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Large numbers of radiographic images are available in knee radiology practices which could be used for training of deep learning models for diagnosis of knee abnormalities. However, those images do not typically contain readily available labels due to limitations of human annotations. The purpose of our study was to develop an automated labeling approach that improves the image classification model to distinguish normal knee images from those with abnormalities or prior arthroplasty. The automated labeler was trained on a small set of labeled data to automatically label a much larger set of unlabeled data, further improving the image classification performance for knee radiographic diagnosis. We developed our approach using 7,382 patients and validated it on a separate set of 637 patients. The final image classification model, trained using both manually labeled and pseudo-labeled data, had the higher weighted average AUC (WAUC: 0.903) value and higher AUC-ROC values among all classes (normal AUC-ROC: 0.894; abnormal AUC-ROC: 0.896, arthroplasty AUC-ROC: 0.990) compared to the baseline model (WAUC=0.857; normal AUC-ROC: 0.842; abnormal AUC-ROC: 0.848, arthroplasty AUC-ROC: 0.987), trained using only manually labeled data. DeLong tests show that the improvement is significant on normal (p-value<0.002) and abnormal (p-value<0.001) images. Our findings demonstrated that the proposed automated labeling approach significantly improves the performance of image classification for radiographic knee diagnosis, allowing for facilitating patient care and curation of large knee datasets.

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圖(tu)像分類,顧名思義,是一個輸(shu)入圖(tu)像,輸(shu)出對該圖(tu)像內容分類的(de)(de)描(miao)述的(de)(de)問(wen)題。它是計算機視覺(jue)的(de)(de)核心,實際(ji)應(ying)用(yong)廣泛。

Weight decay is a simple yet powerful regularization technique that has been very widely used in training of deep neural networks (DNNs). While weight decay has attracted much attention, previous studies fail to discover some overlooked pitfalls on large gradient norms resulted by weight decay. In this paper, we discover that, weight decay can unfortunately lead to large gradient norms at the final phase (or the terminated solution) of training, which often indicates bad convergence and poor generalization. To mitigate the gradient-norm-centered pitfalls, we present the first practical scheduler for weight decay, called the Scheduled Weight Decay (SWD) method that can dynamically adjust the weight decay strength according to the gradient norm and significantly penalize large gradient norms during training. Our experiments also support that SWD indeed mitigates large gradient norms and often significantly outperforms the conventional constant weight decay strategy for Adaptive Moment Estimation (Adam).

The study of Deep Network (DN) training dynamics has largely focused on the evolution of the loss function, evaluated on or around train and test set data points. In fact, many DN phenomenon were first introduced in literature with that respect, e.g., double descent, grokking. In this study, we look at the training dynamics of the input space partition or linear regions formed by continuous piecewise affine DNs, e.g., networks with (leaky)ReLU nonlinearities. First, we present a novel statistic that encompasses the local complexity (LC) of the DN based on the concentration of linear regions inside arbitrary dimensional neighborhoods around data points. We observe that during training, the LC around data points undergoes a number of phases, starting with a decreasing trend after initialization, followed by an ascent and ending with a final descending trend. Using exact visualization methods, we come across the perplexing observation that during the final LC descent phase of training, linear regions migrate away from training and test samples towards the decision boundary, making the DN input-output nearly linear everywhere else. We also observe that the different LC phases are closely related to the memorization and generalization performance of the DN, especially during grokking.

The performance of neural networks has been significantly improved by increasing the number of channels in convolutional layers. However, this increase in performance comes with a higher computational cost, resulting in numerous studies focused on reducing it. One promising approach to address this issue is group convolution, which effectively reduces the computational cost by grouping channels. However, to the best of our knowledge, there has been no theoretical analysis on how well the group convolution approximates the standard convolution. In this paper, we mathematically analyze the approximation of the group convolution to the standard convolution with respect to the number of groups. Furthermore, we propose a novel variant of the group convolution called balanced group convolution, which shows a higher approximation with a small additional computational cost. We provide experimental results that validate our theoretical findings and demonstrate the superior performance of the balanced group convolution over other variants of group convolution.

Video instance segmentation, also known as multi-object tracking and segmentation, is an emerging computer vision research area introduced in 2019, aiming at detecting, segmenting, and tracking instances in videos simultaneously. By tackling the video instance segmentation tasks through effective analysis and utilization of visual information in videos, a range of computer vision-enabled applications (e.g., human action recognition, medical image processing, autonomous vehicle navigation, surveillance, etc) can be implemented. As deep-learning techniques take a dominant role in various computer vision areas, a plethora of deep-learning-based video instance segmentation schemes have been proposed. This survey offers a multifaceted view of deep-learning schemes for video instance segmentation, covering various architectural paradigms, along with comparisons of functional performance, model complexity, and computational overheads. In addition to the common architectural designs, auxiliary techniques for improving the performance of deep-learning models for video instance segmentation are compiled and discussed. Finally, we discuss a range of major challenges and directions for further investigations to help advance this promising research field.

