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We study the kernelization complexity of structural parameterizations of the Vertex Cover problem. Here, the goal is to find a polynomial-time preprocessing algorithm that can reduce any instance $(G,k)$ of the Vertex Cover problem to an equivalent one, whose size is polynomial in the size of a pre-determined complexity parameter of $G$. A long line of previous research deals with parameterizations based on the number of vertex deletions needed to reduce $G$ to a member of a simple graph class $\mathcal{F}$, such as forests, graphs of bounded tree-depth, and graphs of maximum degree two. We set out to find the most general graph classes $\mathcal{F}$ for which Vertex Cover parameterized by the vertex-deletion distance of the input graph to $\mathcal{F}$, admits a polynomial kernelization. We give a complete characterization of the minor-closed graph families $\mathcal{F}$ for which such a kernelization exists. We introduce a new graph parameter called bridge-depth, and prove that a polynomial kernelization exists if and only if $\mathcal{F}$ has bounded bridge-depth. The proof is based on an interesting connection between bridge-depth and the size of minimal blocking sets in graphs, which are vertex sets whose removal decreases the independence number.

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The aim of this work is to improve musculoskeletal-based models of the upper-limb Wrench Feasible Set i.e. the set of achievable maximal wrenches at the hand for applications in collaborative robotics and computer aided ergonomics. In particular, a recent method performing wrench capacity evaluation called the Iterative Convex Hull Method is upgraded in order to integrate non dislocation and compression limitation constraints at the glenohumeral joint not taken into account in the available models. Their effects on the amplitude of the force capacities at the hand, glenohumeral joint reaction forces and upper-limb muscles coordination in comparison to the original iterative convex hull method are investigated in silico. The results highlight the glenohumeral potential dislocation for the majority of elements of the wrench feasible set with the original Iterative Convex Hull method and the fact that the modifications satisfy correctly stability constraints at the glenohumeral joint. Also, the induced muscles coordination pattern favors the action of stabilizing muscles, in particular the rotator-cuff muscles, and lowers that of known potential destabilizing ones according to the literature.

There has been a growing interest in parallel strategies for solving trajectory optimization problems. One key step in many algorithmic approaches to trajectory optimization is the solution of moderately-large and sparse linear systems. Iterative methods are particularly well-suited for parallel solves of such systems. However, fast and stable convergence of iterative methods is reliant on the application of a high-quality preconditioner that reduces the spread and increase the clustering of the eigenvalues of the target matrix. To improve the performance of these approaches, we present a new parallel-friendly symmetric stair preconditioner. We prove that our preconditioner has advantageous theoretical properties when used in conjunction with iterative methods for trajectory optimization such as a more clustered eigenvalue spectrum. Numerical experiments with typical trajectory optimization problems reveal that as compared to the best alternative parallel preconditioner from the literature, our symmetric stair preconditioner provides up to a 34% reduction in condition number and up to a 25% reduction in the number of resulting linear system solver iterations.

This paper presents a novel safe reinforcement learning algorithm for strategic bidding of Virtual Power Plants (VPPs) in day-ahead electricity markets. The proposed algorithm utilizes the Deep Deterministic Policy Gradient (DDPG) method to learn competitive bidding policies without requiring an accurate market model. Furthermore, to account for the complex internal physical constraints of VPPs we introduce two enhancements to the DDPG method. Firstly, a projection-based safety shield that restricts the agent's actions to the feasible space defined by the non-linear power flow equations and operating constraints of distributed energy resources is derived. Secondly, a penalty for the shield activation in the reward function that incentivizes the agent to learn a safer policy is introduced. A case study based on the IEEE 13-bus network demonstrates the effectiveness of the proposed approach in enabling the agent to learn a highly competitive, safe strategic policy.

Sentence Representation Learning (SRL) is a fundamental task in Natural Language Processing (NLP), with Contrastive learning of Sentence Embeddings (CSE) as the mainstream technique due to its superior performance. An intriguing phenomenon in CSE is the significant performance gap between supervised and unsupervised methods, even when their sentence encoder and loss function are the same. Previous works attribute this performance gap to differences in two representation properties (alignment and uniformity). However, alignment and uniformity only measure the results, which means they cannot answer "What happens during the training process that leads to the performance gap?" and "How can the performance gap be narrowed?". In this paper, we conduct empirical experiments to answer these "What" and "How" questions. We first answer the "What" question by thoroughly comparing the behavior of supervised and unsupervised CSE during their respective training processes. From the comparison, We observe a significant difference in fitting difficulty. Thus, we introduce a metric, called Fitting Difficulty Increment (FDI), to measure the fitting difficulty gap between the evaluation dataset and the held-out training dataset, and use the metric to answer the "What" question. Then, based on the insights gained from the "What" question, we tackle the "How" question by increasing the fitting difficulty of the training dataset. We achieve this by leveraging the In-Context Learning (ICL) capability of the Large Language Model (LLM) to generate data that simulates complex patterns. By utilizing the hierarchical patterns in the LLM-generated data, we effectively narrow the gap between supervised and unsupervised CSE.

