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Recent advancements in personalized text-to-image (T2I) models have revolutionized content creation, empowering non-experts to generate stunning images with unique styles. While promising, adding realistic motions into these personalized images by text poses significant challenges in preserving distinct styles, high-fidelity details, and achieving motion controllability by text. In this paper, we present PIA, a Personalized Image Animator that excels in aligning with condition images, achieving motion controllability by text, and the compatibility with various personalized T2I models without specific tuning. To achieve these goals, PIA builds upon a base T2I model with well-trained temporal alignment layers, allowing for the seamless transformation of any personalized T2I model into an image animation model. A key component of PIA is the introduction of the condition module, which utilizes the condition frame and inter-frame affinity as input to transfer appearance information guided by the affinity hint for individual frame synthesis in the latent space. This design mitigates the challenges of appearance-related image alignment within and allows for a stronger focus on aligning with motion-related guidance.

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ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · 情景 · Prompt · Automator · 可辨認的 ·
2024 年 5 月 6 日

Recent advances in text-to-image generation models have unlocked vast potential for visual creativity. However, these models struggle with generation of consistent characters, a crucial aspect for numerous real-world applications such as story visualization, game development asset design, advertising, and more. Current methods typically rely on multiple pre-existing images of the target character or involve labor-intensive manual processes. In this work, we propose a fully automated solution for consistent character generation, with the sole input being a text prompt. We introduce an iterative procedure that, at each stage, identifies a coherent set of images sharing a similar identity and extracts a more consistent identity from this set. Our quantitative analysis demonstrates that our method strikes a better balance between prompt alignment and identity consistency compared to the baseline methods, and these findings are reinforced by a user study. To conclude, we showcase several practical applications of our approach. Project page is available at //omriavrahami.com/the-chosen-one

Text-to-image diffusion models pre-trained on billions of image-text pairs have recently enabled 3D content creation by optimizing a randomly initialized differentiable 3D representation with score distillation. However, the optimization process suffers slow convergence and the resultant 3D models often exhibit two limitations: (a) quality concerns such as missing attributes and distorted shape and texture; (b) extremely low diversity comparing to text-guided image synthesis. In this paper, we show that the conflict between the 3D optimization process and uniform timestep sampling in score distillation is the main reason for these limitations. To resolve this conflict, we propose to prioritize timestep sampling with monotonically non-increasing functions, which aligns the 3D optimization process with the sampling process of diffusion model. Extensive experiments show that our simple redesign significantly improves 3D content creation with faster convergence, better quality and diversity.

Effective editing of personal content holds a pivotal role in enabling individuals to express their creativity, weaving captivating narratives within their visual stories, and elevate the overall quality and impact of their visual content. Therefore, in this work, we introduce SwapAnything, a novel framework that can swap any objects in an image with personalized concepts given by the reference, while keeping the context unchanged. Compared with existing methods for personalized subject swapping, SwapAnything has three unique advantages: (1) precise control of arbitrary objects and parts rather than the main subject, (2) more faithful preservation of context pixels, (3) better adaptation of the personalized concept to the image. First, we propose targeted variable swapping to apply region control over latent feature maps and swap masked variables for faithful context preservation and initial semantic concept swapping. Then, we introduce appearance adaptation, to seamlessly adapt the semantic concept into the original image in terms of target location, shape, style, and content during the image generation process. Extensive results on both human and automatic evaluation demonstrate significant improvements of our approach over baseline methods on personalized swapping. Furthermore, SwapAnything shows its precise and faithful swapping abilities across single object, multiple objects, partial object, and cross-domain swapping tasks. SwapAnything also achieves great performance on text-based swapping and tasks beyond swapping such as object insertion.

As the development of large-scale Generative AI models evolve beyond text (1D) generation to include image (2D) and video (3D) generation, processing spatial and temporal information presents unique challenges to quality, performance, and efficiency. We present the first work towards understanding this new system design space for multi-modal text-to-image (TTI) and text-to-video (TTV) generation models. Current model architecture designs are bifurcated into 2 categories: Diffusion- and Transformer-based models. Our systematic performance characterization on a suite of eight representative TTI/TTV models shows that after state-of-the-art optimization techniques such as Flash Attention are applied, Convolution accounts for up to 44% of execution time for Diffusion-based TTI models, while Linear layers consume up to 49% of execution time for Transformer-based models. We additionally observe that Diffusion-based TTI models resemble the Prefill stage of LLM inference, and benefit from 1.1-2.5x greater speedup from Flash Attention than Transformer-based TTI models that resemble the Decode phase. Since optimizations designed for LLMs do not map directly onto TTI/TTV models, we must conduct a thorough characterization of these workloads to gain insights for new optimization opportunities. In doing so, we define sequence length in the context of TTI/TTV models and observe sequence length can vary up to 4x in Diffusion model inference. We additionally observe temporal aspects of TTV workloads pose unique system bottlenecks, with Temporal Attention accounting for over 60% of total Attention time. Overall, our in-depth system performance characterization is a critical first step towards designing efficient and deployable systems for emerging TTI/TTV workloads.

