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This paper focuses on self-supervised monocular depth estimation in dynamic scenes trained on monocular videos. Existing methods jointly estimate pixel-wise depth and motion, relying mainly on an image reconstruction loss. Dynamic regions1 remain a critical challenge for these methods due to the inherent ambiguity in depth and motion estimation, resulting in inaccurate depth estimation. This paper proposes a self-supervised training framework exploiting pseudo depth labels for dynamic regions from training data. The key contribution of our framework is to decouple depth estimation for static and dynamic regions of images in the training data. We start with an unsupervised depth estimation approach, which provides reliable depth estimates for static regions and motion cues for dynamic regions and allows us to extract moving object information at the instance level. In the next stage, we use an object network to estimate the depth of those moving objects assuming rigid motions. Then, we propose a new scale alignment module to address the scale ambiguity between estimated depths for static and dynamic regions. We can then use the depth labels generated to train an end-to-end depth estimation network and improve its performance. Extensive experiments on the Cityscapes and KITTI datasets show that our self-training strategy consistently outperforms existing self/unsupervised depth estimation methods.

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Learning 3D scene representation from a single-view image is a long-standing fundamental problem in computer vision, with the inherent ambiguity in predicting contents unseen from the input view. Built on the recently proposed 3D Gaussian Splatting (3DGS), the Splatter Image method has made promising progress on fast single-image novel view synthesis via learning a single 3D Gaussian for each pixel based on the U-Net feature map of an input image. However, it has limited expressive power to represent occluded components that are not observable in the input view. To address this problem, this paper presents a Hierarchical Splatter Image method in which a pixel is worth more than one 3D Gaussians. Specifically, each pixel is represented by a parent 3D Gaussian and a small number of child 3D Gaussians. Parent 3D Gaussians are learned as done in the vanilla Splatter Image. Child 3D Gaussians are learned via a lightweight Multi-Layer Perceptron (MLP) which takes as input the projected image features of a parent 3D Gaussian and the embedding of a target camera view. Both parent and child 3D Gaussians are learned end-to-end in a stage-wise way. The joint condition of input image features from eyes of the parent Gaussians and the target camera position facilitates learning to allocate child Gaussians to ``see the unseen'', recovering the occluded details that are often missed by parent Gaussians. In experiments, the proposed method is tested on the ShapeNet-SRN and CO3D datasets with state-of-the-art performance obtained, especially showing promising capabilities of reconstructing occluded contents in the input view.

Task offloading in Vehicular Edge Computing (VEC) can advance cooperative perception (CP) to improve traffic awareness in Autonomous Vehicles. In this paper, we propose the Quality-aware Cooperative Perception Task Offloading (QCPTO) scheme. Q-CPTO is the first task offloading scheme that enhances traffic awareness by prioritizing the quality rather than the quantity of cooperative perception. Q-CPTO improves the quality of CP by curtailing perception redundancy and increasing the Value of Information (VOI) procured by each user. We use Kalman filters (KFs) for VOI assessment, predicting the next movement of each vehicle to estimate its region of interest. The estimated VOI is then integrated into the task offloading problem. We formulate the task offloading problem as an Integer Linear Program (ILP) that maximizes the VOI of users and reduces perception redundancy by leveraging the spatially diverse fields of view (FOVs) of vehicles, while adhering to strict latency requirements. We also propose the Q-CPTO-Heuristic (Q-CPTOH) scheme to solve the task offloading problem in a time-efficient manner. Extensive evaluations show that Q-CPTO significantly outperforms prominent task offloading schemes by up to 14% and 20% in terms of response delay and traffic awareness, respectively. Furthermore, Q-CPTO-H closely approaches the optimal solution, with marginal gaps of up to 1.4% and 2.1% in terms of traffic awareness and the number of collaborating users, respectively, while reducing the runtime by up to 84%.

The lesion segmentation on endoscopic images is challenging due to its complex and ambiguous features. Fully-supervised deep learning segmentation methods can receive good performance based on entirely pixel-level labeled dataset but greatly increase experts' labeling burden. Semi-supervised and weakly supervised methods can ease labeling burden, but heavily strengthen the learning difficulty. To alleviate this difficulty, weakly semi-supervised segmentation adopts a new annotation protocol of adding a large number of point annotation samples into a few pixel-level annotation samples. However, existing methods only mine points' limited information while ignoring reliable prior surrounding the point annotations. In this paper, we propose a weakly semi-supervised method called Point-Neighborhood Learning (PNL) framework. To mine the prior of the pixels surrounding the annotated point, we transform a single-point annotation into a circular area named a point-neighborhood. We propose point-neighborhood supervision loss and pseudo-label scoring mechanism to enhance training supervision. Point-neighborhoods are also used to augment the data diversity. Our method greatly improves performance without changing the structure of segmentation network. Comprehensive experiments show the superiority of our method over the other existing methods, demonstrating its effectiveness in point-annotated medical images. The project code will be available on: //github.com/ParryJay/PNL.

Canonical Correlation Analysis (CCA) is a widespread technique for discovering linear relationships between two sets of variables $X \in \mathbb{R}^{n \times p}$ and $Y \in \mathbb{R}^{n \times q}$. In high dimensions however, standard estimates of the canonical directions cease to be consistent without assuming further structure. In this setting, a possible solution consists in leveraging the presumed sparsity of the solution: only a subset of the covariates span the canonical directions. While the last decade has seen a proliferation of sparse CCA methods, practical challenges regarding the scalability and adaptability of these methods still persist. To circumvent these issues, this paper suggests an alternative strategy that uses reduced rank regression to estimate the canonical directions when one of the datasets is high-dimensional while the other remains low-dimensional. By casting the problem of estimating the canonical direction as a regression problem, our estimator is able to leverage the rich statistics literature on high-dimensional regression and is easily adaptable to accommodate a wider range of structural priors. Our proposed solution maintains computational efficiency and accuracy, even in the presence of very high-dimensional data. We validate the benefits of our approach through a series of simulated experiments and further illustrate its practicality by applying it to three real-world datasets.

