit Door" robotic environment.
In this paper, we introduce Era3D, a novel multiview diffusion method that generates high-resolution multiview images from a single-view image. Despite significant advancements in multiview generation, existing methods still suffer from camera prior mismatch, inefficacy, and low resolution, resulting in poor-quality multiview images. Specifically, these methods assume that the input images should comply with a predefined camera type, e.g. a perspective camera with a fixed focal length, leading to distorted shapes when the assumption fails. Moreover, the full-image or dense multiview attention they employ leads to an exponential explosion of computational complexity as image resolution increases, resulting in prohibitively expensive training costs. To bridge the gap between assumption and reality, Era3D first proposes a diffusion-based camera prediction module to estimate the focal length and elevation of the input image, which allows our method to generate images without shape distortions. Furthermore, a simple but efficient attention layer, named row-wise attention, is used to enforce epipolar priors in the multiview diffusion, facilitating efficient cross-view information fusion. Consequently, compared with state-of-the-art methods, Era3D generates high-quality multiview images with up to a 512*512 resolution while reducing computation complexity by 12x times. Comprehensive experiments demonstrate that Era3D can reconstruct high-quality and detailed 3D meshes from diverse single-view input images, significantly outperforming baseline multiview diffusion methods. Project page: //penghtyx.github.io/Era3D/.
This article presents a novel approach to multimodal recommendation systems, focusing on integrating and purifying multimodal data. Our methodology starts by developing a filter to remove noise from various types of data, making the recommendations more reliable. We studied the impact of top-K sparsification on different datasets, finding optimal values that strike a balance between underfitting and overfitting concerns. The study emphasizes the significant role of textual information compared to visual data in providing a deep understanding of items. We conducted sensitivity analyses to understand how different modalities and the use of purifier circle loss affect the efficiency of the model. The findings indicate that systems that incorporate multiple modalities perform better than those relying on just one modality. Our approach highlights the importance of modality purifiers in filtering out irrelevant data, ensuring that user preferences remain relevant. Models without modality purifiers showed reduced performance, emphasizing the need for effective integration of pre-extracted features. The proposed model, which includes an novel self supervised auxiliary task, shows promise in accurately capturing user preferences. The main goal of the fusion technique is to enhance the modeling of user preferences by combining knowledge with item information, utilizing sophisticated language models. Extensive experiments show that our model produces better results than the existing state-of-the-art multimodal recommendation systems.
Link prediction is a very fundamental task on graphs. Inspired by traditional path-based methods, in this paper we propose a general and flexible representation learning framework based on paths for link prediction. Specifically, we define the representation of a pair of nodes as the generalized sum of all path representations, with each path representation as the generalized product of the edge representations in the path. Motivated by the Bellman-Ford algorithm for solving the shortest path problem, we show that the proposed path formulation can be efficiently solved by the generalized Bellman-Ford algorithm. To further improve the capacity of the path formulation, we propose the Neural Bellman-Ford Network (NBFNet), a general graph neural network framework that solves the path formulation with learned operators in the generalized Bellman-Ford algorithm. The NBFNet parameterizes the generalized Bellman-Ford algorithm with 3 neural components, namely INDICATOR, MESSAGE and AGGREGATE functions, which corresponds to the boundary condition, multiplication operator, and summation operator respectively. The NBFNet is very general, covers many traditional path-based methods, and can be applied to both homogeneous graphs and multi-relational graphs (e.g., knowledge graphs) in both transductive and inductive settings. Experiments on both homogeneous graphs and knowledge graphs show that the proposed NBFNet outperforms existing methods by a large margin in both transductive and inductive settings, achieving new state-of-the-art results.
This paper proposes a recommender system to alleviate the cold-start problem that can estimate user preferences based on only a small number of items. To identify a user's preference in the cold state, existing recommender systems, such as Netflix, initially provide items to a user; we call those items evidence candidates. Recommendations are then made based on the items selected by the user. Previous recommendation studies have two limitations: (1) the users who consumed a few items have poor recommendations and (2) inadequate evidence candidates are used to identify user preferences. We propose a meta-learning-based recommender system called MeLU to overcome these two limitations. From meta-learning, which can rapidly adopt new task with a few examples, MeLU can estimate new user's preferences with a few consumed items. In addition, we provide an evidence candidate selection strategy that determines distinguishing items for customized preference estimation. We validate MeLU with two benchmark datasets, and the proposed model reduces at least 5.92% mean absolute error than two comparative models on the datasets. We also conduct a user study experiment to verify the evidence selection strategy.
We study the problem of learning to reason in large scale knowledge graphs (KGs). More specifically, we describe a novel reinforcement learning framework for learning multi-hop relational paths: we use a policy-based agent with continuous states based on knowledge graph embeddings, which reasons in a KG vector space by sampling the most promising relation to extend its path. In contrast to prior work, our approach includes a reward function that takes the accuracy, diversity, and efficiency into consideration. Experimentally, we show that our proposed method outperforms a path-ranking based algorithm and knowledge graph embedding methods on Freebase and Never-Ending Language Learning datasets.