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The field of robotic Flexible Endoscopes (FEs) has progressed significantly, offering a promising solution to reduce patient discomfort. However, the limited autonomy of most robotic FEs results in non-intuitive and challenging manoeuvres, constraining their application in clinical settings. While previous studies have employed lumen tracking for autonomous navigation, they fail to adapt to the presence of obstructions and sharp turns when the endoscope faces the colon wall. In this work, we propose a Deep Reinforcement Learning (DRL)-based navigation strategy that eliminates the need for lumen tracking. However, the use of DRL methods poses safety risks as they do not account for potential hazards associated with the actions taken. To ensure safety, we exploit a Constrained Reinforcement Learning (CRL) method to restrict the policy in a predefined safety regime. Moreover, we present a model selection strategy that utilises Formal Verification (FV) to choose a policy that is entirely safe before deployment. We validate our approach in a virtual colonoscopy environment and report that out of the 300 trained policies, we could identify three policies that are entirely safe. Our work demonstrates that CRL, combined with model selection through FV, can improve the robustness and safety of robotic behaviour in surgical applications.

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The safe application of reinforcement learning (RL) requires generalization from limited training data to unseen scenarios. Yet, fulfilling tasks under changing circumstances is a key challenge in RL. Current state-of-the-art approaches for generalization apply data augmentation techniques to increase the diversity of training data. Even though this prevents overfitting to the training environment(s), it hinders policy optimization. Crafting a suitable observation, only containing crucial information, has been shown to be a challenging task itself. To improve data efficiency and generalization capabilities, we propose Compact Reshaped Observation Processing (CROP) to reduce the state information used for policy optimization. By providing only relevant information, overfitting to a specific training layout is precluded and generalization to unseen environments is improved. We formulate three CROPs that can be applied to fully observable observation- and action-spaces and provide methodical foundation. We empirically show the improvements of CROP in a distributionally shifted safety gridworld. We furthermore provide benchmark comparisons to full observability and data-augmentation in two different-sized procedurally generated mazes.

Deep reinforcement learning (RL) has been endowed with high expectations in tackling challenging manipulation tasks in an autonomous and self-directed fashion. Despite the significant strides made in the development of reinforcement learning, the practical deployment of this paradigm is hindered by at least two barriers, namely, the engineering of a reward function and ensuring the safety guaranty of learning-based controllers. In this paper, we address these challenging limitations by proposing a framework that merges a reinforcement learning \lstinline[columns=fixed]{planner} that is trained using sparse rewards with a model predictive controller (MPC) \lstinline[columns=fixed]{actor}, thereby offering a safe policy. On the one hand, the RL \lstinline[columns=fixed]{planner} learns from sparse rewards by selecting intermediate goals that are easy to achieve in the short term and promising to lead to target goals in the long term. On the other hand, the MPC \lstinline[columns=fixed]{actor} takes the suggested intermediate goals from the RL \lstinline[columns=fixed]{planner} as the input and predicts how the robot's action will enable it to reach that goal while avoiding any obstacles over a short period of time. We evaluated our method on four challenging manipulation tasks with dynamic obstacles and the results demonstrate that, by leveraging the complementary strengths of these two components, the agent can solve manipulation tasks in complex, dynamic environments safely with a $100\%$ success rate. Videos are available at \url{//videoviewsite.wixsite.com/mpc-hgg}.

Inverted landing in a rapid and robust manner is a challenging feat for aerial robots, especially while depending entirely on onboard sensing and computation. In spite of this, this feat is routinely performed by biological fliers such as bats, flies, and bees. Our previous work has identified a direct causal connection between a series of onboard visual cues and kinematic actions that allow for reliable execution of this challenging aerobatic maneuver in small aerial robots. In this work, we first utilized Deep Reinforcement Learning and a physics-based simulation to obtain a general, optimal control policy for robust inverted landing starting from any arbitrary approach condition. This optimized control policy provides a computationally-efficient mapping from the system's observational space to its motor command action space, including both triggering and control of rotational maneuvers. This was done by training the system over a large range of approach flight velocities that varied with magnitude and direction. Next, we performed a sim-to-real transfer and experimental validation of the learned policy via domain randomization, by varying the robot's inertial parameters in the simulation. Through experimental trials, we identified several dominant factors which greatly improved landing robustness and the primary mechanisms that determined inverted landing success. We expect the learning framework developed in this study can be generalized to solve more challenging tasks, such as utilizing noisy onboard sensory data, landing on surfaces of various orientations, or landing on dynamically-moving surfaces.

With increasing complexity of modern communication systems, machine learning algorithms have become a focal point of research. However, performance demands have tightened in parallel to complexity. For some of the key applications targeted by future wireless, such as the medical field, strict and reliable performance guarantees are essential, but vanilla machine learning methods have been shown to struggle with these types of requirements. Therefore, the question is raised whether these methods can be extended to better deal with the demands imposed by such applications. In this paper, we look at a combinatorial resource allocation challenge with rare, significant events which must be handled properly. We propose to treat this as a multi-task learning problem, select two methods from this domain, Elastic Weight Consolidation and Gradient Episodic Memory, and integrate them into a vanilla actor-critic scheduler. We compare their performance in dealing with Black Swan Events with the state-of-the-art of augmenting the training data distribution and report that the multi-task approach proves highly effective.

