A critical problem in the field of post hoc explainability is the lack of a common foundational goal among methods. For example, some methods are motivated by function approximation, some by game theoretic notions, and some by obtaining clean visualizations. This fragmentation of goals causes not only an inconsistent conceptual understanding of explanations but also the practical challenge of not knowing which method to use when. In this work, we begin to address these challenges by unifying eight popular post hoc explanation methods (LIME, C-LIME, KernelSHAP, Occlusion, Vanilla Gradients, Gradients x Input, SmoothGrad, and Integrated Gradients). We show that these methods all perform local function approximation of the black-box model, differing only in the neighbourhood and loss function used to perform the approximation. This unification enables us to (1) state a no free lunch theorem for explanation methods, demonstrating that no method can perform optimally across all neighbourhoods, and (2) provide a guiding principle to choose among methods based on faithfulness to the black-box model. We empirically validate these theoretical results using various real-world datasets, model classes, and prediction tasks. By bringing diverse explanation methods into a common framework, this work (1) advances the conceptual understanding of these methods, revealing their shared local function approximation objective, properties, and relation to one another, and (2) guides the use of these methods in practice, providing a principled approach to choose among methods and paving the way for the creation of new ones.
In recent years, empirical Bayesian (EB) inference has become an attractive approach for estimation in parametric models arising in a variety of real-life problems, especially in complex and high-dimensional scientific applications. However, compared to the relative abundance of available general methods for computing point estimators in the EB framework, the construction of confidence sets and hypothesis tests with good theoretical properties remains difficult and problem specific. Motivated by the universal inference framework of Wasserman et al. (2020), we propose a general and universal method, based on holdout likelihood ratios, and utilizing the hierarchical structure of the specified Bayesian model for constructing confidence sets and hypothesis tests that are finite sample valid. We illustrate our method through a range of numerical studies and real data applications, which demonstrate that the approach is able to generate useful and meaningful inferential statements in the relevant contexts.
Standardization of data items collected in paediatric clinical trials is an important but challenging issue. The Clinical Data Interchange Standards Consortium (CDISC) data standards are well understood by the pharmaceutical industry but lack the implementation of some paediatric specific concepts. When a paediatric concept is absent within CDISC standards, companies and research institutions take multiple approaches in the collection of paediatric data, leading to different implementations of standards and potentially limited utility for reuse. To overcome these challenges, the conect4children consortium has developed a cross-cutting paediatric data dictionary (CCPDD). The dictionary was built over three phases - scoping (including a survey sent out to ten industrial and 34 academic partners to gauge interest), creation of a longlist and consensus building for the final set of terms. The dictionary was finalized during a workshop with attendees from academia, hospitals, industry and CDISC. The attendees held detailed discussions on each data item and participated in the final vote on the inclusion of the item in the CCPDD. Nine industrial and 34 academic partners responded to the survey, which showed overall interest in the development of the CCPDD. Following the final vote on 27 data items, three were rejected, six were deferred to the next version and a final opinion was sought from CDISC. The first version of the CCPDD with 25 data items was released in August 2019. The continued use of the dictionary has the potential to ensure the collection of standardized data that is interoperable and can later be pooled and reused for other applications. The dictionary is already being used for case report form creation in three clinical trials. The CCPDD will also serve as one of the inputs to the Paediatric User Guide, which is being developed by CDISC.
Fairness in influence maximization has been a very active research topic recently. Most works in this context study the question of how to find seeding strategies (deterministic or probabilistic) such that nodes or communities in the network get their fair share of coverage. Different fairness criteria have been used in this context. All these works assume that the entity that is spreading the information has an inherent interest in spreading the information fairly, otherwise why would they want to use the developed fair algorithms? This assumption may however be flawed in reality -- the spreading entity may be purely \emph{efficiency-oriented}. In this paper we propose to study two optimization problems with the goal to modify the network structure by adding links in such a way that efficiency-oriented information spreading becomes \emph{automatically fair}. We study the proposed optimization problems both from a theoretical and experimental perspective, that is, we give several hardness and hardness of approximation results, provide efficient algorithms for some special cases, and more importantly provide heuristics for solving one of the problems in practice. In our experimental study we then first compare the proposed heuristics against each other and establish the most successful one. In a second experiment, we then show that our approach can be very successful in practice. That is, we show that already after adding a few edges to the networks the greedy algorithm that purely maximizes spread surpasses all fairness-tailored algorithms in terms of ex-post fairness. Maybe surprisingly, we even show that our approach achieves ex-post fairness values that are comparable or even better than the ex-ante fairness values of the currently most efficient algorithms that optimize ex-ante fairness.
