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This paper proposes a new generative adversarial network for pose transfer, i.e., transferring the pose of a given person to a target pose. The generator of the network comprises a sequence of Pose-Attentional Transfer Blocks that each transfers certain regions it attends to, generating the person image progressively. Compared with those in previous works, our generated person images possess better appearance consistency and shape consistency with the input images, thus significantly more realistic-looking. The efficacy and efficiency of the proposed network are validated both qualitatively and quantitatively on Market-1501 and DeepFashion. Furthermore, the proposed architecture can generate training images for person re-identification, alleviating data insufficiency. Codes and models are available at: //github.com/tengteng95/Pose-Transfer.git.

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Networking:IFIP International Conferences on Networking。 Explanation:國際網絡會議。 Publisher:IFIP。 SIT:

Neural network models usually suffer from the challenge of incorporating commonsense knowledge into the open-domain dialogue systems. In this paper, we propose a novel knowledge-aware dialogue generation model (called TransDG), which transfers question representation and knowledge matching abilities from knowledge base question answering (KBQA) task to facilitate the utterance understanding and factual knowledge selection for dialogue generation. In addition, we propose a response guiding attention and a multi-step decoding strategy to steer our model to focus on relevant features for response generation. Experiments on two benchmark datasets demonstrate that our model has robust superiority over compared methods in generating informative and fluent dialogues. Our code is available at //github.com/siat-nlp/TransDG.

We present open domain response generation with meta-words. A meta-word is a structured record that describes various attributes of a response, and thus allows us to explicitly model the one-to-many relationship within open domain dialogues and perform response generation in an explainable and controllable manner. To incorporate meta-words into generation, we enhance the sequence-to-sequence architecture with a goal tracking memory network that formalizes meta-word expression as a goal and manages the generation process to achieve the goal with a state memory panel and a state controller. Experimental results on two large-scale datasets indicate that our model can significantly outperform several state-of-the-art generation models in terms of response relevance, response diversity, accuracy of one-to-many modeling, accuracy of meta-word expression, and human evaluation.

Transferring image-based object detectors to domain of videos remains a challenging problem. Previous efforts mostly exploit optical flow to propagate features across frames, aiming to achieve a good trade-off between performance and computational complexity. However, introducing an extra model to estimate optical flow would significantly increase the overall model size. The gap between optical flow and high-level features can hinder it from establishing the spatial correspondence accurately. Instead of relying on optical flow, this paper proposes a novel module called Progressive Sparse Local Attention (PSLA), which establishes the spatial correspondence between features across frames in a local region with progressive sparse strides and uses the correspondence to propagate features. Based on PSLA, Recursive Feature Updating (RFU) and Dense feature Transforming (DFT) are introduced to model temporal appearance and enrich feature representation respectively. Finally, a novel framework for video object detection is proposed. Experiments on ImageNet VID are conducted. Our framework achieves a state-of-the-art speed-accuracy trade-off with significantly reduced model capacity.

Generating plausible hair image given limited guidance, such as sparse sketches or low-resolution image, has been made possible with the rise of Generative Adversarial Networks (GANs). Traditional image-to-image translation networks can generate recognizable results, but finer textures are usually lost and blur artifacts commonly exist. In this paper, we propose a two-phase generative model for high-quality hair image synthesis. The two-phase pipeline first generates a coarse image by an existing image translation model, then applies a re-generating network with self-enhancing capability to the coarse image. The self-enhancing capability is achieved by a proposed structure extraction layer, which extracts the texture and orientation map from a hair image. Extensive experiments on two tasks, Sketch2Hair and Hair Super-Resolution, demonstrate that our approach is able to synthesize plausible hair image with finer details, and outperforms the state-of-the-art.

In this paper, we propose Generative Adversarial Network (GAN) architectures that use Capsule Networks for image-synthesis. Based on the principal of positional-equivariance of features, Capsule Network's ability to encode spatial relationships between the features of the image helps it become a more powerful critic in comparison to Convolutional Neural Networks (CNNs) used in current architectures for image synthesis. Our proposed GAN architectures learn the data manifold much faster and therefore, synthesize visually accurate images in significantly lesser number of training samples and training epochs in comparison to GANs and its variants that use CNNs. Apart from analyzing the quantitative results corresponding the images generated by different architectures, we also explore the reasons for the lower coverage and diversity explored by the GAN architectures that use CNN critics.