Graph neural networks (GNNs) have gained significant popularity due to the powerful capability to extract useful representations from graph data. As the need for efficient GNN computation intensifies, a variety of programming abstractions designed for optimizing GNN Aggregation have emerged to facilitate acceleration. However, there is no comprehensive evaluation and analysis upon existing abstractions, thus no clear consensus on which approach is better. In this letter, we classify existing programming abstractions for GNN Aggregation by the dimension of data organization and propagation method. By constructing these abstractions on a state-of-the-art GNN library, we perform a thorough and detailed characterization study to compare their performance and efficiency, and provide several insights on future GNN acceleration based on our analysis.

Face recognition technology has advanced significantly in recent years due largely to the availability of large and increasingly complex training datasets for use in deep learning models. These datasets, however, typically comprise images scraped from news sites or social media platforms and, therefore, have limited utility in more advanced security, forensics, and military applications. These applications require lower resolution, longer ranges, and elevated viewpoints. To meet these critical needs, we collected and curated the first and second subsets of a large multi-modal biometric dataset designed for use in the research and development (R&D) of biometric recognition technologies under extremely challenging conditions. Thus far, the dataset includes more than 350,000 still images and over 1,300 hours of video footage of approximately 1,000 subjects. To collect this data, we used Nikon DSLR cameras, a variety of commercial surveillance cameras, specialized long-rage R&D cameras, and Group 1 and Group 2 UAV platforms. The goal is to support the development of algorithms capable of accurately recognizing people at ranges up to 1,000 m and from high angles of elevation. These advances will include improvements to the state of the art in face recognition and will support new research in the area of whole-body recognition using methods based on gait and anthropometry. This paper describes methods used to collect and curate the dataset, and the dataset's characteristics at the current stage.

In pace with developments in the research field of artificial intelligence, knowledge graphs (KGs) have attracted a surge of interest from both academia and industry. As a representation of semantic relations between entities, KGs have proven to be particularly relevant for natural language processing (NLP), experiencing a rapid spread and wide adoption within recent years. Given the increasing amount of research work in this area, several KG-related approaches have been surveyed in the NLP research community. However, a comprehensive study that categorizes established topics and reviews the maturity of individual research streams remains absent to this day. Contributing to closing this gap, we systematically analyzed 507 papers from the literature on KGs in NLP. Our survey encompasses a multifaceted review of tasks, research types, and contributions. As a result, we present a structured overview of the research landscape, provide a taxonomy of tasks, summarize our findings, and highlight directions for future work.

We consider the problem of explaining the predictions of graph neural networks (GNNs), which otherwise are considered as black boxes. Existing methods invariably focus on explaining the importance of graph nodes or edges but ignore the substructures of graphs, which are more intuitive and human-intelligible. In this work, we propose a novel method, known as SubgraphX, to explain GNNs by identifying important subgraphs. Given a trained GNN model and an input graph, our SubgraphX explains its predictions by efficiently exploring different subgraphs with Monte Carlo tree search. To make the tree search more effective, we propose to use Shapley values as a measure of subgraph importance, which can also capture the interactions among different subgraphs. To expedite computations, we propose efficient approximation schemes to compute Shapley values for graph data. Our work represents the first attempt to explain GNNs via identifying subgraphs explicitly and directly. Experimental results show that our SubgraphX achieves significantly improved explanations, while keeping computations at a reasonable level.

We study the problem of efficient semantic segmentation for large-scale 3D point clouds. By relying on expensive sampling techniques or computationally heavy pre/post-processing steps, most existing approaches are only able to be trained and operate over small-scale point clouds. In this paper, we introduce RandLA-Net, an efficient and lightweight neural architecture to directly infer per-point semantics for large-scale point clouds. The key to our approach is to use random point sampling instead of more complex point selection approaches. Although remarkably computation and memory efficient, random sampling can discard key features by chance. To overcome this, we introduce a novel local feature aggregation module to progressively increase the receptive field for each 3D point, thereby effectively preserving geometric details. Extensive experiments show that our RandLA-Net can process 1 million points in a single pass with up to 200X faster than existing approaches. Moreover, our RandLA-Net clearly surpasses state-of-the-art approaches for semantic segmentation on two large-scale benchmarks Semantic3D and SemanticKITTI.

Recent years have witnessed the enormous success of low-dimensional vector space representations of knowledge graphs to predict missing facts or find erroneous ones. Currently, however, it is not yet well-understood how ontological knowledge, e.g. given as a set of (existential) rules, can be embedded in a principled way. To address this shortcoming, in this paper we introduce a framework based on convex regions, which can faithfully incorporate ontological knowledge into the vector space embedding. Our technical contribution is two-fold. First, we show that some of the most popular existing embedding approaches are not capable of modelling even very simple types of rules. Second, we show that our framework can represent ontologies that are expressed using so-called quasi-chained existential rules in an exact way, such that any set of facts which is induced using that vector space embedding is logically consistent and deductively closed with respect to the input ontology.

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