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Pre-trained Vision-Language Foundation Models utilizing extensive image-text paired data have demonstrated unprecedented image-text association capabilities, achieving remarkable results across various downstream tasks. A critical challenge is how to make use of existing large-scale pre-trained VLMs, which are trained on common objects, to perform the domain-specific transfer for accomplishing domain-related downstream tasks. In this paper, we propose a new framework that includes the Domain Foundation Model (DFM), bridging the gap between the General Foundation Model (GFM) and domain-specific downstream tasks. Moreover, we present an image-text paired dataset in the field of remote sensing (RS), RS5M, which has 5 million RS images with English descriptions. The dataset is obtained from filtering publicly available image-text paired datasets and captioning label-only RS datasets with pre-trained VLM. These constitute the first large-scale RS image-text paired dataset. Additionally, we tried several Parameter-Efficient Fine-Tuning methods on RS5M to implement the DFM. Experimental results show that our proposed dataset are highly effective for various tasks, improving upon the baseline by $8 \% \sim 16 \%$ in zero-shot classification tasks, and obtaining good results in both Vision-Language Retrieval and Semantic Localization tasks. \url{//github.com/om-ai-lab/RS5M}

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Large language models (LLMs) with hundreds of billions or trillions of parameters, represented by chatGPT, have achieved profound impact on various fields. However, training LLMs with super-large-scale parameters requires large high-performance GPU clusters and long training periods lasting for months. Due to the inevitable hardware and software failures in large-scale clusters, maintaining uninterrupted and long-duration training is extremely challenging. As a result, A substantial amount of training time is devoted to task checkpoint saving and loading, task rescheduling and restart, and task manual anomaly checks, which greatly harms the overall training efficiency. To address these issues, we propose TRANSOM, a novel fault-tolerant LLM training system. In this work, we design three key subsystems: the training pipeline automatic fault tolerance and recovery mechanism named Transom Operator and Launcher (TOL), the training task multi-dimensional metric automatic anomaly detection system named Transom Eagle Eye (TEE), and the training checkpoint asynchronous access automatic fault tolerance and recovery technology named Transom Checkpoint Engine (TCE). Here, TOL manages the lifecycle of training tasks, while TEE is responsible for task monitoring and anomaly reporting. TEE detects training anomalies and reports them to TOL, who automatically enters the fault tolerance strategy to eliminate abnormal nodes and restart the training task. And the asynchronous checkpoint saving and loading functionality provided by TCE greatly shorten the fault tolerance overhead. The experimental results indicate that TRANSOM significantly enhances the efficiency of large-scale LLM training on clusters. Specifically, the pre-training time for GPT3-175B has been reduced by 28%, while checkpoint saving and loading performance have improved by a factor of 20.

Recent text-to-3D generation methods achieve impressive 3D content creation capacity thanks to the advances in image diffusion models and optimizing strategies. However, current methods struggle to generate correct 3D content for a complex prompt in semantics, i.e., a prompt describing multiple interacted objects binding with different attributes. In this work, we propose a general framework named Progressive3D, which decomposes the entire generation into a series of locally progressive editing steps to create precise 3D content for complex prompts, and we constrain the content change to only occur in regions determined by user-defined region prompts in each editing step. Furthermore, we propose an overlapped semantic component suppression technique to encourage the optimization process to focus more on the semantic differences between prompts. Extensive experiments demonstrate that the proposed Progressive3D framework generates precise 3D content for prompts with complex semantics and is general for various text-to-3D methods driven by different 3D representations.

Generating controllable and photorealistic digital human avatars is a long-standing and important problem in Vision and Graphics. Recent methods have shown great progress in terms of either photorealism or inference speed while the combination of the two desired properties still remains unsolved. To this end, we propose a novel method, called DELIFFAS, which parameterizes the appearance of the human as a surface light field that is attached to a controllable and deforming human mesh model. At the core, we represent the light field around the human with a deformable two-surface parameterization, which enables fast and accurate inference of the human appearance. This allows perceptual supervision on the full image compared to previous approaches that could only supervise individual pixels or small patches due to their slow runtime. Our carefully designed human representation and supervision strategy leads to state-of-the-art synthesis results and inference time. The video results and code are available at //vcai.mpi-inf.mpg.de/projects/DELIFFAS.

