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To address intricate real-world tasks, there has been a rising interest in tool utilization in applications of large language models (LLMs). To develop LLM-based agents, it usually requires LLMs to understand many tool functions from different tool documentation. But these documentations could be diverse, redundant or incomplete, which immensely affects the capability of LLMs in using tools. To solve this, we introduce EASYTOOL, a framework transforming diverse and lengthy tool documentation into a unified and concise tool instruction for easier tool usage. EasyTool purifies essential information from extensive tool documentation of different sources, and elaborates a unified interface (i.e., tool instruction) to offer standardized tool descriptions and functionalities for LLM-based agents. Extensive experiments on multiple different tasks demonstrate that EasyTool can significantly reduce token consumption and improve the performance of tool utilization in real-world scenarios. Our code will be available at \url{//github.com/microsoft/JARVIS/} in the future.

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iOS 8 提供的應用間和應用跟系統的功能交互特性。
  • Today (iOS and OS X): widgets for the Today view of Notification Center
  • Share (iOS and OS X): post content to web services or share content with others
  • Actions (iOS and OS X): app extensions to view or manipulate inside another app
  • Photo Editing (iOS): edit a photo or video in Apple's Photos app with extensions from a third-party apps
  • Finder Sync (OS X): remote file storage in the Finder with support for Finder content annotation
  • Storage Provider (iOS): an interface between files inside an app and other apps on a user's device
  • Custom Keyboard (iOS): system-wide alternative keyboards

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In recent years, the growing demand to process large graphs and sparse datasets has led to increased research efforts to develop hardware- and software-based architectural solutions to accelerate them. While some of these approaches achieve scalable parallelization with up to thousands of cores, adaptation of these proposals by the industry remained slow. To help solve this dissonance, we identified a set of questions and considerations that current research has not considered deeply. Starting from a tile-based architecture, we put forward a Distributed Chiplet-based Reconfigurable Architecture (DCRA) for irregular applications that carefully consider fabrication constraints that made prior work either hard or costly to implement or too rigid to be applied. We identify and study pre-silicon, package-time and compile-time configurations that help optimize DCRA for different deployments and target metrics. To enable that, we propose a practical path for manufacturing chip packages by composing variable numbers of DCRA and memory dies, with a software-configurable Torus network to connect them. We evaluate six applications and four datasets, with several configurations and memory technologies, to provide a detailed analysis of the performance, power, and cost of DCRA as a compute node for scale-out sparse data processing. Finally, we present our findings and discuss how DCRA's framework for design exploration can help guide architects to build scalable and cost-efficient systems for irregular applications.

Granger causality has been widely used in various application domains to capture lead-lag relationships amongst the components of complex dynamical systems, and the focus in extant literature has been on a single dynamical system. In certain applications in macroeconomics and neuroscience, one has access to data from a collection of related such systems, wherein the modeling task of interest is to extract the shared common structure that is embedded across them, as well as to identify the idiosyncrasies within individual ones. This paper introduces a Variational Autoencoder (VAE) based framework that jointly learns Granger-causal relationships amongst components in a collection of related-yet-heterogeneous dynamical systems, and handles the aforementioned task in a principled way. The performance of the proposed framework is evaluated on several synthetic data settings and benchmarked against existing approaches designed for individual system learning. The method is further illustrated on a real dataset involving time series data from a neurophysiological experiment and produces interpretable results.

Knowledge editing for large language models can offer an efficient solution to alter a model's behavior without negatively impacting the overall performance. However, the current approach encounters issues with limited generalizability across tasks, necessitating one distinct editor for each task, which significantly hinders the broader applications. To address this, we take the first step to analyze the multi-task generalization issue in knowledge editing. Specifically, we develop an instruction-based editing technique, termed InstructEdit, which facilitates the editor's adaptation to various task performances simultaneously using simple instructions. With only one unified editor for each LLM, we empirically demonstrate that InstructEdit can improve the editor's control, leading to an average 14.86% increase in Reliability in multi-task editing setting. Furthermore, experiments involving holdout unseen task illustrate that InstructEdit consistently surpass previous strong baselines. To further investigate the underlying mechanisms of instruction-based knowledge editing, we analyze the principal components of the editing gradient directions, which unveils that instructions can help control optimization direction with stronger OOD generalization. Code and datasets will be available in //github.com/zjunlp/EasyEdit.

Knowledge Graph Completion (KGC) is crucial for addressing knowledge graph incompleteness and supporting downstream applications. Many models have been proposed for KGC. They can be categorized into two main classes: triple-based and text-based approaches. Triple-based methods struggle with long-tail entities due to limited structural information and imbalanced entity distributions. Text-based methods alleviate this issue but require costly training for language models and specific finetuning for knowledge graphs, which limits their efficiency. To alleviate these limitations, in this paper, we propose KICGPT, a framework that integrates a large language model (LLM) and a triple-based KGC retriever. It alleviates the long-tail problem without incurring additional training overhead. KICGPT uses an in-context learning strategy called Knowledge Prompt, which encodes structural knowledge into demonstrations to guide the LLM. Empirical results on benchmark datasets demonstrate the effectiveness of KICGPT with smaller training overhead and no finetuning.

