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Calibrating agent-based models (ABMs) in economics and finance typically involves a derivative-free search in a very large parameter space. In this work, we benchmark a number of search methods in the calibration of a well-known macroeconomic ABM on real data, and further assess the performance of "mixed strategies" made by combining different methods. We find that methods based on random-forest surrogates are particularly efficient, and that combining search methods generally increases performance since the biases of any single method are mitigated. Moving from these observations, we propose a reinforcement learning (RL) scheme to automatically select and combine search methods on-the-fly during a calibration run. The RL agent keeps exploiting a specific method only as long as this keeps performing well, but explores new strategies when the specific method reaches a performance plateau. The resulting RL search scheme outperforms any other method or method combination tested, and does not rely on any prior information or trial and error procedure.

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Separating signals from an additive mixture may be an unnecessarily hard problem when one is only interested in specific properties of a given signal. In this work, we tackle simpler "statistical component separation" problems that focus on recovering a predefined set of statistical descriptors of a target signal from a noisy mixture. Assuming access to samples of the noise process, we investigate a method devised to match the statistics of the solution candidate corrupted by noise samples with those of the observed mixture. We first analyze the behavior of this method using simple examples with analytically tractable calculations. Then, we apply it in an image denoising context employing 1) wavelet-based descriptors, 2) ConvNet-based descriptors on astrophysics and ImageNet data. In the case of 1), we show that our method better recovers the descriptors of the target data than a standard denoising method in most situations. Additionally, despite not constructed for this purpose, it performs surprisingly well in terms of peak signal-to-noise ratio on full signal reconstruction. In comparison, representation 2) appears less suitable for image denoising. Finally, we extend this method by introducing a diffusive stepwise algorithm which gives a new perspective to the initial method and leads to promising results for image denoising under specific circumstances.

Collecting and leveraging data with good coverage properties plays a crucial role in different aspects of reinforcement learning (RL), including reward-free exploration and offline learning. However, the notion of "good coverage" really depends on the application at hand, as data suitable for one context may not be so for another. In this paper, we formalize the problem of active coverage in episodic Markov decision processes (MDPs), where the goal is to interact with the environment so as to fulfill given sampling requirements. This framework is sufficiently flexible to specify any desired coverage property, making it applicable to any problem that involves online exploration. Our main contribution is an instance-dependent lower bound on the sample complexity of active coverage and a simple game-theoretic algorithm, CovGame, that nearly matches it. We then show that CovGame can be used as a building block to solve different PAC RL tasks. In particular, we obtain a simple algorithm for PAC reward-free exploration with an instance-dependent sample complexity that, in certain MDPs which are "easy to explore", is lower than the minimax one. By further coupling this exploration algorithm with a new technique to do implicit eliminations in policy space, we obtain a computationally-efficient algorithm for best-policy identification whose instance-dependent sample complexity scales with gaps between policy values.

Federated learning is a distributed machine learning technology, which realizes the balance between data privacy protection and data sharing computing. To protect data privacy, feder-ated learning learns shared models by locally executing distributed training on participating devices and aggregating local models into global models. There is a problem in federated learning, that is, the negative impact caused by the non-independent and identical distribu-tion of data across different user terminals. In order to alleviate this problem, this paper pro-poses a strengthened federation aggregation method based on adaptive OPTICS clustering. Specifically, this method perceives the clustering environment as a Markov decision process, and models the adjustment process of parameter search direction, so as to find the best clus-tering parameters to achieve the best federated aggregation method. The core contribution of this paper is to propose an adaptive OPTICS clustering algorithm for federated learning. The algorithm combines OPTICS clustering and adaptive learning technology, and can effective-ly deal with the problem of non-independent and identically distributed data across different user terminals. By perceiving the clustering environment as a Markov decision process, the goal is to find the best parameters of the OPTICS cluster without artificial assistance, so as to obtain the best federated aggregation method and achieve better performance. The reliability and practicability of this method have been verified on the experimental data, and its effec-tiveness and superiority have been proved.

The goal of reinforcement learning (RL) is to maximize the expected cumulative return. It has been shown that this objective can be represented by an optimization problem of the state-action visitation distribution under linear constraints. The dual problem of this formulation, which we refer to as dual RL, is unconstrained and easier to optimize. We show that several state-of-the-art off-policy deep reinforcement learning (RL) algorithms, under both online and offline, RL and imitation learning (IL) settings, can be viewed as dual RL approaches in a unified framework. This unification provides a common ground to study and identify the components that contribute to the success of these methods and also reveals the common shortcomings across methods with new insights for improvement. Our analysis shows that prior off-policy imitation learning methods are based on an unrealistic coverage assumption and are minimizing a particular f-divergence between the visitation distributions of the learned policy and the expert policy. We propose a new method using a simple modification to the dual RL framework that allows for performant imitation learning with arbitrary off-policy data to obtain near-expert performance, without learning a discriminator. Further, by framing a recent SOTA offline RL method XQL in the dual RL framework, we propose alternative choices to replace the Gumbel regression loss, which achieve improved performance and resolve the training instability issue of XQL. Project code and details can be found at this //hari-sikchi.github.io/dual-rl.

