Temporal Action Detection(TAD) is a crucial but challenging task in video understanding.It is aimed at detecting both the type and start-end frame for each action instance in a long, untrimmed video.Most current models adopt both RGB and Optical-Flow streams for the TAD task. Thus, original RGB frames must be converted manually into Optical-Flow frames with additional computation and time cost, which is an obstacle to achieve real-time processing. At present, many models adopt two-stage strategies, which would slow the inference speed down and complicatedly tuning on proposals generating.By comparison, we propose a one-stage anchor-free temporal localization method with RGB stream only, in which a novel Newtonian Mechanics-MLP architecture is established. It has comparable accuracy with all existing state-of-the-art models, while surpasses the inference speed of these methods by a large margin. The typical inference speed in this paper is astounding 4.44 video per second on THUMOS14. In applications, because there is no need to convert optical flow, the inference speed will be faster.It also proves that MLP has great potential in downstream tasks such as TAD. The source code is available at //github.com/BonedDeng/TadML
Large Vision Language Models have achieved fine-grained object perception, but the limitation of image resolution remains a significant obstacle to surpass the performance of task-specific experts in complex and dense scenarios. Such limitation further restricts the model's potential to achieve nuanced visual and language referring in domains such as GUI Agents, Counting and \etc. To address this issue, we introduce a unified high-resolution generalist model, Griffon v2, enabling flexible object referring with visual and textual prompts. To efficiently scaling up image resolution, we design a simple and lightweight down-sampling projector to overcome the input tokens constraint in Large Language Models. This design inherently preserves the complete contexts and fine details, and significantly improves multimodal perception ability especially for small objects. Building upon this, we further equip the model with visual-language co-referring capabilities through a plug-and-play visual tokenizer. It enables user-friendly interaction with flexible target images, free-form texts and even coordinates. Experiments demonstrate that Griffon v2 can localize any objects of interest with visual and textual referring, achieve state-of-the-art performance on REC, phrase grounding, and REG tasks, and outperform expert models in object detection and object counting. Data, codes and models will be released at //github.com/jefferyZhan/Griffon.
Learned B-frame video compression aims to adopt bi-directional motion estimation and motion compensation (MEMC) coding for middle frame reconstruction. However, previous learned approaches often directly extend neural P-frame codecs to B-frame relying on bi-directional optical-flow estimation or video frame interpolation. They suffer from inaccurate quantized motions and inefficient motion compensation. To address these issues, we propose a simple yet effective structure called Interpolation-driven B-frame Video Compression (IBVC). Our approach only involves two major operations: video frame interpolation and artifact reduction compression. IBVC introduces a bit-rate free MEMC based on interpolation, which avoids optical-flow quantization and additional compression distortions. Later, to reduce duplicate bit-rate consumption and focus on unaligned artifacts, a residual guided masking encoder is deployed to adaptively select the meaningful contexts with interpolated multi-scale dependencies. In addition, a conditional spatio-temporal decoder is proposed to eliminate location errors and artifacts instead of using MEMC coding in other methods. The experimental results on B-frame coding demonstrate that IBVC has significant improvements compared to the relevant state-of-the-art methods. Meanwhile, our approach can save bit rates compared with the random access (RA) configuration of H.266 (VTM). The code will be available at //github.com/ruhig6/IBVC.
Large Language Models (LLMs) have already become quite proficient at solving simpler programming tasks like those in HumanEval or MBPP benchmarks. However, solving more complex and competitive programming tasks is still quite challenging for these models - possibly due to their tendency to generate solutions as monolithic code blocks instead of decomposing them into logical sub-tasks and sub-modules. On the other hand, experienced programmers instinctively write modularized code with abstraction for solving complex tasks, often reusing previously developed modules. To address this gap, we propose CodeChain, a novel framework for inference that elicits modularized code generation through a chain of self-revisions, each being guided by some representative sub-modules generated in previous iterations. Concretely, CodeChain first instructs the LLM to generate modularized codes through chain-of-thought prompting. Then it applies a chain of self-revisions by iterating the two steps: 1) extracting and clustering the generated sub-modules and selecting the cluster representatives as the more generic and re-usable implementations, and 2) augmenting the original chain-of-thought prompt with these selected module-implementations and instructing the LLM to re-generate new modularized solutions. We find that by naturally encouraging the LLM to reuse the previously developed and verified sub-modules, CodeChain can significantly boost both modularity as well as correctness of the generated solutions, achieving relative pass@1 improvements of 35% on APPS and 76% on CodeContests. It is shown to be effective on both OpenAI LLMs as well as open-sourced LLMs like WizardCoder. We also conduct comprehensive ablation studies with different methods of prompting, number of clusters, model sizes, program qualities, etc., to provide useful insights that underpin CodeChain's success.
