The highest grossing media franchise of all times, with over \$90 billion in total revenue, is Pokemon. The video games belong to the class of Japanese Role Playing Games (J-RPG). Developing a powerful AI agent for these games is very hard because they present big challenges to MinMax, Monte Carlo Tree Search and statistical Machine Learning, as they are vastly different from the well explored in AI literature games. An AI agent for one of these games means significant progress in AI agents for the entire class. Further, the key principles of such work can hopefully inspire approaches to several domains that require excellent teamwork under conditions of extreme uncertainty, including managing a team of doctors, robots or employees in an ever changing environment, like a pandemic stricken region or a war-zone. In this paper we first explain the mechanics of the game and we perform a game analysis. We continue by proposing unique AI algorithms based on our understanding that the two biggest challenges in the game are keeping a balanced team and dealing with three sources of uncertainty. Later on, we describe why evaluating the performance of such agents is challenging and we present the results of our approach. Our AI agent performed significantly better than all previous attempts and peaked at the 33rd place in the world, in one of the most popular battle formats, while running on only 4 single socket servers.
Although the field of multi-agent reinforcement learning (MARL) has made considerable progress in the last years, solving systems with a large number of agents remains a hard challenge. Graphon mean field games (GMFGs) enable the scalable analysis of MARL problems that are otherwise intractable. By the mathematical structure of graphons, this approach is limited to dense graphs which are insufficient to describe many real-world networks such as power law graphs. Our paper introduces a novel formulation of GMFGs, called LPGMFGs, which leverages the graph theoretical concept of $L^p$ graphons and provides a machine learning tool to efficiently and accurately approximate solutions for sparse network problems. This especially includes power law networks which are empirically observed in various application areas and cannot be captured by standard graphons. We derive theoretical existence and convergence guarantees and give empirical examples that demonstrate the accuracy of our learning approach for systems with many agents. Furthermore, we extend the Online Mirror Descent (OMD) learning algorithm to our setup to accelerate learning speed, empirically show its capabilities, and conduct a theoretical analysis using the novel concept of smoothed step graphons. In general, we provide a scalable, mathematically well-founded machine learning approach to a large class of otherwise intractable problems of great relevance in numerous research fields.
Most conventional wheeled robots can only move in flat environments and simply divide their planar workspaces into free spaces and obstacles. Deeming obstacles as non-traversable significantly limits wheeled robots' mobility in real-world, non-flat, off-road environments, where part of the terrain (e.g., steep slopes, rugged boulders) will be treated as non-traversable obstacles. To improve wheeled mobility in those non-flat environments with vertically challenging terrain, we present two wheeled platforms with little hardware modification compared to conventional wheeled robots; we collect datasets of our wheeled robots crawling over previously non-traversable, vertically challenging terrain to facilitate data-driven mobility; we also present algorithms and their experimental results to show that conventional wheeled robots have previously unrealized potential of moving through vertically challenging terrain. We make our platforms, datasets, and algorithms publicly available to facilitate future research on wheeled mobility.
Identifying the difference between two versions of the same article is useful to update knowledge bases and to understand how articles evolve. Paired texts occur naturally in diverse situations: reporters write similar news stories and maintainers of authoritative websites must keep their information up to date. We propose representing factual changes between paired documents as question-answer pairs, where the answer to the same question differs between two versions. We find that question-answer pairs can flexibly and concisely capture the updated contents. Provided with paired documents, annotators identify questions that are answered by one passage but answered differently or cannot be answered by the other. We release DIFFQG which consists of 759 QA pairs and 1153 examples of paired passages with no factual change. These questions are intended to be both unambiguous and information-seeking and involve complex edits, pushing beyond the capabilities of current question generation and factual change detection systems. Our dataset summarizes the changes between two versions of the document as questions and answers, studying automatic update summarization in a novel way.
Most of statistics and AI draw insights through modelling discord or variance between sources of information (i.e., inter-source uncertainty). Increasingly, however, research is focusing upon uncertainty arising at the level of individual measurements (i.e., within- or intra-source), such as for a given sensor output or human response. Here, adopting intervals rather than numbers as the fundamental data-type provides an efficient, powerful, yet challenging way forward -- offering systematic capture of uncertainty-at-source, increasing informational capacity, and ultimately potential for insight. Following recent progress in the capture of interval-valued data, including from human participants, conducting machine learning directly upon intervals is a crucial next step. This paper focuses on linear regression for interval-valued data as a recent growth area, providing an essential foundation for broader use of intervals in AI. We conduct an in-depth analysis of state-of-the-art methods, elucidating their behaviour, advantages, and pitfalls when applied to datasets with different properties. Specific emphasis is given to the challenge of preserving mathematical coherence -- i.e., ensuring that models maintain fundamental mathematical properties of intervals throughout -- and the paper puts forward extensions to an existing approach to guarantee this. Carefully designed experiments, using both synthetic and real-world data, are conducted -- with findings presented alongside novel visualizations for interval-valued regression outputs, designed to maximise model interpretability. Finally, the paper makes recommendations concerning method suitability for data sets with specific properties and highlights remaining challenges and important next steps for developing AI with the capacity to handle uncertainty-at-source.
