The Manifold Hypothesis is a widely accepted tenet of Machine Learning which asserts that nominally high-dimensional data are in fact concentrated near a low-dimensional manifold, embedded in high-dimensional space. This phenomenon is observed empirically in many real world situations, has led to development of a wide range of statistical methods in the last few decades, and has been suggested as a key factor in the success of modern AI technologies. We show that rich and sometimes intricate manifold structure in data can emerge from a generic and remarkably simple statistical model -- the Latent Metric Model -- via elementary concepts such as latent variables, correlation and stationarity. This establishes a general statistical explanation for why the Manifold Hypothesis seems to hold in so many situations. Informed by the Latent Metric Model we derive procedures to discover and interpret the geometry of high-dimensional data, and explore hypotheses about the data generating mechanism. These procedures operate under minimal assumptions and make use of well known, scaleable graph-analytic algorithms.
Split Learning (SL) is a promising Distributed Learning approach in electromyography (EMG) based prosthetic control, due to its applicability within resource-constrained environments. Other learning approaches, such as Deep Learning and Federated Learning (FL), provide suboptimal solutions, since prosthetic devices are extremely limited in terms of processing power and battery life. The viability of implementing SL in such scenarios is caused by its inherent model partitioning, with clients executing the smaller model segment. However, selecting an inadequate cut layer hinders the training process in SL systems. This paper presents an algorithm for optimal cut layer selection in terms of maximizing the convergence rate of the model. The performance evaluation demonstrates that the proposed algorithm substantially accelerates the convergence in an EMG pattern recognition task for improving prosthetic device control.
We present an evaluation of 32-bit POSIT arithmetic through its implementation as accelerators on FPGAs and GPUs. POSIT, a floating-point number format, adaptively changes the size of its fractional part. We developed hardware designs for FPGAs and software for GPUs to accelerate linear algebra operations using Posit(32,2) arithmetic. Our FPGA- and GPU-based accelerators in Posit(32,2) arithmetic significantly accelerated the Cholesky and LU decomposition algorithms for dense matrices. In terms of numerical accuracy, Posit(32,2) arithmetic is approximately 0.5 - 1.0 digits more accurate than the standard 32-bit format, especially when the norm of the elements of the input matrix is close to 1. Evaluating power consumption, we observed that the power efficiency of the accelerators ranged between 0.043 - 0.076 Gflops/watts for the LU decomposition in Posit(32,2) arithmetic. The power efficiency of the latest GPUs as accelerators of Posit(32,2) arithmetic is better than that of the evaluated FPGA chip.
Recently, a data-driven Bahl-Cocke-Jelinek-Raviv (BCJR) algorithm tailored to channels with intersymbol interference has been introduced. This so-called BCJRNet algorithm utilizes neural networks to calculate channel likelihoods. BCJRNet has demonstrated resilience against inaccurate channel tap estimations when applied to a time-invariant channel with ideal exponential decay profiles. However, its generalization capabilities for practically-relevant time-varying channels, where the receiver can only access incorrect channel parameters, remain largely unexplored. The primary contribution of this paper is to expand upon the results from existing literature to encompass a variety of imperfect channel knowledge cases that appear in real-world transmissions. Our findings demonstrate that BCJRNet significantly outperforms the conventional BCJR algorithm for stationary transmission scenarios when learning from noisy channel data and with imperfect channel decay profiles. However, this advantage is shown to diminish when the operating channel is also rapidly time-varying. Our results also show the importance of memory assumptions for conventional BCJR and BCJRNet. An underestimation of the memory largely degrades the performance of both BCJR and BCJRNet, especially in a slow-decaying channel. To mimic a situation closer to a practical scenario, we also combined channel tap uncertainty with imperfect channel memory knowledge. Somewhat surprisingly, our results revealed improved performance when employing the conventional BCJR with an underestimated memory assumption. BCJRNet, on the other hand, showed a consistent performance improvement as the level of accurate memory knowledge increased.
NeRF's high-quality scene synthesis capability was quickly accepted by scholars in the years after it was proposed, and significant progress has been made in 3D scene representation and synthesis. However, the high computational cost limits intuitive and efficient editing of scenes, making NeRF's development in the scene editing field facing many challenges. This paper reviews the preliminary explorations of scholars on NeRF in the scene or object editing field in recent years, mainly changing the shape and texture of scenes or objects in new synthesized scenes; through the combination of residual models such as GaN and Transformer with NeRF, the generalization ability of NeRF scene editing has been further expanded, including realizing real-time new perspective editing feedback, multimodal editing of text synthesized 3D scenes, 4D synthesis performance, and in-depth exploration in light and shadow editing, initially achieving optimization of indirect touch editing and detail representation in complex scenes. Currently, most NeRF editing methods focus on the touch points and materials of indirect points, but when dealing with more complex or larger 3D scenes, it is difficult to balance accuracy, breadth, efficiency, and quality. Overcoming these challenges may become the direction of future NeRF 3D scene editing technology.