This paper presents HyperQB, a push-button QBF-based bounded model checker for hyperproperties. Hyperproperties are properties of systems that relate multiple computation traces, including many important information-flow security and concurrency properties. HyperQB takes as input a NuSMV model and a formula expressed in the temporal logic HyperLTL. Unlike the existing similar tools, our QBF-based technique allows HyperQB to seamlessly deal with arbitrary quantifier alternations. The user can choose between two modes: bug-hunt (with negated formula), or find witness (with non-negated formula). We report on successful and effective model checking for a rich set of experiments on a variety of case studies, including previously investigated cases such as information-flow security, concurrent data structures, robotic planning, etc., and new cases such as co-termination, deniability, and three variations of non-interference (intransitive, termination sensitive/insensitive).

Zero-shot commonsense Question-Answering (QA) requires models to reason about general situations beyond specific benchmarks. State-of-the-art approaches fine-tune language models on QA pairs constructed from CommonSense Knowledge Bases (CSKBs) to equip the models with more commonsense knowledge in a QA context. However, current QA synthesis protocols may introduce noise from the CSKBs and generate ungrammatical questions and false negative options, which impede the model's ability to generalize. To address these issues, we propose QADYNAMICS, a training dynamics-driven framework for QA diagnostics and refinement. Our approach analyzes the training dynamics of each QA pair at both the question level and option level, discarding machine-detectable artifacts by removing uninformative QA pairs and mislabeled or false-negative options. Extensive experiments demonstrate the effectiveness of our approach, which outperforms all baselines while using only 33% of the synthetic data, even including LLMs such as ChatGPT. Moreover, expert evaluations confirm that our framework significantly improves the quality of QA synthesis. Our codes and model checkpoints are available at //github.com/HKUST-KnowComp/QaDynamics.

This paper proposes a Federated Learning Code Smell Detection (FedCSD) approach that allows organizations to collaboratively train federated ML models while preserving their data privacy. These assertions have been supported by three experiments that have significantly leveraged three manually validated datasets aimed at detecting and examining different code smell scenarios. In experiment 1, which was concerned with a centralized training experiment, dataset two achieved the lowest accuracy (92.30%) with fewer smells, while datasets one and three achieved the highest accuracy with a slight difference (98.90% and 99.5%, respectively). This was followed by experiment 2, which was concerned with cross-evaluation, where each ML model was trained using one dataset, which was then evaluated over the other two datasets. Results from this experiment show a significant drop in the model's accuracy (lowest accuracy: 63.80\%) where fewer smells exist in the training dataset, which has a noticeable reflection (technical debt) on the model's performance. Finally, the last and third experiments evaluate our approach by splitting the dataset into 10 companies. The ML model was trained on the company's site, then all model-updated weights were transferred to the server. Ultimately, an accuracy of 98.34% was achieved by the global model that has been trained using 10 companies for 100 training rounds. The results reveal a slight difference in the global model's accuracy compared to the highest accuracy of the centralized model, which can be ignored in favour of the global model's comprehensive knowledge, lower training cost, preservation of data privacy, and avoidance of the technical debt problem.

The flourishing success of Deep Neural Networks(DNNs) on RGB-input perception tasks has opened unbounded possibilities for non-RGB-input perception tasks, such as object detection from wireless signals, lidar scans, and infrared images. Compared to the matured development pipeline of RGB-input (source modality) models, developing non-RGB-input (target-modality) models from scratch poses excessive challenges in the modality-specific network design/training tricks and labor in the target-modality annotation. In this paper, we propose ModAlity Calibration (MAC), an efficient pipeline for calibrating target-modality inputs to the DNN object detection models developed on the RGB (source) modality. We compose a target-modality-input model by adding a small calibrator module ahead of a source-modality model and introduce MAC training techniques to impose dense supervision on the calibrator. By leveraging (1) prior knowledge synthesized from the source-modality model and (2) paired {target, source} data with zero manual annotations, our target-modality models reach comparable or better metrics than baseline models that require 100% manual annotations. We demonstrate the effectiveness of MAC by composing the WiFi-input, Lidar-input, and Thermal-Infrared-input models upon the pre-trained RGB-input models respectively.

