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This study reports the results of applying the cross-lingual bug localization approach proposed by Xia et al. to industrial software projects. To realize cross-lingual bug localization, we applied machine translation to non-English descriptions in the source code and bug reports, unifying them into English-based texts, to which an existing English-based bug localization technique was applied. In addition, a prototype tool based on BugLocator was implemented and applied to two Japanese industrial projects, which resulted in a slightly different performance from that of Xia et al.

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程序猿的天(tian)敵 有(you)時是一個(ge)不能(neng)碰的magic

In this study, we analyze and compare the performance of state-of-the-art deep reinforcement learning algorithms for solving the supply chain inventory management problem. This complex sequential decision-making problem consists of determining the optimal quantity of products to be produced and shipped across different warehouses over a given time horizon. In particular, we present a mathematical formulation of a two-echelon supply chain environment with stochastic and seasonal demand, which allows managing an arbitrary number of warehouses and product types. Through a rich set of numerical experiments, we compare the performance of different deep reinforcement learning algorithms under various supply chain structures, topologies, demands, capacities, and costs. The results of the experimental plan indicate that deep reinforcement learning algorithms outperform traditional inventory management strategies, such as the static (s, Q)-policy. Furthermore, this study provides detailed insight into the design and development of an open-source software library that provides a customizable environment for solving the supply chain inventory management problem using a wide range of data-driven approaches.

We introduce LOTUS, a continual imitation learning algorithm that empowers a physical robot to continuously and efficiently learn to solve new manipulation tasks throughout its lifespan. The core idea behind LOTUS is constructing an ever-growing skill library from a sequence of new tasks with a small number of human demonstrations. LOTUS starts with a continual skill discovery process using an open-vocabulary vision model, which extracts skills as recurring patterns presented in unsegmented demonstrations. Continual skill discovery updates existing skills to avoid catastrophic forgetting of previous tasks and adds new skills to solve novel tasks. LOTUS trains a meta-controller that flexibly composes various skills to tackle vision-based manipulation tasks in the lifelong learning process. Our comprehensive experiments show that LOTUS outperforms state-of-the-art baselines by over 11% in success rate, showing its superior knowledge transfer ability compared to prior methods. More results and videos can be found on the project website: //ut-austin-rpl.github.io/Lotus/.

This study presents an ensemble approach that addresses the challenges of identification and analysis of research articles in rapidly evolving fields, using the field of Artificial Intelligence (AI) as a case study. Our approach included using decision tree, sciBERT and regular expression matching on different fields of the articles, and a SVM to merge the results from different models. We evaluated the effectiveness of our method on a manually labeled dataset, finding that our combined approach captured around 97% of AI-related articles in the web of science (WoS) corpus with a precision of 0.92. This presents a 0.15 increase in F1 score compared with existing search term based approach. Following this, we analyzed the publication volume trends and common research themes.We found that compared with existing methods, our ensemble approach revealed an increased degree of interdisciplinarity, and was able to identify more articles in certain subfields like feature extraction and optimization. This study demonstrates the potential of our approach as a tool for the accurate identification of scholarly articles, which is also capable of providing insights into the volume and content of a research area.

This study investigates the consequences of training large language models (LLMs) on synthetic data generated by their predecessors, an increasingly prevalent practice aimed at addressing the limited supply of human-generated training data. Diverging from the usual emphasis on performance metrics, we focus on the impact of this training methodology on linguistic diversity, especially when conducted recursively over time. To assess this, we developed a set of novel metrics targeting lexical, syntactic, and semantic diversity, applying them in recursive fine-tuning experiments across various natural language generation tasks. Our findings reveal a marked decrease in the diversity of the models' outputs through successive iterations. This trend underscores the potential risks of training LLMs on predecessor-generated text, particularly concerning the preservation of linguistic richness. Our study highlights the need for careful consideration of the long-term effects of such training approaches on the linguistic capabilities of LLMs.

We study inference on the long-term causal effect of a continual exposure to a novel intervention, which we term a long-term treatment, based on an experiment involving only short-term observations. Key examples include the long-term health effects of regularly-taken medicine or of environmental hazards and the long-term effects on users of changes to an online platform. This stands in contrast to short-term treatments or "shocks," whose long-term effect can reasonably be mediated by short-term observations, enabling the use of surrogate methods. Long-term treatments by definition have direct effects on long-term outcomes via continual exposure so surrogacy cannot reasonably hold. Our approach instead learns long-term temporal dynamics directly from short-term experimental data, assuming that the initial dynamics observed persist but avoiding the need for both surrogacy assumptions and auxiliary data with long-term observations. We connect the problem with offline reinforcement learning, leveraging doubly-robust estimators to estimate long-term causal effects for long-term treatments and construct confidence intervals. Finally, we demonstrate the method in simulated experiments.

