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In this paper, we discuss the development of an annotation schema to build datasets for evaluating the offline harm potential of social media texts. We define "harm potential" as the potential for an online public post to cause real-world physical harm (i.e., violence). Understanding that real-world violence is often spurred by a web of triggers, often combining several online tactics and pre-existing intersectional fissures in the social milieu, to result in targeted physical violence, we do not focus on any single divisive aspect (i.e., caste, gender, religion, or other identities of the victim and perpetrators) nor do we focus on just hate speech or mis/dis-information. Rather, our understanding of the intersectional causes of such triggers focuses our attempt at measuring the harm potential of online content, irrespective of whether it is hateful or not. In this paper, we discuss the development of a framework/annotation schema that allows annotating the data with different aspects of the text including its socio-political grounding and intent of the speaker (as expressed through mood and modality) that together contribute to it being a trigger for offline harm. We also give a comparative analysis and mapping of our framework with some of the existing frameworks.

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In this paper, we present a different way to use two modalities, in which either one modality or the other is seen by a single model. This can be useful when adapting an unimodal model to leverage more information while respecting a limited computational budget. This would mean having a single model that is able to deal with any modalities. To describe this, we coined the term anymodal learning. An example of this, is a use case where, surveillance in a room when the lights are off would be much more valuable using an infrared modality while a visible one would provide more discriminative information when lights are on. This work investigates how to efficiently leverage visible and infrared/thermal modalities for transformer-based object detection backbone to create an anymodal architecture. Our work does not create any inference overhead during the testing while exploring an effective way to exploit the two modalities during the training. To accomplish such a task, we introduce the novel anymodal training technique: Mixed Patches (MiPa), in conjunction with a patch-wise domain agnostic module, which is responsible of learning the best way to find a common representation of both modalities. This approach proves to be able to balance modalities by reaching competitive results on individual modality benchmarks with the alternative of using an unimodal architecture on three different visible-infrared object detection datasets. Finally, our proposed method, when used as a regularization for the strongest modality, can beat the performance of multimodal fusion methods while only requiring a single modality during inference. Notably, MiPa became the state-of-the-art on the LLVIP visible/infrared benchmark. Code: //github.com/heitorrapela/MiPa

Geo-entity linking is the task of linking a location mention to the real-world geographic location. In this paper we explore the challenging task of geo-entity linking for noisy, multilingual social media data. There are few open-source multilingual geo-entity linking tools available and existing ones are often rule-based, which break easily in social media settings, or LLM-based, which are too expensive for large-scale datasets. We present a method which represents real-world locations as averaged embeddings from labeled user-input location names and allows for selective prediction via an interpretable confidence score. We show that our approach improves geo-entity linking on a global and multilingual social media dataset, and discuss progress and problems with evaluating at different geographic granularities.

In this paper we propose a new framework for evaluating the performance of explanation methods on the decisions of a deepfake detector. This framework assesses the ability of an explanation method to spot the regions of a fake image with the biggest influence on the decision of the deepfake detector, by examining the extent to which these regions can be modified through a set of adversarial attacks, in order to flip the detector's prediction or reduce its initial prediction; we anticipate a larger drop in deepfake detection accuracy and prediction, for methods that spot these regions more accurately. Based on this framework, we conduct a comparative study using a state-of-the-art model for deepfake detection that has been trained on the FaceForensics++ dataset, and five explanation methods from the literature. The findings of our quantitative and qualitative evaluations document the advanced performance of the LIME explanation method against the other compared ones, and indicate this method as the most appropriate for explaining the decisions of the utilized deepfake detector.

In recent interactive segmentation algorithms, previous probability maps are used as network input to help predictions in the current segmentation round. However, despite the utilization of previous masks, useful information contained in the probability maps is not well propagated to the current predictions. In this paper, to overcome this limitation, we propose a novel and effective algorithm for click-based interactive image segmentation, called MFP, which attempts to make full use of probability maps. We first modulate previous probability maps to enhance their representations of user-specified objects. Then, we feed the modulated probability maps as additional input to the segmentation network. We implement the proposed MFP algorithm based on the ResNet-34, HRNet-18, and ViT-B backbones and assess the performance extensively on various datasets. It is demonstrated that MFP meaningfully outperforms the existing algorithms using identical backbones. The source codes are available at \href{//github.com/cwlee00/MFP}{//github.com/cwlee00/MFP}.

