The growing focus on indoor robot navigation utilizing wireless signals has stemmed from the capability of these signals to capture high-resolution angular and temporal measurements. However, employing end-to-end generic reinforcement learning (RL) for wireless indoor navigation (WIN) in initially unknown environments remains a significant challenge, due to its limited generalization ability and poor sample efficiency. At the same time, purely model-based solutions, based on radio frequency propagation, are simple and generalizable, but unable to find optimal decisions in complex environments. This work proposes a novel physics-informed RL (PIRL) were a standard distance-to-target-based cost along with physics-informed terms on the optimal trajectory. The proposed PIRL is evaluated using a wireless digital twin (WDT) built upon simulations of a large class of indoor environments from the AI Habitat dataset augmented with electromagnetic radiation (EM) simulation for wireless signals. It is shown that the PIRL significantly outperforms both standard RL and purely physics-based solutions in terms of generalizability and performance. Furthermore, the resulting PIRL policy is explainable in that it is empirically consistent with the physics heuristic.
For Industry 4.0 Revolution, cooperative autonomous mobility systems are widely used based on multi-agent reinforcement learning (MARL). However, the MARL-based algorithms suffer from huge parameter utilization and convergence difficulties with many agents. To tackle these problems, a quantum MARL (QMARL) algorithm based on the concept of actor-critic network is proposed, which is beneficial in terms of scalability, to deal with the limitations in the noisy intermediate-scale quantum (NISQ) era. Additionally, our QMARL is also beneficial in terms of efficient parameter utilization and fast convergence due to quantum supremacy. Note that the reward in our QMARL is defined as task precision over computation time in multiple agents, thus, multi-agent cooperation can be realized. For further improvement, an additional technique for scalability is proposed, which is called projection value measure (PVM). Based on PVM, our proposed QMARL can achieve the highest reward, by reducing the action dimension into a logarithmic-scale. Finally, we can conclude that our proposed QMARL with PVM outperforms the other algorithms in terms of efficient parameter utilization, fast convergence, and scalability.
For safety-related applications, it is crucial to produce trustworthy deep neural networks whose prediction is associated with confidence that can represent the likelihood of correctness for subsequent decision-making. Existing dense binary classification models are prone to being over-confident. To improve model calibration, we propose Adaptive Stochastic Label Perturbation (ASLP) which learns a unique label perturbation level for each training image. ASLP employs our proposed Self-Calibrating Binary Cross Entropy (SC-BCE) loss, which unifies label perturbation processes including stochastic approaches (like DisturbLabel), and label smoothing, to correct calibration while maintaining classification rates. ASLP follows Maximum Entropy Inference of classic statistical mechanics to maximise prediction entropy with respect to missing information. It performs this while: (1) preserving classification accuracy on known data as a conservative solution, or (2) specifically improves model calibration degree by minimising the gap between the prediction accuracy and expected confidence of the target training label. Extensive results demonstrate that ASLP can significantly improve calibration degrees of dense binary classification models on both in-distribution and out-of-distribution data. The code is available on //github.com/Carlisle-Liu/ASLP.
Recent research in ultra-reliable and low latency communications (URLLC) for future wireless systems has spurred interest in short block-length codes. In this context, we analyze arbitrary harmonic bandwidth (BW) expansions for a class of high-dimension constant curvature curve codes for analog error correction of independent continuous-alphabet uniform sources. In particular, we employ the circumradius function from knot theory to prescribe insulating tubes about the centerline of constant curvature curves. We then use tube packing density within a hypersphere to optimize the curve parameters. The resulting constant curvature curve tube (C3T) codes possess the smallest possible latency, i.e., block-length is unity under BW expansion mapping. Further, the codes perform within $5$ dB signal-to-distortion ratio of the optimal performance theoretically achievable at a signal-to-noise ratio (SNR) $< -5$ dB for BW expansion factor $n \leq 10$. Furthermore, we propose a neural-network-based method to decode C3T codes. We show that, at low SNR, the neural-network-based C3T decoder outperforms the maximum likelihood and minimum mean-squared error decoders for all $n$. The best possible digital codes require two to three orders of magnitude higher latency compared to C3T codes, thereby demonstrating the latter's utility for URLLC.
We propose a certifiably globally optimal approach for solving the hand-eye robot-world problem supporting multiple sensors and targets at once. Further, we leverage this formulation for estimating a geo-referenced calibration of infrastructure sensors. Since vehicle motion recorded by infrastructure sensors is mostly planar, obtaining a unique solution for the respective hand-eye robot-world problem is unfeasible without incorporating additional knowledge. Hence, we extend our proposed method to include a-priori knowledge, i.e., the translation norm of calibration targets, to yield a unique solution. Our approach achieves state-of-the-art results on simulated and real-world data. Especially on real-world intersection data, our approach utilizing the translation norm is the only method providing accurate results.
Trust-aware human-robot interaction (HRI) has received increasing research attention, as trust has been shown to be a crucial factor for effective HRI. Research in trust-aware HRI discovered a dilemma -- maximizing task rewards often leads to decreased human trust, while maximizing human trust would compromise task performance. In this work, we address this dilemma by formulating the HRI process as a two-player Markov game and utilizing the reward-shaping technique to improve human trust while limiting performance loss. Specifically, we show that when the shaping reward is potential-based, the performance loss can be bounded by the potential functions evaluated at the final states of the Markov game. We apply the proposed framework to the experience-based trust model, resulting in a linear program that can be efficiently solved and deployed in real-world applications. We evaluate the proposed framework in a simulation scenario where a human-robot team performs a search-and-rescue mission. The results demonstrate that the proposed framework successfully modifies the robot's optimal policy, enabling it to increase human trust at a minimal task performance cost.
