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We present novel reductions from sample compression schemes in multiclass classification, regression, and adversarially robust learning settings to binary sample compression schemes. Assuming we have a compression scheme for binary classes of size $f(d_\mathrm{VC})$, where $d_\mathrm{VC}$ is the VC dimension, then we have the following results: (1) If the binary compression scheme is a majority-vote or a stable compression scheme, then there exists a multiclass compression scheme of size $O(f(d_\mathrm{G}))$, where $d_\mathrm{G}$ is the graph dimension. Moreover, for general binary compression schemes, we obtain a compression of size $O(f(d_\mathrm{G})\log|Y|)$, where $Y$ is the label space. (2) If the binary compression scheme is a majority-vote or a stable compression scheme, then there exists an $\epsilon$-approximate compression scheme for regression over $[0,1]$-valued functions of size $O(f(d_\mathrm{P}))$, where $d_\mathrm{P}$ is the pseudo-dimension. For general binary compression schemes, we obtain a compression of size $O(f(d_\mathrm{P})\log(1/\epsilon))$. These results would have significant implications if the sample compression conjecture, which posits that any binary concept class with a finite VC dimension admits a binary compression scheme of size $O(d_\mathrm{VC})$, is resolved (Littlestone and Warmuth, 1986; Floyd and Warmuth, 1995; Warmuth, 2003). Our results would then extend the proof of the conjecture immediately to other settings. We establish similar results for adversarially robust learning and also provide an example of a concept class that is robustly learnable but has no bounded-size compression scheme, demonstrating that learnability is not equivalent to having a compression scheme independent of the sample size, unlike in binary classification, where compression of size $2^{O(d_\mathrm{VC})}$ is attainable (Moran and Yehudayoff, 2016).

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Score distillation of 2D diffusion models has proven to be a powerful mechanism to guide 3D optimization, for example enabling text-based 3D generation or single-view reconstruction. A common limitation of existing score distillation formulations, however, is that the outputs of the (mode-seeking) optimization are limited in diversity despite the underlying diffusion model being capable of generating diverse samples. In this work, inspired by the sampling process in denoising diffusion, we propose a score formulation that guides the optimization to follow generation paths defined by random initial seeds, thus ensuring diversity. We then present an approximation to adopt this formulation for scenarios where the optimization may not precisely follow the generation paths (e.g. a 3D representation whose renderings evolve in a co-dependent manner). We showcase the applications of our `Diverse Score Distillation' (DSD) formulation across tasks such as 2D optimization, text-based 3D inference, and single-view reconstruction. We also empirically validate DSD against prior score distillation formulations and show that it significantly improves sample diversity while preserving fidelity.

Model averaging has gained significant attention in recent years due to its ability of fusing information from different models. The critical challenge in frequentist model averaging is the choice of weight vector. The bootstrap method, known for its favorable properties, presents a new solution. In this paper, we propose a bootstrap model averaging approach that selects the weights by minimizing a bootstrap criterion. Our weight selection criterion can also be interpreted as a bootstrap aggregating. We demonstrate that the resultant estimator is asymptotically optimal in the sense that it achieves the lowest possible squared error loss. Furthermore, we establish the convergence rate of bootstrap weights tending to the theoretically optimal weights. Additionally, we derive the limiting distribution for our proposed model averaging estimator. Through simulation studies and empirical applications, we show that our proposed method often has better performance than other commonly used model selection and model averaging methods, and bootstrap variants.

We propose a novel method for measuring the discrepancy between a set of samples and a desired posterior distribution for Bayesian inference. Classical methods for assessing sample quality like the effective sample size are not appropriate for scalable Bayesian sampling algorithms, such as stochastic gradient Langevin dynamics, that are asymptotically biased. Instead, the gold standard is to use the kernel Stein Discrepancy (KSD), which is itself not scalable given its quadratic cost in the number of samples. The KSD and its faster extensions also typically suffer from the curse-of-dimensionality and can require extensive tuning. To address these limitations, we develop the polynomial Stein discrepancy (PSD) and an associated goodness-of-fit test. While the new test is not fully convergence-determining, we prove that it detects differences in the first r moments in the Bernstein-von Mises limit. We empirically show that the test has higher power than its competitors in several examples, and at a lower computational cost. Finally, we demonstrate that the PSD can assist practitioners to select hyper-parameters of Bayesian sampling algorithms more efficiently than competitors.

Prior methods propose to offset the escalating costs of modern foundation models by dropping specific parts of their contexts with hand-designed rules, while attempting to preserve their original performance. We overcome this trade-off with Neural Attention Memory Models (NAMMs), introducing a learned network for memory management that improves both the performance and efficiency of transformers. We evolve NAMMs atop pre-trained transformers to provide different latent contexts focusing on the most relevant information for individual layers and attention heads. NAMMs are universally applicable to any model using self-attention as they condition exclusively on the values in the produced attention matrices. Learning NAMMs on a small set of problems, we achieve substantial performance improvements across multiple long-context benchmarks while cutting the model's input contexts up to a fraction of the original sizes. We show the generality of our conditioning enables zero-shot transfer of NAMMs trained only on language to entirely new transformer architectures even across input modalities, with their benefits carrying over to vision and reinforcement learning.

