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Studies investigating neural information processing often implicitly ask both, which processing strategy out of several alternatives is used and how this strategy is implemented in neural dynamics. A prime example are studies on predictive coding. These often ask if confirmed predictions about inputs or predictions errors between internal predictions and inputs are passed on in a hierarchical neural system--while at the same time looking for the neural correlates of coding for errors and predictions. If we do not know exactly what a neural system predicts at any given moment, this results in a circular analysis--as has been criticized correctly. To circumvent such circular analysis, we propose to express information processing strategies (such as predictive coding) by local information-theoretic quantities, such that they can be estimated directly from neural data. We demonstrate our approach by investigating two opposing accounts of predictive coding-like processing strategies, where we quantify the building blocks of predictive coding, namely predictability of inputs and transfer of information, by local active information storage and local transfer entropy. We define testable hypotheses on the relationship of both quantities to identify which of the assumed strategies was used. We demonstrate our approach on spiking data from the retinogeniculate synapse of the cat. Applying our local information dynamics framework, we are able to show that the synapse codes for predictable rather than surprising input. To support our findings, we apply measures from partial information decomposition, which allow to differentiate if the transferred information is primarily bottom-up sensory input or information transferred conditionally on the current state of the synapse. Supporting our local information-theoretic results, we find that the synapse preferentially transfers bottom-up information.

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《計算機信息》雜志發表高質量的論文,擴大了運籌學和計算的范圍,尋求有關理論、方法、實驗、系統和應用方面的原創研究論文、新穎的調查和教程論文,以及描述新的和有用的軟件工具的論文。官網鏈接: · 聯系函數 · INFORMS · 信息理論 · 估計/估計量 ·
2023 年 7 月 7 日

A fundamental result in psycholinguistics is that less predictable words take a longer time to process. One theoretical explanation for this finding is Surprisal Theory (Hale, 2001; Levy, 2008), which quantifies a word's predictability as its surprisal, i.e. its negative log-probability given a context. While evidence supporting the predictions of Surprisal Theory have been replicated widely, most have focused on a very narrow slice of data: native English speakers reading English texts. Indeed, no comprehensive multilingual analysis exists. We address this gap in the current literature by investigating the relationship between surprisal and reading times in eleven different languages, distributed across five language families. Deriving estimates from language models trained on monolingual and multilingual corpora, we test three predictions associated with surprisal theory: (i) whether surprisal is predictive of reading times; (ii) whether expected surprisal, i.e. contextual entropy, is predictive of reading times; (iii) and whether the linking function between surprisal and reading times is linear. We find that all three predictions are borne out crosslinguistically. By focusing on a more diverse set of languages, we argue that these results offer the most robust link to-date between information theory and incremental language processing across languages.

We present RETA (Relative Timing Analysis), a differential timing analysis technique to verify the impact of an update on the execution time of embedded software. Timing analysis is computationally expensive and labor intensive. Software updates render repeating the analysis from scratch a waste of resources and time, because their impact is inherently confined. To determine this boundary, in RETA we apply a slicing procedure that identifies all relevant code segments and a statement categorization that determines how to analyze each such line of code. We adapt a subset of RETA for integration into aiT, an industrial timing analysis tool, and also develop a complete implementation in a tool called DELTA. Based on staple benchmarks and realistic code updates from official repositories, we test the accuracy by analyzing the worst-case execution time (WCET) before and after an update, comparing the measures with the use of the unmodified aiT as well as real executions on embedded hardware. DELTA returns WCET information that ranges from exactly the WCET of real hardware to 148% of the new version's measured WCET. With the same benchmarks, the unmodified aiT estimates are 112% and 149% of the actual executions; therefore, even when DELTA is pessimistic, an industry-strength tool such as aiT cannot do better. Crucially, we also show that RETA decreases aiT's analysis time by 45% and its memory consumption by 8.9%, whereas removing RETA from DELTA, effectively rendering it a regular timing analysis tool, increases its analysis time by 27%.

