Recent advancements in Named Entity Recognition (NER) have significantly improved the identification of entities in textual data. However, spoken NER, a specialized field of spoken document retrieval, lags behind due to its limited research and scarce datasets. Moreover, cross-lingual transfer learning in spoken NER has remained unexplored. This paper utilizes transfer learning across Dutch, English, and German using pipeline and End-to-End (E2E) schemes. We employ Wav2Vec2-XLS-R models on custom pseudo-annotated datasets and investigate several architectures for the adaptability of cross-lingual systems. Our results demonstrate that End-to-End spoken NER outperforms pipeline-based alternatives over our limited annotations. Notably, transfer learning from German to Dutch surpasses the Dutch E2E system by 7% and the Dutch pipeline system by 4%. This study not only underscores the feasibility of transfer learning in spoken NER but also sets promising outcomes for future evaluations, hinting at the need for comprehensive data collection to augment the results.
Existing approaches to unsupervised video instance segmentation typically rely on motion estimates and experience difficulties tracking small or divergent motions. We present VideoCutLER, a simple method for unsupervised multi-instance video segmentation without using motion-based learning signals like optical flow or training on natural videos. Our key insight is that using high-quality pseudo masks and a simple video synthesis method for model training is surprisingly sufficient to enable the resulting video model to effectively segment and track multiple instances across video frames. We show the first competitive unsupervised learning results on the challenging YouTubeVIS-2019 benchmark, achieving 50.7% APvideo^50 , surpassing the previous state-of-the-art by a large margin. VideoCutLER can also serve as a strong pretrained model for supervised video instance segmentation tasks, exceeding DINO by 15.9% on YouTubeVIS-2019 in terms of APvideo.
Recent advancements in instructing Large Language Models (LLMs) to utilize external tools and execute multi-step plans have significantly enhanced their ability to solve intricate tasks, ranging from mathematical problems to creative writing. Yet, there remains a notable gap in studying the capacity of LLMs in responding to personalized queries such as a recommendation request. To bridge this gap, we have designed an LLM-powered autonomous recommender agent, RecMind, which is capable of providing precise personalized recommendations through careful planning, utilizing tools for obtaining external knowledge, and leveraging individual data. We propose a novel algorithm, Self-Inspiring, to improve the planning ability of the LLM agent. At each intermediate planning step, the LLM 'self-inspires' to consider all previously explored states to plan for next step. This mechanism greatly improves the model's ability to comprehend and utilize historical planning information for recommendation. We evaluate RecMind's performance in various recommendation scenarios, including rating prediction, sequential recommendation, direct recommendation, explanation generation, and review summarization. Our experiment shows that RecMind outperforms existing zero/few-shot LLM-based recommendation methods in different recommendation tasks and achieves competitive performance to a recent model P5, which requires fully pre-train for the recommendation tasks.
Recent advancement in personalized image generation have unveiled the intriguing capability of pre-trained text-to-image models on learning identity information from a collection of portrait images. However, existing solutions can be vulnerable in producing truthful details, and usually suffer from several defects such as (i) The generated face exhibit its own unique characteristics, \ie facial shape and facial feature positioning may not resemble key characteristics of the input, and (ii) The synthesized face may contain warped, blurred or corrupted regions. In this paper, we present FaceChain, a personalized portrait generation framework that combines a series of customized image-generation model and a rich set of face-related perceptual understanding models (\eg, face detection, deep face embedding extraction, and facial attribute recognition), to tackle aforementioned challenges and to generate truthful personalized portraits, with only a handful of portrait images as input. Concretely, we inject several SOTA face models into the generation procedure, achieving a more efficient label-tagging, data-processing, and model post-processing compared to previous solutions, such as DreamBooth ~\cite{ruiz2023dreambooth} , InstantBooth ~\cite{shi2023instantbooth} , or other LoRA-only approaches ~\cite{hu2021lora} . Through the development of FaceChain, we have identified several potential directions to accelerate development of Face/Human-Centric AIGC research and application. We have designed FaceChain as a framework comprised of pluggable components that can be easily adjusted to accommodate different styles and personalized needs. We hope it can grow to serve the burgeoning needs from the communities. FaceChain is open-sourced under Apache-2.0 license at \url{//github.com/modelscope/facechain}.
Mechanistic interpretability seeks to understand the neural mechanisms that enable specific behaviors in Large Language Models (LLMs) by leveraging causality-based methods. While these approaches have identified neural circuits that copy spans of text, capture factual knowledge, and more, they remain unusable for multimodal models since adapting these tools to the vision-language domain requires considerable architectural changes. In this work, we adapt a unimodal causal tracing tool to BLIP to enable the study of the neural mechanisms underlying image-conditioned text generation. We demonstrate our approach on a visual question answering dataset, highlighting the causal relevance of later layer representations for all tokens. Furthermore, we release our BLIP causal tracing tool as open source to enable further experimentation in vision-language mechanistic interpretability by the community. Our code is available at //github.com/vedantpalit/Towards-Vision-Language-Mechanistic-Interpretability.
