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We study polynomial-time approximation algorithms for (edge/vertex) Sparsest Cut and Small Set Expansion in terms of $k$, the number of edges or vertices cut in the optimal solution. Our main results are $\mathcal{O}(\text{polylog}\, k)$-approximation algorithms for various versions in this setting. Our techniques involve an extension of the notion of sample sets (Feige and Mahdian STOC'06), originally developed for small balanced cuts, to sparse cuts in general. We then show how to combine this notion of sample sets with two algorithms, one based on an existing framework of LP rounding and another new algorithm based on the cut-matching game, to get such approximation algorithms. Our cut-matching game algorithm can be viewed as a local version of the cut-matching game by Khandekar, Khot, Orecchia and Vishnoi and certifies an expansion of every vertex set of size $s$ in $\mathcal{O}(\log s)$ rounds. These techniques may be of independent interest. As corollaries of our results, we also obtain an $\mathcal{O}(\log opt)$-approximation for min-max graph partitioning, where $opt$ is the min-max value of the optimal cut, and improve the bound on the size of multicut mimicking networks computable in polynomial time.

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The target stationary distribution problem (TSDP) is the following: given an irreducible stochastic matrix $G$ and a target stationary distribution $\hat \mu$, construct a minimum norm perturbation, $\Delta$, such that $\hat G = G+\Delta$ is also stochastic and has the prescribed target stationary distribution, $\hat \mu$. In this paper, we revisit the TSDP under a constraint on the support of $\Delta$, that is, on the set of non-zero entries of $\Delta$. This is particularly meaningful in practice since one cannot typically modify all entries of $G$. We first show how to construct a feasible solution $\hat G$ that has essentially the same support as the matrix $G$. Then we show how to compute globally optimal and sparse solutions using the component-wise $\ell_1$ norm and linear optimization. We propose an efficient implementation that relies on a column-generation approach which allows us to solve sparse problems of size up to $10^5 \times 10^5$ in a few minutes. We illustrate the proposed algorithms with several numerical experiments.

We address a specific case of the matroid intersection problem: given a set of graphs sharing the same set of vertices, select a minimum cycle basis for each graph to maximize the size of their intersection. We provide a comprehensive complexity analysis of this problem, which finds applications in chemoinformatics. We establish a complete partition of subcases based on intrinsic parameters: the number of graphs, the maximum degree of the graphs, and the size of the longest cycle in the minimum cycle bases. Additionally, we present results concerning the approximability and parameterized complexity of the problem.

We develop a novel approach for efficiently applying variational quantum linear solver (VQLS) in context of structured sparse matrices. Such matrices frequently arise during numerical solution of partial differential equations which are ubiquitous in science and engineering. Conventionally, Pauli basis is used for linear combination of unitary (LCU) decomposition of the underlying matrix to facilitate the evaluation the global/local VQLS cost functions. However, Pauli basis in worst case can result in number of LCU terms that scale quadratically with respect to the matrix size. We show that by using an alternate basis one can better exploit the sparsity and underlying structure of matrix leading to number of tensor product terms which scale only logarithmically with respect to the matrix size. Given this new basis is comprised of non-unitary operators, we employ the concept of unitary completion to design efficient quantum circuits for computing the global/local VQLS cost functions. We compare our approach with other related concepts in the literature including unitary dilation and measurement in Bell basis, and discuss its pros/cons while using VQLS applied to Heat equation as an example.

For a fixed graph $H$, the $H$-SUBGRAPH HITTING problem consists in deleting the minimum number of vertices from an input graph to obtain a graph without any occurrence of $H$ as a subgraph. This problem can be seen as a generalization of VERTEX COVER, which corresponds to the case $H = K_2$. We initiate a study of $H$-SUBGRAPH HITTING from the point of view of characterizing structural parameterizations that allow for polynomial kernels, within the recently active framework of taking as the parameter the number of vertex deletions to obtain a graph in a "simple" class $C$. Our main contribution is to identify graph parameters that, when $H$-SUBGRAPH HITTING is parameterized by the vertex-deletion distance to a class $C$ where any of these parameters is bounded, and assuming standard complexity assumptions and that $H$ is biconnected, allow us to prove the following sharp dichotomy: the problem admits a polynomial kernel if and only if $H$ is a clique. These new graph parameters are inspired by the notion of $C$-elimination distance introduced by Bulian and Dawar [Algorithmica 2016], and generalize it in two directions. Our results also apply to the version of the problem where one wants to hit $H$ as an induced subgraph, and imply in particular, that the problems of hitting minors and hitting (induced) subgraphs have a substantially different behavior with respect to the existence of polynomial kernels under structural parameterizations.

