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As computational systems supported by artificial intelligence (AI) techniques continue to play an increasingly pivotal role in making high-stakes recommendations and decisions across various domains, the demand for explainable AI (XAI) has grown significantly, extending its impact into cognitive learning research. Providing explanations for novel concepts is recognised as a fundamental aid in the learning process, particularly when addressing challenges stemming from knowledge deficiencies and skill application. Addressing these difficulties involves timely explanations and guidance throughout the learning process, prompting the interest of AI experts in developing explainer models. In this paper, we introduce an intelligent system (CL-XAI) for Cognitive Learning which is supported by XAI, focusing on two key research objectives: exploring how human learners comprehend the internal mechanisms of AI models using XAI tools and evaluating the effectiveness of such tools through human feedback. The use of CL-XAI is illustrated with a game-inspired virtual use case where learners tackle combinatorial problems to enhance problem-solving skills and deepen their understanding of complex concepts, highlighting the potential for transformative advances in cognitive learning and co-learning.

相關內容

Cognition:Cognition:International Journal of Cognitive Science Explanation:認(ren)知:國際(ji)認(ren)知科學(xue)雜志(zhi)。 Publisher:Elsevier。 SIT:

The integration of physiological computing into mixed-initiative human-robot interaction systems offers valuable advantages in autonomous task allocation by incorporating real-time features as human state observations into the decision-making system. This approach may alleviate the cognitive load on human operators by intelligently allocating mission tasks between agents. Nevertheless, accommodating a diverse pool of human participants with varying physiological and behavioral measurements presents a substantial challenge. To address this, resorting to a probabilistic framework becomes necessary, given the inherent uncertainty and partial observability on the human's state. Recent research suggests to learn a Partially Observable Markov Decision Process (POMDP) model from a data set of previously collected experiences that can be solved using Offline Reinforcement Learning (ORL) methods. In the present work, we not only highlight the potential of partially observable representations and physiological measurements to improve human operator state estimation and performance, but also enhance the overall mission effectiveness of a human-robot team. Importantly, as the fixed data set may not contain enough information to fully represent complex stochastic processes, we propose a method to incorporate model uncertainty, thus enabling risk-sensitive sequential decision-making. Experiments were conducted with a group of twenty-six human participants within a simulated robot teleoperation environment, yielding empirical evidence of the method's efficacy. The obtained adaptive task allocation policy led to statistically significant higher scores than the one that was used to collect the data set, allowing for generalization across diverse participants also taking into account risk-sensitive metrics.

Wireless communication systems must increasingly support a multitude of machine-type communications (MTC) devices, thus calling for advanced strategies for active user detection (AUD). Recent literature has delved into AUD techniques based on compressed sensing, highlighting the critical role of signal sparsity. This study investigates the relationship between frequency diversity and signal sparsity in the AUD problem. Single-antenna users transmit multiple copies of non-orthogonal pilots across multiple frequency channels and the base station independently performs AUD in each channel using the orthogonal matching pursuit algorithm. We note that, although frequency diversity may improve the likelihood of successful reception of the signals, it may also damage the channel sparsity level, leading to important trade-offs. We show that a sparser signal significantly benefits AUD, surpassing the advantages brought by frequency diversity in scenarios with limited temporal resources and/or high numbers of receive antennas. Conversely, with longer pilots and fewer receive antennas, investing in frequency diversity becomes more impactful, resulting in a tenfold AUD performance improvement.

The inherent diversity of computation types within individual Deep Neural Network (DNN) models imposes a corresponding need for a varied set of computation units within hardware processors. This diversity poses a significant constraint on computation efficiency during the execution of different neural networks. In this study, we present NeuralMatrix, a framework that transforms the computation of entire DNNs into linear matrix operations. This transformation seamlessly enables the execution of various DNN models using a single General-Purpose Matrix Multiplication (GEMM) accelerator. Extensive experimental results spanning different DNN models demonstrate that our approach preserves network accuracy while providing both generality and application-specific levels of computation efficiency. This allows a broad spectrum of DNN models to be executed using a single GEMM accelerator, eliminating the need for additional special function units.

Enhancing AI systems with efficient communication skills for effective human assistance necessitates proactive initiatives from the system side to discern specific circumstances and interact aptly. This research focuses on a collective building assignment in the Minecraft dataset, employing language modeling to enhance task understanding through state-of-the-art methods. These models focus on grounding multi-modal understanding and task-oriented dialogue comprehension tasks, providing insights into their interpretative and responsive capabilities. Our experimental results showcase a substantial improvement over existing methods, indicating a promising direction for future research in this domain.

This paper presents an approach integrating explainable artificial intelligence (XAI) techniques with adaptive learning to enhance energy consumption prediction models, with a focus on handling data distribution shifts. Leveraging SHAP clustering, our method provides interpretable explanations for model predictions and uses these insights to adaptively refine the model, balancing model complexity with predictive performance. We introduce a three-stage process: (1) obtaining SHAP values to explain model predictions, (2) clustering SHAP values to identify distinct patterns and outliers, and (3) refining the model based on the derived SHAP clustering characteristics. Our approach mitigates overfitting and ensures robustness in handling data distribution shifts. We evaluate our method on a comprehensive dataset comprising energy consumption records of buildings, as well as two additional datasets to assess the transferability of our approach to other domains, regression, and classification problems. Our experiments demonstrate the effectiveness of our approach in both task types, resulting in improved predictive performance and interpretable model explanations.

