The task of face attribute manipulation has found increasing applications, but still remains challeng- ing with the requirement of editing the attributes of a face image while preserving its unique details. In this paper, we choose to combine the Variational AutoEncoder (VAE) and Generative Adversarial Network (GAN) for photorealistic image genera- tion. We propose an effective method to modify a modest amount of pixels in the feature maps of an encoder, changing the attribute strength contin- uously without hindering global information. Our training objectives of VAE and GAN are reinforced by the supervision of face recognition loss and cy- cle consistency loss for faithful preservation of face details. Moreover, we generate facial masks to en- force background consistency, which allows our training to focus on manipulating the foreground face rather than background. Experimental results demonstrate our method, called Mask-Adversarial AutoEncoder (M-AAE), can generate high-quality images with changing attributes and outperforms prior methods in detail preservation.
Most image completion methods produce only one result for each masked input, although there may be many reasonable possibilities. In this paper, we present an approach for pluralistic image completion - the task of generating multiple and diverse plausible solutions for image completion. A major challenge faced by learning-based approaches is that usually only one ground truth training instance per label. As such, sampling from conditional VAEs still leads to minimal diversity. To overcome this, we propose a novel and probabilistically principled framework with two parallel paths. One is a reconstructive path that extends the VAE through a latent space that covers all partial images with different mask sizes, and imposes priors that adapt to the number of pixels. The other is a generative path for which the conditional prior is coupled to distributions obtained in the reconstructive path. Both are supported by GANs. We also introduce a new short+long term attention layer that exploits distant relations among decoder and encoder features, improving appearance consistency. When tested on datasets with buildings (Paris), faces (CelebAHQ), and natural images (ImageNet), our method not only generated higher-quality completion results, but also with multiple and diverse plausible outputs.
Person re-identification (re-ID) has attracted much attention recently due to its great importance in video surveillance. In general, distance metrics used to identify two person images are expected to be robust under various appearance changes. However, our work observes the extreme vulnerability of existing distance metrics to adversarial examples, generated by simply adding human-imperceptible perturbations to person images. Hence, the security danger is dramatically increased when deploying commercial re-ID systems in video surveillance, especially considering the highly strict requirement of public safety. Although adversarial examples have been extensively applied for classification analysis, it is rarely studied in metric analysis like person re-identification. The most likely reason is the natural gap between the training and testing of re-ID networks, that is, the predictions of a re-ID network cannot be directly used during testing without an effective metric. In this work, we bridge the gap by proposing Adversarial Metric Attack, a parallel methodology to adversarial classification attacks, which can effectively generate adversarial examples for re-ID. Comprehensive experiments clearly reveal the adversarial effects in re-ID systems. Moreover, by benchmarking various adversarial settings, we expect that our work can facilitate the development of robust feature learning with the experimental conclusions we have drawn.
We present a new method for synthesizing high-resolution photo-realistic images from semantic label maps using conditional generative adversarial networks (conditional GANs). Conditional GANs have enabled a variety of applications, but the results are often limited to low-resolution and still far from realistic. In this work, we generate 2048x1024 visually appealing results with a novel adversarial loss, as well as new multi-scale generator and discriminator architectures. Furthermore, we extend our framework to interactive visual manipulation with two additional features. First, we incorporate object instance segmentation information, which enables object manipulations such as removing/adding objects and changing the object category. Second, we propose a method to generate diverse results given the same input, allowing users to edit the object appearance interactively. Human opinion studies demonstrate that our method significantly outperforms existing methods, advancing both the quality and the resolution of deep image synthesis and editing.
Unpaired image-to-image translation is the problem of mapping an image in the source domain to one in the target domain, without requiring corresponding image pairs. To ensure the translated images are realistically plausible, recent works, such as Cycle-GAN, demands this mapping to be invertible. While, this requirement demonstrates promising results when the domains are unimodal, its performance is unpredictable in a multi-modal scenario such as in an image segmentation task. This is because, invertibility does not necessarily enforce semantic correctness. To this end, we present a semantically-consistent GAN framework, dubbed Sem-GAN, in which the semantics are defined by the class identities of image segments in the source domain as produced by a semantic segmentation algorithm. Our proposed framework includes consistency constraints on the translation task that, together with the GAN loss and the cycle-constraints, enforces that the images when translated will inherit the appearances of the target domain, while (approximately) maintaining their identities from the source domain. We present experiments on several image-to-image translation tasks and demonstrate that Sem-GAN improves the quality of the translated images significantly, sometimes by more than 20% on the FCN score. Further, we show that semantic segmentation models, trained with synthetic images translated via Sem-GAN, leads to significantly better segmentation results than other variants.
