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With the expanding application of Large Language Models (LLMs) in various domains, it becomes imperative to comprehensively investigate their unforeseen behaviors and consequent outcomes. In this study, we introduce and systematically explore the phenomenon of "glitch tokens", which are anomalous tokens produced by established tokenizers and could potentially compromise the models' quality of response. Specifically, we experiment on seven top popular LLMs utilizing three distinct tokenizers and involving a totally of 182,517 tokens. We present categorizations of the identified glitch tokens and symptoms exhibited by LLMs when interacting with glitch tokens. Based on our observation that glitch tokens tend to cluster in the embedding space, we propose GlitchHunter, a novel iterative clustering-based technique, for efficient glitch token detection. The evaluation shows that our approach notably outperforms three baseline methods on eight open-source LLMs. To the best of our knowledge, we present the first comprehensive study on glitch tokens. Our new detection further provides valuable insights into mitigating tokenization-related errors in LLMs.

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In the domain of code generation, self-debugging is crucial. It allows LLMs to refine their generated code based on execution feedback. This is particularly important because generating correct solutions in one attempt proves challenging for complex tasks. Prior works on self-debugging mostly focus on prompting methods by providing LLMs with few-shot examples, which work poorly on small open-sourced LLMs. In this work, we propose a training framework that significantly improves self-debugging capability of LLMs. Intuitively, we observe that a chain of explanations on the wrong code followed by code refinement helps LLMs better analyze the wrong code and do refinement. We thus propose an automated pipeline to collect a high-quality dataset for code explanation and refinement by generating a number of explanations and refinement trajectories and filtering via execution verification. We perform supervised fine-tuning (SFT) and further reinforcement learning (RL) on both success and failure trajectories with a novel reward design considering code explanation and refinement quality. SFT improves the pass@1 by up to 15.92% and pass@10 by 9.30% over four benchmarks. RL training brings additional up to 3.54% improvement on pass@1 and 2.55% improvement on pass@10. The trained LLMs show iterative refinement ability, and can keep refining code continuously. Lastly, our human evaluation shows that the LLMs trained with our framework generate more useful code explanations and help developers better understand bugs in source code.

Large amount of multidimensional data represented by multiway arrays or tensors are prevalent in modern applications across various fields such as chemometrics, genomics, physics, psychology, and signal processing. The structural complexity of such data provides vast new opportunities for modeling and analysis, but efficiently extracting information content from them, both statistically and computationally, presents unique and fundamental challenges. Addressing these challenges requires an interdisciplinary approach that brings together tools and insights from statistics, optimization and numerical linear algebra among other fields. Despite these hurdles, significant progress has been made in the last decade. This review seeks to examine some of the key advancements and identify common threads among them, under eight different statistical settings.

Recent advancements in multimodal large language models (LLMs) have shown their potential in various domains, especially concept reasoning. Despite these developments, applications in understanding 3D environments remain limited. This paper introduces Reason3D, a novel LLM designed for comprehensive 3D understanding. Reason3D takes point cloud data and text prompts as input to produce textual responses and segmentation masks, facilitating advanced tasks like 3D reasoning segmentation, hierarchical searching, express referring, and question answering with detailed mask outputs. Specifically, we propose a hierarchical mask decoder to locate small objects within expansive scenes. This decoder initially generates a coarse location estimate covering the object's general area. This foundational estimation facilitates a detailed, coarse-to-fine segmentation strategy that significantly enhances the precision of object identification and segmentation. Experiments validate that Reason3D achieves remarkable results on large-scale ScanNet and Matterport3D datasets for 3D express referring, 3D question answering, and 3D reasoning segmentation tasks. Code and models are available at: //github.com/KuanchihHuang/Reason3D.

Langevin Dynamics is a Stochastic Differential Equation (SDE) central to sampling and generative modeling and is implemented via time discretization. Langevin Monte Carlo (LMC), based on the Euler-Maruyama discretization, is the simplest and most studied algorithm. LMC can suffer from slow convergence - requiring a large number of steps of small step-size to obtain good quality samples. This becomes stark in the case of diffusion models where a large number of steps gives the best samples, but the quality degrades rapidly with smaller number of steps. Randomized Midpoint Method has been recently proposed as a better discretization of Langevin dynamics for sampling from strongly log-concave distributions. However, important applications such as diffusion models involve non-log concave densities and contain time varying drift. We propose its variant, the Poisson Midpoint Method, which approximates a small step-size LMC with large step-sizes. We prove that this can obtain a quadratic speed up of LMC under very weak assumptions. We apply our method to diffusion models for image generation and show that it maintains the quality of DDPM with 1000 neural network calls with just 50-80 neural network calls and outperforms ODE based methods with similar compute.

