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Our focus is on simulating the dynamics of non-interacting particles, which, under certain assumptions, can be formally described by the Dean-Kawasaki equation. The Dean-Kawasaki equation can be solved numerically using standard finite volume methods. However, the numerical approximation implicitly requires a sufficiently large number of particles to ensure the positivity of the solution and accurate approximation of the stochastic flux. To address this challenge, we extend hybrid algorithms for particle systems to scenarios where the density is low. The aim is to create a hybrid algorithm that switches from a finite volume discretization to a particle-based method when the particle density falls below a certain threshold. We develop criteria for determining this threshold by comparing higher-order statistics obtained from the finite volume method with particle simulations. We then demonstrate the use of the resulting criteria for dynamic adaptation in both two- and three-dimensional spatial settings.

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Mid-level vision capabilities - such as generic object localization and 3D geometric understanding - are not only fundamental to human vision but are also crucial for many real-world applications of computer vision. These abilities emerge with minimal supervision during the early stages of human visual development. Despite their significance, current self-supervised learning (SSL) approaches are primarily designed and evaluated for high-level recognition tasks, leaving their mid-level vision capabilities largely unexamined. In this study, we introduce a suite of benchmark protocols to systematically assess mid-level vision capabilities and present a comprehensive, controlled evaluation of 22 prominent SSL models across 8 mid-level vision tasks. Our experiments reveal a weak correlation between mid-level and high-level task performance. We also identify several SSL methods with highly imbalanced performance across mid-level and high-level capabilities, as well as some that excel in both. Additionally, we investigate key factors contributing to mid-level vision performance, such as pretraining objectives and network architectures. Our study provides a holistic and timely view of what SSL models have learned, complementing existing research that primarily focuses on high-level vision tasks. We hope our findings guide future SSL research to benchmark models not only on high-level vision tasks but on mid-level as well.

Deep neural networks (DNNs) are nowadays witnessing a major success in solving many pattern recognition tasks including skeleton-based classification. The deployment of DNNs on edge-devices, endowed with limited time and memory resources, requires designing lightweight and efficient variants of these networks. Pruning is one of the lightweight network design techniques that operate by removing unnecessary network parts, in a structured or an unstructured manner, including individual weights, neurons or even entire channels. Nonetheless, structured and unstructured pruning methods, when applied separately, may either be inefficient or ineffective. In this paper, we devise a novel semi-structured method that discards the downsides of structured and unstructured pruning while gathering their upsides to some extent. The proposed solution is based on a differentiable cascaded parametrization which combines (i) a band-stop mechanism that prunes weights depending on their magnitudes, (ii) a weight-sharing parametrization that prunes connections either individually or group-wise, and (iii) a gating mechanism which arbitrates between different group-wise and entry-wise pruning. All these cascaded parametrizations are built upon a common latent tensor which is trained end-to-end by minimizing a classification loss and a surrogate tensor rank regularizer. Extensive experiments, conducted on the challenging tasks of action and hand-gesture recognition, show the clear advantage of our proposed semi-structured pruning approach against both structured and unstructured pruning, when taken separately, as well as the related work.

Domain reweighting is an emerging research area aimed at adjusting the relative weights of different data sources to improve the effectiveness and efficiency of language model pre-training. This paper demonstrates that the optimal composition of training data from different domains is scale-dependent, challenging the existing practice of determining optimal mixtures through small-scale experiments and directly applying them at larger scales. We derive an analytical model for the dependence of optimal weights on data scale and introduce *AutoScale*, a novel, practical approach for optimizing data compositions at potentially large training data scales. *AutoScale* first uses a principled optimization framework to find optimal compositions at smaller, feasible scales, then predicts optimal compositions at larger scales using our derived model. Our evaluation on GPT-2 Large and BERT pre-training demonstrates *AutoScale*'s effectiveness in improving training convergence and downstream performance. Particularly, for GPT-2 Large on RedPajama, *AutoScale* decreases validation perplexity 28% faster than baselines, with up to 38% speed-up over unweighted training, achieving the best performance across downstream tasks. This work provides insights into the varying benefits of data sources across training scales for language models, contributing to the burgeoning research on scale-dependent data curation. Code is open-sourced.

