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Learning rate schedules are ubiquitously used to speed up and improve optimisation. Many different policies have been introduced on an empirical basis, and theoretical analyses have been developed for convex settings. However, in many realistic problems the loss-landscape is high-dimensional and non convex -- a case for which results are scarce. In this paper we present a first analytical study of the role of learning rate scheduling in this setting, focusing on Langevin optimization with a learning rate decaying as $\eta(t)=t^{-\beta}$. We begin by considering models where the loss is a Gaussian random function on the $N$-dimensional sphere ($N\rightarrow \infty$), featuring an extensive number of critical points. We find that to speed up optimization without getting stuck in saddles, one must choose a decay rate $\beta<1$, contrary to convex setups where $\beta=1$ is generally optimal. We then add to the problem a signal to be recovered. In this setting, the dynamics decompose into two phases: an \emph{exploration} phase where the dynamics navigates through rough parts of the landscape, followed by a \emph{convergence} phase where the signal is detected and the dynamics enter a convex basin. In this case, it is optimal to keep a large learning rate during the exploration phase to escape the non-convex region as quickly as possible, then use the convex criterion $\beta=1$ to converge rapidly to the solution. Finally, we demonstrate that our conclusions hold in a common regression task involving neural networks.

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In a sports competition, a team might lose a powerful incentive to exert full effort if its final rank does not depend on the outcome of the matches still to be played. Therefore, the organiser should reduce the probability of such a situation to the extent possible. Our paper provides a classification scheme to identify these weakly (where one team is indifferent) or strongly (where both teams are indifferent) stakeless games. A statistical model is estimated to simulate the UEFA Champions League groups and compare the candidate schedules used in the 2021/22 season according to the competitiveness of the matches played in the last round(s). The option followed in four of the eight groups is found to be optimal under a wide set of parameters. Minimising the number of strongly stakeless matches is verified to be a likely goal in the computer draw of the fixture that remains hidden from the public.

This paper focuses on stochastic saddle point problems with decision-dependent distributions. These are problems whose objective is the expected value of a stochastic payoff function, where random variables are drawn from a distribution induced by a distributional map. For general distributional maps, the problem of finding saddle points is in general computationally burdensome, even if the distribution is known. To enable a tractable solution approach, we introduce the notion of equilibrium points -- which are saddle points for the stationary stochastic minimax problem that they induce -- and provide conditions for their existence and uniqueness. We demonstrate that the distance between the two solution types is bounded provided that the objective has a strongly-convex-strongly-concave payoff and a Lipschitz continuous distributional map. We develop deterministic and stochastic primal-dual algorithms and demonstrate their convergence to the equilibrium point. In particular, by modeling errors emerging from a stochastic gradient estimator as sub-Weibull random variables, we provide error bounds in expectation and in high probability that hold for each iteration. Moreover, we show convergence to a neighborhood almost surely. Finally, we investigate a condition on the distributional map -- which we call opposing mixture dominance -- that ensures that the objective is strongly-convex-strongly-concave. We tailor the convergence results for the primal-dual algorithms to this opposing mixture dominance setup.

We investigate the feature compression of high-dimensional ridge regression using the optimal subsampling technique. Specifically, based on the basic framework of random sampling algorithm on feature for ridge regression and the A-optimal design criterion, we first obtain a set of optimal subsampling probabilities. Considering that the obtained probabilities are uneconomical, we then propose the nearly optimal ones. With these probabilities, a two step iterative algorithm is established which has lower computational cost and higher accuracy. We provide theoretical analysis and numerical experiments to support the proposed methods. Numerical results demonstrate the decent performance of our methods.

