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Scaling large models with long sequences across applications like language generation, video generation and multimodal tasks requires efficient sequence parallelism. However, existing sequence parallelism methods all assume a single sequence dimension and fail to adapt to multi-dimensional transformer architectures that perform attention calculations across different dimensions. This paper introduces Dynamic Sequence Parallelism (DSP), a novel approach to enable efficient sequence parallelism for multi-dimensional transformer models. The key idea is to dynamically switch the parallelism dimension according to the current computation stage, leveraging the potential characteristics of multi-dimensional attention. This dynamic dimension switching allows sequence parallelism with minimal communication overhead compared to applying traditional single-dimension parallelism to multi-dimensional models. Experiments show DSP improves end-to-end throughput by 42.0% to 216.8% over prior sequence parallelism methods.

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Autonomous robotic systems capable of learning novel manipulation tasks are poised to transform industries from manufacturing to service automation. However, modern methods (e.g., VIP and R3M) still face significant hurdles, notably the domain gap among robotic embodiments and the sparsity of successful task executions within specific action spaces, resulting in misaligned and ambiguous task representations. We introduce Ag2Manip (Agent-Agnostic representations for Manipulation), a framework aimed at surmounting these challenges through two key innovations: a novel agent-agnostic visual representation derived from human manipulation videos, with the specifics of embodiments obscured to enhance generalizability; and an agent-agnostic action representation abstracting a robot's kinematics to a universal agent proxy, emphasizing crucial interactions between end-effector and object. Ag2Manip's empirical validation across simulated benchmarks like FrankaKitchen, ManiSkill, and PartManip shows a 325% increase in performance, achieved without domain-specific demonstrations. Ablation studies underline the essential contributions of the visual and action representations to this success. Extending our evaluations to the real world, Ag2Manip significantly improves imitation learning success rates from 50% to 77.5%, demonstrating its effectiveness and generalizability across both simulated and physical environments.

Large models represent a groundbreaking advancement in multiple application fields, enabling remarkable achievements across various tasks. However, their unprecedented scale comes with significant computational costs. These models, often consisting of billions of parameters, require vast amounts of computational resources for execution. Especially, the expansive scale and computational demands pose considerable challenges when customizing them for particular downstream tasks, particularly over the hardware platforms constrained by computational capabilities. Parameter Efficient Fine-Tuning (PEFT) provides a practical solution by efficiently adapt the large models over the various downstream tasks. In particular, PEFT refers to the process of adjusting the parameters of a pre-trained large models to adapt it to a specific task while minimizing the number of additional parameters introduced or computational resources required. This approach is particularly important when dealing with large language models with high parameter counts, as fine-tuning these models from scratch can be computationally expensive and resource-intensive, posing considerable challenges in the supporting system platform design. In this survey, we present comprehensive studies of various PEFT algorithms, examining their performance and computational overhead. Moreover, we provide an overview of applications developed using different PEFT algorithms and discuss common techniques employed to mitigate computation costs for PEFT. In addition to the algorithmic perspective, we overview various real-world system designs to investigate the implementation costs associated with different PEFT algorithms. This survey serves as an indispensable resource for researchers aiming to understand both the PEFT algorithm and its system implementation, offering detailed insights into recent advancements and practical applications.

Realizing unified monocular 3D object detection, including both indoor and outdoor scenes, holds great importance in applications like robot navigation. However, involving various scenarios of data to train models poses challenges due to their significantly different characteristics, e.g., diverse geometry properties and heterogeneous domain distributions. To address these challenges, we build a detector based on the bird's-eye-view (BEV) detection paradigm, where the explicit feature projection is beneficial to addressing the geometry learning ambiguity when employing multiple scenarios of data to train detectors. Then, we split the classical BEV detection architecture into two stages and propose an uneven BEV grid design to handle the convergence instability caused by the aforementioned challenges. Moreover, we develop a sparse BEV feature projection strategy to reduce computational cost and a unified domain alignment method to handle heterogeneous domains. Combining these techniques, a unified detector UniMODE is derived, which surpasses the previous state-of-the-art on the challenging Omni3D dataset (a large-scale dataset including both indoor and outdoor scenes) by 4.9% AP_3D, revealing the first successful generalization of a BEV detector to unified 3D object detection.

Vision-language pretraining models have achieved great success in supporting multimedia applications by understanding the alignments between images and text. While existing vision-language pretraining models primarily focus on understanding single image associated with a single piece of text, they often ignore the alignment at the intra-document level, consisting of multiple sentences with multiple images. In this work, we propose DocumentCLIP, a salience-aware contrastive learning framework to enforce vision-language pretraining models to comprehend the interaction between images and longer text within documents. Our model is beneficial for the real-world multimodal document understanding like news article, magazines, product descriptions, which contain linguistically and visually richer content. To the best of our knowledge, we are the first to explore multimodal intra-document links by contrastive learning. In addition, we collect a large Wikipedia dataset for pretraining, which provides various topics and structures. Experiments show DocumentCLIP not only outperforms the state-of-the-art baselines in the supervised setting, but also achieves the best zero-shot performance in the wild after human evaluation. Our code is available at //github.com/FuxiaoLiu/DocumentCLIP.

