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Neuromorphic visual sensors are artificial retinas that output sequences of asynchronous events when brightness changes occur in the scene. These sensors offer many advantages including very high temporal resolution, no motion blur and smart data compression ideal for real-time processing. In this study, we introduce an event-based dataset on fine-grained manipulation actions and perform an experimental study on the use of transformers for action prediction with events. There is enormous interest in the fields of cognitive robotics and human-robot interaction on understanding and predicting human actions as early as possible. Early prediction allows anticipating complex stages for planning, enabling effective and real-time interaction. Our Transformer network uses events to predict manipulation actions as they occur, using online inference. The model succeeds at predicting actions early on, building up confidence over time and achieving state-of-the-art classification. Moreover, the attention-based transformer architecture allows us to study the role of the spatio-temporal patterns selected by the model. Our experiments show that the Transformer network captures action dynamic features outperforming video-based approaches and succeeding with scenarios where the differences between actions lie in very subtle cues. Finally, we release the new event dataset, which is the first in the literature for manipulation action recognition. Code will be available at //github.com/DaniDeniz/EventVisionTransformer.

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Due to the extremely low latency, events have been recently exploited to supplement lost information for motion deblurring. Existing approaches largely rely on the perfect pixel-wise alignment between intensity images and events, which is not always fulfilled in the real world. To tackle this problem, we propose a novel coarse-to-fine framework, named NETwork of Event-based motion Deblurring with STereo event and intensity cameras (St-EDNet), to recover high-quality images directly from the misaligned inputs, consisting of a single blurry image and the concurrent event streams. Specifically, the coarse spatial alignment of the blurry image and the event streams is first implemented with a cross-modal stereo matching module without the need for ground-truth depths. Then, a dual-feature embedding architecture is proposed to gradually build the fine bidirectional association of the coarsely aligned data and reconstruct the sequence of the latent sharp images. Furthermore, we build a new dataset with STereo Event and Intensity Cameras (StEIC), containing real-world events, intensity images, and dense disparity maps. Experiments on real-world datasets demonstrate the superiority of the proposed network over state-of-the-art methods.

Due to long-distance correlation and powerful pretrained models, transformer-based methods have initiated a breakthrough in visual object tracking performance. Previous works focus on designing effective architectures suited for tracking, but ignore that data augmentation is equally crucial for training a well-performing model. In this paper, we first explore the impact of general data augmentations on transformer-based trackers via systematic experiments, and reveal the limited effectiveness of these common strategies. Motivated by experimental observations, we then propose two data augmentation methods customized for tracking. First, we optimize existing random cropping via a dynamic search radius mechanism and simulation for boundary samples. Second, we propose a token-level feature mixing augmentation strategy, which enables the model against challenges like background interference. Extensive experiments on two transformer-based trackers and six benchmarks demonstrate the effectiveness and data efficiency of our methods, especially under challenging settings, like one-shot tracking and small image resolutions.

The Fourier transform, serving as an explicit decomposition method for visual signals, has been employed to explain the out-of-distribution generalization behaviors of Convolutional Neural Networks (CNNs). Previous studies have indicated that the amplitude spectrum is susceptible to the disturbance caused by distribution shifts. On the other hand, the phase spectrum preserves highly-structured spatial information, which is crucial for robust visual representation learning. However, the spatial relationships of phase spectrum remain unexplored in previous research. In this paper, we aim to clarify the relationships between Domain Generalization (DG) and the frequency components, and explore the spatial relationships of the phase spectrum. Specifically, we first introduce a Fourier-based structural causal model which interprets the phase spectrum as semi-causal factors and the amplitude spectrum as non-causal factors. Then, we propose Phase Matching (PhaMa) to address DG problems. Our method introduces perturbations on the amplitude spectrum and establishes spatial relationships to match the phase components. Through experiments on multiple benchmarks, we demonstrate that our proposed method achieves state-of-the-art performance in domain generalization and out-of-distribution robustness tasks.

Speech emotion conversion is the task of converting the expressed emotion of a spoken utterance to a target emotion while preserving the lexical content and speaker identity. While most existing works in speech emotion conversion rely on acted-out datasets and parallel data samples, in this work we specifically focus on more challenging in-the-wild scenarios and do not rely on parallel data. To this end, we propose a diffusion-based generative model for speech emotion conversion, the EmoConv-Diff, that is trained to reconstruct an input utterance while also conditioning on its emotion. Subsequently, at inference, a target emotion embedding is employed to convert the emotion of the input utterance to the given target emotion. As opposed to performing emotion conversion on categorical representations, we use a continuous arousal dimension to represent emotions while also achieving intensity control. We validate the proposed methodology on a large in-the-wild dataset, the MSP-Podcast v1.10. Our results show that the proposed diffusion model is indeed capable of synthesizing speech with a controllable target emotion. Crucially, the proposed approach shows improved performance along the extreme values of arousal and thereby addresses a common challenge in the speech emotion conversion literature.