Current motion planning approaches for autonomous mobile robots often assume that the low level controller of the system is able to track the planned motion with very high accuracy. In practice, however, tracking error can be affected by many factors, and could lead to potential collisions when the robot must traverse a cluttered environment. To address this problem, this paper proposes a novel receding-horizon motion planning approach based on Model Predictive Path Integral (MPPI) control theory -- a flexible sampling-based control technique that requires minimal assumptions on vehicle dynamics and cost functions. This flexibility is leveraged to propose a motion planning framework that also considers a data-informed risk function. Using the MPPI algorithm as a motion planner also reduces the number of samples required by the algorithm, relaxing the hardware requirements for implementation. The proposed approach is validated through trajectory generation for a quadrotor unmanned aerial vehicle (UAV), where fast motion increases trajectory tracking error and can lead to collisions with nearby obstacles. Simulations and hardware experiments demonstrate that the MPPI motion planner proactively adapts to the obstacles that the UAV must negotiate, slowing down when near obstacles and moving quickly when away from obstacles, resulting in a complete reduction of collisions while still producing lively motion.
Face recognition technology has advanced significantly in recent years due largely to the availability of large and increasingly complex training datasets for use in deep learning models. These datasets, however, typically comprise images scraped from news sites or social media platforms and, therefore, have limited utility in more advanced security, forensics, and military applications. These applications require lower resolution, longer ranges, and elevated viewpoints. To meet these critical needs, we collected and curated the first and second subsets of a large multi-modal biometric dataset designed for use in the research and development (R&D) of biometric recognition technologies under extremely challenging conditions. Thus far, the dataset includes more than 350,000 still images and over 1,300 hours of video footage of approximately 1,000 subjects. To collect this data, we used Nikon DSLR cameras, a variety of commercial surveillance cameras, specialized long-rage R&D cameras, and Group 1 and Group 2 UAV platforms. The goal is to support the development of algorithms capable of accurately recognizing people at ranges up to 1,000 m and from high angles of elevation. These advances will include improvements to the state of the art in face recognition and will support new research in the area of whole-body recognition using methods based on gait and anthropometry. This paper describes methods used to collect and curate the dataset, and the dataset's characteristics at the current stage.
We describe ACE0, a lightweight platform for evaluating the suitability and viability of AI methods for behaviour discovery in multiagent simulations. Specifically, ACE0 was designed to explore AI methods for multi-agent simulations used in operations research studies related to new technologies such as autonomous aircraft. Simulation environments used in production are often high-fidelity, complex, require significant domain knowledge and as a result have high R&D costs. Minimal and lightweight simulation environments can help researchers and engineers evaluate the viability of new AI technologies for behaviour discovery in a more agile and potentially cost effective manner. In this paper we describe the motivation for the development of ACE0.We provide a technical overview of the system architecture, describe a case study of behaviour discovery in the aerospace domain, and provide a qualitative evaluation of the system. The evaluation includes a brief description of collaborative research projects with academic partners, exploring different AI behaviour discovery methods.
Vast amount of data generated from networks of sensors, wearables, and the Internet of Things (IoT) devices underscores the need for advanced modeling techniques that leverage the spatio-temporal structure of decentralized data due to the need for edge computation and licensing (data access) issues. While federated learning (FL) has emerged as a framework for model training without requiring direct data sharing and exchange, effectively modeling the complex spatio-temporal dependencies to improve forecasting capabilities still remains an open problem. On the other hand, state-of-the-art spatio-temporal forecasting models assume unfettered access to the data, neglecting constraints on data sharing. To bridge this gap, we propose a federated spatio-temporal model -- Cross-Node Federated Graph Neural Network (CNFGNN) -- which explicitly encodes the underlying graph structure using graph neural network (GNN)-based architecture under the constraint of cross-node federated learning, which requires that data in a network of nodes is generated locally on each node and remains decentralized. CNFGNN operates by disentangling the temporal dynamics modeling on devices and spatial dynamics on the server, utilizing alternating optimization to reduce the communication cost, facilitating computations on the edge devices. Experiments on the traffic flow forecasting task show that CNFGNN achieves the best forecasting performance in both transductive and inductive learning settings with no extra computation cost on edge devices, while incurring modest communication cost.
Deep neural networks (DNNs) have been found to be vulnerable to adversarial examples resulting from adding small-magnitude perturbations to inputs. Such adversarial examples can mislead DNNs to produce adversary-selected results. Different attack strategies have been proposed to generate adversarial examples, but how to produce them with high perceptual quality and more efficiently requires more research efforts. In this paper, we propose AdvGAN to generate adversarial examples with generative adversarial networks (GANs), which can learn and approximate the distribution of original instances. For AdvGAN, once the generator is trained, it can generate adversarial perturbations efficiently for any instance, so as to potentially accelerate adversarial training as defenses. We apply AdvGAN in both semi-whitebox and black-box attack settings. In semi-whitebox attacks, there is no need to access the original target model after the generator is trained, in contrast to traditional white-box attacks. In black-box attacks, we dynamically train a distilled model for the black-box model and optimize the generator accordingly. Adversarial examples generated by AdvGAN on different target models have high attack success rate under state-of-the-art defenses compared to other attacks. Our attack has placed the first with 92.76% accuracy on a public MNIST black-box attack challenge.