Neural implicit representations are known to be more compact for depicting 3D shapes than traditional discrete representations. However, the neural representations tend to round sharp corners or edges and struggle to represent surfaces with open boundaries. Moreover, they are slow to train. We present a unified neural implicit representation, called Patch-Grid, that fits to complex shapes efficiently, preserves sharp features, and effectively models surfaces with open boundaries and thin geometric features. Our superior efficiency comes from embedding each surface patch into a local latent volume and decoding it using a shared MLP decoder, which is pretrained on various local surface geometries. With this pretrained decoder fixed, fitting novel shapes and local shape updates can be done efficiently. The faithful preservation of sharp features is enabled by adopting a novel merge grid to perform local constructive solid geometry (CSG) combinations of surface patches in the cells of an adaptive Octree, yielding better robustness than using a global CSG construction as proposed in the literature. Experiments show that our Patch-Grid method faithfully captures shapes with complex sharp features, open boundaries and thin structures, and outperforms existing learning-based methods in both efficiency and quality for surface fitting and local shape updates.
Structural re-parameterization is a general training scheme for Convolutional Neural Networks (CNNs), which achieves performance improvement without increasing inference cost. As Vision Transformers (ViTs) are gradually surpassing CNNs in various visual tasks, one may question: if a training scheme specifically for ViTs exists that can also achieve performance improvement without increasing inference cost? Recently, Mixture-of-Experts (MoE) has attracted increasing attention, as it can efficiently scale up the capacity of Transformers at a fixed cost through sparsely activated experts. Considering that MoE can also be viewed as a multi-branch structure, can we utilize MoE to implement a ViT training scheme similar to structural re-parameterization? In this paper, we affirmatively answer these questions, with a new general training strategy for ViTs. Specifically, we decouple the training and inference phases of ViTs. During training, we replace some Feed-Forward Networks (FFNs) of the ViT with specially designed, more efficient MoEs that assign tokens to experts by random uniform partition, and perform Experts Weights Averaging (EWA) on these MoEs at the end of each iteration. After training, we convert each MoE into an FFN by averaging the experts, transforming the model back into original ViT for inference. We further provide a theoretical analysis to show why and how it works. Comprehensive experiments across various 2D and 3D visual tasks, ViT architectures, and datasets validate the effectiveness and generalizability of the proposed training scheme. Besides, our training scheme can also be applied to improve performance when fine-tuning ViTs. Lastly, but equally important, the proposed EWA technique can significantly improve the effectiveness of naive MoE in various 2D visual small datasets and 3D visual tasks.
Multi-Camera Multi-Object Tracking (MC-MOT) utilizes information from multiple views to better handle problems with occlusion and crowded scenes. Recently, the use of graph-based approaches to solve tracking problems has become very popular. However, many current graph-based methods do not effectively utilize information regarding spatial and temporal consistency. Instead, they rely on single-camera trackers as input, which are prone to fragmentation and ID switch errors. In this paper, we propose a novel reconfigurable graph model that first associates all detected objects across cameras spatially before reconfiguring it into a temporal graph for Temporal Association. This two-stage association approach enables us to extract robust spatial and temporal-aware features and address the problem with fragmented tracklets. Furthermore, our model is designed for online tracking, making it suitable for real-world applications. Experimental results show that the proposed graph model is able to extract more discriminating features for object tracking, and our model achieves state-of-the-art performance on several public datasets.
This paper presents a robust approach for a visual parallel tracking and mapping (PTAM) system that excels in challenging environments. Our proposed method combines the strengths of heterogeneous multi-modal visual sensors, including stereo event-based and frame-based sensors, in a unified reference frame through a novel spatio-temporal synchronization of stereo visual frames and stereo event streams. We employ deep learning-based feature extraction and description for estimation to enhance robustness further. We also introduce an end-to-end parallel tracking and mapping optimization layer complemented by a simple loop-closure algorithm for efficient SLAM behavior. Through comprehensive experiments on both small-scale and large-scale real-world sequences of VECtor and TUM-VIE benchmarks, our proposed method (DH-PTAM) demonstrates superior performance in terms of robustness and accuracy in adverse conditions, especially in large-scale HDR scenarios. Our implementation's research-based Python API is publicly available on GitHub for further research and development: //github.com/AbanobSoliman/DH-PTAM.
We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.
We propose a knowledge-enhanced approach, ERNIE-ViL, to learn joint representations of vision and language. ERNIE-ViL tries to construct the detailed semantic connections (objects, attributes of objects and relationships between objects in visual scenes) across vision and language, which are essential to vision-language cross-modal tasks. Incorporating knowledge from scene graphs, ERNIE-ViL constructs Scene Graph Prediction tasks, i.e., Object Prediction, Attribute Prediction and Relationship Prediction in the pre-training phase. More specifically, these prediction tasks are implemented by predicting nodes of different types in the scene graph parsed from the sentence. Thus, ERNIE-ViL can model the joint representation characterizing the alignments of the detailed semantics across vision and language. Pre-trained on two large image-text alignment datasets (Conceptual Captions and SBU), ERNIE-ViL learns better and more robust joint representations. It achieves state-of-the-art performance on 5 vision-language downstream tasks after fine-tuning ERNIE-ViL. Furthermore, it ranked the 1st place on the VCR leader-board with an absolute improvement of 3.7%.