Many existing algorithms for streaming geometric data analysis have been plagued by exponential dependencies in the space complexity, which are undesirable for processing high-dimensional data sets. In particular, once $d\geq\log n$, there are no known non-trivial streaming algorithms for problems such as maintaining convex hulls and L\"owner-John ellipsoids of $n$ points, despite a long line of work in streaming computational geometry since [AHV04]. We simultaneously improve these results to $\mathrm{poly}(d,\log n)$ bits of space by trading off with a $\mathrm{poly}(d,\log n)$ factor distortion. We achieve these results in a unified manner, by designing the first streaming algorithm for maintaining a coreset for $\ell_\infty$ subspace embeddings with $\mathrm{poly}(d,\log n)$ space and $\mathrm{poly}(d,\log n)$ distortion. Our algorithm also gives similar guarantees in the \emph{online coreset} model. Along the way, we sharpen results for online numerical linear algebra by replacing a log condition number dependence with a $\log n$ dependence, answering a question of [BDM+20]. Our techniques provide a novel connection between leverage scores, a fundamental object in numerical linear algebra, and computational geometry. For $\ell_p$ subspace embeddings, we give nearly optimal trade-offs between space and distortion for one-pass streaming algorithms. For instance, we give a deterministic coreset using $O(d^2\log n)$ space and $O((d\log n)^{1/2-1/p})$ distortion for $p>2$, whereas previous deterministic algorithms incurred a $\mathrm{poly}(n)$ factor in the space or the distortion [CDW18]. Our techniques have implications in the offline setting, where we give optimal trade-offs between the space complexity and distortion of subspace sketch data structures. To do this, we give an elementary proof of a "change of density" theorem of [LT80] and make it algorithmic.

Momentum methods, including heavy-ball~(HB) and Nesterov's accelerated gradient~(NAG), are widely used in training neural networks for their fast convergence. However, there is a lack of theoretical guarantees for their convergence and acceleration since the optimization landscape of the neural network is non-convex. Nowadays, some works make progress towards understanding the convergence of momentum methods in an over-parameterized regime, where the number of the parameters exceeds that of the training instances. Nonetheless, current results mainly focus on the two-layer neural network, which are far from explaining the remarkable success of the momentum methods in training deep neural networks. Motivated by this, we investigate the convergence of NAG with constant learning rate and momentum parameter in training two architectures of deep linear networks: deep fully-connected linear neural networks and deep linear ResNets. Based on the over-parameterization regime, we first analyze the residual dynamics induced by the training trajectory of NAG for a deep fully-connected linear neural network under the random Gaussian initialization. Our results show that NAG can converge to the global minimum at a $(1 - \mathcal{O}(1/\sqrt{\kappa}))^t$ rate, where $t$ is the iteration number and $\kappa > 1$ is a constant depending on the condition number of the feature matrix. Compared to the $(1 - \mathcal{O}(1/{\kappa}))^t$ rate of GD, NAG achieves an acceleration over GD. To the best of our knowledge, this is the first theoretical guarantee for the convergence of NAG to the global minimum in training deep neural networks. Furthermore, we extend our analysis to deep linear ResNets and derive a similar convergence result.

Let $X^{(n)}$ be an observation sampled from a distribution $P_{\theta}^{(n)}$ with an unknown parameter $\theta,$ $\theta$ being a vector in a Banach space $E$ (most often, a high-dimensional space of dimension $d$). We study the problem of estimation of $f(\theta)$ for a functional $f:E\mapsto {\mathbb R}$ of some smoothness $s>0$ based on an observation $X^{(n)}\sim P_{\theta}^{(n)}.$ Assuming that there exists an estimator $\hat \theta_n=\hat \theta_n(X^{(n)})$ of parameter $\theta$ such that $\sqrt{n}(\hat \theta_n-\theta)$ is sufficiently close in distribution to a mean zero Gaussian random vector in $E,$ we construct a functional $g:E\mapsto {\mathbb R}$ such that $g(\hat \theta_n)$ is an asymptotically normal estimator of $f(\theta)$ with $\sqrt{n}$ rate provided that $s>\frac{1}{1-\alpha}$ and $d\leq n^{\alpha}$ for some $\alpha\in (0,1).$ We also derive general upper bounds on Orlicz norm error rates for estimator $g(\hat \theta)$ depending on smoothness $s,$ dimension $d,$ sample size $n$ and the accuracy of normal approximation of $\sqrt{n}(\hat \theta_n-\theta).$ In particular, this approach yields asymptotically efficient estimators in some high-dimensional exponential models.