Simulations play a crucial role in the modern scientific process. Yet despite (or due to) their ubiquity, the Data Science community shares neither a comprehensive definition for a "high-quality" study nor a consolidated guide to designing one. Inspired by the Predictability-Computability-Stability (PCS) framework for 'veridical' Data Science, we propose six MERITS that a Data Science simulation should satisfy. Modularity and Efficiency support the Computability of a study, encouraging clean and flexible implementation. Realism and Stability address the conceptualization of the research problem: How well does a study Predict reality, such that its conclusions generalize to new data/contexts? Finally, Intuitiveness and Transparency encourage good communication and trustworthiness of study design and results. Drawing an analogy between simulation and cooking, we moreover offer (a) a conceptual framework for thinking about the anatomy of a simulation 'recipe'; (b) a baker's dozen in guidelines to aid the Data Science practitioner in designing one; and (c) a case study deconstructing a simulation through the lens of our framework to demonstrate its practical utility. By contributing this "PCS primer" for high-quality Data Science simulation, we seek to distill and enrich the best practices of simulation across disciplines into a cohesive recipe for trustworthy, veridical Data Science.
Convolutional Neural Networks (CNNs) are nowadays the model of choice in Computer Vision, thanks to their ability to automatize the feature extraction process in visual tasks. However, the knowledge acquired during training is fully subsymbolic, and hence difficult to understand and explain to end users. In this paper, we propose a new technique called HOLMES (HOLonym-MEronym based Semantic inspection) that decomposes a label into a set of related concepts, and provides component-level explanations for an image classification model. Specifically, HOLMES leverages ontologies, web scraping and transfer learning to automatically construct meronym (parts)-based detectors for a given holonym (class). Then, it produces heatmaps at the meronym level and finally, by probing the holonym CNN with occluded images, it highlights the importance of each part on the classification output. Compared to state-of-the-art saliency methods, HOLMES takes a step further and provides information about both where and what the holonym CNN is looking at, without relying on densely annotated datasets and without forcing concepts to be associated to single computational units. Extensive experimental evaluation on different categories of objects (animals, tools and vehicles) shows the feasibility of our approach. On average, HOLMES explanations include at least two meronyms, and the ablation of a single meronym roughly halves the holonym model confidence. The resulting heatmaps were quantitatively evaluated using the deletion/insertion/preservation curves. All metrics were comparable to those achieved by GradCAM, while offering the advantage of further decomposing the heatmap in human-understandable concepts, thus highlighting both the relevance of meronyms to object classification, as well as HOLMES ability to capture it. The code is available at //github.com/FrancesC0de/HOLMES.
Context. The adoption of Machine Learning (ML)--enabled systems is steadily increasing. Nevertheless, there is a shortage of ML-specific quality assurance approaches, possibly because of the limited knowledge of how quality-related concerns emerge and evolve in ML-enabled systems. Objective. We aim to investigate the emergence and evolution of specific types of quality-related concerns known as ML-specific code smells, i.e., sub-optimal implementation solutions applied on ML pipelines that may significantly decrease both the quality and maintainability of ML-enabled systems. More specifically, we present a plan to study ML-specific code smells by empirically analyzing (i) their prevalence in real ML-enabled systems, (ii) how they are introduced and removed, and (iii) their survivability. Method. We will conduct an exploratory study, mining a large dataset of ML-enabled systems and analyzing over 400k commits about 337 projects. We will track and inspect the introduction and evolution of ML smells through CodeSmile, a novel ML smell detector that we will build to enable our investigation and to detect ML-specific code smells.