This paper considers an uplink Internet of Things system with synchronous periodic traffic, where multiple devices generate their status updates at the beginning of each global frame and attempt to send them to a common access point. To achieve a low network-wide age of information (AoI) in an easily implementable manner, we require each device to adopt an age-dependent random access protocol, i.e., to transmit with a certain probability only when its corresponding AoI reaches a certain threshold. We analyze the time-average expected AoI by a multi-layer Markov model where an external infinite-horizon Markov chain manages the jumps between the beginnings of frames, while two internal finite-horizon Markov chains manage the evolution during an arbitrary frame for different cases. Simulation results verify the accuracy of the modeling and the AoI advantage over age-independent schemes.

Learning generic high-dimensional tasks is notably hard, as it requires a number of training data exponential in the dimension. Yet, deep convolutional neural networks (CNNs) have shown remarkable success in overcoming this challenge. A popular hypothesis is that learnable tasks are highly structured and that CNNs leverage this structure to build a low-dimensional representation of the data. However, little is known about how much training data they require, and how this number depends on the data structure. This paper answers this question for a simple classification task that seeks to capture relevant aspects of real data: the Random Hierarchy Model. In this model, each of the $n_c$ classes corresponds to $m$ synonymic compositions of high-level features, which are in turn composed of sub-features through an iterative process repeated $L$ times. We find that the number of training data $P^*$ required by deep CNNs to learn this task (i) grows asymptotically as $n_c m^L$, which is only polynomial in the input dimensionality; (ii) coincides with the training set size such that the representation of a trained network becomes invariant to exchanges of synonyms; (iii) corresponds to the number of data at which the correlations between low-level features and classes become detectable. Overall, our results indicate how deep CNNs can overcome the curse of dimensionality by building invariant representations, and provide an estimate of the number of data required to learn a task based on its hierarchically compositional structure.

We present an end-to-end procedure for embodied exploration based on two biologically inspired computations: predictive coding and uncertainty minimization. The procedure can be applied to any exploration setting in a task-independent and intrinsically driven manner. We first demonstrate our approach in a maze navigation task and show that our model is capable of discovering the underlying transition distribution and reconstructing the spatial features of the environment. Second, we apply our model to the more complex task of active vision, where an agent must actively sample its visual environment to gather information. We show that our model is able to build unsupervised representations that allow it to actively sample and efficiently categorize sensory scenes. We further show that using these representations as input for downstream classification leads to superior data efficiency and learning speed compared to other baselines, while also maintaining lower parameter complexity. Finally, the modularity of our model allows us to analyze its internal mechanisms and to draw insight into the interactions between perception and action during exploratory behavior.

Supervised learning typically focuses on learning transferable representations from training examples annotated by humans. While rich annotations (like soft labels) carry more information than sparse annotations (like hard labels), they are also more expensive to collect. For example, while hard labels only provide information about the closest class an object belongs to (e.g., "this is a dog"), soft labels provide information about the object's relationship with multiple classes (e.g., "this is most likely a dog, but it could also be a wolf or a coyote"). We use information theory to compare how a number of commonly-used supervision signals contribute to representation-learning performance, as well as how their capacity is affected by factors such as the number of labels, classes, dimensions, and noise. Our framework provides theoretical justification for using hard labels in the big-data regime, but richer supervision signals for few-shot learning and out-of-distribution generalization. We validate these results empirically in a series of experiments with over 1 million crowdsourced image annotations and conduct a cost-benefit analysis to establish a tradeoff curve that enables users to optimize the cost of supervising representation learning on their own datasets.