There is a dearth of convergence results for differentially private federated learning (FL) with non-Lipschitz objective functions (i.e., when gradient norms are not bounded). The primary reason for this is that the clipping operation (i.e., projection onto an $\ell_2$ ball of a fixed radius called the clipping threshold) for bounding the sensitivity of the average update to each client's update introduces bias depending on the clipping threshold and the number of local steps in FL, and analyzing this is not easy. For Lipschitz functions, the Lipschitz constant serves as a trivial clipping threshold with zero bias. However, Lipschitzness does not hold in many practical settings; moreover, verifying it and computing the Lipschitz constant is hard. Thus, the choice of the clipping threshold is non-trivial and requires a lot of tuning in practice. In this paper, we provide the first convergence result for private FL on smooth \textit{convex} objectives \textit{for a general clipping threshold} -- \textit{without assuming Lipschitzness}. We also look at a simpler alternative to clipping (for bounding sensitivity) which is \textit{normalization} -- where we use only a scaled version of the unit vector along the client updates, completely discarding the magnitude information. {The resulting normalization-based private FL algorithm is theoretically shown to have better convergence than its clipping-based counterpart on smooth convex functions. We corroborate our theory with synthetic experiments as well as experiments on benchmarking datasets.

Low-rank matrix estimation under heavy-tailed noise is challenging, both computationally and statistically. Convex approaches have been proven statistically optimal but suffer from high computational costs, especially since robust loss functions are usually non-smooth. More recently, computationally fast non-convex approaches via sub-gradient descent are proposed, which, unfortunately, fail to deliver a statistically consistent estimator even under sub-Gaussian noise. In this paper, we introduce a novel Riemannian sub-gradient (RsGrad) algorithm which is not only computationally efficient with linear convergence but also is statistically optimal, be the noise Gaussian or heavy-tailed. Convergence theory is established for a general framework and specific applications to absolute loss, Huber loss, and quantile loss are investigated. Compared with existing non-convex methods, ours reveals a surprising phenomenon of dual-phase convergence. In phase one, RsGrad behaves as in a typical non-smooth optimization that requires gradually decaying stepsizes. However, phase one only delivers a statistically sub-optimal estimator which is already observed in the existing literature. Interestingly, during phase two, RsGrad converges linearly as if minimizing a smooth and strongly convex objective function and thus a constant stepsize suffices. Underlying the phase-two convergence is the smoothing effect of random noise to the non-smooth robust losses in an area close but not too close to the truth. Lastly, RsGrad is applicable for low-rank tensor estimation under heavy-tailed noise where a statistically optimal rate is attainable with the same phenomenon of dual-phase convergence, and a novel shrinkage-based second-order moment method is guaranteed to deliver a warm initialization. Numerical simulations confirm our theoretical discovery and showcase the superiority of RsGrad over prior methods.

We introduce a novel methodology for particle filtering in dynamical systems where the evolution of the signal of interest is described by a SDE and observations are collected instantaneously at prescribed time instants. The new approach includes the discretisation of the SDE and the design of efficient particle filters for the resulting discrete-time state-space model. The discretisation scheme converges with weak order 1 and it is devised to create a sequential dependence structure along the coordinates of the discrete-time state vector. We introduce a class of space-sequential particle filters that exploits this structure to improve performance when the system dimension is large. This is numerically illustrated by a set of computer simulations for a stochastic Lorenz 96 system with additive noise. The new space-sequential particle filters attain approximately constant estimation errors as the dimension of the Lorenz 96 system is increased, with a computational cost that increases polynomially, rather than exponentially, with the system dimension. Besides the new numerical scheme and particle filters, we provide in this paper a general framework for discrete-time filtering in continuous-time dynamical systems described by a SDE and instantaneous observations. Provided that the SDE is discretised using a weakly-convergent scheme, we prove that the marginal posterior laws of the resulting discrete-time state-space model converge to the posterior marginal posterior laws of the original continuous-time state-space model under a suitably defined metric. This result is general and not restricted to the numerical scheme or particle filters specifically studied in this manuscript.

One of the most important problems in system identification and statistics is how to estimate the unknown parameters of a given model. Optimization methods and specialized procedures, such as Empirical Minimization (EM) can be used in case the likelihood function can be computed. For situations where one can only simulate from a parametric model, but the likelihood is difficult or impossible to evaluate, a technique known as the Two-Stage (TS) Approach can be applied to obtain reliable parametric estimates. Unfortunately, there is currently a lack of theoretical justification for TS. In this paper, we propose a statistical decision-theoretical derivation of TS, which leads to Bayesian and Minimax estimators. We also show how to apply the TS approach on models for independent and identically distributed samples, by computing quantiles of the data as a first step, and using a linear function as the second stage. The proposed method is illustrated via numerical simulations.

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