Objective: Configuring a prosthetic leg is an integral part of the fitting process, but the personalization of a multi-modal powered knee-ankle prosthesis is often too complex to realize in a clinical environment. This paper develops both the technical means to individualize a hybrid kinematic-impedance controller for variable-incline walking and sit-stand transitions, and an intuitive Clinical Tuning Interface (CTI) that allows prosthetists to directly modify the controller behavior. Methods: Utilizing an established method for predicting kinematic gait individuality alongside a new parallel approach for kinetic individuality, we applied tuned characteristics exclusively from level-ground walking to personalize continuous-phase/task models of joint kinematics and impedance. To take advantage of this method, we developed a CTI that translates common clinical tuning parameters into model adjustments. We then conducted a case study involving an above-knee amputee participant where a prosthetist iteratively tuned the prosthesis in a simulated clinical session involving walking and sit-stand transitions. Results: The prosthetist fully tuned the multi-activity prosthesis controller in under 20 min. Each iteration of tuning (i.e., observation, parameter adjustment, and model reprocessing) took 2 min on average for walking and 1 min on average for sit-stand. The tuned behavior changes were appropriately manifested in the commanded prosthesis torques, both at the tuned tasks and across untuned tasks (inclines). Conclusion: The CTI leveraged able-bodied trends to efficiently personalize a wide array of walking tasks and sit-stand transitions. A case-study validated the CTI tuning method and demonstrated the efficiency necessary for powered knee-ankle prostheses to become clinically viable.

A crucial challenge in decentralized systems is state estimation in the presence of unknown inputs, particularly within heterogeneous sensor networks with dynamic topologies. While numerous consensus algorithms have been introduced, they often require extensive information exchange or multiple communication iterations to ensure estimation accuracy. This paper proposes an efficient algorithm that achieves an unbiased and optimal solution comparable to filters with full information about other agents. This is accomplished through the use of information filter decomposition and the fusion of inputs via covariance intersection. Our method requires only a single communication iteration for exchanging individual estimates between agents, instead of multiple rounds of information exchange, thus preserving agents' privacy by avoiding the sharing of explicit observations and system equations. Furthermore, to address the challenges posed by dynamic communication topologies, we propose two practical strategies to handle issues arising from intermittent observations and incomplete state estimation, thereby enhancing the robustness and accuracy of the estimation process. Experiments and ablation studies conducted in both stationary and dynamic environments demonstrate the superiority of our algorithm over other baselines. Notably, it performs as well as, or even better than, algorithms that have a global view of all neighbors.

With the rapid development of artificial intelligence, robotics, and Internet of Things, multi-robot systems are progressively acquiring human-like environmental perception and understanding capabilities, empowering them to complete complex tasks through autonomous decision-making and interaction. However, the Internet of Robotic Things (IoRT) faces significant challenges in terms of spectrum resources, sensing accuracy, communication latency, and energy supply. To address these issues, a reconfigurable intelligent surface (RIS)-aided IoRT network is proposed to enhance the overall performance of robotic communication, sensing, computation, and energy harvesting. In the case studies, by jointly optimizing parameters such as transceiver beamforming, robot trajectories, and RIS coefficients, solutions based on multi-agent deep reinforcement learning and multi-objective optimization are proposed to solve problems such as beamforming design, path planning, target sensing, and data aggregation. Numerical results are provided to demonstrate the effectiveness of proposed solutions in improve communication quality, sensing accuracy, computation error, and energy efficiency of RIS-aided IoRT networks.