Driven by the surge in code generation using large language models (LLMs), numerous benchmarks have emerged to evaluate these LLMs capabilities. We conducted a large-scale human evaluation of HumanEval and MBPP, two popular benchmarks for Python code generation, analyzing their diversity and difficulty. Our findings unveil a critical bias towards a limited set of programming concepts, neglecting most of the other concepts entirely. Furthermore, we uncover a worrying prevalence of easy tasks, potentially inflating model performance estimations. To address these limitations, we propose a novel benchmark, PythonSaga, featuring 185 hand-crafted prompts on a balanced representation of 38 programming concepts across diverse difficulty levels.

Safety is critical to the usage of large language models (LLMs). Multiple techniques such as data filtering and supervised fine-tuning have been developed to strengthen LLM safety. However, currently known techniques presume that corpora used for safety alignment of LLMs are solely interpreted by semantics. This assumption, however, does not hold in real-world applications, which leads to severe vulnerabilities in LLMs. For example, users of forums often use ASCII art, a form of text-based art, to convey image information. In this paper, we propose a novel ASCII art-based jailbreak attack and introduce a comprehensive benchmark Vision-in-Text Challenge (ViTC) to evaluate the capabilities of LLMs in recognizing prompts that cannot be solely interpreted by semantics. We show that five SOTA LLMs (GPT-3.5, GPT-4, Gemini, Claude, and Llama2) struggle to recognize prompts provided in the form of ASCII art. Based on this observation, we develop the jailbreak attack ArtPrompt, which leverages the poor performance of LLMs in recognizing ASCII art to bypass safety measures and elicit undesired behaviors from LLMs. ArtPrompt only requires black-box access to the victim LLMs, making it a practical attack. We evaluate ArtPrompt on five SOTA LLMs, and show that ArtPrompt can effectively and efficiently induce undesired behaviors from all five LLMs.

Semantic communication, rather than on a bit-by-bit recovery of the transmitted messages, focuses on the meaning and the goal of the communication itself. In this paper, we propose a novel semantic image coding scheme that preserves the semantic content of an image, while ensuring a good trade-off between coding rate and image quality. The proposed Semantic-Preserving Image Coding based on Conditional Diffusion Models (SPIC) transmitter encodes a Semantic Segmentation Map (SSM) and a low-resolution version of the image to be transmitted. The receiver then reconstructs a high-resolution image using a Denoising Diffusion Probabilistic Models (DDPM) doubly conditioned to the SSM and the low-resolution image. As shown by the numerical examples, compared to state-of-the-art (SOTA) approaches, the proposed SPIC exhibits a better balance between the conventional rate-distortion trade-off and the preservation of semantically-relevant features. Code available at //github.com/frapez1/SPIC

Link prediction on knowledge graphs (KGs) is a key research topic. Previous work mainly focused on binary relations, paying less attention to higher-arity relations although they are ubiquitous in real-world KGs. This paper considers link prediction upon n-ary relational facts and proposes a graph-based approach to this task. The key to our approach is to represent the n-ary structure of a fact as a small heterogeneous graph, and model this graph with edge-biased fully-connected attention. The fully-connected attention captures universal inter-vertex interactions, while with edge-aware attentive biases to particularly encode the graph structure and its heterogeneity. In this fashion, our approach fully models global and local dependencies in each n-ary fact, and hence can more effectively capture associations therein. Extensive evaluation verifies the effectiveness and superiority of our approach. It performs substantially and consistently better than current state-of-the-art across a variety of n-ary relational benchmarks. Our code is publicly available.

Most existing knowledge graphs suffer from incompleteness, which can be alleviated by inferring missing links based on known facts. One popular way to accomplish this is to generate low-dimensional embeddings of entities and relations, and use these to make inferences. ConvE, a recently proposed approach, applies convolutional filters on 2D reshapings of entity and relation embeddings in order to capture rich interactions between their components. However, the number of interactions that ConvE can capture is limited. In this paper, we analyze how increasing the number of these interactions affects link prediction performance, and utilize our observations to propose InteractE. InteractE is based on three key ideas -- feature permutation, a novel feature reshaping, and circular convolution. Through extensive experiments, we find that InteractE outperforms state-of-the-art convolutional link prediction baselines on FB15k-237. Further, InteractE achieves an MRR score that is 9%, 7.5%, and 23% better than ConvE on the FB15k-237, WN18RR and YAGO3-10 datasets respectively. The results validate our central hypothesis -- that increasing feature interaction is beneficial to link prediction performance. We make the source code of InteractE available to encourage reproducible research.

Many tasks in natural language processing can be viewed as multi-label classification problems. However, most of the existing models are trained with the standard cross-entropy loss function and use a fixed prediction policy (e.g., a threshold of 0.5) for all the labels, which completely ignores the complexity and dependencies among different labels. In this paper, we propose a meta-learning method to capture these complex label dependencies. More specifically, our method utilizes a meta-learner to jointly learn the training policies and prediction policies for different labels. The training policies are then used to train the classifier with the cross-entropy loss function, and the prediction policies are further implemented for prediction. Experimental results on fine-grained entity typing and text classification demonstrate that our proposed method can obtain more accurate multi-label classification results.

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