Existing knowledge graph (KG) embedding models have primarily focused on static KGs. However, real-world KGs do not remain static, but rather evolve and grow in tandem with the development of KG applications. Consequently, new facts and previously unseen entities and relations continually emerge, necessitating an embedding model that can quickly learn and transfer new knowledge through growth. Motivated by this, we delve into an expanding field of KG embedding in this paper, i.e., lifelong KG embedding. We consider knowledge transfer and retention of the learning on growing snapshots of a KG without having to learn embeddings from scratch. The proposed model includes a masked KG autoencoder for embedding learning and update, with an embedding transfer strategy to inject the learned knowledge into the new entity and relation embeddings, and an embedding regularization method to avoid catastrophic forgetting. To investigate the impacts of different aspects of KG growth, we construct four datasets to evaluate the performance of lifelong KG embedding. Experimental results show that the proposed model outperforms the state-of-the-art inductive and lifelong embedding baselines.

We present a large-scale study on unsupervised spatiotemporal representation learning from videos. With a unified perspective on four recent image-based frameworks, we study a simple objective that can easily generalize all these methods to space-time. Our objective encourages temporally-persistent features in the same video, and in spite of its simplicity, it works surprisingly well across: (i) different unsupervised frameworks, (ii) pre-training datasets, (iii) downstream datasets, and (iv) backbone architectures. We draw a series of intriguing observations from this study, e.g., we discover that encouraging long-spanned persistency can be effective even if the timespan is 60 seconds. In addition to state-of-the-art results in multiple benchmarks, we report a few promising cases in which unsupervised pre-training can outperform its supervised counterpart. Code is made available at //github.com/facebookresearch/SlowFast

In this paper, we focus on the self-supervised learning of visual correspondence using unlabeled videos in the wild. Our method simultaneously considers intra- and inter-video representation associations for reliable correspondence estimation. The intra-video learning transforms the image contents across frames within a single video via the frame pair-wise affinity. To obtain the discriminative representation for instance-level separation, we go beyond the intra-video analysis and construct the inter-video affinity to facilitate the contrastive transformation across different videos. By forcing the transformation consistency between intra- and inter-video levels, the fine-grained correspondence associations are well preserved and the instance-level feature discrimination is effectively reinforced. Our simple framework outperforms the recent self-supervised correspondence methods on a range of visual tasks including video object tracking (VOT), video object segmentation (VOS), pose keypoint tracking, etc. It is worth mentioning that our method also surpasses the fully-supervised affinity representation (e.g., ResNet) and performs competitively against the recent fully-supervised algorithms designed for the specific tasks (e.g., VOT and VOS).

Video captioning is a challenging task that requires a deep understanding of visual scenes. State-of-the-art methods generate captions using either scene-level or object-level information but without explicitly modeling object interactions. Thus, they often fail to make visually grounded predictions, and are sensitive to spurious correlations. In this paper, we propose a novel spatio-temporal graph model for video captioning that exploits object interactions in space and time. Our model builds interpretable links and is able to provide explicit visual grounding. To avoid unstable performance caused by the variable number of objects, we further propose an object-aware knowledge distillation mechanism, in which local object information is used to regularize global scene features. We demonstrate the efficacy of our approach through extensive experiments on two benchmarks, showing our approach yields competitive performance with interpretable predictions.

Knowledge graph completion aims to predict missing relations between entities in a knowledge graph. While many different methods have been proposed, there is a lack of a unifying framework that would lead to state-of-the-art results. Here we develop PathCon, a knowledge graph completion method that harnesses four novel insights to outperform existing methods. PathCon predicts relations between a pair of entities by: (1) Considering the Relational Context of each entity by capturing the relation types adjacent to the entity and modeled through a novel edge-based message passing scheme; (2) Considering the Relational Paths capturing all paths between the two entities; And, (3) adaptively integrating the Relational Context and Relational Path through a learnable attention mechanism. Importantly, (4) in contrast to conventional node-based representations, PathCon represents context and path only using the relation types, which makes it applicable in an inductive setting. Experimental results on knowledge graph benchmarks as well as our newly proposed dataset show that PathCon outperforms state-of-the-art knowledge graph completion methods by a large margin. Finally, PathCon is able to provide interpretable explanations by identifying relations that provide the context and paths that are important for a given predicted relation.

Recent advancements in deep neural networks for graph-structured data have led to state-of-the-art performance on recommender system benchmarks. However, making these methods practical and scalable to web-scale recommendation tasks with billions of items and hundreds of millions of users remains a challenge. Here we describe a large-scale deep recommendation engine that we developed and deployed at Pinterest. We develop a data-efficient Graph Convolutional Network (GCN) algorithm PinSage, which combines efficient random walks and graph convolutions to generate embeddings of nodes (i.e., items) that incorporate both graph structure as well as node feature information. Compared to prior GCN approaches, we develop a novel method based on highly efficient random walks to structure the convolutions and design a novel training strategy that relies on harder-and-harder training examples to improve robustness and convergence of the model. We also develop an efficient MapReduce model inference algorithm to generate embeddings using a trained model. We deploy PinSage at Pinterest and train it on 7.5 billion examples on a graph with 3 billion nodes representing pins and boards, and 18 billion edges. According to offline metrics, user studies and A/B tests, PinSage generates higher-quality recommendations than comparable deep learning and graph-based alternatives. To our knowledge, this is the largest application of deep graph embeddings to date and paves the way for a new generation of web-scale recommender systems based on graph convolutional architectures.

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