Recent work has made a preliminary attempt to use large language models (LLMs) to solve the stance detection task, showing promising results. However, considering that stance detection usually requires detailed background knowledge, the vanilla reasoning method may neglect the domain knowledge to make a professional and accurate analysis. Thus, there is still room for improvement of LLMs reasoning, especially in leveraging the generation capability of LLMs to simulate specific experts (i.e., multi-agents) to detect the stance. In this paper, different from existing multi-agent works that require detailed descriptions and use fixed experts, we propose a Dynamic Experienced Expert Modeling (DEEM) method which can leverage the generated experienced experts and let LLMs reason in a semi-parametric way, making the experts more generalizable and reliable. Experimental results demonstrate that DEEM consistently achieves the best results on three standard benchmarks, outperforms methods with self-consistency reasoning, and reduces the bias of LLMs.

Recent advances in large pre-trained vision-language models have demonstrated remarkable performance on zero-shot downstream tasks. Building upon this, recent studies, such as CoOp and CoCoOp, have proposed the use of prompt learning, where context within a prompt is replaced with learnable vectors, leading to significant improvements over manually crafted prompts. However, the performance improvement for unseen classes is still marginal, and to tackle this problem, data augmentation has been frequently used in traditional zero-shot learning techniques. Through our experiments, we have identified important issues in CoOp and CoCoOp: the context learned through traditional image augmentation is biased toward seen classes, negatively impacting generalization to unseen classes. To address this problem, we propose adversarial token embedding to disentangle low-level visual augmentation features from high-level class information when inducing bias in learnable prompts. Through our novel mechanism called "Adding Attributes to Prompt Learning", AAPL, we guide the learnable context to effectively extract text features by focusing on high-level features for unseen classes. We have conducted experiments across 11 datasets, and overall, AAPL shows favorable performances compared to the existing methods in few-shot learning, zero-shot learning, cross-dataset, and domain generalization tasks.

Retrieval-Augmented Generation (RAG) has shown significant improvements in various natural language processing tasks by integrating the strengths of large language models (LLMs) and external knowledge databases. However, RAG introduces long sequence generation and leads to high computation and memory costs. We propose RAGCache, a novel multilevel dynamic caching system tailored for RAG. Our analysis benchmarks current RAG systems, pinpointing the performance bottleneck (i.e., long sequence due to knowledge injection) and optimization opportunities (i.e., caching knowledge's intermediate states). Based on these insights, we design RAGCache, which organizes the intermediate states of retrieved knowledge in a knowledge tree and caches them in the GPU and host memory hierarchy. RAGCache proposes a replacement policy that is aware of LLM inference characteristics and RAG retrieval patterns. It also dynamically overlaps the retrieval and inference steps to minimize the end-to-end latency. We implement RAGCache and evaluate it on vLLM, a state-of-the-art LLM inference system and Faiss, a state-of-the-art vector database. The experimental results show that RAGCache reduces the time to first token (TTFT) by up to 4x and improves the throughput by up to 2.1x compared to vLLM integrated with Faiss.

The emergence of large language models (LLMs) has substantially influenced natural language processing, demonstrating exceptional results across various tasks. In this study, we employ ``Introspective Tips" to facilitate LLMs in self-optimizing their decision-making. By introspectively examining trajectories, LLM refines its policy by generating succinct and valuable tips. Our method enhances the agent's performance in both few-shot and zero-shot learning situations by considering three essential scenarios: learning from the agent's past experiences, integrating expert demonstrations, and generalizing across diverse games. Importantly, we accomplish these improvements without fine-tuning the LLM parameters; rather, we adjust the prompt to generalize insights from the three aforementioned situations. Our framework not only supports but also emphasizes the advantage of employing LLM in in-contxt decision-making. Experiments involving over 100 games in TextWorld illustrate the superior performance of our approach.

We propose to pre-train a unified language model for both autoencoding and partially autoregressive language modeling tasks using a novel training procedure, referred to as a pseudo-masked language model (PMLM). Given an input text with masked tokens, we rely on conventional masks to learn inter-relations between corrupted tokens and context via autoencoding, and pseudo masks to learn intra-relations between masked spans via partially autoregressive modeling. With well-designed position embeddings and self-attention masks, the context encodings are reused to avoid redundant computation. Moreover, conventional masks used for autoencoding provide global masking information, so that all the position embeddings are accessible in partially autoregressive language modeling. In addition, the two tasks pre-train a unified language model as a bidirectional encoder and a sequence-to-sequence decoder, respectively. Our experiments show that the unified language models pre-trained using PMLM achieve new state-of-the-art results on a wide range of natural language understanding and generation tasks across several widely used benchmarks.

The design of deep graph models still remains to be investigated and the crucial part is how to explore and exploit the knowledge from different hops of neighbors in an efficient way. In this paper, we propose a novel RNN-like deep graph neural network architecture by incorporating AdaBoost into the computation of network; and the proposed graph convolutional network called AdaGCN~(AdaBoosting Graph Convolutional Network) has the ability to efficiently extract knowledge from high-order neighbors and integrate knowledge from different hops of neighbors into the network in an AdaBoost way. We also present the architectural difference between AdaGCN and existing graph convolutional methods to show the benefits of our proposal. Finally, extensive experiments demonstrate the state-of-the-art prediction performance and the computational advantage of our approach AdaGCN.

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