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The kinematic/robotic community is not only interested in measuring the closeness of a given robot configuration to its next singular one but also in a geometric meaningful index evaluating how far the robot design is away from being architecturally singular. Such an architecture singularity distance, which can be used by engineers as a criterion within the design process, is presented for a certain class of parallel manipulators of Stewart-Gough type; namely so-called linear pentapods. Geometrically the architecture singular designs are well-understood and can be subclassified into several cases, which allows to solve the optimization problem of computing the closest architecture singular design to a given linear pentapod with algorithms from numerical algebraic geometry.

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Deep neural networks have exhibited remarkable performance in a variety of computer vision fields, especially in semantic segmentation tasks. Their success is often attributed to multi-level feature fusion, which enables them to understand both global and local information from an image. However, we found that multi-level features from parallel branches are on different scales. The scale disequilibrium is a universal and unwanted flaw that leads to detrimental gradient descent, thereby degrading performance in semantic segmentation. We discover that scale disequilibrium is caused by bilinear upsampling, which is supported by both theoretical and empirical evidence. Based on this observation, we propose injecting scale equalizers to achieve scale equilibrium across multi-level features after bilinear upsampling. Our proposed scale equalizers are easy to implement, applicable to any architecture, hyperparameter-free, implementable without requiring extra computational cost, and guarantee scale equilibrium for any dataset. Experiments showed that adopting scale equalizers consistently improved the mIoU index across various target datasets, including ADE20K, PASCAL VOC 2012, and Cityscapes, as well as various decoder choices, including UPerHead, PSPHead, ASPPHead, SepASPPHead, and FCNHead.

Recently, various contrastive learning techniques have been developed to categorize time series data and exhibit promising performance. A general paradigm is to utilize appropriate augmentations and construct feasible positive samples such that the encoder can yield robust and discriminative representations by mapping similar data points closer together in the feature space while pushing dissimilar data points farther apart. Despite its efficacy, the fine-grained relative similarity (e.g., rank) information of positive samples is largely ignored, especially when labeled samples are limited. To this end, we present Rank Supervised Contrastive Learning (RankSCL) to perform time series classification. Different from conventional contrastive learning frameworks, RankSCL augments raw data in a targeted way in the embedding space and adopts certain filtering rules to select more informative positive and negative pairs of samples. Moreover, a novel rank loss is developed to assign different weights for different levels of positive samples, enable the encoder to extract the fine-grained information of the same class, and produce a clear boundary among different classes. Thoroughly empirical studies on 128 UCR datasets and 30 UEA datasets demonstrate that the proposed RankSCL can achieve state-of-the-art performance compared to existing baseline methods.

The entanglement distribution networks with various topologies are mainly implemented by active wavelength multiplexing routing strategies. However, designing an entanglement routing scheme, which achieves the maximized network connections and the optimal overall network efficiency simultaneously, remains a huge challenge for quantum networks. In this article, we propose a differentiated service entanglement routing (DSER) scheme, which firstly finds out the lowest loss paths and supported wavelength channels with the tensor-based path searching algorithm, and then allocates the paired channels with the differentiated routing strategies. The evaluation results show that the proposed DSER scheme can be performed for constructing various large scale quantum networks.

This study explores modeling and control for quadrotor acrobatics, focusing on executing flip maneuvers. Flips are an elegant way to deliver sensor probes into no-fly or hazardous zones, like volcanic vents. Successful flips require feasible trajectories and precise control, influenced by rotor dynamics, thrust allocation, and control methodologies. The research introduces a novel approach using Model Predictive Control (MPC) for real-time trajectory planning. The MPC considers dynamic constraints and environmental variables, ensuring system stability during maneuvers. The proposed methodology's effectiveness is examined through simulation studies in ROS and Gazebo, providing insights into quadrotor behavior, response time, and trajectory accuracy. Real-time flight experiments on a custom agile quadrotor using PixHawk 4 and Hardkernel Odroid validate MPC-designed controllers. Experiments confirm successful execution and adaptability to real-world scenarios. Outcomes contribute to autonomous aerial robotics, especially aerial acrobatics, enhancing mission capabilities. MPC controllers find applications in probe throws and optimal image capture views through efficient flight paths, e.g., full roll maneuvers. This research paves the way for quadrotors in demanding scenarios, showcasing groundbreaking applications. Video Link: \url{ //www.youtube.com/watch?v=UzR0PWjy9W4}