We explore the use of neural synthesis for acoustic guitar from string-wise MIDI input. We propose four different systems and compare them with both objective metrics and subjective evaluation against natural audio and a sample-based baseline. We iteratively develop these four systems by making various considerations on the architecture and intermediate tasks, such as predicting pitch and loudness control features. We find that formulating the control feature prediction task as a classification task rather than a regression task yields better results. Furthermore, we find that our simplest proposed system, which directly predicts synthesis parameters from MIDI input performs the best out of the four proposed systems. Audio examples are available at //erl-j.github.io/neural-guitar-web-supplement.

Edge/fog computing, as a distributed computing paradigm, satisfies the low-latency requirements of ever-increasing number of IoT applications and has become the mainstream computing paradigm behind IoT applications. However, because large number of IoT applications require execution on the edge/fog resources, the servers may be overloaded. Hence, it may disrupt the edge/fog servers and also negatively affect IoT applications' response time. Moreover, many IoT applications are composed of dependent components incurring extra constraints for their execution. Besides, edge/fog computing environments and IoT applications are inherently dynamic and stochastic. Thus, efficient and adaptive scheduling of IoT applications in heterogeneous edge/fog computing environments is of paramount importance. However, limited computational resources on edge/fog servers imposes an extra burden for applying optimal but computationally demanding techniques. To overcome these challenges, we propose a Deep Reinforcement Learning-based IoT application Scheduling algorithm, called DRLIS to adaptively and efficiently optimize the response time of heterogeneous IoT applications and balance the load of the edge/fog servers. We implemented DRLIS as a practical scheduler in the FogBus2 function-as-a-service framework for creating an edge-fog-cloud integrated serverless computing environment. Results obtained from extensive experiments show that DRLIS significantly reduces the execution cost of IoT applications by up to 55%, 37%, and 50% in terms of load balancing, response time, and weighted cost, respectively, compared with metaheuristic algorithms and other reinforcement learning techniques.

Most object recognition approaches predominantly focus on learning discriminative visual patterns while overlooking the holistic object structure. Though important, structure modeling usually requires significant manual annotations and therefore is labor-intensive. In this paper, we propose to "look into object" (explicitly yet intrinsically model the object structure) through incorporating self-supervisions into the traditional framework. We show the recognition backbone can be substantially enhanced for more robust representation learning, without any cost of extra annotation and inference speed. Specifically, we first propose an object-extent learning module for localizing the object according to the visual patterns shared among the instances in the same category. We then design a spatial context learning module for modeling the internal structures of the object, through predicting the relative positions within the extent. These two modules can be easily plugged into any backbone networks during training and detached at inference time. Extensive experiments show that our look-into-object approach (LIO) achieves large performance gain on a number of benchmarks, including generic object recognition (ImageNet) and fine-grained object recognition tasks (CUB, Cars, Aircraft). We also show that this learning paradigm is highly generalizable to other tasks such as object detection and segmentation (MS COCO). Project page: //github.com/JDAI-CV/LIO.

The recent proliferation of knowledge graphs (KGs) coupled with incomplete or partial information, in the form of missing relations (links) between entities, has fueled a lot of research on knowledge base completion (also known as relation prediction). Several recent works suggest that convolutional neural network (CNN) based models generate richer and more expressive feature embeddings and hence also perform well on relation prediction. However, we observe that these KG embeddings treat triples independently and thus fail to cover the complex and hidden information that is inherently implicit in the local neighborhood surrounding a triple. To this effect, our paper proposes a novel attention based feature embedding that captures both entity and relation features in any given entity's neighborhood. Additionally, we also encapsulate relation clusters and multihop relations in our model. Our empirical study offers insights into the efficacy of our attention based model and we show marked performance gains in comparison to state of the art methods on all datasets.

Recently, ensemble has been applied to deep metric learning to yield state-of-the-art results. Deep metric learning aims to learn deep neural networks for feature embeddings, distances of which satisfy given constraint. In deep metric learning, ensemble takes average of distances learned by multiple learners. As one important aspect of ensemble, the learners should be diverse in their feature embeddings. To this end, we propose an attention-based ensemble, which uses multiple attention masks, so that each learner can attend to different parts of the object. We also propose a divergence loss, which encourages diversity among the learners. The proposed method is applied to the standard benchmarks of deep metric learning and experimental results show that it outperforms the state-of-the-art methods by a significant margin on image retrieval tasks.

While it is nearly effortless for humans to quickly assess the perceptual similarity between two images, the underlying processes are thought to be quite complex. Despite this, the most widely used perceptual metrics today, such as PSNR and SSIM, are simple, shallow functions, and fail to account for many nuances of human perception. Recently, the deep learning community has found that features of the VGG network trained on the ImageNet classification task has been remarkably useful as a training loss for image synthesis. But how perceptual are these so-called "perceptual losses"? What elements are critical for their success? To answer these questions, we introduce a new Full Reference Image Quality Assessment (FR-IQA) dataset of perceptual human judgments, orders of magnitude larger than previous datasets. We systematically evaluate deep features across different architectures and tasks and compare them with classic metrics. We find that deep features outperform all previous metrics by huge margins. More surprisingly, this result is not restricted to ImageNet-trained VGG features, but holds across different deep architectures and levels of supervision (supervised, self-supervised, or even unsupervised). Our results suggest that perceptual similarity is an emergent property shared across deep visual representations.

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