We address the problem of segmenting 3D multi-modal medical images in scenarios where very few labeled examples are available for training. Leveraging the recent success of adversarial learning for semi-supervised segmentation, we propose a novel method based on Generative Adversarial Networks (GANs) to train a segmentation model with both labeled and unlabeled images. The proposed method prevents over-fitting by learning to discriminate between true and fake patches obtained by a generator network. Our work extends current adversarial learning approaches, which focus on 2D single-modality images, to the more challenging context of 3D volumes of multiple modalities. The proposed method is evaluated on the problem of segmenting brain MRI from the iSEG-2017 and MRBrainS 2013 datasets. Significant performance improvement is reported, compared to state-of-art segmentation networks trained in a fully-supervised manner. In addition, our work presents a comprehensive analysis of different GAN architectures for semi-supervised segmentation, showing recent techniques like feature matching to yield a higher performance than conventional adversarial training approaches. Our code is publicly available at //github.com/arnab39/FewShot_GAN-Unet3D

Raindrops adhered to a glass window or camera lens can severely hamper the visibility of a background scene and degrade an image considerably. In this paper, we address the problem by visually removing raindrops, and thus transforming a raindrop degraded image into a clean one. The problem is intractable, since first the regions occluded by raindrops are not given. Second, the information about the background scene of the occluded regions is completely lost for most part. To resolve the problem, we apply an attentive generative network using adversarial training. Our main idea is to inject visual attention into both the generative and discriminative networks. During the training, our visual attention learns about raindrop regions and their surroundings. Hence, by injecting this information, the generative network will pay more attention to the raindrop regions and the surrounding structures, and the discriminative network will be able to assess the local consistency of the restored regions. This injection of visual attention to both generative and discriminative networks is the main contribution of this paper. Our experiments show the effectiveness of our approach, which outperforms the state of the art methods quantitatively and qualitatively.

Human conversation is a complex mechanism with subtle nuances. It is hence an ambitious goal to develop artificial intelligence agents that can participate fluently in a conversation. While we are still far from achieving this goal, recent progress in visual question answering, image captioning, and visual question generation shows that dialog systems may be realizable in the not too distant future. To this end, a novel dataset was introduced recently and encouraging results were demonstrated, particularly for question answering. In this paper, we demonstrate a simple symmetric discriminative baseline, that can be applied to both predicting an answer as well as predicting a question. We show that this method performs on par with the state of the art, even memory net based methods. In addition, for the first time on the visual dialog dataset, we assess the performance of a system asking questions, and demonstrate how visual dialog can be generated from discriminative question generation and question answering.

Generating novel, yet realistic, images of persons is a challenging task due to the complex interplay between the different image factors, such as the foreground, background and pose information. In this work, we aim at generating such images based on a novel, two-stage reconstruction pipeline that learns a disentangled representation of the aforementioned image factors and generates novel person images at the same time. First, a multi-branched reconstruction network is proposed to disentangle and encode the three factors into embedding features, which are then combined to re-compose the input image itself. Second, three corresponding mapping functions are learned in an adversarial manner in order to map Gaussian noise to the learned embedding feature space, for each factor respectively. Using the proposed framework, we can manipulate the foreground, background and pose of the input image, and also sample new embedding features to generate such targeted manipulations, that provide more control over the generation process. Experiments on Market-1501 and Deepfashion datasets show that our model does not only generate realistic person images with new foregrounds, backgrounds and poses, but also manipulates the generated factors and interpolates the in-between states. Another set of experiments on Market-1501 shows that our model can also be beneficial for the person re-identification task.

Person Re-identification (re-id) faces two major challenges: the lack of cross-view paired training data and learning discriminative identity-sensitive and view-invariant features in the presence of large pose variations. In this work, we address both problems by proposing a novel deep person image generation model for synthesizing realistic person images conditional on pose. The model is based on a generative adversarial network (GAN) and used specifically for pose normalization in re-id, thus termed pose-normalization GAN (PN-GAN). With the synthesized images, we can learn a new type of deep re-id feature free of the influence of pose variations. We show that this feature is strong on its own and highly complementary to features learned with the original images. Importantly, we now have a model that generalizes to any new re-id dataset without the need for collecting any training data for model fine-tuning, thus making a deep re-id model truly scalable. Extensive experiments on five benchmarks show that our model outperforms the state-of-the-art models, often significantly. In particular, the features learned on Market-1501 can achieve a Rank-1 accuracy of 68.67% on VIPeR without any model fine-tuning, beating almost all existing models fine-tuned on the dataset.

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