Bird's Eye View (BEV) representations are tremendously useful for perception-related automated driving tasks. However, generating BEVs from surround-view fisheye camera images is challenging due to the strong distortions introduced by such wide-angle lenses. We take the first step in addressing this challenge and introduce a baseline, F2BEV, to generate discretized BEV height maps and BEV semantic segmentation maps from fisheye images. F2BEV consists of a distortion-aware spatial cross attention module for querying and consolidating spatial information from fisheye image features in a transformer-style architecture followed by a task-specific head. We evaluate single-task and multi-task variants of F2BEV on our synthetic FB-SSEM dataset, all of which generate better BEV height and segmentation maps (in terms of the IoU) than a state-of-the-art BEV generation method operating on undistorted fisheye images. We also demonstrate discretized height map generation from real-world fisheye images using F2BEV. Our dataset is publicly available at //github.com/volvo-cars/FB-SSEM-dataset
Neural machine translation (NMT) has shown impressive performance when trained on large-scale corpora. However, generic NMT systems have demonstrated poor performance on out-of-domain translation. To mitigate this issue, several domain adaptation methods have recently been proposed which often lead to better translation quality than genetic NMT systems. While there has been some continuous progress in NMT for English and other European languages, domain adaption in Arabic has received little attention in the literature. The current study, therefore, aims to explore the effectiveness of domain-specific adaptation for Arabic MT (AMT), in yet unexplored domain, financial news articles. To this end, we developed carefully a parallel corpus for Arabic-English (AR- EN) translation in the financial domain for benchmarking different domain adaptation methods. We then fine-tuned several pre-trained NMT and Large Language models including ChatGPT-3.5 Turbo on our dataset. The results showed that the fine-tuning is successful using just a few well-aligned in-domain AR-EN segments. The quality of ChatGPT translation was superior than other models based on automatic and human evaluations. To the best of our knowledge, this is the first work on fine-tuning ChatGPT towards financial domain transfer learning. To contribute to research in domain translation, we made our datasets and fine-tuned models available at //huggingface.co/asas-ai/.
We introduce Inference-Time Intervention (ITI), a technique designed to enhance the truthfulness of large language models (LLMs). ITI operates by shifting model activations during inference, following a set of directions across a limited number of attention heads. This intervention significantly improves the performance of LLaMA models on the TruthfulQA benchmark. On an instruction-finetuned LLaMA called Alpaca, ITI improves its truthfulness from 32.5% to 65.1%. We identify a tradeoff between truthfulness and helpfulness and demonstrate how to balance it by tuning the intervention strength. ITI is minimally invasive and computationally inexpensive. Moreover, the technique is data efficient: while approaches like RLHF require extensive annotations, ITI locates truthful directions using only few hundred examples. Our findings suggest that LLMs may have an internal representation of the likelihood of something being true, even as they produce falsehoods on the surface.
People with Visual Impairments (PVI) typically recognize objects through haptic perception. Knowing objects and materials before touching is desired by the target users but under-explored in the field of human-centered robotics. To fill this gap, in this work, a wearable vision-based robotic system, MateRobot, is established for PVI to recognize materials and object categories beforehand. To address the computational constraints of mobile platforms, we propose a lightweight yet accurate model MateViT to perform pixel-wise semantic segmentation, simultaneously recognizing both objects and materials. Our methods achieve respective 40.2% and 51.1% of mIoU on COCOStuff-10K and DMS datasets, surpassing the previous method with +5.7% and +7.0% gains. Moreover, on the field test with participants, our wearable system reaches a score of 28 in the NASA-Task Load Index, indicating low cognitive demands and ease of use. Our MateRobot demonstrates the feasibility of recognizing material property through visual cues and offers a promising step towards improving the functionality of wearable robots for PVI. The source code has been made publicly available at //junweizheng93.github.io/publications/MATERobot/MATERobot.html.
We present Ego3DPose, a highly accurate binocular egocentric 3D pose reconstruction system. The binocular egocentric setup offers practicality and usefulness in various applications, however, it remains largely under-explored. It has been suffering from low pose estimation accuracy due to viewing distortion, severe self-occlusion, and limited field-of-view of the joints in egocentric 2D images. Here, we notice that two important 3D cues, stereo correspondences, and perspective, contained in the egocentric binocular input are neglected. Current methods heavily rely on 2D image features, implicitly learning 3D information, which introduces biases towards commonly observed motions and leads to low overall accuracy. We observe that they not only fail in challenging occlusion cases but also in estimating visible joint positions. To address these challenges, we propose two novel approaches. First, we design a two-path network architecture with a path that estimates pose per limb independently with its binocular heatmaps. Without full-body information provided, it alleviates bias toward trained full-body distribution. Second, we leverage the egocentric view of body limbs, which exhibits strong perspective variance (e.g., a significantly large-size hand when it is close to the camera). We propose a new perspective-aware representation using trigonometry, enabling the network to estimate the 3D orientation of limbs. Finally, we develop an end-to-end pose reconstruction network that synergizes both techniques. Our comprehensive evaluations demonstrate that Ego3DPose outperforms state-of-the-art models by a pose estimation error (i.e., MPJPE) reduction of 23.1% in the UnrealEgo dataset. Our qualitative results highlight the superiority of our approach across a range of scenarios and challenges.
