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Image-based virtual try-on aims to synthesize a naturally dressed person image with a clothing image, which revolutionizes online shopping and inspires related topics within image generation, showing both research significance and commercial potentials. However, there is a great gap between current research progress and commercial applications and an absence of comprehensive overview towards this field to accelerate the development. In this survey, we provide a comprehensive analysis of the state-of-the-art techniques and methodologies in aspects of pipeline architecture, person representation and key modules such as try-on indication, clothing warping and try-on stage. We propose a new semantic criteria with CLIP, and evaluate representative methods with uniformly implemented evaluation metrics on the same dataset. In addition to quantitative and qualitative evaluation of current open-source methods, we also utilize ControlNet to fine-tune a recent large image generation model (PBE) to show future potentials of large-scale models on image-based virtual try-on task. Finally, unresolved issues are revealed and future research directions are prospected to identify key trends and inspire further exploration. The uniformly implemented evaluation metrics, dataset and collected methods will be made public available at //github.com/little-misfit/Survey-Of-Virtual-Try-On.

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In the paradigm of choreographic programming, the overall behaviour of a distributed system is coded as a choreography from a global viewpoint. The choreography can then be automatically projected (compiled) to a correct implementation for each participant. This paradigm is interesting because it relieves the programmer from manually writing the separate send and receive actions performed by participants, which simplifies development and avoids communication mismatches. However, the applicability of choreographic programming in the real world remains largely unexplored. The reason is twofold. First, while there have been several proposals of choreographic programming languages, none of these languages have been used to implement a realistic, widely-used protocol. Thus there is a lack of experience on how realistic choreographic programs are structured and on the relevance of the different features explored in theoretical models. Second, applications of choreographic programming shown so far are intrusive, in the sense that each participant must use exactly the code projected from the choreography. This prevents using the code generated from choreographies with existing third-party implementations of some participants, something that is very beneficial for testing or might even come as a requirement. This paper addresses both problems. In particular, we carry out the first development in choreographic programming of a widespread real-world protocol: the Internet Relay Chat (IRC) client--server protocol. The development is based on Choral, an object-oriented higher-order choreographic programming language (choreographies can be parametric on choreographies and carry state). We find that two of Choral's features are key to our implementation: higher-order choreographies are used for modelling the complex interaction patterns that arise due to IRC's asynchronous nature, while user-definable communication semantics are relevant for achieving interoperability with third-party implementations. In the process we also discover a missing piece: the capability of statically detecting that choices on alternative distributed behaviours are appropriately communicated by means of message types, for which we extend the Choral compiler with an elegant solution based on subtyping. Our Choral implementation of IRC arguably represents a milestone for choreographic programming, since it is the first empirical evidence that the paradigm can be used to faithfully codify protocols found `in the wild'. We observe that the choreographic approach reduces the interaction complexity of our program, compared to the traditional approach of writing separate send and receive actions. To check that our implementation is indeed interoperable with third-party software, we test it against publicly available conformance tests for IRC and some of the most popular IRC client and server software. We also evaluate the performance and scalability of our implementation by performing performance tests. Our experience shows that even if choreographic programming is still in its early life, it can already be applied to a realistic setting.

The quality of a face crop in an image is decided by many factors such as camera resolution, distance, and illumination condition. This makes the discrimination of face images with different qualities a challenging problem in realistic applications. However, most existing approaches are designed specifically for high-quality (HQ) or low-quality (LQ) images, and the performances would degrade for the mixed-quality images. Besides, many methods ask for pre-trained feature extractors or other auxiliary structures to support the training and the evaluation. In this paper, we point out that the key to better understand both the HQ and the LQ images simultaneously is to apply different learning methods according to their qualities. We propose a novel quality-guided joint training approach for mixed-quality face recognition, which could simultaneously learn the images of different qualities with a single encoder. Based on quality partition, classification-based method is employed for HQ data learning. Meanwhile, for the LQ images which lack identity information, we learn them with self-supervised image-image contrastive learning. To effectively catch up the model update and improve the discriminability of contrastive learning in our joint training scenario, we further propose a proxy-updated real-time queue to compose the contrastive pairs with features from the genuine encoder. Experiments on the low-quality datasets SCface and Tinyface, the mixed-quality dataset IJB-B, and five high-quality datasets demonstrate the effectiveness of our proposed approach in recognizing face images of different qualities.

