Sign languages are visual languages which convey information by signers' handshape, facial expression, body movement, and so forth. Due to the inherent restriction of combinations of these visual ingredients, there exist a significant number of visually indistinguishable signs (VISigns) in sign languages, which limits the recognition capacity of vision neural networks. To mitigate the problem, we propose the Natural Language-Assisted Sign Language Recognition (NLA-SLR) framework, which exploits semantic information contained in glosses (sign labels). First, for VISigns with similar semantic meanings, we propose language-aware label smoothing by generating soft labels for each training sign whose smoothing weights are computed from the normalized semantic similarities among the glosses to ease training. Second, for VISigns with distinct semantic meanings, we present an inter-modality mixup technique which blends vision and gloss features to further maximize the separability of different signs under the supervision of blended labels. Besides, we also introduce a novel backbone, video-keypoint network, which not only models both RGB videos and human body keypoints but also derives knowledge from sign videos of different temporal receptive fields. Empirically, our method achieves state-of-the-art performance on three widely-adopted benchmarks: MSASL, WLASL, and NMFs-CSL. Codes are available at //github.com/FangyunWei/SLRT.
This document presents some early explorations of applying Softly Masked Language Modelling (SMLM) to symbolic music generation. SMLM can be seen as a generalisation of masked language modelling (MLM), where instead of each element of the input set being either known or unknown, each element can be known, unknown or partly known. We demonstrate some results of applying SMLM to constrained symbolic music generation using a transformer encoder architecture. Several audio examples are available at //erl-j.github.io/smlm-web-supplement/
In the paper, we propose a novel way of improving named entity recognition in the Korean language using its language-specific features. While the field of named entity recognition has been studied extensively in recent years, the mechanism of efficiently recognizing named entities in Korean has hardly been explored. This is because the Korean language has distinct linguistic properties that prevent models from achieving their best performances. Therefore, an annotation scheme for {Korean corpora} by adopting the CoNLL-U format, which decomposes Korean words into morphemes and reduces the ambiguity of named entities in the original segmentation that may contain functional morphemes such as postpositions and particles, is proposed herein. We investigate how the named entity tags are best represented in this morpheme-based scheme and implement an algorithm to convert word-based {and syllable-based Korean corpora} with named entities into the proposed morpheme-based format. Analyses of the results of {statistical and neural} models reveal that the proposed morpheme-based format is feasible, and the {varied} performances of the models under the influence of various additional language-specific features are demonstrated. Extrinsic conditions were also considered to observe the variance of the performances of the proposed models, given different types of data, including the original segmentation and different types of tagging formats.
The MultiCoNER II task aims to detect complex, ambiguous, and fine-grained named entities in low-context situations and noisy scenarios like the presence of spelling mistakes and typos for multiple languages. The task poses significant challenges due to the scarcity of contextual information, the high granularity of the entities(up to 33 classes), and the interference of noisy data. To address these issues, our team {\bf PAI} proposes a universal Named Entity Recognition (NER) system that integrates external entity information to improve performance. Specifically, our system retrieves entities with properties from the knowledge base (i.e. Wikipedia) for a given text, then concatenates entity information with the input sentence and feeds it into Transformer-based models. Finally, our system wins 2 first places, 4 second places, and 1 third place out of 13 tracks. The code is publicly available at \url{//github.com/diqiuzhuanzhuan/semeval-2023}.
As the popularity of mobile photography continues to grow, considerable effort is being invested in the reconstruction of degraded images. Due to the spatial variation in optical aberrations, which cannot be avoided during the lens design process, recent commercial cameras have shifted some of these correction tasks from optical design to postprocessing systems. However, without engaging with the optical parameters, these systems only achieve limited correction for aberrations.In this work, we propose a practical method for recovering the degradation caused by optical aberrations. Specifically, we establish an imaging simulation system based on our proposed optical point spread function model. Given the optical parameters of the camera, it generates the imaging results of these specific devices. To perform the restoration, we design a spatial-adaptive network model on synthetic data pairs generated by the imaging simulation system, eliminating the overhead of capturing training data by a large amount of shooting and registration. Moreover, we comprehensively evaluate the proposed method in simulations and experimentally with a customized digital-single-lens-reflex (DSLR) camera lens and HUAWEI HONOR 20, respectively. The experiments demonstrate that our solution successfully removes spatially variant blur and color dispersion. When compared with the state-of-the-art deblur methods, the proposed approach achieves better results with a lower computational overhead. Moreover, the reconstruction technique does not introduce artificial texture and is convenient to transfer to current commercial cameras. Project Page: \url{//github.com/TanGeeGo/ImagingSimulation}.
We study parametric inference on a rich class of hazard regression models in the presence of right-censoring. Previous literature has reported some inferential challenges, such as multimodal or flat likelihood surfaces, in this class of models for some particular data sets. We formalize the study of these inferential problems by linking them to the concepts of near-redundancy and practical non-identifiability of parameters. We show that the maximum likelihood estimators of the parameters in this class of models are consistent and asymptotically normal. Thus, the inferential problems in this class of models are related to the finite-sample scenario, where it is difficult to distinguish between the fitted model and a nested non-identifiable (i.e., parameter-redundant) model. We propose a method for detecting near-redundancy, based on distances between probability distributions. We also employ methods used in other areas for detecting practical non-identifiability and near-redundancy, including the inspection of the profile likelihood function and the Hessian method. For cases where inferential problems are detected, we discuss alternatives such as using model selection tools to identify simpler models that do not exhibit these inferential problems, increasing the sample size, or extending the follow-up time. We illustrate the performance of the proposed methods through a simulation study. Our simulation study reveals a link between the presence of near-redundancy and practical non-identifiability. Two illustrative applications using real data, with and without inferential problems, are presented.