Recent developments in computer graphics, hardware, artificial intelligence (AI), and human-computer interaction likely lead to extended reality (XR) devices and setups being more pervasive. While these devices and setups provide users with interactive, engaging, and immersive experiences with different sensing modalities, such as eye and hand trackers, many non-player characters are utilized in a pre-scripted way or by conventional AI techniques. In this paper, we argue for using large language models (LLMs) in XR by embedding them in virtual avatars or as narratives to facilitate more inclusive experiences through prompt engineering according to user profiles and fine-tuning the LLMs for particular purposes. We argue that such inclusion will facilitate diversity for XR use. In addition, we believe that with the versatile conversational capabilities of LLMs, users will engage more with XR environments, which might help XR be more used in everyday life. Lastly, we speculate that combining the information provided to LLM-powered environments by the users and the biometric data obtained through the sensors might lead to novel privacy invasions. While studying such possible privacy invasions, user privacy concerns and preferences should also be investigated. In summary, despite some challenges, embedding LLMs into XR is a promising and novel research area with several opportunities.

The rise of large language models (LLMs) has revolutionized the way that we interact with artificial intelligence systems through natural language. However, LLMs often misinterpret user queries because of their uncertain intention, leading to less helpful responses. In natural human interactions, clarification is sought through targeted questioning to uncover obscure information. Thus, in this paper, we introduce LaMAI (Language Model with Active Inquiry), designed to endow LLMs with this same level of interactive engagement. LaMAI leverages active learning techniques to raise the most informative questions, fostering a dynamic bidirectional dialogue. This approach not only narrows the contextual gap but also refines the output of the LLMs, aligning it more closely with user expectations. Our empirical studies, across a variety of complex datasets where LLMs have limited conversational context, demonstrate the effectiveness of LaMAI. The method improves answer accuracy from 31.9% to 50.9%, outperforming other leading question-answering frameworks. Moreover, in scenarios involving human participants, LaMAI consistently generates responses that are superior or comparable to baseline methods in more than 82% of the cases. The applicability of LaMAI is further evidenced by its successful integration with various LLMs, highlighting its potential for the future of interactive language models.

We propose a novel method for automatic reasoning on knowledge graphs based on debate dynamics. The main idea is to frame the task of triple classification as a debate game between two reinforcement learning agents which extract arguments -- paths in the knowledge graph -- with the goal to promote the fact being true (thesis) or the fact being false (antithesis), respectively. Based on these arguments, a binary classifier, called the judge, decides whether the fact is true or false. The two agents can be considered as sparse, adversarial feature generators that present interpretable evidence for either the thesis or the antithesis. In contrast to other black-box methods, the arguments allow users to get an understanding of the decision of the judge. Since the focus of this work is to create an explainable method that maintains a competitive predictive accuracy, we benchmark our method on the triple classification and link prediction task. Thereby, we find that our method outperforms several baselines on the benchmark datasets FB15k-237, WN18RR, and Hetionet. We also conduct a survey and find that the extracted arguments are informative for users.

Deep neural networks (DNNs) have been found to be vulnerable to adversarial examples resulting from adding small-magnitude perturbations to inputs. Such adversarial examples can mislead DNNs to produce adversary-selected results. Different attack strategies have been proposed to generate adversarial examples, but how to produce them with high perceptual quality and more efficiently requires more research efforts. In this paper, we propose AdvGAN to generate adversarial examples with generative adversarial networks (GANs), which can learn and approximate the distribution of original instances. For AdvGAN, once the generator is trained, it can generate adversarial perturbations efficiently for any instance, so as to potentially accelerate adversarial training as defenses. We apply AdvGAN in both semi-whitebox and black-box attack settings. In semi-whitebox attacks, there is no need to access the original target model after the generator is trained, in contrast to traditional white-box attacks. In black-box attacks, we dynamically train a distilled model for the black-box model and optimize the generator accordingly. Adversarial examples generated by AdvGAN on different target models have high attack success rate under state-of-the-art defenses compared to other attacks. Our attack has placed the first with 92.76% accuracy on a public MNIST black-box attack challenge.

Recommender systems play a crucial role in mitigating the problem of information overload by suggesting users' personalized items or services. The vast majority of traditional recommender systems consider the recommendation procedure as a static process and make recommendations following a fixed strategy. In this paper, we propose a novel recommender system with the capability of continuously improving its strategies during the interactions with users. We model the sequential interactions between users and a recommender system as a Markov Decision Process (MDP) and leverage Reinforcement Learning (RL) to automatically learn the optimal strategies via recommending trial-and-error items and receiving reinforcements of these items from users' feedbacks. In particular, we introduce an online user-agent interacting environment simulator, which can pre-train and evaluate model parameters offline before applying the model online. Moreover, we validate the importance of list-wise recommendations during the interactions between users and agent, and develop a novel approach to incorporate them into the proposed framework LIRD for list-wide recommendations. The experimental results based on a real-world e-commerce dataset demonstrate the effectiveness of the proposed framework.

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