Body actions and head gestures are natural interfaces for interaction in virtual environments. Existing methods for in-place body action recognition often require hardware more than a head-mounted display (HMD), making body action interfaces difficult to be introduced to ordinary virtual reality (VR) users as they usually only possess an HMD. In addition, there lacks a unified solution to recognize in-place body actions and head gestures. This potentially hinders the exploration of the use of in-place body actions and head gestures for novel interaction experiences in virtual environments. We present a unified two-stream 1-D convolutional neural network (CNN) for recognition of body actions when a user performs walking-in-place (WIP) and for recognition of head gestures when a user stands still wearing only an HMD. Compared to previous approaches, our method does not require specialized hardware and/or additional tracking devices other than an HMD and can recognize a significantly larger number of body actions and head gestures than other existing methods. In total, ten in-place body actions and eight head gestures can be recognized with the proposed method, which makes this method a readily available body action interface (head gestures included) for interaction with virtual environments. We demonstrate one utility of the interface through a virtual locomotion task. Results show that the present body action interface is reliable in detecting body actions for the VR locomotion task but is physically demanding compared to a touch controller interface. The present body action interface is promising for new VR experiences and applications, especially for VR fitness applications where workouts are intended.
In this work, we propose a method for incorporating question-answering (QA) signals into a summarization model. Our method identifies salient noun phrases (NPs) in the input document by automatically generating wh-questions that are answered by the NPs and automatically determining whether those questions are answered in the gold summaries. This QA-based signal is incorporated into a two-stage summarization model which first marks salient NPs in the input document using a classification model, then conditionally generates a summary. Our experiments demonstrate that the models trained using QA-based supervision generate higher-quality summaries than baseline methods of identifying salient spans on benchmark summarization datasets. Further, we show that the content of the generated summaries can be controlled based on which NPs are marked in the input document. Finally, we propose a method of augmenting the training data so the gold summaries are more consistent with the marked input spans used during training and show how this results in models which learn to better exclude unmarked document content.
The remarkable successes of neural networks in a huge variety of inverse problems have fueled their adoption in disciplines ranging from medical imaging to seismic analysis over the past decade. However, the high dimensionality of such inverse problems has simultaneously left current theory, which predicts that networks should scale exponentially in the dimension of the problem, unable to explain why the seemingly small networks used in these settings work as well as they do in practice. To reduce this gap between theory and practice, we provide a general method for bounding the complexity required for a neural network to approximate a H\"older (or uniformly) continuous function defined on a high-dimensional set with a low-complexity structure. The approach is based on the observation that the existence of a Johnson-Lindenstrauss embedding $A\in\mathbb{R}^{d\times D}$ of a given high-dimensional set $S\subset\mathbb{R}^D$ into a low dimensional cube $[-M,M]^d$ implies that for any H\"older (or uniformly) continuous function $f:S\to\mathbb{R}^p$, there exists a H\"older (or uniformly) continuous function $g:[-M,M]^d\to\mathbb{R}^p$ such that $g(Ax)=f(x)$ for all $x\in S$. Hence, if one has a neural network which approximates $g:[-M,M]^d\to\mathbb{R}^p$, then a layer can be added that implements the JL embedding $A$ to obtain a neural network that approximates $f:S\to\mathbb{R}^p$. By pairing JL embedding results along with results on approximation of H\"older (or uniformly) continuous functions by neural networks, one then obtains results which bound the complexity required for a neural network to approximate H\"older (or uniformly) continuous functions on high dimensional sets. The end result is a general theoretical framework which can then be used to better explain the observed empirical successes of smaller networks in a wider variety of inverse problems than current theory allows.