We introduce Affective Visual Dialog, an emotion explanation and reasoning task as a testbed for research on understanding the formation of emotions in visually grounded conversations. The task involves three skills: (1) Dialog-based Question Answering (2) Dialog-based Emotion Prediction and (3) Affective emotion explanation generation based on the dialog. Our key contribution is the collection of a large-scale dataset, dubbed AffectVisDial, consisting of 50K 10-turn visually grounded dialogs as well as concluding emotion attributions and dialog-informed textual emotion explanations, resulting in a total of 27,180 working hours. We explain our design decisions in collecting the dataset and introduce the questioner and answerer tasks that are associated with the participants in the conversation. We train and demonstrate solid Affective Visual Dialog baselines adapted from state-of-the-art models. Remarkably, the responses generated by our models show promising emotional reasoning abilities in response to visually grounded conversations. Our project page is available at //affective-visual-dialog.github.io.

In pace with developments in the research field of artificial intelligence, knowledge graphs (KGs) have attracted a surge of interest from both academia and industry. As a representation of semantic relations between entities, KGs have proven to be particularly relevant for natural language processing (NLP), experiencing a rapid spread and wide adoption within recent years. Given the increasing amount of research work in this area, several KG-related approaches have been surveyed in the NLP research community. However, a comprehensive study that categorizes established topics and reviews the maturity of individual research streams remains absent to this day. Contributing to closing this gap, we systematically analyzed 507 papers from the literature on KGs in NLP. Our survey encompasses a multifaceted review of tasks, research types, and contributions. As a result, we present a structured overview of the research landscape, provide a taxonomy of tasks, summarize our findings, and highlight directions for future work.

We address the task of automatically scoring the competency of candidates based on textual features, from the automatic speech recognition (ASR) transcriptions in the asynchronous video job interview (AVI). The key challenge is how to construct the dependency relation between questions and answers, and conduct the semantic level interaction for each question-answer (QA) pair. However, most of the recent studies in AVI focus on how to represent questions and answers better, but ignore the dependency information and interaction between them, which is critical for QA evaluation. In this work, we propose a Hierarchical Reasoning Graph Neural Network (HRGNN) for the automatic assessment of question-answer pairs. Specifically, we construct a sentence-level relational graph neural network to capture the dependency information of sentences in or between the question and the answer. Based on these graphs, we employ a semantic-level reasoning graph attention network to model the interaction states of the current QA session. Finally, we propose a gated recurrent unit encoder to represent the temporal question-answer pairs for the final prediction. Empirical results conducted on CHNAT (a real-world dataset) validate that our proposed model significantly outperforms text-matching based benchmark models. Ablation studies and experimental results with 10 random seeds also show the effectiveness and stability of our models.

Few-shot Knowledge Graph (KG) completion is a focus of current research, where each task aims at querying unseen facts of a relation given its few-shot reference entity pairs. Recent attempts solve this problem by learning static representations of entities and references, ignoring their dynamic properties, i.e., entities may exhibit diverse roles within task relations, and references may make different contributions to queries. This work proposes an adaptive attentional network for few-shot KG completion by learning adaptive entity and reference representations. Specifically, entities are modeled by an adaptive neighbor encoder to discern their task-oriented roles, while references are modeled by an adaptive query-aware aggregator to differentiate their contributions. Through the attention mechanism, both entities and references can capture their fine-grained semantic meanings, and thus render more expressive representations. This will be more predictive for knowledge acquisition in the few-shot scenario. Evaluation in link prediction on two public datasets shows that our approach achieves new state-of-the-art results with different few-shot sizes.

This paper surveys the field of transfer learning in the problem setting of Reinforcement Learning (RL). RL has been the key solution to sequential decision-making problems. Along with the fast advance of RL in various domains. including robotics and game-playing, transfer learning arises as an important technique to assist RL by leveraging and transferring external expertise to boost the learning process. In this survey, we review the central issues of transfer learning in the RL domain, providing a systematic categorization of its state-of-the-art techniques. We analyze their goals, methodologies, applications, and the RL frameworks under which these transfer learning techniques would be approachable. We discuss the relationship between transfer learning and other relevant topics from an RL perspective and also explore the potential challenges as well as future development directions for transfer learning in RL.

Deep neural networks (DNNs) are successful in many computer vision tasks. However, the most accurate DNNs require millions of parameters and operations, making them energy, computation and memory intensive. This impedes the deployment of large DNNs in low-power devices with limited compute resources. Recent research improves DNN models by reducing the memory requirement, energy consumption, and number of operations without significantly decreasing the accuracy. This paper surveys the progress of low-power deep learning and computer vision, specifically in regards to inference, and discusses the methods for compacting and accelerating DNN models. The techniques can be divided into four major categories: (1) parameter quantization and pruning, (2) compressed convolutional filters and matrix factorization, (3) network architecture search, and (4) knowledge distillation. We analyze the accuracy, advantages, disadvantages, and potential solutions to the problems with the techniques in each category. We also discuss new evaluation metrics as a guideline for future research.

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