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Automatically generating human-readable text describing the functionality of a program is the intent of source code summarization. Although neural language models achieve significant performance in this field, they are limited by their inability to access external knowledge. To address this limitation, an emerging trend is combining neural models with external knowledge through retrieval methods. Previous methods have relied on the sentence-level retrieval paradigm on the encoder side. However, this paradigm is coarse-grained, noise-filled and cannot directly take advantage of the high-quality retrieved summary tokens on the decoder side. In this paper, we propose a fine-grained Token-level retrieval-augmented mechanism (Tram) on the decoder side rather than the encoder side to enhance the performance of neural models and produce more low-frequency tokens in generating summaries. Furthermore, to overcome the challenge of token-level retrieval in capturing contextual code semantics, we also propose integrating code semantics into individual summary tokens. The results of extensive experiments and human evaluation show that our token-level retrieval-augmented approach significantly improves performance and is more interpretable.

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This paper introduces PDEformer, a neural solver for partial differential equations (PDEs) capable of simultaneously addressing various types of PDEs. We propose to represent the PDE in the form of a computational graph, facilitating the seamless integration of both symbolic and numerical information inherent in a PDE. A graph Transformer and an implicit neural representation (INR) are employed to generate mesh-free predicted solutions. Following pretraining on data exhibiting a certain level of diversity, our model achieves zero-shot accuracies on benchmark datasets that is comparable to those of specifically trained expert models. Additionally, PDEformer demonstrates promising results in the inverse problem of PDE coefficient recovery.

Code is increasingly becoming a core data modality of modern machine learning research impacting not only the way we write code with conversational agents like OpenAI's ChatGPT, Google's Bard, or Anthropic's Claude, the way we translate code from one language into another, but also the compiler infrastructure underlying the language. While modeling approaches may vary and representations differ, the targeted tasks often remain the same within the individual classes of models. Relying solely on the ability of modern models to extract information from unstructured code does not take advantage of 70 years of programming language and compiler development by not utilizing the structure inherent to programs in the data collection. This detracts from the performance of models working over a tokenized representation of input code and precludes the use of these models in the compiler itself. To work towards the first intermediate representation (IR) based models, we fully utilize the LLVM compiler infrastructure, shared by a number of languages, to generate a 182B token dataset of LLVM IR. We generated this dataset from programming languages built on the shared LLVM infrastructure, including Rust, Swift, Julia, and C/C++, by hooking into LLVM code generation either through the language's package manager or the compiler directly to extract the dataset of intermediate representations from production grade programs. Statistical analysis proves the utility of our dataset not only for large language model training, but also for the introspection into the code generation process itself with the dataset showing great promise for machine-learned compiler components.

As large language models (LLMs) take on complex tasks, their inputs are supplemented with longer contexts that incorporate domain knowledge or user-specific information. Yet using long contexts poses a challenge for responsive LLM systems, as nothing can be generated until the whole context is processed by the LLM. . CacheGen is a fast context-loading module for LLM systems. First, CacheGen uses a custom tensor encoder, which embraces KV cache's distributional properties, to encode a KV cache into more compact bitstream representations with negligible encoding/decoding overhead. This reduces the bandwidth demand to fetch the KV cache. Second, to maintain low context-loading delay and high generation quality, CacheGen adapts the streaming strategies to cope with changes in available bandwidth. When available bandwidth drops, CacheGen may raise the compression level for a part of the context or choose to recompute its KV cache on the fly. We test CacheGen on four popular LLMs of various sizes and four datasets (662 contexts in total). Compared to the recent systems that reuse the KV cache, CacheGen reduces the KV cache size by 3.5-4.3x and the total delay in fetching and processing contexts by 3.2-3.7x while having negligible impact on the LLM response quality in accuracy or perplexity.

ZX-diagrams are a powerful graphical language for the description of quantum processes with applications in fundamental quantum mechanics, quantum circuit optimization, tensor network simulation, and many more. The utility of ZX-diagrams relies on a set of local transformation rules that can be applied to them without changing the underlying quantum process they describe. These rules can be exploited to optimize the structure of ZX-diagrams for a range of applications. However, finding an optimal sequence of transformation rules is generally an open problem. In this work, we bring together ZX-diagrams with reinforcement learning, a machine learning technique designed to discover an optimal sequence of actions in a decision-making problem and show that a trained reinforcement learning agent can significantly outperform other optimization techniques like a greedy strategy or simulated annealing. The use of graph neural networks to encode the policy of the agent enables generalization to diagrams much bigger than seen during the training phase.

Driven by the surge in code generation using large language models (LLMs), numerous benchmarks have emerged to evaluate these LLMs capabilities. We conducted a large-scale human evaluation of HumanEval and MBPP, two popular benchmarks for Python code generation, analyzing their diversity and difficulty. Our findings unveil a critical bias towards a limited set of programming concepts, neglecting most of the other concepts entirely. Furthermore, we uncover a worrying prevalence of easy tasks, potentially inflating model performance estimations. To address these limitations, we propose a novel benchmark, PythonSaga, featuring 185 hand-crafted prompts on a balanced representation of 38 programming concepts across diverse difficulty levels.