The goal of this work is to study waves interacting with partially immersed objects allowed to move freely in the vertical direction, and in a regime in which the propagation of the waves is described by the one dimensional Boussinesq-Abbott system. The problem can be reduced to a transmission problem for this Boussinesq system, in which the transmission conditions between the components of the domain at the left and at the right of the object are determined through the resolution of coupled forced ODEs in time satisfied by the vertical displacement of the object and the average discharge in the portion of the fluid located under the object. We propose a new extended formulation in which these ODEs are complemented by two other forced ODEs satisfied by the trace of the surface elevation at the contact points. The interest of this new extended formulation is that the forcing terms are easy to compute numerically and that the surface elevation at the contact points is furnished for free. Based on this formulation, we propose a second order scheme that involves a generalization of the MacCormack scheme with nonlocal flux and a source term, which is coupled to a second order Heun scheme for the ODEs. In order to validate this scheme, several explicit solutions for this wave-structure interaction problem are derived and can serve as benchmark for future codes. As a byproduct, our method provides a second order scheme for the generation of waves at the entrance of the numerical domain for the Boussinesq-Abbott system.

Given a graph, the shortest-path problem requires finding a sequence of edges with minimum cumulative length that connects a source vertex to a target vertex. We consider a variant of this classical problem in which the position of each vertex in the graph is a continuous decision variable constrained in a convex set, and the length of an edge is a convex function of the position of its endpoints. Problems of this form arise naturally in many areas, from motion planning of autonomous vehicles to optimal control of hybrid systems. The price for such a wide applicability is the complexity of this problem, which is easily seen to be NP-hard. Our main contribution is a strong and lightweight mixed-integer convex formulation based on perspective operators, that makes it possible to efficiently find globally optimal paths in large graphs and in high-dimensional spaces.

This paper surveys and organizes research works in a new paradigm in natural language processing, which we dub "prompt-based learning". Unlike traditional supervised learning, which trains a model to take in an input x and predict an output y as P(y|x), prompt-based learning is based on language models that model the probability of text directly. To use these models to perform prediction tasks, the original input x is modified using a template into a textual string prompt x' that has some unfilled slots, and then the language model is used to probabilistically fill the unfilled information to obtain a final string x, from which the final output y can be derived. This framework is powerful and attractive for a number of reasons: it allows the language model to be pre-trained on massive amounts of raw text, and by defining a new prompting function the model is able to perform few-shot or even zero-shot learning, adapting to new scenarios with few or no labeled data. In this paper we introduce the basics of this promising paradigm, describe a unified set of mathematical notations that can cover a wide variety of existing work, and organize existing work along several dimensions, e.g.the choice of pre-trained models, prompts, and tuning strategies. To make the field more accessible to interested beginners, we not only make a systematic review of existing works and a highly structured typology of prompt-based concepts, but also release other resources, e.g., a website //pretrain.nlpedia.ai/ including constantly-updated survey, and paperlist.

Current deep learning research is dominated by benchmark evaluation. A method is regarded as favorable if it empirically performs well on the dedicated test set. This mentality is seamlessly reflected in the resurfacing area of continual learning, where consecutively arriving sets of benchmark data are investigated. The core challenge is framed as protecting previously acquired representations from being catastrophically forgotten due to the iterative parameter updates. However, comparison of individual methods is nevertheless treated in isolation from real world application and typically judged by monitoring accumulated test set performance. The closed world assumption remains predominant. It is assumed that during deployment a model is guaranteed to encounter data that stems from the same distribution as used for training. This poses a massive challenge as neural networks are well known to provide overconfident false predictions on unknown instances and break down in the face of corrupted data. In this work we argue that notable lessons from open set recognition, the identification of statistically deviating data outside of the observed dataset, and the adjacent field of active learning, where data is incrementally queried such that the expected performance gain is maximized, are frequently overlooked in the deep learning era. Based on these forgotten lessons, we propose a consolidated view to bridge continual learning, active learning and open set recognition in deep neural networks. Our results show that this not only benefits each individual paradigm, but highlights the natural synergies in a common framework. We empirically demonstrate improvements when alleviating catastrophic forgetting, querying data in active learning, selecting task orders, while exhibiting robust open world application where previously proposed methods fail.

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