We introduce an approach for analyzing the responses of dynamical systems to external perturbations that combines score-based generative modeling with the Generalized Fluctuation-Dissipation Theorem (GFDT). The methodology enables accurate estimation of system responses, including those with non-Gaussian statistics. We numerically validate our approach using time-series data from three different stochastic partial differential equations of increasing complexity: an Ornstein-Uhlenbeck process with spatially correlated noise, a modified stochastic Allen-Cahn equation, and the 2D Navier-Stokes equations. We demonstrate the improved accuracy of the methodology over conventional methods and discuss its potential as a versatile tool for predicting the statistical behavior of complex dynamical systems.
Emotion recognition based on body movements is vital in human-computer interaction. However, existing emotion recognition methods predominantly focus on enhancing classification accuracy, often neglecting the provision of textual explanations to justify their classifications. In this paper, we propose an Emotion-Action Interpreter powered by Large Language Model (EAI-LLM), which not only recognizes emotions but also generates textual explanations by treating 3D body movement data as unique input tokens within large language models (LLMs). Specifically, we propose a multi-granularity skeleton tokenizer designed for LLMs, which separately extracts spatio-temporal tokens and semantic tokens from the skeleton data. This approach allows LLMs to generate more nuanced classification descriptions while maintaining robust classification performance. Furthermore, we treat the skeleton sequence as a specific language and propose a unified skeleton token module. This module leverages the extensive background knowledge and language processing capabilities of LLMs to address the challenges of joint training on heterogeneous datasets, thereby significantly enhancing recognition accuracy on individual datasets. Experimental results demonstrate that our model achieves recognition accuracy comparable to existing methods. More importantly, with the support of background knowledge from LLMs, our model can generate detailed emotion descriptions based on classification results, even when trained on a limited amount of labeled skeleton data.
We establish that a non-Gaussian nonparametric regression model is asymptotically equivalent to a regression model with Gaussian noise. The approximation is in the sense of Le Cam's deficiency distance $\Delta $; the models are then asymptotically equivalent for all purposes of statistical decision with bounded loss. Our result concerns a sequence of independent but not identically distributed observations with each distribution in the same real-indexed exponential family. The canonical parameter is a value $f(t_i)$ of a regression function $f$ at a grid point $t_i$ (nonparametric GLM). When $f$ is in a H\"{o}lder ball with exponent $\beta >\frac 12 ,$ we establish global asymptotic equivalence to observations of a signal $\Gamma (f(t))$ in Gaussian white noise, where $\Gamma $ is related to a variance stabilizing transformation in the exponential family. The result is a regression analog of the recently established Gaussian approximation for the i.i.d. model. The proof is based on a functional version of the Hungarian construction for the partial sum process.
Previous research has shown that constraining the gradient of loss function with respect to model-predicted probabilities can enhance the model robustness against noisy labels. These methods typically specify a fixed optimal threshold for gradient clipping through validation data to obtain the desired robustness against noise. However, this common practice overlooks the dynamic distribution of gradients from both clean and noisy-labeled samples at different stages of training, significantly limiting the model capability to adapt to the variable nature of gradients throughout the training process. To address this issue, we propose a simple yet effective approach called Optimized Gradient Clipping (OGC), which dynamically adjusts the clipping threshold based on the ratio of noise gradients to clean gradients after clipping, estimated by modeling the distributions of clean and noisy samples. This approach allows us to modify the clipping threshold at each training step, effectively controlling the influence of noise gradients. Additionally, we provide statistical analysis to certify the noise-tolerance ability of OGC. Our extensive experiments across various types of label noise, including symmetric, asymmetric, instance-dependent, and real-world noise, demonstrate the effectiveness of our approach.
Within the dynamic world of Big Data, traditional systems typically operate in a passive mode, processing and responding to user queries by returning the requested data. However, this methodology falls short of meeting the evolving demands of users who not only wish to analyze data but also to receive proactive updates on topics of interest. To bridge this gap, Big Active Data (BAD) frameworks have been proposed to support extensive data subscriptions and analytics for millions of subscribers. As data volumes and the number of interested users continue to increase, the imperative to optimize BAD systems for enhanced scalability, performance, and efficiency becomes paramount. To this end, this paper introduces three main optimizations, namely: strategic aggregation, intelligent modifications to the query plan, and early result filtering, all aimed at reinforcing a BAD platform's capability to actively manage and efficiently process soaring rates of incoming data and distribute notifications to larger numbers of subscribers.