In an era dominated by the Internet of Things, ensuring the longevity and sustainability of IoT devices has emerged as a pressing concern. This study explores the various complex difficulties which contributed to the early decommissioning of IoT devices and suggests methods to improve their lifespan management. By examining factors such as security vulnerabilities, user awareness gaps, and the influence of fashion-driven technology trends, the paper underscores the need for legislative interventions, consumer education, and industry accountability. Additionally, it explores innovative approaches to improving IoT longevity, including the integration of sustainability considerations into architectural design through requirements engineering methodologies. Furthermore, the paper discusses the potential of distributed ledger technology, or blockchain, to promote transparent and decentralized processes for device provisioning and tracking. This study promotes a sustainable IoT ecosystem by integrating technology innovation, legal change, and social awareness to reduce environmental impact and enhance resilience for the digital future

We propose the Data Contamination Quiz (DCQ), a simple and effective approach to detect data contamination in large language models (LLMs) and estimate the amount of it. Specifically, we frame data contamination detection as a series of multiple-choice questions and devise a quiz format wherein three perturbed versions of each subsampled instance from a specific dataset partition (e.g., GSM8k test set) are created. These changes only include word-level perturbations. The generated perturbations, along with the original dataset instance, form the options in the DCQ, with an extra option accommodating the possibility of selecting none of the provided options. Given that the only distinguishing signal among the options is the exact wording with respect to the original dataset instance, an LLM, when tasked with identifying the original dataset instance, gravitates towards selecting the original one if it has been exposed to it in its pre-training phase -- a trait intrinsic to LLMs. While accounting for positional biases in LLMs, the quiz performance reveals the contamination level for the model being examined with the dataset partition to which the quiz pertains. Applied to various datasets with GPT-4 and GPT-3.5, our findings -- while fully lacking access to pre-training data and model parameters -- suggest that DCQ achieves state-of-the-art results and uncovers greater contamination/memorization levels compared to existing methods and proficiently bypasses more safety filters, especially those set to avoid generating copyrighted contents.

AI systems are increasingly being adopted across various domains and application areas. With this surge, there is a growing research focus and societal concern for actively involving humans in developing, operating, and adopting these systems. Despite this concern, most existing literature on AI and Human-Computer Interaction (HCI) primarily focuses on explaining how AI systems operate and, at times, allowing users to contest AI decisions. Existing studies often overlook more impactful forms of user interaction with AI systems, such as giving users agency beyond contestability and enabling them to adapt and even co-design the AI's internal mechanics. In this survey, we aim to bridge this gap by reviewing the state-of-the-art in Human-Centered AI literature, the domain where AI and HCI studies converge, extending past Explainable and Contestable AI, delving into the Interactive AI and beyond. Our analysis contributes to shaping the trajectory of future Interactive AI design and advocates for a more user-centric approach that provides users with greater agency, fostering not only their understanding of AI's workings but also their active engagement in its development and evolution.

Deep Learning has implemented a wide range of applications and has become increasingly popular in recent years. The goal of multimodal deep learning is to create models that can process and link information using various modalities. Despite the extensive development made for unimodal learning, it still cannot cover all the aspects of human learning. Multimodal learning helps to understand and analyze better when various senses are engaged in the processing of information. This paper focuses on multiple types of modalities, i.e., image, video, text, audio, body gestures, facial expressions, and physiological signals. Detailed analysis of past and current baseline approaches and an in-depth study of recent advancements in multimodal deep learning applications has been provided. A fine-grained taxonomy of various multimodal deep learning applications is proposed, elaborating on different applications in more depth. Architectures and datasets used in these applications are also discussed, along with their evaluation metrics. Last, main issues are highlighted separately for each domain along with their possible future research directions.

Visual information extraction (VIE) has attracted considerable attention recently owing to its various advanced applications such as document understanding, automatic marking and intelligent education. Most existing works decoupled this problem into several independent sub-tasks of text spotting (text detection and recognition) and information extraction, which completely ignored the high correlation among them during optimization. In this paper, we propose a robust visual information extraction system (VIES) towards real-world scenarios, which is a unified end-to-end trainable framework for simultaneous text detection, recognition and information extraction by taking a single document image as input and outputting the structured information. Specifically, the information extraction branch collects abundant visual and semantic representations from text spotting for multimodal feature fusion and conversely, provides higher-level semantic clues to contribute to the optimization of text spotting. Moreover, regarding the shortage of public benchmarks, we construct a fully-annotated dataset called EPHOIE (//github.com/HCIILAB/EPHOIE), which is the first Chinese benchmark for both text spotting and visual information extraction. EPHOIE consists of 1,494 images of examination paper head with complex layouts and background, including a total of 15,771 Chinese handwritten or printed text instances. Compared with the state-of-the-art methods, our VIES shows significant superior performance on the EPHOIE dataset and achieves a 9.01% F-score gain on the widely used SROIE dataset under the end-to-end scenario.

The problem of Multiple Object Tracking (MOT) consists in following the trajectory of different objects in a sequence, usually a video. In recent years, with the rise of Deep Learning, the algorithms that provide a solution to this problem have benefited from the representational power of deep models. This paper provides a comprehensive survey on works that employ Deep Learning models to solve the task of MOT on single-camera videos. Four main steps in MOT algorithms are identified, and an in-depth review of how Deep Learning was employed in each one of these stages is presented. A complete experimental comparison of the presented works on the three MOTChallenge datasets is also provided, identifying a number of similarities among the top-performing methods and presenting some possible future research directions.

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