We present a vision and language model named MultiModal-GPT to conduct multi-round dialogue with humans. MultiModal-GPT can follow various instructions from humans, such as generating a detailed caption, counting the number of interested objects, and answering general questions from users. MultiModal-GPT is parameter-efficiently fine-tuned from OpenFlamingo, with Low-rank Adapter (LoRA) added both in the cross-attention part and the self-attention part of the language model. We first construct instruction templates with vision and language data for multi-modality instruction tuning to make the model understand and follow human instructions. We find the quality of training data is vital for the dialogue performance, where few data containing short answers can lead the model to respond shortly to any instructions. To further enhance the ability to chat with humans of the MultiModal-GPT, we utilize language-only instruction-following data to train the MultiModal-GPT jointly. The joint training of language-only and visual-language instructions with the \emph{same} instruction template effectively improves dialogue performance. Various demos show the ability of continuous dialogue of MultiModal-GPT with humans. Code, dataset, and demo are at //github.com/open-mmlab/Multimodal-GPT
We present The Vault, an open-source, large-scale code-text dataset designed to enhance the training of code-focused large language models (LLMs). Existing open-source datasets for training code-based LLMs often face challenges in terms of size, quality (due to noisy signals), and format (only containing code function and text explanation pairings). The Vault overcomes these limitations by providing 40 million code-text pairs across 10 popular programming languages, thorough cleaning for 10+ prevalent issues, and various levels of code-text pairings, including class, function, and line levels. Researchers and practitioners can utilize The Vault for training diverse code-focused LLMs or incorporate the provided data cleaning methods and scripts to improve their datasets. By employing The Vault as the training dataset for code-centric LLMs, we anticipate significant advancements in code understanding and generation tasks, fostering progress in both artificial intelligence research and software development practices.
Visual place recognition (VPR) enables autonomous systems to localize themselves within an environment using image information. While Convolution Neural Networks (CNNs) currently dominate state-of-the-art VPR performance, their high computational requirements make them unsuitable for platforms with budget or size constraints. This has spurred the development of lightweight algorithms, such as DrosoNet, which employs a voting system based on multiple bio-inspired units. In this paper, we present a novel training approach for DrosoNet, wherein separate models are trained on distinct regions of a reference image, allowing them to specialize in the visual features of that specific section. Additionally, we introduce a convolutional-like prediction method, in which each DrosoNet unit generates a set of place predictions for each portion of the query image. These predictions are then combined using the previously introduced voting system. Our approach significantly improves upon the VPR performance of previous work while maintaining an extremely compact and lightweight algorithm, making it suitable for resource-constrained platforms.
The MultiCoNER \RNum{2} shared task aims to tackle multilingual named entity recognition (NER) in fine-grained and noisy scenarios, and it inherits the semantic ambiguity and low-context setting of the MultiCoNER \RNum{1} task. To cope with these problems, the previous top systems in the MultiCoNER \RNum{1} either incorporate the knowledge bases or gazetteers. However, they still suffer from insufficient knowledge, limited context length, single retrieval strategy. In this paper, our team \textbf{DAMO-NLP} proposes a unified retrieval-augmented system (U-RaNER) for fine-grained multilingual NER. We perform error analysis on the previous top systems and reveal that their performance bottleneck lies in insufficient knowledge. Also, we discover that the limited context length causes the retrieval knowledge to be invisible to the model. To enhance the retrieval context, we incorporate the entity-centric Wikidata knowledge base, while utilizing the infusion approach to broaden the contextual scope of the model. Also, we explore various search strategies and refine the quality of retrieval knowledge. Our system\footnote{We will release the dataset, code, and scripts of our system at {\small \url{//github.com/modelscope/AdaSeq/tree/master/examples/U-RaNER}}.} wins 9 out of 13 tracks in the MultiCoNER \RNum{2} shared task. Additionally, we compared our system with ChatGPT, one of the large language models which have unlocked strong capabilities on many tasks. The results show that there is still much room for improvement for ChatGPT on the extraction task.
Deep Speech Enhancement Challenge is the 5th edition of deep noise suppression (DNS) challenges organized at ICASSP 2023 Signal Processing Grand Challenges. DNS challenges were organized during 2019-2023 to stimulate research in deep speech enhancement (DSE). Previous DNS challenges were organized at INTERSPEECH 2020, ICASSP 2021, INTERSPEECH 2021, and ICASSP 2022. From prior editions, we learnt that improving signal quality (SIG) is challenging particularly in presence of simultaneously active interfering talkers and noise. This challenge aims to develop models for joint denosing, dereverberation and suppression of interfering talkers. When primary talker wears a headphone, certain acoustic properties of their speech such as direct-to-reverberation (DRR), signal to noise ratio (SNR) etc. make it possible to suppress neighboring talkers even without enrollment data for primary talker. This motivated us to create two tracks for this challenge: (i) Track-1 Headset; (ii) Track-2 Speakerphone. Both tracks has fullband (48kHz) training data and testset, and each testclips has a corresponding enrollment data (10-30s duration) for primary talker. Each track invited submissions of personalized and non-personalized models all of which are evaluated through same subjective evaluation. Most models submitted to challenge were personalized models, same team is winner in both tracks where the best models has improvement of 0.145 and 0.141 in challenge's Score as compared to noisy blind testset.