Recently, graph neural networks have been gaining a lot of attention to simulate dynamical systems due to their inductive nature leading to zero-shot generalizability. Similarly, physics-informed inductive biases in deep-learning frameworks have been shown to give superior performance in learning the dynamics of physical systems. There is a growing volume of literature that attempts to combine these two approaches. Here, we evaluate the performance of thirteen different graph neural networks, namely, Hamiltonian and Lagrangian graph neural networks, graph neural ODE, and their variants with explicit constraints and different architectures. We briefly explain the theoretical formulation highlighting the similarities and differences in the inductive biases and graph architecture of these systems. We evaluate these models on spring, pendulum, gravitational, and 3D deformable solid systems to compare the performance in terms of rollout error, conserved quantities such as energy and momentum, and generalizability to unseen system sizes. Our study demonstrates that GNNs with additional inductive biases, such as explicit constraints and decoupling of kinetic and potential energies, exhibit significantly enhanced performance. Further, all the physics-informed GNNs exhibit zero-shot generalizability to system sizes an order of magnitude larger than the training system, thus providing a promising route to simulate large-scale realistic systems.

Conventional entity typing approaches are based on independent classification paradigms, which make them difficult to recognize inter-dependent, long-tailed and fine-grained entity types. In this paper, we argue that the implicitly entailed extrinsic and intrinsic dependencies between labels can provide critical knowledge to tackle the above challenges. To this end, we propose \emph{Label Reasoning Network(LRN)}, which sequentially reasons fine-grained entity labels by discovering and exploiting label dependencies knowledge entailed in the data. Specifically, LRN utilizes an auto-regressive network to conduct deductive reasoning and a bipartite attribute graph to conduct inductive reasoning between labels, which can effectively model, learn and reason complex label dependencies in a sequence-to-set, end-to-end manner. Experiments show that LRN achieves the state-of-the-art performance on standard ultra fine-grained entity typing benchmarks, and can also resolve the long tail label problem effectively.

Most object recognition approaches predominantly focus on learning discriminative visual patterns while overlooking the holistic object structure. Though important, structure modeling usually requires significant manual annotations and therefore is labor-intensive. In this paper, we propose to "look into object" (explicitly yet intrinsically model the object structure) through incorporating self-supervisions into the traditional framework. We show the recognition backbone can be substantially enhanced for more robust representation learning, without any cost of extra annotation and inference speed. Specifically, we first propose an object-extent learning module for localizing the object according to the visual patterns shared among the instances in the same category. We then design a spatial context learning module for modeling the internal structures of the object, through predicting the relative positions within the extent. These two modules can be easily plugged into any backbone networks during training and detached at inference time. Extensive experiments show that our look-into-object approach (LIO) achieves large performance gain on a number of benchmarks, including generic object recognition (ImageNet) and fine-grained object recognition tasks (CUB, Cars, Aircraft). We also show that this learning paradigm is highly generalizable to other tasks such as object detection and segmentation (MS COCO). Project page: //github.com/JDAI-CV/LIO.

While it is nearly effortless for humans to quickly assess the perceptual similarity between two images, the underlying processes are thought to be quite complex. Despite this, the most widely used perceptual metrics today, such as PSNR and SSIM, are simple, shallow functions, and fail to account for many nuances of human perception. Recently, the deep learning community has found that features of the VGG network trained on the ImageNet classification task has been remarkably useful as a training loss for image synthesis. But how perceptual are these so-called "perceptual losses"? What elements are critical for their success? To answer these questions, we introduce a new Full Reference Image Quality Assessment (FR-IQA) dataset of perceptual human judgments, orders of magnitude larger than previous datasets. We systematically evaluate deep features across different architectures and tasks and compare them with classic metrics. We find that deep features outperform all previous metrics by huge margins. More surprisingly, this result is not restricted to ImageNet-trained VGG features, but holds across different deep architectures and levels of supervision (supervised, self-supervised, or even unsupervised). Our results suggest that perceptual similarity is an emergent property shared across deep visual representations.

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