The landscape of computer graphics has undergone significant transformations with the recent advances of differentiable rendering models. These rendering models often rely on heuristic designs that may not fully align with the final rendering objectives. We address this gap by pioneering \textit{evolutive rendering models}, a methodology where rendering models possess the ability to evolve and adapt dynamically throughout the rendering process. In particular, we present a comprehensive learning framework that enables the optimization of three principal rendering elements, including the gauge transformations, the ray sampling mechanisms, and the primitive organization. Central to this framework is the development of differentiable versions of these rendering elements, allowing for effective gradient backpropagation from the final rendering objectives. A detailed analysis of gradient characteristics is performed to facilitate a stable and goal-oriented elements evolution. Our extensive experiments demonstrate the large potential of evolutive rendering models for enhancing the rendering performance across various domains, including static and dynamic scene representations, generative modeling, and texture mapping.

Automated feature engineering (AutoFE) is used to automatically create new features from original features to improve predictive performance without needing significant human intervention and expertise. Many algorithms exist for AutoFE, but very few approaches exist for the federated learning (FL) setting where data is gathered across many clients and is not shared between clients or a central server. We introduce AutoFE algorithms for the horizontal, vertical, and hybrid FL settings, which differ in how the data is gathered across clients. To the best of our knowledge, we are the first to develop AutoFE algorithms for the horizontal and hybrid FL cases, and we show that the downstream model performance of federated AutoFE is similar to the case where data is held centrally and AutoFE is performed centrally.

This paper presents a new approach for assembling graph neural networks based on framelet transforms. The latter provides a multi-scale representation for graph-structured data. With the framelet system, we can decompose the graph feature into low-pass and high-pass frequencies as extracted features for network training, which then defines a framelet-based graph convolution. The framelet decomposition naturally induces a graph pooling strategy by aggregating the graph feature into low-pass and high-pass spectra, which considers both the feature values and geometry of the graph data and conserves the total information. The graph neural networks with the proposed framelet convolution and pooling achieve state-of-the-art performance in many types of node and graph prediction tasks. Moreover, we propose shrinkage as a new activation for the framelet convolution, which thresholds the high-frequency information at different scales. Compared to ReLU, shrinkage in framelet convolution improves the graph neural network model in terms of denoising and signal compression: noises in both node and structure can be significantly reduced by accurately cutting off the high-pass coefficients from framelet decomposition, and the signal can be compressed to less than half its original size with the prediction performance well preserved.

Knowledge graph (KG) embedding encodes the entities and relations from a KG into low-dimensional vector spaces to support various applications such as KG completion, question answering, and recommender systems. In real world, knowledge graphs (KGs) are dynamic and evolve over time with addition or deletion of triples. However, most existing models focus on embedding static KGs while neglecting dynamics. To adapt to the changes in a KG, these models need to be re-trained on the whole KG with a high time cost. In this paper, to tackle the aforementioned problem, we propose a new context-aware Dynamic Knowledge Graph Embedding (DKGE) method which supports the embedding learning in an online fashion. DKGE introduces two different representations (i.e., knowledge embedding and contextual element embedding) for each entity and each relation, in the joint modeling of entities and relations as well as their contexts, by employing two attentive graph convolutional networks, a gate strategy, and translation operations. This effectively helps limit the impacts of a KG update in certain regions, not in the entire graph, so that DKGE can rapidly acquire the updated KG embedding by a proposed online learning algorithm. Furthermore, DKGE can also learn KG embedding from scratch. Experiments on the tasks of link prediction and question answering in a dynamic environment demonstrate the effectiveness and efficiency of DKGE.

We investigate a lattice-structured LSTM model for Chinese NER, which encodes a sequence of input characters as well as all potential words that match a lexicon. Compared with character-based methods, our model explicitly leverages word and word sequence information. Compared with word-based methods, lattice LSTM does not suffer from segmentation errors. Gated recurrent cells allow our model to choose the most relevant characters and words from a sentence for better NER results. Experiments on various datasets show that lattice LSTM outperforms both word-based and character-based LSTM baselines, achieving the best results.

The dominant sequence transduction models are based on complex recurrent or convolutional neural networks in an encoder-decoder configuration. The best performing models also connect the encoder and decoder through an attention mechanism. We propose a new simple network architecture, the Transformer, based solely on attention mechanisms, dispensing with recurrence and convolutions entirely. Experiments on two machine translation tasks show these models to be superior in quality while being more parallelizable and requiring significantly less time to train. Our model achieves 28.4 BLEU on the WMT 2014 English-to-German translation task, improving over the existing best results, including ensembles by over 2 BLEU. On the WMT 2014 English-to-French translation task, our model establishes a new single-model state-of-the-art BLEU score of 41.8 after training for 3.5 days on eight GPUs, a small fraction of the training costs of the best models from the literature. We show that the Transformer generalizes well to other tasks by applying it successfully to English constituency parsing both with large and limited training data.

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