Peer-to-Peer (P2P) content delivery, known for scalability and resilience, offers a decentralized alternative to traditional centralized Content Delivery Networks (CDNs). A significant challenge in P2P content delivery remains: the fair compensation of relayers for their bandwidth contributions. Existing solutions employ blockchains for payment settlements, however, they are not practical due to high on-chain costs and over-simplified network assumptions. In this paper, we introduce FairRelay, a fair and cost-efficient protocol that ensures all participants get fair payoff in complex content delivery network settings. We introduce a novel primitive, Enforceable Accumulative Hashed TimeLock Contract (Enforceable A-HTLC), designed to guarantee payment atomicity - ensuring all participants receive their payments upon successful content delivery. The fairness of FairRelay is proved using the Universal Composability (UC) framework. Our evaluation demonstrates that, in optimistic scenarios, FairRelay employs zero on-chain costs. In pessimistic scenarios, the on-chain dispute costs for relayers and customers are constant, irrespective of the network complexity. Specifically, empirical results indicate that the on-chain dispute costs for relayers and customers are 24,902 gas (equivalent to 0.01 USD on Optimism L2) and 290,797 gas (0.07 USD), respectively. In a 10-hop relay path, FairRelay introduces less than 1.5% additional overhead compared to pure data transmission, showcasing the efficiency of FairRelay.

Text-to-image generative models, especially those based on latent diffusion models (LDMs), have demonstrated outstanding ability in generating high-quality and high-resolution images from textual prompts. With this advancement, various fine-tuning methods have been developed to personalize text-to-image models for specific applications such as artistic style adaptation and human face transfer. However, such advancements have raised copyright concerns, especially when the data are used for personalization without authorization. For example, a malicious user can employ fine-tuning techniques to replicate the style of an artist without consent. In light of this concern, we propose FT-Shield, a watermarking solution tailored for the fine-tuning of text-to-image diffusion models. FT-Shield addresses copyright protection challenges by designing new watermark generation and detection strategies. In particular, it introduces an innovative algorithm for watermark generation. It ensures the seamless transfer of watermarks from training images to generated outputs, facilitating the identification of copyrighted material use. To tackle the variability in fine-tuning methods and their impact on watermark detection, FT-Shield integrates a Mixture of Experts (MoE) approach for watermark detection. Comprehensive experiments validate the effectiveness of our proposed FT-Shield.

Recent works demonstrate a remarkable ability to customize text-to-image diffusion models while only providing a few example images. What happens if you try to customize such models using multiple, fine-grained concepts in a sequential (i.e., continual) manner? In our work, we show that recent state-of-the-art customization of text-to-image models suffer from catastrophic forgetting when new concepts arrive sequentially. Specifically, when adding a new concept, the ability to generate high quality images of past, similar concepts degrade. To circumvent this forgetting, we propose a new method, C-LoRA, composed of a continually self-regularized low-rank adaptation in cross attention layers of the popular Stable Diffusion model. Furthermore, we use customization prompts which do not include the word of the customized object (i.e., "person" for a human face dataset) and are initialized as completely random embeddings. Importantly, our method induces only marginal additional parameter costs and requires no storage of user data for replay. We show that C-LoRA not only outperforms several baselines for our proposed setting of text-to-image continual customization, which we refer to as Continual Diffusion, but that we achieve a new state-of-the-art in the well-established rehearsal-free continual learning setting for image classification. The high achieving performance of C-LoRA in two separate domains positions it as a compelling solution for a wide range of applications, and we believe it has significant potential for practical impact. Project page: //jamessealesmith.github.io/continual-diffusion/

For recent diffusion-based generative models, maintaining consistent content across a series of generated images, especially those containing subjects and complex details, presents a significant challenge. In this paper, we propose a new way of self-attention calculation, termed Consistent Self-Attention, that significantly boosts the consistency between the generated images and augments prevalent pretrained diffusion-based text-to-image models in a zero-shot manner. To extend our method to long-range video generation, we further introduce a novel semantic space temporal motion prediction module, named Semantic Motion Predictor. It is trained to estimate the motion conditions between two provided images in the semantic spaces. This module converts the generated sequence of images into videos with smooth transitions and consistent subjects that are significantly more stable than the modules based on latent spaces only, especially in the context of long video generation. By merging these two novel components, our framework, referred to as StoryDiffusion, can describe a text-based story with consistent images or videos encompassing a rich variety of contents. The proposed StoryDiffusion encompasses pioneering explorations in visual story generation with the presentation of images and videos, which we hope could inspire more research from the aspect of architectural modifications. Our code is made publicly available at //github.com/HVision-NKU/StoryDiffusion.

Diffusion models (DMs) have shown great potential for high-quality image synthesis. However, when it comes to producing images with complex scenes, how to properly describe both image global structures and object details remains a challenging task. In this paper, we present Frido, a Feature Pyramid Diffusion model performing a multi-scale coarse-to-fine denoising process for image synthesis. Our model decomposes an input image into scale-dependent vector quantized features, followed by a coarse-to-fine gating for producing image output. During the above multi-scale representation learning stage, additional input conditions like text, scene graph, or image layout can be further exploited. Thus, Frido can be also applied for conditional or cross-modality image synthesis. We conduct extensive experiments over various unconditioned and conditional image generation tasks, ranging from text-to-image synthesis, layout-to-image, scene-graph-to-image, to label-to-image. More specifically, we achieved state-of-the-art FID scores on five benchmarks, namely layout-to-image on COCO and OpenImages, scene-graph-to-image on COCO and Visual Genome, and label-to-image on COCO. Code is available at //github.com/davidhalladay/Frido.

Multi-agent influence diagrams (MAIDs) are a popular form of graphical model that, for certain classes of games, have been shown to offer key complexity and explainability advantages over traditional extensive form game (EFG) representations. In this paper, we extend previous work on MAIDs by introducing the concept of a MAID subgame, as well as subgame perfect and trembling hand perfect equilibrium refinements. We then prove several equivalence results between MAIDs and EFGs. Finally, we describe an open source implementation for reasoning about MAIDs and computing their equilibria.

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