Generative Large Language Models (LLMs) have achieved remarkable advancements in various NLP tasks. However, these advances have not been reflected in the translation task, especially those with moderate model sizes (i.e., 7B or 13B parameters), which still lag behind conventional supervised encoder-decoder translation models. Previous studies have attempted to improve the translation capabilities of these moderate LLMs, but their gains have been limited. In this study, we propose a novel fine-tuning approach for LLMs that is specifically designed for the translation task, eliminating the need for the abundant parallel data that traditional translation models usually depend on. Our approach consists of two fine-tuning stages: initial fine-tuning on monolingual data followed by subsequent fine-tuning on a small set of high-quality parallel data. We introduce the LLM developed through this strategy as Advanced Language Model-based trAnslator (ALMA). Based on LLaMA-2 as our underlying model, our results show that the model can achieve an average improvement of more than 12 BLEU and 12 COMET over its zero-shot performance across 10 translation directions from the WMT'21 (2 directions) and WMT'22 (8 directions) test datasets. The performance is significantly better than all prior work and even superior to the NLLB-54B model and GPT-3.5-text-davinci-003, with only 7B or 13B parameters. This method establishes the foundation for a novel training paradigm in machine translation.
Instruction-tuned Large Language Models (LLMs) have exhibited impressive language understanding and the capacity to generate responses that follow specific prompts. However, due to the computational demands associated with training these models, their applications often adopt a zero-shot setting. In this paper, we evaluate the zero-shot performance of two publicly accessible LLMs, ChatGPT and OpenAssistant, in the context of six Computational Social Science classification tasks, while also investigating the effects of various prompting strategies. Our experiments investigate the impact of prompt complexity, including the effect of incorporating label definitions into the prompt; use of synonyms for label names; and the influence of integrating past memories during foundation model training. The findings indicate that in a zero-shot setting, current LLMs are unable to match the performance of smaller, fine-tuned baseline transformer models (such as BERT-large). Additionally, we find that different prompting strategies can significantly affect classification accuracy, with variations in accuracy and F1 scores exceeding 10\%.
In the era of Industrial IoT (IIoT) and Industry 4.0, ensuring secure data transmission has become a critical concern. Among other data types, images are widely transmitted and utilized across various IIoT applications, ranging from sensor-generated visual data and real-time remote monitoring to quality control in production lines. The encryption of these images is essential for maintaining operational integrity, data confidentiality, and seamless integration with analytics platforms. This paper addresses these critical concerns by proposing a robust image encryption algorithm tailored for IIoT and Cyber-Physical Systems (CPS). The algorithm combines Rule-30 cellular automata with chaotic scrambling and substitution. The Rule 30 cellular automata serves as an efficient mechanism for generating pseudo-random sequences that enable fast encryption and decryption cycles suitable for real-time sensor data in industrial settings. Most importantly, it induces non-linearity in the encryption algorithm. Furthermore, to increase the chaotic range and keyspace of the algorithm, which is vital for security in distributed industrial networks, a hybrid chaotic map, i.e., logistic-sine map is utilized. Extensive security analysis has been carried out to validate the efficacy of the proposed algorithm. Results indicate that our algorithm achieves close-to-ideal values, with an entropy of 7.99 and a correlation of 0.002. This enhances the algorithm's resilience against potential cyber-attacks in the industrial domain.
White Matter Hyperintensity (WMH) is an imaging feature related to various diseases such as dementia and stroke. Accurately segmenting WMH using computer technology is crucial for early disease diagnosis. However, this task remains challenging due to the small lesions with low contrast and high discontinuity in the images, which contain limited contextual and spatial information. To address this challenge, we propose a deep learning model called 3D Spatial Attention U-Net (3D SA-UNet) for automatic WMH segmentation using only Fluid Attenuation Inversion Recovery (FLAIR) scans. The 3D SA-UNet introduces a 3D Spatial Attention Module that highlights important lesion features, such as WMH, while suppressing unimportant regions. Additionally, to capture features at different scales, we extend the Atrous Spatial Pyramid Pooling (ASPP) module to a 3D version, enhancing the segmentation performance of the network. We evaluate our method on publicly available dataset and demonstrate the effectiveness of 3D spatial attention module and 3D ASPP in WMH segmentation. Through experimental results, it has been demonstrated that our proposed 3D SA-UNet model achieves higher accuracy compared to other state-of-the-art 3D convolutional neural networks.
We propose UniViLM: a Unified Video and Language pre-training Model for multimodal understanding and generation. Motivated by the recent success of BERT based pre-training technique for NLP and image-language tasks, VideoBERT and CBT are proposed to exploit BERT model for video and language pre-training using narrated instructional videos. Different from their works which only pre-train understanding task, we propose a unified video-language pre-training model for both understanding and generation tasks. Our model comprises of 4 components including two single-modal encoders, a cross encoder and a decoder with the Transformer backbone. We first pre-train our model to learn the universal representation for both video and language on a large instructional video dataset. Then we fine-tune the model on two multimodal tasks including understanding task (text-based video retrieval) and generation task (multimodal video captioning). Our extensive experiments show that our method can improve the performance of both understanding and generation tasks and achieves the state-of-the art results.
ASR (automatic speech recognition) systems like Siri, Alexa, Google Voice or Cortana has become quite popular recently. One of the key techniques enabling the practical use of such systems in people's daily life is deep learning. Though deep learning in computer vision is known to be vulnerable to adversarial perturbations, little is known whether such perturbations are still valid on the practical speech recognition. In this paper, we not only demonstrate such attacks can happen in reality, but also show that the attacks can be systematically conducted. To minimize users' attention, we choose to embed the voice commands into a song, called CommandSong. In this way, the song carrying the command can spread through radio, TV or even any media player installed in the portable devices like smartphones, potentially impacting millions of users in long distance. In particular, we overcome two major challenges: minimizing the revision of a song in the process of embedding commands, and letting the CommandSong spread through the air without losing the voice "command". Our evaluation demonstrates that we can craft random songs to "carry" any commands and the modify is extremely difficult to be noticed. Specially, the physical attack that we play the CommandSongs over the air and record them can success with 94 percentage.