Transformers dominate NLP and IR; but their inference inefficiencies and challenges in extrapolating to longer contexts have sparked interest in alternative model architectures. Among these, state space models (SSMs) like Mamba offer promising advantages, particularly $O(1)$ time complexity in inference. Despite their potential, SSMs' effectiveness at text reranking -- a task requiring fine-grained query-document interaction and long-context understanding -- remains underexplored. This study benchmarks SSM-based architectures (specifically, Mamba-1 and Mamba-2) against transformer-based models across various scales, architectures, and pre-training objectives, focusing on performance and efficiency in text reranking tasks. We find that (1) Mamba architectures achieve competitive text ranking performance, comparable to transformer-based models of similar size; (2) they are less efficient in training and inference compared to transformers with flash attention; and (3) Mamba-2 outperforms Mamba-1 in both performance and efficiency. These results underscore the potential of state space models as a transformer alternative and highlight areas for improvement in future IR applications.
Inductive reasoning - the process of inferring general rules from a small number of observations - is a fundamental aspect of human intelligence. Recent works suggest that large language models (LLMs) can engage in inductive reasoning by sampling multiple hypotheses about the rules and selecting the one that best explains the observations. However, due to the IID sampling, semantically redundant hypotheses are frequently generated, leading to significant wastage of compute. In this paper, we 1) demonstrate that increasing the temperature to enhance the diversity is limited due to text degeneration issue, and 2) propose a novel method to improve the diversity while maintaining text quality. We first analyze the effect of increasing the temperature parameter, which is regarded as the LLM's diversity control, on IID hypotheses. Our analysis shows that as temperature rises, diversity and accuracy of hypotheses increase up to a certain point, but this trend saturates due to text degeneration. To generate hypotheses that are more semantically diverse and of higher quality, we propose a novel approach inspired by human inductive reasoning, which we call Mixture of Concepts (MoC). When applied to several inductive reasoning benchmarks, MoC demonstrated significant performance improvements compared to standard IID sampling and other approaches.
Humans perceive the world by concurrently processing and fusing high-dimensional inputs from multiple modalities such as vision and audio. Machine perception models, in stark contrast, are typically modality-specific and optimised for unimodal benchmarks, and hence late-stage fusion of final representations or predictions from each modality (`late-fusion') is still a dominant paradigm for multimodal video classification. Instead, we introduce a novel transformer based architecture that uses `fusion bottlenecks' for modality fusion at multiple layers. Compared to traditional pairwise self-attention, our model forces information between different modalities to pass through a small number of bottleneck latents, requiring the model to collate and condense the most relevant information in each modality and only share what is necessary. We find that such a strategy improves fusion performance, at the same time reducing computational cost. We conduct thorough ablation studies, and achieve state-of-the-art results on multiple audio-visual classification benchmarks including Audioset, Epic-Kitchens and VGGSound. All code and models will be released.
Benefit from the quick development of deep learning techniques, salient object detection has achieved remarkable progresses recently. However, there still exists following two major challenges that hinder its application in embedded devices, low resolution output and heavy model weight. To this end, this paper presents an accurate yet compact deep network for efficient salient object detection. More specifically, given a coarse saliency prediction in the deepest layer, we first employ residual learning to learn side-output residual features for saliency refinement, which can be achieved with very limited convolutional parameters while keep accuracy. Secondly, we further propose reverse attention to guide such side-output residual learning in a top-down manner. By erasing the current predicted salient regions from side-output features, the network can eventually explore the missing object parts and details which results in high resolution and accuracy. Experiments on six benchmark datasets demonstrate that the proposed approach compares favorably against state-of-the-art methods, and with advantages in terms of simplicity, efficiency (45 FPS) and model size (81 MB).
We introduce an approach for deep reinforcement learning (RL) that improves upon the efficiency, generalization capacity, and interpretability of conventional approaches through structured perception and relational reasoning. It uses self-attention to iteratively reason about the relations between entities in a scene and to guide a model-free policy. Our results show that in a novel navigation and planning task called Box-World, our agent finds interpretable solutions that improve upon baselines in terms of sample complexity, ability to generalize to more complex scenes than experienced during training, and overall performance. In the StarCraft II Learning Environment, our agent achieves state-of-the-art performance on six mini-games -- surpassing human grandmaster performance on four. By considering architectural inductive biases, our work opens new directions for overcoming important, but stubborn, challenges in deep RL.
The dominant sequence transduction models are based on complex recurrent or convolutional neural networks in an encoder-decoder configuration. The best performing models also connect the encoder and decoder through an attention mechanism. We propose a new simple network architecture, the Transformer, based solely on attention mechanisms, dispensing with recurrence and convolutions entirely. Experiments on two machine translation tasks show these models to be superior in quality while being more parallelizable and requiring significantly less time to train. Our model achieves 28.4 BLEU on the WMT 2014 English-to-German translation task, improving over the existing best results, including ensembles by over 2 BLEU. On the WMT 2014 English-to-French translation task, our model establishes a new single-model state-of-the-art BLEU score of 41.8 after training for 3.5 days on eight GPUs, a small fraction of the training costs of the best models from the literature. We show that the Transformer generalizes well to other tasks by applying it successfully to English constituency parsing both with large and limited training data.