In this article, we assess the benefits of coordination and partnerships between governments and private insurers, and provide further evidence for microinsurance products as powerful and cost-effective tools for achieving poverty reduction. To explore these ideas, we model the capital of a household from a ruin-theoretic perspective to measure the impact of microinsurance on poverty dynamics and the governmental cost of social protection. We analyse the model under four frameworks: uninsured, insured (without subsidies), insured with subsidised constant premiums and insured with subsidised flexible premiums. Although insurance alone (without subsidies) may not be sufficient to reduce the likelihood of falling into the area of poverty for specific groups of households, since premium payments constrain their capital growth, our analysis suggests that subsidised schemes can provide maximum social benefits while reducing governmental costs.
In this paper, we concentrate on decentralized optimization problems with nonconvex and nonsmooth objective functions, especially on the decentralized training of nonsmooth neural networks. We introduce a unified framework, named DSM, to analyze the global convergence of decentralized stochastic subgradient methods. We prove the global convergence of our proposed framework under mild conditions, by establishing that the generated sequence asymptotically approximates the trajectories of its associated differential inclusion. Furthermore, we establish that our proposed framework encompasses a wide range of existing efficient decentralized subgradient methods, including decentralized stochastic subgradient descent (DSGD), DSGD with gradient-tracking technique (DSGD-T), and DSGD with momentum (DSGDm). In addition, we introduce SignSGD employing the sign map to regularize the update directions in DSGDm, and show it is enclosed in our proposed framework. Consequently, our convergence results establish, for the first time, global convergence of these methods when applied to nonsmooth nonconvex objectives. Preliminary numerical experiments demonstrate that our proposed framework yields highly efficient decentralized subgradient methods with convergence guarantees in the training of nonsmooth neural networks.
In this paper, we study the individual preference (IP) stability, which is an notion capturing individual fairness and stability in clustering. Within this setting, a clustering is $\alpha$-IP stable when each data point's average distance to its cluster is no more than $\alpha$ times its average distance to any other cluster. In this paper, we study the natural local search algorithm for IP stable clustering. Our analysis confirms a $O(\log n)$-IP stability guarantee for this algorithm, where $n$ denotes the number of points in the input. Furthermore, by refining the local search approach, we show it runs in an almost linear time, $\tilde{O}(nk)$.
In this paper, we introduce an improved approach of speculative decoding aimed at enhancing the efficiency of serving large language models. Our method capitalizes on the strengths of two established techniques: the classic two-model speculative decoding approach, and the more recent single-model approach, Medusa. Drawing inspiration from Medusa, our approach adopts a single-model strategy for speculative decoding. However, our method distinguishes itself by employing a single, lightweight draft head with a recurrent dependency design, akin in essence to the small, draft model uses in classic speculative decoding, but without the complexities of the full transformer architecture. And because of the recurrent dependency, we can use beam search to swiftly filter out undesired candidates with the draft head. The outcome is a method that combines the simplicity of single-model design and avoids the need to create a data-dependent tree attention structure only for inference in Medusa. We empirically demonstrate the effectiveness of the proposed method on several popular open source language models, along with a comprehensive analysis of the trade-offs involved in adopting this approach.
In this paper, we explore the unique modality of sketch for explainability, emphasising the profound impact of human strokes compared to conventional pixel-oriented studies. Beyond explanations of network behavior, we discern the genuine implications of explainability across diverse downstream sketch-related tasks. We propose a lightweight and portable explainability solution -- a seamless plugin that integrates effortlessly with any pre-trained model, eliminating the need for re-training. Demonstrating its adaptability, we present four applications: highly studied retrieval and generation, and completely novel assisted drawing and sketch adversarial attacks. The centrepiece to our solution is a stroke-level attribution map that takes different forms when linked with downstream tasks. By addressing the inherent non-differentiability of rasterisation, we enable explanations at both coarse stroke level (SLA) and partial stroke level (P-SLA), each with its advantages for specific downstream tasks.
In this article, we introduce XPLORER, a passive deformable quadrotor optimized for performing contact-rich tasks by utilizing collision-induced deformation. We present a novel external force estimation technique, and advanced planning and control algorithms that exploit the compliant nature of XPLORER's chassis. These algorithms enable three distinct flight behaviors: static-wrench application, where XPLORER can exert desired forces and torque on surfaces for precise manipulation; disturbance rejection, wherein the quadrotor actively mitigates external forces and yaw disturbances to maintain its intended trajectory; and yielding to disturbance, enabling XPLORER to dynamically adapt its position and orientation to evade undesired forces, ensuring stable flight amidst unpredictable environmental factors. Leveraging these behaviors, we develop innovative mission strategies including tactile-traversal, tactile-turning, and collide-to-brake for contact-based exploration of unknown areas, contact-based mapping and swift navigation. Through experimental validation, we demonstrate the effectiveness of these strategies in enabling efficient exploration and rapid navigation in unknown environments, leveraging collisions as a means for feedback and control. This study contributes to the growing field of aerial robotics by showcasing the potential of passive deformable quadrotors for versatile and robust interaction tasks in real-world scenarios.