String sorting is an important part of tasks such as building index data structures. Unfortunately, current string sorting algorithms do not scale to massively parallel distributed-memory machines since they either have latency (at least) proportional to the number of processors $p$ or communicate the data a large number of times (at least logarithmic). We present practical and efficient algorithms for distributed-memory string sorting that scale to large $p$. Similar to state-of-the-art sorters for atomic objects, the algorithms have latency of about $p^{1/k}$ when allowing the data to be communicated $k$ times. Experiments indicate good scaling behavior on a wide range of inputs on up to 49152 cores. Overall, we achieve speedups of up to 5 over the current state-of-the-art distributed string sorting algorithms.

Introduced by Papadimitriou and Yannakakis in 1989, layered graph traversal is an important problem in online algorithms and mobile computing that has been studied for several decades, and which now is essentially resolved in its original formulation. In this paper, we demonstrate that what appears to be an innocuous modification of the problem actually leads to a drastic (exponential) reduction of the competitive ratio. Specifically, we present an algorithm that is $O(\log^2 w)$-competitive for traversing unweighted layered graphs of width $w$. Our technique is based on a simple entropic regularizer, which evolves as the agent progresses in the layered graph. Our algorithm is randomized and simply maintains that at all layers, the probability distribution of the position of the mobile agent maximizes the entropic regularizer.

A famous result due to Lov\'asz states that two finite relational structures $M$ and $N$ are isomorphic if, and only if, for all finite relational structures $T$, the number of homomorphisms from $T$ to $M$ is equal to the number of homomorphisms from $T$ to $N$. Since first-order logic (FOL) can describe finite structures up to isomorphism, this can be interpreted as a characterization of FOL-equivalence via homomorphism-count indistinguishability with respect to the class of finite structures. We identify classes of labeled transition systems (LTSs) such that homomorphism-count indistinguishability with respect to these classes, where counting is done within an appropriate semiring structure, captures equivalence with respect to positive-existential modal logic, graded modal logic, and hybrid logic, as well as the extensions of these logics with either backward or global modalities. A novelty of our positive results is that they apply not only to finite structures, as with previous Lov\'asz-style theorems, but also to well-behaved infinite structures. We also show that equivalence with respect to positive modal logic and equivalence with respect to the basic modal language are not captured by homomorphism-count indistinguishability with respect to any class of LTSs, regardless of which semiring is used for counting.

Disentangled Representation Learning (DRL) aims to learn a model capable of identifying and disentangling the underlying factors hidden in the observable data in representation form. The process of separating underlying factors of variation into variables with semantic meaning benefits in learning explainable representations of data, which imitates the meaningful understanding process of humans when observing an object or relation. As a general learning strategy, DRL has demonstrated its power in improving the model explainability, controlability, robustness, as well as generalization capacity in a wide range of scenarios such as computer vision, natural language processing, data mining etc. In this article, we comprehensively review DRL from various aspects including motivations, definitions, methodologies, evaluations, applications and model designs. We discuss works on DRL based on two well-recognized definitions, i.e., Intuitive Definition and Group Theory Definition. We further categorize the methodologies for DRL into four groups, i.e., Traditional Statistical Approaches, Variational Auto-encoder Based Approaches, Generative Adversarial Networks Based Approaches, Hierarchical Approaches and Other Approaches. We also analyze principles to design different DRL models that may benefit different tasks in practical applications. Finally, we point out challenges in DRL as well as potential research directions deserving future investigations. We believe this work may provide insights for promoting the DRL research in the community.

Deep learning methods for graphs achieve remarkable performance on many node-level and graph-level prediction tasks. However, despite the proliferation of the methods and their success, prevailing Graph Neural Networks (GNNs) neglect subgraphs, rendering subgraph prediction tasks challenging to tackle in many impactful applications. Further, subgraph prediction tasks present several unique challenges, because subgraphs can have non-trivial internal topology, but also carry a notion of position and external connectivity information relative to the underlying graph in which they exist. Here, we introduce SUB-GNN, a subgraph neural network to learn disentangled subgraph representations. In particular, we propose a novel subgraph routing mechanism that propagates neural messages between the subgraph's components and randomly sampled anchor patches from the underlying graph, yielding highly accurate subgraph representations. SUB-GNN specifies three channels, each designed to capture a distinct aspect of subgraph structure, and we provide empirical evidence that the channels encode their intended properties. We design a series of new synthetic and real-world subgraph datasets. Empirical results for subgraph classification on eight datasets show that SUB-GNN achieves considerable performance gains, outperforming strong baseline methods, including node-level and graph-level GNNs, by 12.4% over the strongest baseline. SUB-GNN performs exceptionally well on challenging biomedical datasets when subgraphs have complex topology and even comprise multiple disconnected components.

We investigate a lattice-structured LSTM model for Chinese NER, which encodes a sequence of input characters as well as all potential words that match a lexicon. Compared with character-based methods, our model explicitly leverages word and word sequence information. Compared with word-based methods, lattice LSTM does not suffer from segmentation errors. Gated recurrent cells allow our model to choose the most relevant characters and words from a sentence for better NER results. Experiments on various datasets show that lattice LSTM outperforms both word-based and character-based LSTM baselines, achieving the best results.

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