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The goal of the Mars Sample Return campaign is to collect soil samples from the surface of Mars and return them to Earth for further study. The samples will be acquired and stored in metal tubes by the Perseverance rover and deposited on the Martian surface. As part of this campaign, it is expected the Sample Fetch Rover will be in charge of localizing and gathering up to 35 sample tubes over 150 Martian sols. Autonomous capabilities are critical for the success of the overall campaign and for the Sample Fetch Rover in particular. This work proposes a novel approach for the autonomous detection and pose estimation of the sample tubes. For the detection stage, a Deep Neural Network and transfer learning from a synthetic dataset are proposed. The dataset is created from photorealistic 3D simulations of Martian scenarios. Additionally, Computer Vision techniques are used to estimate the detected sample tubes poses. Finally, laboratory tests of the Sample Localization procedure are performed using the ExoMars Testing Rover on a Mars-like testbed. These tests validate the proposed approach in different hardware architectures, providing promising results related to the sample detection and pose estimation.

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Novel view synthesis is a long-standing problem. In this work, we consider a variant of the problem where we are given only a few context views sparsely covering a scene or an object. The goal is to predict novel viewpoints in the scene, which requires learning priors. The current state of the art is based on Neural Radiance Field (NeRF), and while achieving impressive results, the methods suffer from long training times as they require evaluating millions of 3D point samples via a neural network for each image. We propose a 2D-only method that maps multiple context views and a query pose to a new image in a single pass of a neural network. Our model uses a two-stage architecture consisting of a codebook and a transformer model. The codebook is used to embed individual images into a smaller latent space, and the transformer solves the view synthesis task in this more compact space. To train our model efficiently, we introduce a novel branching attention mechanism that allows us to use the same model not only for neural rendering but also for camera pose estimation. Experimental results on real-world scenes show that our approach is competitive compared to NeRF-based methods while not reasoning explicitly in 3D, and it is faster to train.

Driving simulators play a large role in developing and testing new intelligent vehicle systems. The visual fidelity of the simulation is critical for building vision-based algorithms and conducting human driver experiments. Low visual fidelity breaks immersion for human-in-the-loop driving experiments. Conventional computer graphics pipelines use detailed 3D models, meshes, textures, and rendering engines to generate 2D images from 3D scenes. These processes are labor-intensive, and they do not generate photorealistic imagery. Here we introduce a hybrid generative neural graphics pipeline for improving the visual fidelity of driving simulations. Given a 3D scene, we partially render only important objects of interest, such as vehicles, and use generative adversarial processes to synthesize the background and the rest of the image. To this end, we propose a novel image formation strategy to form 2D semantic images from 3D scenery consisting of simple object models without textures. These semantic images are then converted into photorealistic RGB images with a state-of-the-art Generative Adversarial Network (GAN) trained on real-world driving scenes. This replaces repetitiveness with randomly generated but photorealistic surfaces. Finally, the partially-rendered and GAN synthesized images are blended with a blending GAN. We show that the photorealism of images generated with the proposed method is more similar to real-world driving datasets such as Cityscapes and KITTI than conventional approaches. This comparison is made using semantic retention analysis and Frechet Inception Distance (FID) measurements.

Due to their inference, data representation and reconstruction properties, Variational Autoencoders (VAE) have been successfully used in continual learning classification tasks. However, their ability to generate images with specifications corresponding to the classes and databases learned during Continual Learning (CL) is not well understood and catastrophic forgetting remains a significant challenge. In this paper, we firstly analyze the forgetting behaviour of VAEs by developing a new theoretical framework that formulates CL as a dynamic optimal transport problem. This framework proves approximate bounds to the data likelihood without requiring the task information and explains how the prior knowledge is lost during the training process. We then propose a novel memory buffering approach, namely the Online Cooperative Memorization (OCM) framework, which consists of a Short-Term Memory (STM) that continually stores recent samples to provide future information for the model, and a Long-Term Memory (LTM) aiming to preserve a wide diversity of samples. The proposed OCM transfers certain samples from STM to LTM according to the information diversity selection criterion without requiring any supervised signals. The OCM framework is then combined with a dynamic VAE expansion mixture network for further enhancing its performance.

Most existing methods view makeup transfer as transferring color distributions of different facial regions and ignore details such as eye shadows and blushes. Besides, they only achieve controllable transfer within predefined fixed regions. This paper emphasizes the transfer of makeup details and steps towards more flexible controls. To this end, we propose Exquisite and locally editable GAN for makeup transfer (EleGANt). It encodes facial attributes into pyramidal feature maps to preserves high-frequency information. It uses attention to extract makeup features from the reference and adapt them to the source face, and we introduce a novel Sow-Attention Module that applies attention within shifted overlapped windows to reduce the computational cost. Moreover, EleGANt is the first to achieve customized local editing within arbitrary areas by corresponding editing on the feature maps. Extensive experiments demonstrate that EleGANt generates realistic makeup faces with exquisite details and achieves state-of-the-art performance. The code is available at //github.com/Chenyu-Yang-2000/EleGANt.