The rising popularity of Large Language Models (LLMs) has motivated exploring their use in code-related tasks. Code LLMs with more than millions of parameters are trained on a massive amount of code in different Programming Languages (PLs). Such models are used for automating various Software Engineering (SE) tasks using prompt engineering. However, given the very large size of industry-scale project files, a major issue of these LLMs is their limited context window size, motivating the question of "Can these LLMs process very large files and can we effectively perform prompt engineering?". Code translation aims to convert source code from one PL to another. In this work, we assess the effect of method-level program decomposition on context window of LLMs and investigate how this approach can enable translation of very large files which originally could not be done due to out-of-context issue. Our observations from 20 well-known java projects and approximately 60K methods suggest that method-level program decomposition significantly improves the limited context window problem of LLMs by 99.5%. Furthermore, our empirical analysis indicate that with method-level decomposition, each input fragment on average only consumes 5% of the context window, leaving more context space for prompt engineering and the output. Finally, we investigate the effectiveness of a Call Graph (CG) approach for translating very large files when doing method-level program decomposition.
Large Language Models (LLMs) have shown excellent generalization capabilities that have led to the development of numerous models. These models propose various new architectures, tweaking existing architectures with refined training strategies, increasing context length, using high-quality training data, and increasing training time to outperform baselines. Analyzing new developments is crucial for identifying changes that enhance training stability and improve generalization in LLMs. This survey paper comprehensively analyses the LLMs architectures and their categorization, training strategies, training datasets, and performance evaluations and discusses future research directions. Moreover, the paper also discusses the basic building blocks and concepts behind LLMs, followed by a complete overview of LLMs, including their important features and functions. Finally, the paper summarizes significant findings from LLM research and consolidates essential architectural and training strategies for developing advanced LLMs. Given the continuous advancements in LLMs, we intend to regularly update this paper by incorporating new sections and featuring the latest LLM models.
The real-world data tends to be heavily imbalanced and severely skew the data-driven deep neural networks, which makes Long-Tailed Recognition (LTR) a massive challenging task. Existing LTR methods seldom train Vision Transformers (ViTs) with Long-Tailed (LT) data, while the off-the-shelf pretrain weight of ViTs always leads to unfair comparisons. In this paper, we systematically investigate the ViTs' performance in LTR and propose LiVT to train ViTs from scratch only with LT data. With the observation that ViTs suffer more severe LTR problems, we conduct Masked Generative Pretraining (MGP) to learn generalized features. With ample and solid evidence, we show that MGP is more robust than supervised manners. In addition, Binary Cross Entropy (BCE) loss, which shows conspicuous performance with ViTs, encounters predicaments in LTR. We further propose the balanced BCE to ameliorate it with strong theoretical groundings. Specially, we derive the unbiased extension of Sigmoid and compensate extra logit margins to deploy it. Our Bal-BCE contributes to the quick convergence of ViTs in just a few epochs. Extensive experiments demonstrate that with MGP and Bal-BCE, LiVT successfully trains ViTs well without any additional data and outperforms comparable state-of-the-art methods significantly, e.g., our ViT-B achieves 81.0% Top-1 accuracy in iNaturalist 2018 without bells and whistles. Code is available at //github.com/XuZhengzhuo/LiVT.
AI is undergoing a paradigm shift with the rise of models (e.g., BERT, DALL-E, GPT-3) that are trained on broad data at scale and are adaptable to a wide range of downstream tasks. We call these models foundation models to underscore their critically central yet incomplete character. This report provides a thorough account of the opportunities and risks of foundation models, ranging from their capabilities (e.g., language, vision, robotics, reasoning, human interaction) and technical principles(e.g., model architectures, training procedures, data, systems, security, evaluation, theory) to their applications (e.g., law, healthcare, education) and societal impact (e.g., inequity, misuse, economic and environmental impact, legal and ethical considerations). Though foundation models are based on standard deep learning and transfer learning, their scale results in new emergent capabilities,and their effectiveness across so many tasks incentivizes homogenization. Homogenization provides powerful leverage but demands caution, as the defects of the foundation model are inherited by all the adapted models downstream. Despite the impending widespread deployment of foundation models, we currently lack a clear understanding of how they work, when they fail, and what they are even capable of due to their emergent properties. To tackle these questions, we believe much of the critical research on foundation models will require deep interdisciplinary collaboration commensurate with their fundamentally sociotechnical nature.
Residual networks (ResNets) have displayed impressive results in pattern recognition and, recently, have garnered considerable theoretical interest due to a perceived link with neural ordinary differential equations (neural ODEs). This link relies on the convergence of network weights to a smooth function as the number of layers increases. We investigate the properties of weights trained by stochastic gradient descent and their scaling with network depth through detailed numerical experiments. We observe the existence of scaling regimes markedly different from those assumed in neural ODE literature. Depending on certain features of the network architecture, such as the smoothness of the activation function, one may obtain an alternative ODE limit, a stochastic differential equation or neither of these. These findings cast doubts on the validity of the neural ODE model as an adequate asymptotic description of deep ResNets and point to an alternative class of differential equations as a better description of the deep network limit.
Within the rapidly developing Internet of Things (IoT), numerous and diverse physical devices, Edge devices, Cloud infrastructure, and their quality of service requirements (QoS), need to be represented within a unified specification in order to enable rapid IoT application development, monitoring, and dynamic reconfiguration. But heterogeneities among different configuration knowledge representation models pose limitations for acquisition, discovery and curation of configuration knowledge for coordinated IoT applications. This paper proposes a unified data model to represent IoT resource configuration knowledge artifacts. It also proposes IoT-CANE (Context-Aware recommendatioN systEm) to facilitate incremental knowledge acquisition and declarative context driven knowledge recommendation.