The estimation of unknown parameters in simulations, also known as calibration, is crucial for practical management of epidemics and prediction of pandemic risk. A simple yet widely used approach is to estimate the parameters by minimizing the sum of the squared distances between actual observations and simulation outputs. It is shown in this paper that this method is inefficient, particularly when the epidemic models are developed based on certain simplifications of reality, also known as imperfect models which are commonly used in practice. To address this issue, a new estimator is introduced that is asymptotically consistent, has a smaller estimation variance than the least squares estimator, and achieves the semiparametric efficiency. Numerical studies are performed to examine the finite sample performance. The proposed method is applied to the analysis of the COVID-19 pandemic for 20 countries based on the SEIR (Susceptible-Exposed-Infectious-Recovered) model with both deterministic and stochastic simulations. The estimation of the parameters, including the basic reproduction number and the average incubation period, reveal the risk of disease outbreaks in each country and provide insights to the design of public health interventions.

While deep reinforcement learning (RL) has fueled multiple high-profile successes in machine learning, it is held back from more widespread adoption by its often poor data efficiency and the limited generality of the policies it produces. A promising approach for alleviating these limitations is to cast the development of better RL algorithms as a machine learning problem itself in a process called meta-RL. Meta-RL is most commonly studied in a problem setting where, given a distribution of tasks, the goal is to learn a policy that is capable of adapting to any new task from the task distribution with as little data as possible. In this survey, we describe the meta-RL problem setting in detail as well as its major variations. We discuss how, at a high level, meta-RL research can be clustered based on the presence of a task distribution and the learning budget available for each individual task. Using these clusters, we then survey meta-RL algorithms and applications. We conclude by presenting the open problems on the path to making meta-RL part of the standard toolbox for a deep RL practitioner.

The combination of Reinforcement Learning (RL) with deep learning has led to a series of impressive feats, with many believing (deep) RL provides a path towards generally capable agents. However, the success of RL agents is often highly sensitive to design choices in the training process, which may require tedious and error-prone manual tuning. This makes it challenging to use RL for new problems, while also limits its full potential. In many other areas of machine learning, AutoML has shown it is possible to automate such design choices and has also yielded promising initial results when applied to RL. However, Automated Reinforcement Learning (AutoRL) involves not only standard applications of AutoML but also includes additional challenges unique to RL, that naturally produce a different set of methods. As such, AutoRL has been emerging as an important area of research in RL, providing promise in a variety of applications from RNA design to playing games such as Go. Given the diversity of methods and environments considered in RL, much of the research has been conducted in distinct subfields, ranging from meta-learning to evolution. In this survey we seek to unify the field of AutoRL, we provide a common taxonomy, discuss each area in detail and pose open problems which would be of interest to researchers going forward.

The rapid changes in the finance industry due to the increasing amount of data have revolutionized the techniques on data processing and data analysis and brought new theoretical and computational challenges. In contrast to classical stochastic control theory and other analytical approaches for solving financial decision-making problems that heavily reply on model assumptions, new developments from reinforcement learning (RL) are able to make full use of the large amount of financial data with fewer model assumptions and to improve decisions in complex financial environments. This survey paper aims to review the recent developments and use of RL approaches in finance. We give an introduction to Markov decision processes, which is the setting for many of the commonly used RL approaches. Various algorithms are then introduced with a focus on value and policy based methods that do not require any model assumptions. Connections are made with neural networks to extend the framework to encompass deep RL algorithms. Our survey concludes by discussing the application of these RL algorithms in a variety of decision-making problems in finance, including optimal execution, portfolio optimization, option pricing and hedging, market making, smart order routing, and robo-advising.

This work considers the question of how convenient access to copious data impacts our ability to learn causal effects and relations. In what ways is learning causality in the era of big data different from -- or the same as -- the traditional one? To answer this question, this survey provides a comprehensive and structured review of both traditional and frontier methods in learning causality and relations along with the connections between causality and machine learning. This work points out on a case-by-case basis how big data facilitates, complicates, or motivates each approach.

Meta-reinforcement learning algorithms can enable robots to acquire new skills much more quickly, by leveraging prior experience to learn how to learn. However, much of the current research on meta-reinforcement learning focuses on task distributions that are very narrow. For example, a commonly used meta-reinforcement learning benchmark uses different running velocities for a simulated robot as different tasks. When policies are meta-trained on such narrow task distributions, they cannot possibly generalize to more quickly acquire entirely new tasks. Therefore, if the aim of these methods is to enable faster acquisition of entirely new behaviors, we must evaluate them on task distributions that are sufficiently broad to enable generalization to new behaviors. In this paper, we propose an open-source simulated benchmark for meta-reinforcement learning and multi-task learning consisting of 50 distinct robotic manipulation tasks. Our aim is to make it possible to develop algorithms that generalize to accelerate the acquisition of entirely new, held-out tasks. We evaluate 6 state-of-the-art meta-reinforcement learning and multi-task learning algorithms on these tasks. Surprisingly, while each task and its variations (e.g., with different object positions) can be learned with reasonable success, these algorithms struggle to learn with multiple tasks at the same time, even with as few as ten distinct training tasks. Our analysis and open-source environments pave the way for future research in multi-task learning and meta-learning that can enable meaningful generalization, thereby unlocking the full potential of these methods.

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