High-quality random numbers are very critical to many fields such as cryptography, finance, and scientific simulation, which calls for the design of reliable true random number generators (TRNGs). Limited by entropy source, throughput, reliability, and system integration, existing TRNG designs are difficult to be deployed in real computing systems to greatly accelerate target applications. This study proposes a TRNG circuit named RHS-TRNG based on spin-transfer torque magnetic tunnel junction (STT-MTJ). RHS-TRNG generates resilient and high-speed random bit sequences exploiting the stochastic switching characteristics of STT-MTJ. By circuit/system co-design, we integrate RHS-TRNG into a RISC-V processor as an acceleration component, which is driven by customized random number generation instructions. Our experimental results show that a single cell of RHS-TRNG has a random bit generation speed of up to 303 Mb/s, which is the highest among existing MTJ-based TRNGs. Higher throughput can be achieved by exploiting cell-level parallelism. RHS-TRNG also shows strong resilience against PVT variations thanks to our designs using bidirectional switching currents and dual generator units. In addition, our system evaluation results using gem5 simulator suggest that the system equipped with RHS-TRNG can achieve 3.4-12x higher performance in speeding up option pricing programs than software implementations of random number generation.

Generative diffusion models can serve as a prior which ensures that solutions of image restoration systems adhere to the manifold of natural images. However, for restoring facial images, a personalized prior is necessary to accurately represent and reconstruct unique facial features of a given individual. In this paper, we propose a simple, yet effective, method for personalized restoration, called Dual-Pivot Tuning - a two-stage approach that personalize a blind restoration system while maintaining the integrity of the general prior and the distinct role of each component. Our key observation is that for optimal personalization, the generative model should be tuned around a fixed text pivot, while the guiding network should be tuned in a generic (non-personalized) manner, using the personalized generative model as a fixed ``pivot". This approach ensures that personalization does not interfere with the restoration process, resulting in a natural appearance with high fidelity to the person's identity and the attributes of the degraded image. We evaluated our approach both qualitatively and quantitatively through extensive experiments with images of widely recognized individuals, comparing it against relevant baselines. Surprisingly, we found that our personalized prior not only achieves higher fidelity to identity with respect to the person's identity, but also outperforms state-of-the-art generic priors in terms of general image quality. Project webpage: //personalized-restoration.github.io

Deep models, e.g., CNNs and Vision Transformers, have achieved impressive achievements in many vision tasks in the closed world. However, novel classes emerge from time to time in our ever-changing world, requiring a learning system to acquire new knowledge continually. For example, a robot needs to understand new instructions, and an opinion monitoring system should analyze emerging topics every day. Class-Incremental Learning (CIL) enables the learner to incorporate the knowledge of new classes incrementally and build a universal classifier among all seen classes. Correspondingly, when directly training the model with new class instances, a fatal problem occurs -- the model tends to catastrophically forget the characteristics of former ones, and its performance drastically degrades. There have been numerous efforts to tackle catastrophic forgetting in the machine learning community. In this paper, we survey comprehensively recent advances in deep class-incremental learning and summarize these methods from three aspects, i.e., data-centric, model-centric, and algorithm-centric. We also provide a rigorous and unified evaluation of 16 methods in benchmark image classification tasks to find out the characteristics of different algorithms empirically. Furthermore, we notice that the current comparison protocol ignores the influence of memory budget in model storage, which may result in unfair comparison and biased results. Hence, we advocate fair comparison by aligning the memory budget in evaluation, as well as several memory-agnostic performance measures. The source code to reproduce these evaluations is available at //github.com/zhoudw-zdw/CIL_Survey/

Interpretability methods are developed to understand the working mechanisms of black-box models, which is crucial to their responsible deployment. Fulfilling this goal requires both that the explanations generated by these methods are correct and that people can easily and reliably understand them. While the former has been addressed in prior work, the latter is often overlooked, resulting in informal model understanding derived from a handful of local explanations. In this paper, we introduce explanation summary (ExSum), a mathematical framework for quantifying model understanding, and propose metrics for its quality assessment. On two domains, ExSum highlights various limitations in the current practice, helps develop accurate model understanding, and reveals easily overlooked properties of the model. We also connect understandability to other properties of explanations such as human alignment, robustness, and counterfactual minimality and plausibility.