Federated learning (FL) is a recently developed area of machine learning, in which the private data of a large number of distributed clients is used to develop a global model under the coordination of a central server without explicitly exposing the data. The standard FL strategy has a number of significant bottlenecks including large communication requirements and high impact on the clients' resources. Several strategies have been described in the literature trying to address these issues. In this paper, a novel scheme based on the notion of "model growing" is proposed. Initially, the server deploys a small model of low complexity, which is trained to capture the data complexity during the initial set of rounds. When the performance of such a model saturates, the server switches to a larger model with the help of function-preserving transformations. The model complexity increases as more data is processed by the clients, and the overall process continues until the desired performance is achieved. Therefore, the most complex model is broadcast only at the final stage in our approach resulting in substantial reduction in communication cost and client computational requirements. The proposed approach is tested extensively on three standard benchmarks and is shown to achieve substantial reduction in communication and client computation while achieving comparable accuracy when compared to the current most effective strategies.

In contrast to batch learning where all training data is available at once, continual learning represents a family of methods that accumulate knowledge and learn continuously with data available in sequential order. Similar to the human learning process with the ability of learning, fusing, and accumulating new knowledge coming at different time steps, continual learning is considered to have high practical significance. Hence, continual learning has been studied in various artificial intelligence tasks. In this paper, we present a comprehensive review of the recent progress of continual learning in computer vision. In particular, the works are grouped by their representative techniques, including regularization, knowledge distillation, memory, generative replay, parameter isolation, and a combination of the above techniques. For each category of these techniques, both its characteristics and applications in computer vision are presented. At the end of this overview, several subareas, where continuous knowledge accumulation is potentially helpful while continual learning has not been well studied, are discussed.

We describe ACE0, a lightweight platform for evaluating the suitability and viability of AI methods for behaviour discovery in multiagent simulations. Specifically, ACE0 was designed to explore AI methods for multi-agent simulations used in operations research studies related to new technologies such as autonomous aircraft. Simulation environments used in production are often high-fidelity, complex, require significant domain knowledge and as a result have high R&D costs. Minimal and lightweight simulation environments can help researchers and engineers evaluate the viability of new AI technologies for behaviour discovery in a more agile and potentially cost effective manner. In this paper we describe the motivation for the development of ACE0.We provide a technical overview of the system architecture, describe a case study of behaviour discovery in the aerospace domain, and provide a qualitative evaluation of the system. The evaluation includes a brief description of collaborative research projects with academic partners, exploring different AI behaviour discovery methods.

This paper focuses on the expected difference in borrower's repayment when there is a change in the lender's credit decisions. Classical estimators overlook the confounding effects and hence the estimation error can be magnificent. As such, we propose another approach to construct the estimators such that the error can be greatly reduced. The proposed estimators are shown to be unbiased, consistent, and robust through a combination of theoretical analysis and numerical testing. Moreover, we compare the power of estimating the causal quantities between the classical estimators and the proposed estimators. The comparison is tested across a wide range of models, including linear regression models, tree-based models, and neural network-based models, under different simulated datasets that exhibit different levels of causality, different degrees of nonlinearity, and different distributional properties. Most importantly, we apply our approaches to a large observational dataset provided by a global technology firm that operates in both the e-commerce and the lending business. We find that the relative reduction of estimation error is strikingly substantial if the causal effects are accounted for correctly.

There is a recent large and growing interest in generative adversarial networks (GANs), which offer powerful features for generative modeling, density estimation, and energy function learning. GANs are difficult to train and evaluate but are capable of creating amazingly realistic, though synthetic, image data. Ideas stemming from GANs such as adversarial losses are creating research opportunities for other challenges such as domain adaptation. In this paper, we look at the field of GANs with emphasis on these areas of emerging research. To provide background for adversarial techniques, we survey the field of GANs, looking at the original formulation, training variants, evaluation methods, and extensions. Then we survey recent work on transfer learning, focusing on comparing different adversarial domain adaptation methods. Finally, we take a look forward to identify open research directions for GANs and domain adaptation, including some promising applications such as sensor-based human behavior modeling.

We study how to generate captions that are not only accurate in describing an image but also discriminative across different images. The problem is both fundamental and interesting, as most machine-generated captions, despite phenomenal research progresses in the past several years, are expressed in a very monotonic and featureless format. While such captions are normally accurate, they often lack important characteristics in human languages - distinctiveness for each caption and diversity for different images. To address this problem, we propose a novel conditional generative adversarial network for generating diverse captions across images. Instead of estimating the quality of a caption solely on one image, the proposed comparative adversarial learning framework better assesses the quality of captions by comparing a set of captions within the image-caption joint space. By contrasting with human-written captions and image-mismatched captions, the caption generator effectively exploits the inherent characteristics of human languages, and generates more discriminative captions. We show that our proposed network is capable of producing accurate and diverse captions across images.

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