In this paper we propose a language for conveniently defining a wide range of execution strategies for real-time rewrite theories, and provide Maude-strategy-implemented versions of most Real-Time Maude analysis methods, albeit with user-defined discrete and timed strategies. We also identify a new time sampling strategy that should provide both efficient and exhaustive analysis for many distributed real-time systems. We exemplify the use of our language and its analyses on a simple round trip time protocol, and compare the performance of standard Maude search with our strategy-implemented reachability analyses on the CASH scheduling algorithm benchmark.
Advances in artificial intelligence often stem from the development of new environments that abstract real-world situations into a form where research can be done conveniently. This paper contributes such an environment based on ideas inspired by elementary Microeconomics. Agents learn to produce resources in a spatially complex world, trade them with one another, and consume those that they prefer. We show that the emergent production, consumption, and pricing behaviors respond to environmental conditions in the directions predicted by supply and demand shifts in Microeconomics. We also demonstrate settings where the agents' emergent prices for goods vary over space, reflecting the local abundance of goods. After the price disparities emerge, some agents then discover a niche of transporting goods between regions with different prevailing prices -- a profitable strategy because they can buy goods where they are cheap and sell them where they are expensive. Finally, in a series of ablation experiments, we investigate how choices in the environmental rewards, bartering actions, agent architecture, and ability to consume tradable goods can either aid or inhibit the emergence of this economic behavior. This work is part of the environment development branch of a research program that aims to build human-like artificial general intelligence through multi-agent interactions in simulated societies. By exploring which environment features are needed for the basic phenomena of elementary microeconomics to emerge automatically from learning, we arrive at an environment that differs from those studied in prior multi-agent reinforcement learning work along several dimensions. For example, the model incorporates heterogeneous tastes and physical abilities, and agents negotiate with one another as a grounded form of communication.
In this article, we will look at autoencoders. This article covers the mathematics and the fundamental concepts of autoencoders. We will discuss what they are, what the limitations are, the typical use cases, and we will look at some examples. We will start with a general introduction to autoencoders, and we will discuss the role of the activation function in the output layer and the loss function. We will then discuss what the reconstruction error is. Finally, we will look at typical applications as dimensionality reduction, classification, denoising, and anomaly detection. This paper contains the notes of a PhD-level lecture on autoencoders given in 2021.
In order to overcome the expressive limitations of graph neural networks (GNNs), we propose the first method that exploits vector flows over graphs to develop globally consistent directional and asymmetric aggregation functions. We show that our directional graph networks (DGNs) generalize convolutional neural networks (CNNs) when applied on a grid. Whereas recent theoretical works focus on understanding local neighbourhoods, local structures and local isomorphism with no global information flow, our novel theoretical framework allows directional convolutional kernels in any graph. First, by defining a vector field in the graph, we develop a method of applying directional derivatives and smoothing by projecting node-specific messages into the field. Then we propose the use of the Laplacian eigenvectors as such vector field, and we show that the method generalizes CNNs on an n-dimensional grid, and is provably more discriminative than standard GNNs regarding the Weisfeiler-Lehman 1-WL test. Finally, we bring the power of CNN data augmentation to graphs by providing a means of doing reflection, rotation and distortion on the underlying directional field. We evaluate our method on different standard benchmarks and see a relative error reduction of 8\% on the CIFAR10 graph dataset and 11% to 32% on the molecular ZINC dataset. An important outcome of this work is that it enables to translate any physical or biological problems with intrinsic directional axes into a graph network formalism with an embedded directional field.
In this paper, we introduce the Reinforced Mnemonic Reader for machine reading comprehension tasks, which enhances previous attentive readers in two aspects. First, a reattention mechanism is proposed to refine current attentions by directly accessing to past attentions that are temporally memorized in a multi-round alignment architecture, so as to avoid the problems of attention redundancy and attention deficiency. Second, a new optimization approach, called dynamic-critical reinforcement learning, is introduced to extend the standard supervised method. It always encourages to predict a more acceptable answer so as to address the convergence suppression problem occurred in traditional reinforcement learning algorithms. Extensive experiments on the Stanford Question Answering Dataset (SQuAD) show that our model achieves state-of-the-art results. Meanwhile, our model outperforms previous systems by over 6% in terms of both Exact Match and F1 metrics on two adversarial SQuAD datasets.