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In this work, we describe a method that determines an exact map from a finite set of subgraph densities to the parameters of a stochastic block model (SBM) matching these densities. Given a number $K$ of blocks, the subgraph densities of a finite number of stars and bistars uniquely determines a single element of the class of all degree-separated stochastic block models with $K$ blocks. Our method makes it possible to translate estimates of these subgraph densities into model parameters, and hence to use subgraph densities directly for inference. The computational overhead is negligible; computing the translation map is polynomial in $K$, but independent of the graph size once the subgraph densities are given.

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In spite of their huge success, transformer models remain difficult to scale in depth. In this work, we develop a unified signal propagation theory and provide formulae that govern the moments of the forward and backward signal through the transformer model. Our framework can be used to understand and mitigate vanishing/exploding gradients, rank collapse, and instability associated with high attention scores. We also propose DeepScaleLM, an initialization and scaling scheme that conserves unit output/gradient moments throughout the model, enabling the training of very deep models with 100s of layers. We find that transformer models could be much deeper - our deep models with fewer parameters outperform shallow models in Language Modeling, Speech Translation, and Image Classification, across Encoder-only, Decoder-only and Encoder-Decoder variants, for both Pre-LN and Post-LN transformers, for multiple datasets and model sizes. These improvements also translate into improved performance on downstream Question Answering tasks and improved robustness for image classification.

In this paper, we introduce a new flow-based method for global optimization of Lipschitz functions, called Stein Boltzmann Sampling (SBS). Our method samples from the Boltzmann distribution that becomes asymptotically uniform over the set of the minimizers of the function to be optimized. Candidate solutions are sampled via the \emph{Stein Variational Gradient Descent} algorithm. We prove the asymptotic convergence of our method, introduce two SBS variants, and provide a detailed comparison with several state-of-the-art global optimization algorithms on various benchmark functions. The design of our method, the theoretical results, and our experiments, suggest that SBS is particularly well-suited to be used as a continuation of efficient global optimization methods as it can produce better solutions while making a good use of the budget.

In this work, we investigate the potential of a large language model (LLM) to directly comprehend visual signals without the necessity of fine-tuning on multi-modal datasets. The foundational concept of our method views an image as a linguistic entity, and translates it to a set of discrete words derived from the LLM's vocabulary. To achieve this, we present the Vision-to-Language Tokenizer, abbreviated as V2T Tokenizer, which transforms an image into a ``foreign language'' with the combined aid of an encoder-decoder, the LLM vocabulary, and a CLIP model. With this innovative image encoding, the LLM gains the ability not only for visual comprehension but also for image denoising and restoration in an auto-regressive fashion-crucially, without any fine-tuning. We undertake rigorous experiments to validate our method, encompassing understanding tasks like image recognition, image captioning, and visual question answering, as well as image denoising tasks like inpainting, outpainting, deblurring, and shift restoration. Code and models are available at //github.com/zh460045050/V2L-Tokenizer.

Given the remarkable achievements in image generation through diffusion models, the research community has shown increasing interest in extending these models to video generation. Recent diffusion models for video generation have predominantly utilized attention layers to extract temporal features. However, attention layers are limited by their memory consumption, which increases quadratically with the length of the sequence. This limitation presents significant challenges when attempting to generate longer video sequences using diffusion models. To overcome this challenge, we propose leveraging state-space models (SSMs). SSMs have recently gained attention as viable alternatives due to their linear memory consumption relative to sequence length. In the experiments, we first evaluate our SSM-based model with UCF101, a standard benchmark of video generation. In addition, to investigate the potential of SSMs for longer video generation, we perform an experiment using the MineRL Navigate dataset, varying the number of frames to 64 and 150. In these settings, our SSM-based model can considerably save memory consumption for longer sequences, while maintaining competitive FVD scores to the attention-based models. Our codes are available at //github.com/shim0114/SSM-Meets-Video-Diffusion-Models.

In this paper, we introduce VoteCut, an innovative method for unsupervised object discovery that leverages feature representations from multiple self-supervised models. VoteCut employs normalized-cut based graph partitioning, clustering and a pixel voting approach. Additionally, We present CuVLER (Cut-Vote-and-LEaRn), a zero-shot model, trained using pseudo-labels, generated by VoteCut, and a novel soft target loss to refine segmentation accuracy. Through rigorous evaluations across multiple datasets and several unsupervised setups, our methods demonstrate significant improvements in comparison to previous state-of-the-art models. Our ablation studies further highlight the contributions of each component, revealing the robustness and efficacy of our approach. Collectively, VoteCut and CuVLER pave the way for future advancements in image segmentation.