The adaptive processing of structured data is a long-standing research topic in machine learning that investigates how to automatically learn a mapping from a structured input to outputs of various nature. Recently, there has been an increasing interest in the adaptive processing of graphs, which led to the development of different neural network-based methodologies. In this thesis, we take a different route and develop a Bayesian Deep Learning framework for graph learning. The dissertation begins with a review of the principles over which most of the methods in the field are built, followed by a study on graph classification reproducibility issues. We then proceed to bridge the basic ideas of deep learning for graphs with the Bayesian world, by building our deep architectures in an incremental fashion. This framework allows us to consider graphs with discrete and continuous edge features, producing unsupervised embeddings rich enough to reach the state of the art on several classification tasks. Our approach is also amenable to a Bayesian nonparametric extension that automatizes the choice of almost all model's hyper-parameters. Two real-world applications demonstrate the efficacy of deep learning for graphs. The first concerns the prediction of information-theoretic quantities for molecular simulations with supervised neural models. After that, we exploit our Bayesian models to solve a malware-classification task while being robust to intra-procedural code obfuscation techniques. We conclude the dissertation with an attempt to blend the best of the neural and Bayesian worlds together. The resulting hybrid model is able to predict multimodal distributions conditioned on input graphs, with the consequent ability to model stochasticity and uncertainty better than most works. Overall, we aim to provide a Bayesian perspective into the articulated research field of deep learning for graphs.

Behaviors of the synthetic characters in current military simulations are limited since they are generally generated by rule-based and reactive computational models with minimal intelligence. Such computational models cannot adapt to reflect the experience of the characters, resulting in brittle intelligence for even the most effective behavior models devised via costly and labor-intensive processes. Observation-based behavior model adaptation that leverages machine learning and the experience of synthetic entities in combination with appropriate prior knowledge can address the issues in the existing computational behavior models to create a better training experience in military training simulations. In this paper, we introduce a framework that aims to create autonomous synthetic characters that can perform coherent sequences of believable behavior while being aware of human trainees and their needs within a training simulation. This framework brings together three mutually complementary components. The first component is a Unity-based simulation environment - Rapid Integration and Development Environment (RIDE) - supporting One World Terrain (OWT) models and capable of running and supporting machine learning experiments. The second is Shiva, a novel multi-agent reinforcement and imitation learning framework that can interface with a variety of simulation environments, and that can additionally utilize a variety of learning algorithms. The final component is the Sigma Cognitive Architecture that will augment the behavior models with symbolic and probabilistic reasoning capabilities. We have successfully created proof-of-concept behavior models leveraging this framework on realistic terrain as an essential step towards bringing machine learning into military simulations.

Transformer is a type of deep neural network mainly based on self-attention mechanism which is originally applied in natural language processing field. Inspired by the strong representation ability of transformer, researchers propose to extend transformer for computer vision tasks. Transformer-based models show competitive and even better performance on various visual benchmarks compared to other network types such as convolutional networks and recurrent networks. In this paper we provide a literature review of these visual transformer models by categorizing them in different tasks and analyze the advantages and disadvantages of these methods. In particular, the main categories include the basic image classification, high-level vision, low-level vision and video processing. Self-attention in computer vision is also briefly revisited as self-attention is the base component in transformer. Efficient transformer methods are included for pushing transformer into real applications. Finally, we give a discussion about the further research directions for visual transformer.

Embedding entities and relations into a continuous multi-dimensional vector space have become the dominant method for knowledge graph embedding in representation learning. However, most existing models ignore to represent hierarchical knowledge, such as the similarities and dissimilarities of entities in one domain. We proposed to learn a Domain Representations over existing knowledge graph embedding models, such that entities that have similar attributes are organized into the same domain. Such hierarchical knowledge of domains can give further evidence in link prediction. Experimental results show that domain embeddings give a significant improvement over the most recent state-of-art baseline knowledge graph embedding models.

Graph neural networks (GNNs) are a popular class of machine learning models whose major advantage is their ability to incorporate a sparse and discrete dependency structure between data points. Unfortunately, GNNs can only be used when such a graph-structure is available. In practice, however, real-world graphs are often noisy and incomplete or might not be available at all. With this work, we propose to jointly learn the graph structure and the parameters of graph convolutional networks (GCNs) by approximately solving a bilevel program that learns a discrete probability distribution on the edges of the graph. This allows one to apply GCNs not only in scenarios where the given graph is incomplete or corrupted but also in those where a graph is not available. We conduct a series of experiments that analyze the behavior of the proposed method and demonstrate that it outperforms related methods by a significant margin.

Deep neural network architectures have traditionally been designed and explored with human expertise in a long-lasting trial-and-error process. This process requires huge amount of time, expertise, and resources. To address this tedious problem, we propose a novel algorithm to optimally find hyperparameters of a deep network architecture automatically. We specifically focus on designing neural architectures for medical image segmentation task. Our proposed method is based on a policy gradient reinforcement learning for which the reward function is assigned a segmentation evaluation utility (i.e., dice index). We show the efficacy of the proposed method with its low computational cost in comparison with the state-of-the-art medical image segmentation networks. We also present a new architecture design, a densely connected encoder-decoder CNN, as a strong baseline architecture to apply the proposed hyperparameter search algorithm. We apply the proposed algorithm to each layer of the baseline architectures. As an application, we train the proposed system on cine cardiac MR images from Automated Cardiac Diagnosis Challenge (ACDC) MICCAI 2017. Starting from a baseline segmentation architecture, the resulting network architecture obtains the state-of-the-art results in accuracy without performing any trial-and-error based architecture design approaches or close supervision of the hyperparameters changes.

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