An important problem in geostatistics is to build models of the subsurface of the Earth given physical measurements at sparse spatial locations. Typically, this is done using spatial interpolation methods or by reproducing patterns from a reference image. However, these algorithms fail to produce realistic patterns and do not exhibit the wide range of uncertainty inherent in the prediction of geology. In this paper, we show how semantic inpainting with Generative Adversarial Networks can be used to generate varied realizations of geology which honor physical measurements while matching the expected geological patterns. In contrast to other algorithms, our method scales well with the number of data points and mimics a distribution of patterns as opposed to a single pattern or image. The generated conditional samples are state of the art.
Metric learning learns a metric function from training data to calculate the similarity or distance between samples. From the perspective of feature learning, metric learning essentially learns a new feature space by feature transformation (e.g., Mahalanobis distance metric). However, traditional metric learning algorithms are shallow, which just learn one metric space (feature transformation). Can we further learn a better metric space from the learnt metric space? In other words, can we learn metric progressively and nonlinearly like deep learning by just using the existing metric learning algorithms? To this end, we present a hierarchical metric learning scheme and implement an online deep metric learning framework, namely ODML. Specifically, we take one online metric learning algorithm as a metric layer, followed by a nonlinear layer (i.e., ReLU), and then stack these layers modelled after the deep learning. The proposed ODML enjoys some nice properties, indeed can learn metric progressively and performs superiorly on some datasets. Various experiments with different settings have been conducted to verify these properties of the proposed ODML.
Facial aging and facial rejuvenation analyze a given face photograph to predict a future look or estimate a past look of the person. To achieve this, it is critical to preserve human identity and the corresponding aging progression and regression with high accuracy. However, existing methods cannot simultaneously handle these two objectives well. We propose a novel generative adversarial network based approach, named the Conditional Multi-Adversarial AutoEncoder with Ordinal Regression (CMAAE-OR). It utilizes an age estimation technique to control the aging accuracy and takes a high-level feature representation to preserve personalized identity. Specifically, the face is first mapped to a latent vector through a convolutional encoder. The latent vector is then projected onto the face manifold conditional on the age through a deconvolutional generator. The latent vector preserves personalized face features and the age controls facial aging and rejuvenation. A discriminator and an ordinal regression are imposed on the encoder and the generator in tandem, making the generated face images to be more photorealistic while simultaneously exhibiting desirable aging effects. Besides, a high-level feature representation is utilized to preserve personalized identity of the generated face. Experiments on two benchmark datasets demonstrate appealing performance of the proposed method over the state-of-the-art.
While attributes have been widely used for person re-identification (Re-ID) that matches the same person images across disjoint camera views, they are used either as extra features or for performing multi-task learning to assist the image-image person matching task. However, how to find a set of person images according to a given attribute description, which is very practical in many surveillance applications, remains a rarely investigated cross-modal matching problem in Person Re-ID. In this work, we present this challenge and employ adversarial learning to formulate the attribute-image cross-modal person Re-ID model. By imposing the regularization on the semantic consistency constraint across modalities, the adversarial learning enables generating image-analogous concepts for query attributes and getting it matched with image in both global level and semantic ID level. We conducted extensive experiments on three attribute datasets and demonstrated that the adversarial modelling is so far the most effective for the attributeimage cross-modal person Re-ID problem.
Generating novel, yet realistic, images of persons is a challenging task due to the complex interplay between the different image factors, such as the foreground, background and pose information. In this work, we aim at generating such images based on a novel, two-stage reconstruction pipeline that learns a disentangled representation of the aforementioned image factors and generates novel person images at the same time. First, a multi-branched reconstruction network is proposed to disentangle and encode the three factors into embedding features, which are then combined to re-compose the input image itself. Second, three corresponding mapping functions are learned in an adversarial manner in order to map Gaussian noise to the learned embedding feature space, for each factor respectively. Using the proposed framework, we can manipulate the foreground, background and pose of the input image, and also sample new embedding features to generate such targeted manipulations, that provide more control over the generation process. Experiments on Market-1501 and Deepfashion datasets show that our model does not only generate realistic person images with new foregrounds, backgrounds and poses, but also manipulates the generated factors and interpolates the in-between states. Another set of experiments on Market-1501 shows that our model can also be beneficial for the person re-identification task.
Automatic synthesis of faces from visual attributes is an important problem in computer vision and has wide applications in law enforcement and entertainment. With the advent of deep generative convolutional neural networks (CNNs), attempts have been made to synthesize face images from attributes and text descriptions. In this paper, we take a different approach, where we formulate the original problem as a stage-wise learning problem. We first synthesize the facial sketch corresponding to the visual attributes and then we reconstruct the face image based on the synthesized sketch. The proposed Attribute2Sketch2Face framework, which is based on a combination of deep Conditional Variational Autoencoder (CVAE) and Generative Adversarial Networks (GANs), consists of three stages: (1) Synthesis of facial sketch from attributes using a CVAE architecture, (2) Enhancement of coarse sketches to produce sharper sketches using a GAN-based framework, and (3) Synthesis of face from sketch using another GAN-based network. Extensive experiments and comparison with recent methods are performed to verify the effectiveness of the proposed attribute-based three stage face synthesis method.