In this paper, we introduce a novel dynamic expert selection framework for Mixture of Experts (MoE) models, aiming to enhance computational efficiency and model performance by adjusting the number of activated experts based on input difficulty. Unlike traditional MoE approaches that rely on fixed Top-K routing, which activates a predetermined number of experts regardless of the input's complexity, our method dynamically selects experts based on the confidence level in expert selection for each input. This allows for a more efficient utilization of computational resources, activating more experts for complex tasks requiring advanced reasoning and fewer for simpler tasks. Through extensive evaluations, our dynamic routing method demonstrates substantial improvements over conventional Top-2 routing across various benchmarks, achieving an average improvement of 0.7% with less than 90% activated parameters. Further analysis shows our model dispatches more experts to tasks requiring complex reasoning skills, like BBH, confirming its ability to dynamically allocate computational resources in alignment with the input's complexity. Our findings also highlight a variation in the number of experts needed across different layers of the transformer model, offering insights into the potential for designing heterogeneous MoE frameworks. The code and models are available at //github.com/ZhenweiAn/Dynamic_MoE.

Scheduling a task graph representing an application over a heterogeneous network of computers is a fundamental problem in distributed computing. It is known to be not only NP-hard but also not polynomial-time approximable within a constant factor. As a result, many heuristic algorithms have been proposed over the past few decades. Yet it remains largely unclear how these algorithms compare to each other in terms of the quality of schedules they produce. We identify gaps in the traditional benchmarking approach to comparing task scheduling algorithms and propose a simulated annealing-based adversarial analysis approach called PISA to help address them. We also introduce SAGA, a new open-source library for comparing task scheduling algorithms. We use SAGA to benchmark 15 algorithms on 16 datasets and PISA to compare the algorithms in a pairwise manner. Algorithms that appear to perform similarly on benchmarking datasets are shown to perform very differently on adversarially chosen problem instances. Interestingly, the results indicate that this is true even when the adversarial search is constrained to selecting among well-structured, application-specific problem instances. This work represents an important step towards a more general understanding of the performance boundaries between task scheduling algorithms on different families of problem instances.

Interpretability methods are developed to understand the working mechanisms of black-box models, which is crucial to their responsible deployment. Fulfilling this goal requires both that the explanations generated by these methods are correct and that people can easily and reliably understand them. While the former has been addressed in prior work, the latter is often overlooked, resulting in informal model understanding derived from a handful of local explanations. In this paper, we introduce explanation summary (ExSum), a mathematical framework for quantifying model understanding, and propose metrics for its quality assessment. On two domains, ExSum highlights various limitations in the current practice, helps develop accurate model understanding, and reveals easily overlooked properties of the model. We also connect understandability to other properties of explanations such as human alignment, robustness, and counterfactual minimality and plausibility.

Link prediction is a very fundamental task on graphs. Inspired by traditional path-based methods, in this paper we propose a general and flexible representation learning framework based on paths for link prediction. Specifically, we define the representation of a pair of nodes as the generalized sum of all path representations, with each path representation as the generalized product of the edge representations in the path. Motivated by the Bellman-Ford algorithm for solving the shortest path problem, we show that the proposed path formulation can be efficiently solved by the generalized Bellman-Ford algorithm. To further improve the capacity of the path formulation, we propose the Neural Bellman-Ford Network (NBFNet), a general graph neural network framework that solves the path formulation with learned operators in the generalized Bellman-Ford algorithm. The NBFNet parameterizes the generalized Bellman-Ford algorithm with 3 neural components, namely INDICATOR, MESSAGE and AGGREGATE functions, which corresponds to the boundary condition, multiplication operator, and summation operator respectively. The NBFNet is very general, covers many traditional path-based methods, and can be applied to both homogeneous graphs and multi-relational graphs (e.g., knowledge graphs) in both transductive and inductive settings. Experiments on both homogeneous graphs and knowledge graphs show that the proposed NBFNet outperforms existing methods by a large margin in both transductive and inductive settings, achieving new state-of-the-art results.

We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.

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