The proliferation of large language models (LLMs) and their integration into multi-agent systems has paved the way for sophisticated automation in various domains. This paper introduces AutoGenesisAgent, a multi-agent system that autonomously designs and deploys other multi-agent systems tailored for specific tasks. AutoGenesisAgent comprises several specialized agents including System Understanding, System Design, Agent Generator, and several others that collectively manage the lifecycle of creating functional multi-agent systems from initial concept to deployment. Each agent in AutoGenesisAgent has distinct responsibilities ranging from interpreting input prompts to optimizing system performance, culminating, in the deployment of a ready-to-use system. This proof-of-concept study discusses the design, implementation, and lessons learned from developing AutoGenesisAgent, highlighting its capability to generate and refine multi-agent systems autonomously, thereby reducing the need for extensive human oversight in the initial stages of system design. Keywords: multi-agent systems, large language models, system design automation, agent architecture, autonomous systems, software deployment

Visual dialogue is a challenging task that needs to extract implicit information from both visual (image) and textual (dialogue history) contexts. Classical approaches pay more attention to the integration of the current question, vision knowledge and text knowledge, despising the heterogeneous semantic gaps between the cross-modal information. In the meantime, the concatenation operation has become de-facto standard to the cross-modal information fusion, which has a limited ability in information retrieval. In this paper, we propose a novel Knowledge-Bridge Graph Network (KBGN) model by using graph to bridge the cross-modal semantic relations between vision and text knowledge in fine granularity, as well as retrieving required knowledge via an adaptive information selection mode. Moreover, the reasoning clues for visual dialogue can be clearly drawn from intra-modal entities and inter-modal bridges. Experimental results on VisDial v1.0 and VisDial-Q datasets demonstrate that our model outperforms exiting models with state-of-the-art results.

Most object recognition approaches predominantly focus on learning discriminative visual patterns while overlooking the holistic object structure. Though important, structure modeling usually requires significant manual annotations and therefore is labor-intensive. In this paper, we propose to "look into object" (explicitly yet intrinsically model the object structure) through incorporating self-supervisions into the traditional framework. We show the recognition backbone can be substantially enhanced for more robust representation learning, without any cost of extra annotation and inference speed. Specifically, we first propose an object-extent learning module for localizing the object according to the visual patterns shared among the instances in the same category. We then design a spatial context learning module for modeling the internal structures of the object, through predicting the relative positions within the extent. These two modules can be easily plugged into any backbone networks during training and detached at inference time. Extensive experiments show that our look-into-object approach (LIO) achieves large performance gain on a number of benchmarks, including generic object recognition (ImageNet) and fine-grained object recognition tasks (CUB, Cars, Aircraft). We also show that this learning paradigm is highly generalizable to other tasks such as object detection and segmentation (MS COCO). Project page: //github.com/JDAI-CV/LIO.

Most existing knowledge graphs suffer from incompleteness, which can be alleviated by inferring missing links based on known facts. One popular way to accomplish this is to generate low-dimensional embeddings of entities and relations, and use these to make inferences. ConvE, a recently proposed approach, applies convolutional filters on 2D reshapings of entity and relation embeddings in order to capture rich interactions between their components. However, the number of interactions that ConvE can capture is limited. In this paper, we analyze how increasing the number of these interactions affects link prediction performance, and utilize our observations to propose InteractE. InteractE is based on three key ideas -- feature permutation, a novel feature reshaping, and circular convolution. Through extensive experiments, we find that InteractE outperforms state-of-the-art convolutional link prediction baselines on FB15k-237. Further, InteractE achieves an MRR score that is 9%, 7.5%, and 23% better than ConvE on the FB15k-237, WN18RR and YAGO3-10 datasets respectively. The results validate our central hypothesis -- that increasing feature interaction is beneficial to link prediction performance. We make the source code of InteractE available to encourage reproducible research.

To provide more accurate, diverse, and explainable recommendation, it is compulsory to go beyond modeling user-item interactions and take side information into account. Traditional methods like factorization machine (FM) cast it as a supervised learning problem, which assumes each interaction as an independent instance with side information encoded. Due to the overlook of the relations among instances or items (e.g., the director of a movie is also an actor of another movie), these methods are insufficient to distill the collaborative signal from the collective behaviors of users. In this work, we investigate the utility of knowledge graph (KG), which breaks down the independent interaction assumption by linking items with their attributes. We argue that in such a hybrid structure of KG and user-item graph, high-order relations --- which connect two items with one or multiple linked attributes --- are an essential factor for successful recommendation. We propose a new method named Knowledge Graph Attention Network (KGAT) which explicitly models the high-order connectivities in KG in an end-to-end fashion. It recursively propagates the embeddings from a node's neighbors (which can be users, items, or attributes) to refine the node's embedding, and employs an attention mechanism to discriminate the importance of the neighbors. Our KGAT is conceptually advantageous to existing KG-based recommendation methods, which either exploit high-order relations by extracting paths or implicitly modeling them with regularization. Empirical results on three public benchmarks show that KGAT significantly outperforms state-of-the-art methods like Neural FM and RippleNet. Further studies verify the efficacy of embedding propagation for high-order relation modeling and the interpretability benefits brought by the attention mechanism.

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