Deep neural networks (DNNs) have achieved tremendous success in making accurate predictions for computer vision, natural language processing, as well as science and engineering domains. However, it is also well-recognized that DNNs sometimes make unexpected, incorrect, but overconfident predictions. This can cause serious consequences in high-stake applications, such as autonomous driving, medical diagnosis, and disaster response. Uncertainty quantification (UQ) aims to estimate the confidence of DNN predictions beyond prediction accuracy. In recent years, many UQ methods have been developed for DNNs. It is of great practical value to systematically categorize these UQ methods and compare their advantages and disadvantages. However, existing surveys mostly focus on categorizing UQ methodologies from a neural network architecture perspective or a Bayesian perspective and ignore the source of uncertainty that each methodology can incorporate, making it difficult to select an appropriate UQ method in practice. To fill the gap, this paper presents a systematic taxonomy of UQ methods for DNNs based on the types of uncertainty sources (data uncertainty versus model uncertainty). We summarize the advantages and disadvantages of methods in each category. We show how our taxonomy of UQ methodologies can potentially help guide the choice of UQ method in different machine learning problems (e.g., active learning, robustness, and reinforcement learning). We also identify current research gaps and propose several future research directions.
Autonomic computing investigates how systems can achieve (user) specified control outcomes on their own, without the intervention of a human operator. Autonomic computing fundamentals have been substantially influenced by those of control theory for closed and open-loop systems. In practice, complex systems may exhibit a number of concurrent and inter-dependent control loops. Despite research into autonomic models for managing computer resources, ranging from individual resources (e.g., web servers) to a resource ensemble (e.g., multiple resources within a data center), research into integrating Artificial Intelligence (AI) and Machine Learning (ML) to improve resource autonomy and performance at scale continues to be a fundamental challenge. The integration of AI/ML to achieve such autonomic and self-management of systems can be achieved at different levels of granularity, from full to human-in-the-loop automation. In this article, leading academics, researchers, practitioners, engineers, and scientists in the fields of cloud computing, AI/ML, and quantum computing join to discuss current research and potential future directions for these fields. Further, we discuss challenges and opportunities for leveraging AI and ML in next generation computing for emerging computing paradigms, including cloud, fog, edge, serverless and quantum computing environments.
Along with the massive growth of the Internet from the 1990s until now, various innovative technologies have been created to bring users breathtaking experiences with more virtual interactions in cyberspace. Many virtual environments with thousands of services and applications, from social networks to virtual gaming worlds, have been developed with immersive experience and digital transformation, but most are incoherent instead of being integrated into a platform. In this context, metaverse, a term formed by combining meta and universe, has been introduced as a shared virtual world that is fueled by many emerging technologies, such as fifth-generation networks and beyond, virtual reality, and artificial intelligence (AI). Among such technologies, AI has shown the great importance of processing big data to enhance immersive experience and enable human-like intelligence of virtual agents. In this survey, we make a beneficial effort to explore the role of AI in the foundation and development of the metaverse. We first deliver a preliminary of AI, including machine learning algorithms and deep learning architectures, and its role in the metaverse. We then convey a comprehensive investigation of AI-based methods concerning six technical aspects that have potentials for the metaverse: natural language processing, machine vision, blockchain, networking, digital twin, and neural interface, and being potential for the metaverse. Subsequently, several AI-aided applications, such as healthcare, manufacturing, smart cities, and gaming, are studied to be deployed in the virtual worlds. Finally, we conclude the key contribution of this survey and open some future research directions in AI for the metaverse.
Embedding models for deterministic Knowledge Graphs (KG) have been extensively studied, with the purpose of capturing latent semantic relations between entities and incorporating the structured knowledge into machine learning. However, there are many KGs that model uncertain knowledge, which typically model the inherent uncertainty of relations facts with a confidence score, and embedding such uncertain knowledge represents an unresolved challenge. The capturing of uncertain knowledge will benefit many knowledge-driven applications such as question answering and semantic search by providing more natural characterization of the knowledge. In this paper, we propose a novel uncertain KG embedding model UKGE, which aims to preserve both structural and uncertainty information of relation facts in the embedding space. Unlike previous models that characterize relation facts with binary classification techniques, UKGE learns embeddings according to the confidence scores of uncertain relation facts. To further enhance the precision of UKGE, we also introduce probabilistic soft logic to infer confidence scores for unseen relation facts during training. We propose and evaluate two variants of UKGE based on different learning objectives. Experiments are conducted on three real-world uncertain KGs via three tasks, i.e. confidence prediction, relation fact ranking, and relation fact classification. UKGE shows effectiveness in capturing uncertain knowledge by achieving promising results on these tasks, and consistently outperforms baselines on these tasks.