In pace with developments in the research field of artificial intelligence, knowledge graphs (KGs) have attracted a surge of interest from both academia and industry. As a representation of semantic relations between entities, KGs have proven to be particularly relevant for natural language processing (NLP), experiencing a rapid spread and wide adoption within recent years. Given the increasing amount of research work in this area, several KG-related approaches have been surveyed in the NLP research community. However, a comprehensive study that categorizes established topics and reviews the maturity of individual research streams remains absent to this day. Contributing to closing this gap, we systematically analyzed 507 papers from the literature on KGs in NLP. Our survey encompasses a multifaceted review of tasks, research types, and contributions. As a result, we present a structured overview of the research landscape, provide a taxonomy of tasks, summarize our findings, and highlight directions for future work.

We study the problem of efficient semantic segmentation for large-scale 3D point clouds. By relying on expensive sampling techniques or computationally heavy pre/post-processing steps, most existing approaches are only able to be trained and operate over small-scale point clouds. In this paper, we introduce RandLA-Net, an efficient and lightweight neural architecture to directly infer per-point semantics for large-scale point clouds. The key to our approach is to use random point sampling instead of more complex point selection approaches. Although remarkably computation and memory efficient, random sampling can discard key features by chance. To overcome this, we introduce a novel local feature aggregation module to progressively increase the receptive field for each 3D point, thereby effectively preserving geometric details. Extensive experiments show that our RandLA-Net can process 1 million points in a single pass with up to 200X faster than existing approaches. Moreover, our RandLA-Net clearly surpasses state-of-the-art approaches for semantic segmentation on two large-scale benchmarks Semantic3D and SemanticKITTI.

The problem of Multiple Object Tracking (MOT) consists in following the trajectory of different objects in a sequence, usually a video. In recent years, with the rise of Deep Learning, the algorithms that provide a solution to this problem have benefited from the representational power of deep models. This paper provides a comprehensive survey on works that employ Deep Learning models to solve the task of MOT on single-camera videos. Four main steps in MOT algorithms are identified, and an in-depth review of how Deep Learning was employed in each one of these stages is presented. A complete experimental comparison of the presented works on the three MOTChallenge datasets is also provided, identifying a number of similarities among the top-performing methods and presenting some possible future research directions.

With the advent of deep neural networks, learning-based approaches for 3D reconstruction have gained popularity. However, unlike for images, in 3D there is no canonical representation which is both computationally and memory efficient yet allows for representing high-resolution geometry of arbitrary topology. Many of the state-of-the-art learning-based 3D reconstruction approaches can hence only represent very coarse 3D geometry or are limited to a restricted domain. In this paper, we propose occupancy networks, a new representation for learning-based 3D reconstruction methods. Occupancy networks implicitly represent the 3D surface as the continuous decision boundary of a deep neural network classifier. In contrast to existing approaches, our representation encodes a description of the 3D output at infinite resolution without excessive memory footprint. We validate that our representation can efficiently encode 3D structure and can be inferred from various kinds of input. Our experiments demonstrate competitive results, both qualitatively and quantitatively, for the challenging tasks of 3D reconstruction from single images, noisy point clouds and coarse discrete voxel grids. We believe that occupancy networks will become a useful tool in a wide variety of learning-based 3D tasks.

The cross-domain recommendation technique is an effective way of alleviating the data sparsity in recommender systems by leveraging the knowledge from relevant domains. Transfer learning is a class of algorithms underlying these techniques. In this paper, we propose a novel transfer learning approach for cross-domain recommendation by using neural networks as the base model. We assume that hidden layers in two base networks are connected by cross mappings, leading to the collaborative cross networks (CoNet). CoNet enables dual knowledge transfer across domains by introducing cross connections from one base network to another and vice versa. CoNet is achieved in multi-layer feedforward networks by adding dual connections and joint loss functions, which can be trained efficiently by back-propagation. The proposed model is evaluated on two real-world datasets and it outperforms baseline models by relative improvements of 3.56\% in MRR and 8.94\% in NDCG, respectively.

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