Reinforcement Learning (RL) based solutions are being adopted in a variety of domains including robotics, health care and industrial automation. Most focus is given to when these solutions work well, but they fail when presented with out of distribution inputs. RL policies share the same faults as most machine learning models. Out of distribution detection for RL is generally not well covered in the literature, and there is a lack of benchmarks for this task. In this work we propose a benchmark to evaluate OOD detection methods in a Reinforcement Learning setting, by modifying the physical parameters of non-visual standard environments or corrupting the state observation for visual environments. We discuss ways to generate custom RL environments that can produce OOD data, and evaluate three uncertainty methods for the OOD detection task. Our results show that ensemble methods have the best OOD detection performance with a lower standard deviation across multiple environments.
While the real world application of reinforcement learning (RL) is becoming popular, the safety concern and the robustness of an RL system require more attention. A recent work reveals that, in a multi-agent RL environment, backdoor trigger actions can be injected into a victim agent (a.k.a. trojan agent), which can result in a catastrophic failure as soon as it sees the backdoor trigger action. We propose the problem of RL Backdoor Detection, aiming to address this safety vulnerability. An interesting observation we drew from extensive empirical studies is a trigger smoothness property where normal actions similar to the backdoor trigger actions can also trigger low performance of the trojan agent. Inspired by this observation, we propose a reinforcement learning solution TrojanSeeker to find approximate trigger actions for the trojan agents, and further propose an efficient approach to mitigate the trojan agents based on machine unlearning. Experiments show that our approach can correctly distinguish and mitigate all the trojan agents across various types of agents and environments.
In recent years, deep network-based methods have continuously refreshed state-of-the-art performance on Salient Object Detection (SOD) task. However, the performance discrepancy caused by different implementation details may conceal the real progress in this task. Making an impartial comparison is required for future researches. To meet this need, we construct a general SALient Object Detection (SALOD) benchmark to conduct a comprehensive comparison among several representative SOD methods. Specifically, we re-implement 14 representative SOD methods by using consistent settings for training. Moreover, two additional protocols are set up in our benchmark to investigate the robustness of existing methods in some limited conditions. In the first protocol, we enlarge the difference between objectness distributions of train and test sets to evaluate the robustness of these SOD methods. In the second protocol, we build multiple train subsets with different scales to validate whether these methods can extract discriminative features from only a few samples. In the above experiments, we find that existing loss functions usually specialized in some metrics but reported inferior results on the others. Therefore, we propose a novel Edge-Aware (EA) loss that promotes deep networks to learn more discriminative features by integrating both pixel- and image-level supervision signals. Experiments prove that our EA loss reports more robust performances compared to existing losses.
Object detection is a fundamental task in computer vision and image processing. Current deep learning based object detectors have been highly successful with abundant labeled data. But in real life, it is not guaranteed that each object category has enough labeled samples for training. These large object detectors are easy to overfit when the training data is limited. Therefore, it is necessary to introduce few-shot learning and zero-shot learning into object detection, which can be named low-shot object detection together. Low-Shot Object Detection (LSOD) aims to detect objects from a few or even zero labeled data, which can be categorized into few-shot object detection (FSOD) and zero-shot object detection (ZSD), respectively. This paper conducts a comprehensive survey for deep learning based FSOD and ZSD. First, this survey classifies methods for FSOD and ZSD into different categories and discusses the pros and cons of them. Second, this survey reviews dataset settings and evaluation metrics for FSOD and ZSD, then analyzes the performance of different methods on these benchmarks. Finally, this survey discusses future challenges and promising directions for FSOD and ZSD.
The study of generalisation in deep Reinforcement Learning (RL) aims to produce RL algorithms whose policies generalise well to novel unseen situations at deployment time, avoiding overfitting to their training environments. Tackling this is vital if we are to deploy reinforcement learning algorithms in real world scenarios, where the environment will be diverse, dynamic and unpredictable. This survey is an overview of this nascent field. We provide a unifying formalism and terminology for discussing different generalisation problems, building upon previous works. We go on to categorise existing benchmarks for generalisation, as well as current methods for tackling the generalisation problem. Finally, we provide a critical discussion of the current state of the field, including recommendations for future work. Among other conclusions, we argue that taking a purely procedural content generation approach to benchmark design is not conducive to progress in generalisation, we suggest fast online adaptation and tackling RL-specific problems as some areas for future work on methods for generalisation, and we recommend building benchmarks in underexplored problem settings such as offline RL generalisation and reward-function variation.