Causal discovery and causal reasoning are classically treated as separate and consecutive tasks: one first infers the causal graph, and then uses it to estimate causal effects of interventions. However, such a two-stage approach is uneconomical, especially in terms of actively collected interventional data, since the causal query of interest may not require a fully-specified causal model. From a Bayesian perspective, it is also unnatural, since a causal query (e.g., the causal graph or some causal effect) can be viewed as a latent quantity subject to posterior inference -- other unobserved quantities that are not of direct interest (e.g., the full causal model) ought to be marginalized out in this process and contribute to our epistemic uncertainty. In this work, we propose Active Bayesian Causal Inference (ABCI), a fully-Bayesian active learning framework for integrated causal discovery and reasoning, which jointly infers a posterior over causal models and queries of interest. In our approach to ABCI, we focus on the class of causally-sufficient, nonlinear additive noise models, which we model using Gaussian processes. We sequentially design experiments that are maximally informative about our target causal query, collect the corresponding interventional data, and update our beliefs to choose the next experiment. Through simulations, we demonstrate that our approach is more data-efficient than several baselines that only focus on learning the full causal graph. This allows us to accurately learn downstream causal queries from fewer samples while providing well-calibrated uncertainty estimates for the quantities of interest.
Human knowledge provides a formal understanding of the world. Knowledge graphs that represent structural relations between entities have become an increasingly popular research direction towards cognition and human-level intelligence. In this survey, we provide a comprehensive review of knowledge graph covering overall research topics about 1) knowledge graph representation learning, 2) knowledge acquisition and completion, 3) temporal knowledge graph, and 4) knowledge-aware applications, and summarize recent breakthroughs and perspective directions to facilitate future research. We propose a full-view categorization and new taxonomies on these topics. Knowledge graph embedding is organized from four aspects of representation space, scoring function, encoding models, and auxiliary information. For knowledge acquisition, especially knowledge graph completion, embedding methods, path inference, and logical rule reasoning, are reviewed. We further explore several emerging topics, including meta relational learning, commonsense reasoning, and temporal knowledge graphs. To facilitate future research on knowledge graphs, we also provide a curated collection of datasets and open-source libraries on different tasks. In the end, we have a thorough outlook on several promising research directions.
The potential of graph convolutional neural networks for the task of zero-shot learning has been demonstrated recently. These models are highly sample efficient as related concepts in the graph structure share statistical strength allowing generalization to new classes when faced with a lack of data. However, knowledge from distant nodes can get diluted when propagating through intermediate nodes, because current approaches to zero-shot learning use graph propagation schemes that perform Laplacian smoothing at each layer. We show that extensive smoothing does not help the task of regressing classifier weights in zero-shot learning. In order to still incorporate information from distant nodes and utilize the graph structure, we propose an Attentive Dense Graph Propagation Module (ADGPM). ADGPM allows us to exploit the hierarchical graph structure of the knowledge graph through additional connections. These connections are added based on a node's relationship to its ancestors and descendants and an attention scheme is further used to weigh their contribution depending on the distance to the node. Finally, we illustrate that finetuning of the feature representation after training the ADGPM leads to considerable improvements. Our method achieves competitive results, outperforming previous zero-shot learning approaches.
Explainable Recommendation refers to the personalized recommendation algorithms that address the problem of why -- they not only provide the user with the recommendations, but also make the user aware why such items are recommended by generating recommendation explanations, which help to improve the effectiveness, efficiency, persuasiveness, and user satisfaction of recommender systems. In recent years, a large number of explainable recommendation approaches -- especially model-based explainable recommendation algorithms -- have been proposed and adopted in real-world systems. In this survey, we review the work on explainable recommendation that has been published in or before the year of 2018. We first high-light the position of explainable recommendation in recommender system research by categorizing recommendation problems into the 5W, i.e., what, when, who, where, and why. We then conduct a comprehensive survey of explainable recommendation itself in terms of three aspects: 1) We provide a chronological research line of explanations in recommender systems, including the user study approaches in the early years, as well as the more recent model-based approaches. 2) We provide a taxonomy for explainable recommendation algorithms, including user-based, item-based, model-based, and post-model explanations. 3) We summarize the application of explainable recommendation in different recommendation tasks, including product recommendation, social recommendation, POI recommendation, etc. We devote a chapter to discuss the explanation perspectives in the broader IR and machine learning settings, as well as their relationship with explainable recommendation research. We end the survey by discussing potential future research directions to promote the explainable recommendation research area.