The hierarchy of global and local planners is one of the most commonly utilized system designs in robot autonomous navigation. While the global planner generates a reference path from the current to goal locations based on the pre-built static map, the local planner produces a collision-free, kinodynamic trajectory to follow the reference path while avoiding perceived obstacles. The reference path should be replanned regularly to accommodate new obstacles that were absent in the pre-built map, but when to execute replanning remains an open question. In this work, we conduct an extensive simulation experiment to compare various replanning strategies and confirm that effective strategies highly depend on the environment as well as on the global and local planners. We then propose a new adaptive replanning strategy based on deep reinforcement learning, where an agent learns from experiences to decide appropriate replanning timings in the given environment and planning setups. Our experimental results demonstrate that the proposed replanning agent can achieve performance on par or even better than current best-performing strategies across multiple situations in terms of navigation robustness and efficiency.

While deep reinforcement learning has shown important empirical success, it tends to learn relatively slow due to slow propagation of rewards information and slow update of parametric neural networks. Non-parametric episodic memory, on the other hand, provides a faster learning alternative that does not require representation learning and uses maximum episodic return as state-action values for action selection. Episodic memory and reinforcement learning both have their own strengths and weaknesses. Notably, humans can leverage multiple memory systems concurrently during learning and benefit from all of them. In this work, we propose a method called Two-Memory reinforcement learning agent (2M) that combines episodic memory and reinforcement learning to distill both of their strengths. The 2M agent exploits the speed of the episodic memory part and the optimality and the generalization capacity of the reinforcement learning part to complement each other. Our experiments demonstrate that the 2M agent is more data efficient and outperforms both pure episodic memory and pure reinforcement learning, as well as a state-of-the-art memory-augmented RL agent. Moreover, the proposed approach provides a general framework that can be used to combine any episodic memory agent with other off-policy reinforcement learning algorithms.

Deep Reinforcement Learning (DRL) enables cognitive Autonomous Ground Vehicle (AGV) navigation utilizing raw sensor data without a-priori maps or GPS, which is a necessity in hazardous, information poor environments such as regions where natural disasters occur, and extraterrestrial planets. The substantial training time required to learn an optimal DRL policy, which can be days or weeks for complex tasks, is a major hurdle to real-world implementation in AGV applications. Training entails repeated collisions with the surrounding environment over an extended time period, dependent on the complexity of the task, to reinforce positive exploratory, application specific behavior that is expensive, and time consuming in the real-world. Effectively bridging the simulation to real-world gap is a requisite for successful implementation of DRL in complex AGV applications, enabling learning of cost-effective policies. We present AutoVRL, an open-source high fidelity simulator built upon the Bullet physics engine utilizing OpenAI Gym and Stable Baselines3 in PyTorch to train AGV DRL agents for sim-to-real policy transfer. AutoVRL is equipped with sensor implementations of GPS, IMU, LiDAR and camera, actuators for AGV control, and realistic environments, with extensibility for new environments and AGV models. The simulator provides access to state-of-the-art DRL algorithms, utilizing a python interface for simple algorithm and environment customization, and simulation execution.

While Reinforcement Learning (RL) achieves tremendous success in sequential decision-making problems of many domains, it still faces key challenges of data inefficiency and the lack of interpretability. Interestingly, many researchers have leveraged insights from the causality literature recently, bringing forth flourishing works to unify the merits of causality and address well the challenges from RL. As such, it is of great necessity and significance to collate these Causal Reinforcement Learning (CRL) works, offer a review of CRL methods, and investigate the potential functionality from causality toward RL. In particular, we divide existing CRL approaches into two categories according to whether their causality-based information is given in advance or not. We further analyze each category in terms of the formalization of different models, ranging from the Markov Decision Process (MDP), Partially Observed Markov Decision Process (POMDP), Multi-Arm Bandits (MAB), and Dynamic Treatment Regime (DTR). Moreover, we summarize the evaluation matrices and open sources while we discuss emerging applications, along with promising prospects for the future development of CRL.

The combination of Reinforcement Learning (RL) with deep learning has led to a series of impressive feats, with many believing (deep) RL provides a path towards generally capable agents. However, the success of RL agents is often highly sensitive to design choices in the training process, which may require tedious and error-prone manual tuning. This makes it challenging to use RL for new problems, while also limits its full potential. In many other areas of machine learning, AutoML has shown it is possible to automate such design choices and has also yielded promising initial results when applied to RL. However, Automated Reinforcement Learning (AutoRL) involves not only standard applications of AutoML but also includes additional challenges unique to RL, that naturally produce a different set of methods. As such, AutoRL has been emerging as an important area of research in RL, providing promise in a variety of applications from RNA design to playing games such as Go. Given the diversity of methods and environments considered in RL, much of the research has been conducted in distinct subfields, ranging from meta-learning to evolution. In this survey we seek to unify the field of AutoRL, we provide a common taxonomy, discuss each area in detail and pose open problems which would be of interest to researchers going forward.

Recommender systems have been widely applied in different real-life scenarios to help us find useful information. Recently, Reinforcement Learning (RL) based recommender systems have become an emerging research topic. It often surpasses traditional recommendation models even most deep learning-based methods, owing to its interactive nature and autonomous learning ability. Nevertheless, there are various challenges of RL when applying in recommender systems. Toward this end, we firstly provide a thorough overview, comparisons, and summarization of RL approaches for five typical recommendation scenarios, following three main categories of RL: value-function, policy search, and Actor-Critic. Then, we systematically analyze the challenges and relevant solutions on the basis of existing literature. Finally, under discussion for open issues of RL and its limitations of recommendation, we highlight some potential research directions in this field.

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