Approaches based on deep neural networks have achieved striking performance when testing data and training data share similar distribution, but can significantly fail otherwise. Therefore, eliminating the impact of distribution shifts between training and testing data is crucial for building performance-promising deep models. Conventional methods assume either the known heterogeneity of training data (e.g. domain labels) or the approximately equal capacities of different domains. In this paper, we consider a more challenging case where neither of the above assumptions holds. We propose to address this problem by removing the dependencies between features via learning weights for training samples, which helps deep models get rid of spurious correlations and, in turn, concentrate more on the true connection between discriminative features and labels. Extensive experiments clearly demonstrate the effectiveness of our method on multiple distribution generalization benchmarks compared with state-of-the-art counterparts. Through extensive experiments on distribution generalization benchmarks including PACS, VLCS, MNIST-M, and NICO, we show the effectiveness of our method compared with state-of-the-art counterparts.
Meta-reinforcement learning algorithms can enable robots to acquire new skills much more quickly, by leveraging prior experience to learn how to learn. However, much of the current research on meta-reinforcement learning focuses on task distributions that are very narrow. For example, a commonly used meta-reinforcement learning benchmark uses different running velocities for a simulated robot as different tasks. When policies are meta-trained on such narrow task distributions, they cannot possibly generalize to more quickly acquire entirely new tasks. Therefore, if the aim of these methods is to enable faster acquisition of entirely new behaviors, we must evaluate them on task distributions that are sufficiently broad to enable generalization to new behaviors. In this paper, we propose an open-source simulated benchmark for meta-reinforcement learning and multi-task learning consisting of 50 distinct robotic manipulation tasks. Our aim is to make it possible to develop algorithms that generalize to accelerate the acquisition of entirely new, held-out tasks. We evaluate 6 state-of-the-art meta-reinforcement learning and multi-task learning algorithms on these tasks. Surprisingly, while each task and its variations (e.g., with different object positions) can be learned with reasonable success, these algorithms struggle to learn with multiple tasks at the same time, even with as few as ten distinct training tasks. Our analysis and open-source environments pave the way for future research in multi-task learning and meta-learning that can enable meaningful generalization, thereby unlocking the full potential of these methods.
Deep learning has been successfully applied to solve various complex problems ranging from big data analytics to computer vision and human-level control. Deep learning advances however have also been employed to create software that can cause threats to privacy, democracy and national security. One of those deep learning-powered applications recently emerged is "deepfake". Deepfake algorithms can create fake images and videos that humans cannot distinguish them from authentic ones. The proposal of technologies that can automatically detect and assess the integrity of digital visual media is therefore indispensable. This paper presents a survey of algorithms used to create deepfakes and, more importantly, methods proposed to detect deepfakes in the literature to date. We present extensive discussions on challenges, research trends and directions related to deepfake technologies. By reviewing the background of deepfakes and state-of-the-art deepfake detection methods, this study provides a comprehensive overview of deepfake techniques and facilitates the development of new and more robust methods to deal with the increasingly challenging deepfakes.
Deep reinforcement learning is the combination of reinforcement learning (RL) and deep learning. This field of research has been able to solve a wide range of complex decision-making tasks that were previously out of reach for a machine. Thus, deep RL opens up many new applications in domains such as healthcare, robotics, smart grids, finance, and many more. This manuscript provides an introduction to deep reinforcement learning models, algorithms and techniques. Particular focus is on the aspects related to generalization and how deep RL can be used for practical applications. We assume the reader is familiar with basic machine learning concepts.
Generic object detection, aiming at locating object instances from a large number of predefined categories in natural images, is one of the most fundamental and challenging problems in computer vision. Deep learning techniques have emerged in recent years as powerful methods for learning feature representations directly from data, and have led to remarkable breakthroughs in the field of generic object detection. Given this time of rapid evolution, the goal of this paper is to provide a comprehensive survey of the recent achievements in this field brought by deep learning techniques. More than 250 key contributions are included in this survey, covering many aspects of generic object detection research: leading detection frameworks and fundamental subproblems including object feature representation, object proposal generation, context information modeling and training strategies; evaluation issues, specifically benchmark datasets, evaluation metrics, and state of the art performance. We finish by identifying promising directions for future research.
Recent years have witnessed significant progresses in deep Reinforcement Learning (RL). Empowered with large scale neural networks, carefully designed architectures, novel training algorithms and massively parallel computing devices, researchers are able to attack many challenging RL problems. However, in machine learning, more training power comes with a potential risk of more overfitting. As deep RL techniques are being applied to critical problems such as healthcare and finance, it is important to understand the generalization behaviors of the trained agents. In this paper, we conduct a systematic study of standard RL agents and find that they could overfit in various ways. Moreover, overfitting could happen "robustly": commonly used techniques in RL that add stochasticity do not necessarily prevent or detect overfitting. In particular, the same agents and learning algorithms could have drastically different test performance, even when all of them achieve optimal rewards during training. The observations call for more principled and careful evaluation protocols in RL. We conclude with a general discussion on overfitting in RL and a study of the generalization behaviors from the perspective of inductive bias.