Multi-modal Large Language Models (MLLMs) have shown remarkable capabilities in various multi-modal tasks. Nevertheless, their performance in fine-grained image understanding tasks is still limited. To address this issue, this paper proposes a new framework to enhance the fine-grained image understanding abilities of MLLMs. Specifically, we present a new method for constructing the instruction tuning dataset at a low cost by leveraging annotations in existing datasets. A self-consistent bootstrapping method is also introduced to extend existing dense object annotations into high-quality referring-expression-bounding-box pairs. These methods enable the generation of high-quality instruction data which includes a wide range of fundamental abilities essential for fine-grained image perception. Moreover, we argue that the visual encoder should be tuned during instruction tuning to mitigate the gap between full image perception and fine-grained image perception. Experimental results demonstrate the superior performance of our method. For instance, our model exhibits a 5.2% accuracy improvement over Qwen-VL on GQA and surpasses the accuracy of Kosmos-2 by 24.7% on RefCOCO_val. We have also attained the top rank on the leaderboard of MMBench. This promising performance is achieved by training on only publicly available data, making it easily reproducible. The models, datasets, and codes are publicly available at //github.com/SY-Xuan/Pink.
Mixed-media tutorials, which integrate videos, images, text, and diagrams to teach procedural skills, offer more browsable alternatives than timeline-based videos. However, manually creating such tutorials is tedious, and existing automated solutions are often restricted to a particular domain. While AI models hold promise, it is unclear how to effectively harness their powers, given the multi-modal data involved and the vast landscape of models. We present TutoAI, a cross-domain framework for AI-assisted mixed-media tutorial creation on physical tasks. First, we distill common tutorial components by surveying existing work; then, we present an approach to identify, assemble, and evaluate AI models for component extraction; finally, we propose guidelines for designing user interfaces (UI) that support tutorial creation based on AI-generated components. We show that TutoAI has achieved higher or similar quality compared to a baseline model in preliminary user studies.
Object detection with transformers (DETR) reaches competitive performance with Faster R-CNN via a transformer encoder-decoder architecture. Inspired by the great success of pre-training transformers in natural language processing, we propose a pretext task named random query patch detection to unsupervisedly pre-train DETR (UP-DETR) for object detection. Specifically, we randomly crop patches from the given image and then feed them as queries to the decoder. The model is pre-trained to detect these query patches from the original image. During the pre-training, we address two critical issues: multi-task learning and multi-query localization. (1) To trade-off multi-task learning of classification and localization in the pretext task, we freeze the CNN backbone and propose a patch feature reconstruction branch which is jointly optimized with patch detection. (2) To perform multi-query localization, we introduce UP-DETR from single-query patch and extend it to multi-query patches with object query shuffle and attention mask. In our experiments, UP-DETR significantly boosts the performance of DETR with faster convergence and higher precision on PASCAL VOC and COCO datasets. The code will be available soon.
Recently pre-trained language representation models such as BERT have shown great success when fine-tuned on downstream tasks including information retrieval (IR). However, pre-training objectives tailored for ad-hoc retrieval have not been well explored. In this paper, we propose Pre-training with Representative wOrds Prediction (PROP) for ad-hoc retrieval. PROP is inspired by the classical statistical language model for IR, specifically the query likelihood model, which assumes that the query is generated as the piece of text representative of the "ideal" document. Based on this idea, we construct the representative words prediction (ROP) task for pre-training. Given an input document, we sample a pair of word sets according to the document language model, where the set with higher likelihood is deemed as more representative of the document. We then pre-train the Transformer model to predict the pairwise preference between the two word sets, jointly with the Masked Language Model (MLM) objective. By further fine-tuning on a variety of representative downstream ad-hoc retrieval tasks, PROP achieves significant improvements over baselines without pre-training or with other pre-training methods. We also show that PROP can achieve exciting performance under both the zero- and low-resource IR settings. The code and pre-trained models are available at //github.com/Albert-Ma/PROP.