Decoder-only Transformer models such as GPT have demonstrated superior performance in text generation, by autoregressively predicting the next token. However, the performance of GPT is bounded by low compute-to-memory-ratio and high memory access. Throughput-oriented architectures such as GPUs target parallel processing rather than sequential token generation, and are not efficient for GPT acceleration, particularly on-device inference applications. Process-in-memory (PIM) architectures can significantly reduce data movement and provide high computation parallelism, and are promising candidates to accelerate GPT inference. In this work, we propose PIM-GPT that aims to achieve high throughput, high energy efficiency and end-to-end acceleration of GPT inference. PIM-GPT leverages DRAM-based PIM solutions to perform multiply-accumulate (MAC) operations on the DRAM chips, greatly reducing data movement. A compact application-specific integrated chip (ASIC) is designed and synthesized to initiate instructions to PIM chips and support data communication along with necessary arithmetic computations. At the software level, the mapping scheme is designed to maximize data locality and computation parallelism by partitioning a matrix among DRAM channels and banks to utilize all in-bank computation resources concurrently. We develop an event-driven clock-cycle accurate simulator to validate the efficacy of the proposed PIM-GPT architecture. Overall, PIM-GPT achieves 41$-$137$\times$, 631$-$1074$\times$ speedup and 339$-$1085$\times$, 890$-$1632$\times$ energy efficiency over GPU and CPU baseline, respectively, on 8 GPT models with up to 1.4 billion parameters.

Existing methods for 3D tracking from monocular RGB videos predominantly consider articulated and rigid objects. Modelling dense non-rigid object deformations in this setting remained largely unaddressed so far, although such effects can improve the realism of the downstream applications such as AR/VR and avatar communications. This is due to the severe ill-posedness of the monocular view setting and the associated challenges. While it is possible to naively track multiple non-rigid objects independently using 3D templates or parametric 3D models, such an approach would suffer from multiple artefacts in the resulting 3D estimates such as depth ambiguity, unnatural intra-object collisions and missing or implausible deformations. Hence, this paper introduces the first method that addresses the fundamental challenges depicted above and that allows tracking human hands interacting with human faces in 3D from single monocular RGB videos. We model hands as articulated objects inducing non-rigid face deformations during an active interaction. Our method relies on a new hand-face motion and interaction capture dataset with realistic face deformations acquired with a markerless multi-view camera system. As a pivotal step in its creation, we process the reconstructed raw 3D shapes with position-based dynamics and an approach for non-uniform stiffness estimation of the head tissues, which results in plausible annotations of the surface deformations, hand-face contact regions and head-hand positions. At the core of our neural approach are a variational auto-encoder supplying the hand-face depth prior and modules that guide the 3D tracking by estimating the contacts and the deformations. Our final 3D hand and face reconstructions are realistic and more plausible compared to several baselines applicable in our setting, both quantitatively and qualitatively. //vcai.mpi-inf.mpg.de/projects/Decaf

We propose MM-Vet, an evaluation benchmark that examines large multimodal models (LMMs) on complicated multimodal tasks. Recent LMMs have shown various intriguing abilities, such as solving math problems written on the blackboard, reasoning about events and celebrities in news images, and explaining visual jokes. Rapid model advancements pose challenges to evaluation benchmark development. Problems include: (1) How to systematically structure and evaluate the complicated multimodal tasks; (2) How to design evaluation metrics that work well across question and answer types; and (3) How to give model insights beyond a simple performance ranking. To this end, we present MM-Vet, designed based on the insight that the intriguing ability to solve complicated tasks is often achieved by a generalist model being able to integrate different core vision-language (VL) capabilities. MM-Vet defines 6 core VL capabilities and examines the 16 integrations of interest derived from the capability combination. For evaluation metrics, we propose an LLM-based evaluator for open-ended outputs. The evaluator enables the evaluation across different question types and answer styles, resulting in a unified scoring metric. We evaluate representative LMMs on MM-Vet, providing insights into the capabilities of different LMM system paradigms and models. Code and data are available at //github.com/yuweihao/MM-Vet.

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