Semantic, instance, and panoptic segmentations have been addressed using different and specialized frameworks despite their underlying connections. This paper presents a unified, simple, and effective framework for these essentially similar tasks. The framework, named K-Net, segments both instances and semantic categories consistently by a group of learnable kernels, where each kernel is responsible for generating a mask for either a potential instance or a stuff class. To remedy the difficulties of distinguishing various instances, we propose a kernel update strategy that enables each kernel dynamic and conditional on its meaningful group in the input image. K-Net can be trained in an end-to-end manner with bipartite matching, and its training and inference are naturally NMS-free and box-free. Without bells and whistles, K-Net surpasses all previous published state-of-the-art single-model results of panoptic segmentation on MS COCO test-dev split and semantic segmentation on ADE20K val split with 55.2% PQ and 54.3% mIoU, respectively. Its instance segmentation performance is also on par with Cascade Mask R-CNN on MS COCO with 60%-90% faster inference speeds. Code and models will be released at //github.com/ZwwWayne/K-Net/.

GAN inversion aims to invert a given image back into the latent space of a pretrained GAN model, for the image to be faithfully reconstructed from the inverted code by the generator. As an emerging technique to bridge the real and fake image domains, GAN inversion plays an essential role in enabling the pretrained GAN models such as StyleGAN and BigGAN to be used for real image editing applications. Meanwhile, GAN inversion also provides insights on the interpretation of GAN's latent space and how the realistic images can be generated. In this paper, we provide an overview of GAN inversion with a focus on its recent algorithms and applications. We cover important techniques of GAN inversion and their applications to image restoration and image manipulation. We further elaborate on some trends and challenges for future directions.

Image segmentation is a key topic in image processing and computer vision with applications such as scene understanding, medical image analysis, robotic perception, video surveillance, augmented reality, and image compression, among many others. Various algorithms for image segmentation have been developed in the literature. Recently, due to the success of deep learning models in a wide range of vision applications, there has been a substantial amount of works aimed at developing image segmentation approaches using deep learning models. In this survey, we provide a comprehensive review of the literature at the time of this writing, covering a broad spectrum of pioneering works for semantic and instance-level segmentation, including fully convolutional pixel-labeling networks, encoder-decoder architectures, multi-scale and pyramid based approaches, recurrent networks, visual attention models, and generative models in adversarial settings. We investigate the similarity, strengths and challenges of these deep learning models, examine the most widely used datasets, report performances, and discuss promising future research directions in this area.

Joint image-text embedding is the bedrock for most Vision-and-Language (V+L) tasks, where multimodality inputs are jointly processed for visual and textual understanding. In this paper, we introduce UNITER, a UNiversal Image-TExt Representation, learned through large-scale pre-training over four image-text datasets (COCO, Visual Genome, Conceptual Captions, and SBU Captions), which can power heterogeneous downstream V+L tasks with joint multimodal embeddings. We design three pre-training tasks: Masked Language Modeling (MLM), Image-Text Matching (ITM), and Masked Region Modeling (MRM, with three variants). Different from concurrent work on multimodal pre-training that apply joint random masking to both modalities, we use conditioned masking on pre-training tasks (i.e., masked language/region modeling is conditioned on full observation of image/text). Comprehensive analysis shows that conditioned masking yields better performance than unconditioned masking. We also conduct a thorough ablation study to find an optimal setting for the combination of pre-training tasks. Extensive experiments show that UNITER achieves new state of the art across six V+L tasks (over nine datasets), including Visual Question Answering, Image-Text Retrieval, Referring Expression Comprehension, Visual Commonsense Reasoning, Visual Entailment, and NLVR2.

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