In this paper, we present a general framework of designing geometrically shaped constellations for short-packet visible light communications with a peak- and an average-intensity constraints. By leveraging tools from large deviation theory, we first characterize the second-order asymptotics of the optimal constellation shaping region under aforementioned intensity constraints, which serves as a good performance measure for the best geometric shaping in finite blocklength. To further incorporate a sufficiently large coding gain and a nearly-maximum shaping gain, we construct multidimensional constellations by the nested structure of Construction B lattices, where the constellation shaping is implemented by controlling the boundary of the embedded sublattice, i.e., a strategy called coarsely shaping and finely coding. Fast algorithms for constellation mapping and demodulation are presented as well. As an illustrative example, we present an energy-efficient $24$-dimensional constellation design based on the Leech lattice, whose superiority over existing constellation designs is verified by numerical results.

Current recommendation systems are significantly affected by a serious issue of temporal data shift, which is the inconsistency between the distribution of historical data and that of online data. Most existing models focus on utilizing updated data, overlooking the transferable, temporal data shift-free information that can be learned from shifting data. We propose the Temporal Invariance of Association theorem, which suggests that given a fixed search space, the relationship between the data and the data in the search space keeps invariant over time. Leveraging this principle, we designed a retrieval-based recommendation system framework that can train a data shift-free relevance network using shifting data, significantly enhancing the predictive performance of the original model in the recommendation system. However, retrieval-based recommendation models face substantial inference time costs when deployed online. To address this, we further designed a distill framework that can distill information from the relevance network into a parameterized module using shifting data. The distilled model can be deployed online alongside the original model, with only a minimal increase in inference time. Extensive experiments on multiple real datasets demonstrate that our framework significantly improves the performance of the original model by utilizing shifting data.

In this paper, we present Misaka, a visualized swarm testbed for smart grid algorithm evaluation, also an extendable open-source open-hardware platform for developing tabletop tangible swarm interfaces. The platform consists of a collection of custom-designed 3 omni-directional wheels robots each 10 cm in diameter, high accuracy localization through a microdot pattern overlaid on top of the activity sheets, and a software framework for application development and control, while remaining affordable (per unit cost about 30 USD at the prototype stage). We illustrate the potential of tabletop swarm user interfaces through a set of smart grid algorithm application scenarios developed with Misaka.

In this paper we argue that conventional unitary-invariant measures of recommender system (RS) performance based on measuring differences between predicted ratings and actual user ratings fail to assess fundamental RS properties. More specifically, posing the optimization problem as one of predicting exact user ratings provides only an indirect suboptimal approximation for what RS applications typically need, which is an ability to accurately predict user preferences. We argue that scalar measures such as RMSE and MAE with respect to differences between actual and predicted ratings are only proxies for measuring RS ability to accurately estimate user preferences. We propose what we consider to be a measure that is more fundamentally appropriate for assessing RS performance, rank-preference consistency, which simply counts the number of prediction pairs that are inconsistent with the user's expressed product preferences. For example, if an RS predicts the user will prefer product A over product B, but the user's withheld ratings indicate s/he prefers product B over A, then rank-preference consistency has been violated. Our test results conclusively demonstrate that methods tailored to optimize arbitrary measures such as RMSE are not generally effective at accurately predicting user preferences. Thus, we conclude that conventional methods used for assessing RS performance are arbitrary and misleading.

Procedural noise is a fundamental component of computer graphics pipelines, offering a flexible way to generate textures that exhibit "natural" random variation. Many different types of noise exist, each produced by a separate algorithm. In this paper, we present a single generative model which can learn to generate multiple types of noise as well as blend between them. In addition, it is capable of producing spatially-varying noise blends despite not having access to such data for training. These features are enabled by training a denoising diffusion model using a novel combination of data augmentation and network conditioning techniques. Like procedural noise generators, the model's behavior is controllable via interpretable parameters and a source of randomness. We use our model to produce a variety of visually compelling noise textures. We also present an application of our model to improving inverse procedural material design; using our model in place of fixed-type noise nodes in a procedural material graph results in higher-fidelity material reconstructions without needing to know the type of noise in advance.

Link prediction is a very fundamental task on graphs. Inspired by traditional path-based methods, in this paper we propose a general and flexible representation learning framework based on paths for link prediction. Specifically, we define the representation of a pair of nodes as the generalized sum of all path representations, with each path representation as the generalized product of the edge representations in the path. Motivated by the Bellman-Ford algorithm for solving the shortest path problem, we show that the proposed path formulation can be efficiently solved by the generalized Bellman-Ford algorithm. To further improve the capacity of the path formulation, we propose the Neural Bellman-Ford Network (NBFNet), a general graph neural network framework that solves the path formulation with learned operators in the generalized Bellman-Ford algorithm. The NBFNet parameterizes the generalized Bellman-Ford algorithm with 3 neural components, namely INDICATOR, MESSAGE and AGGREGATE functions, which corresponds to the boundary condition, multiplication operator, and summation operator respectively. The NBFNet is very general, covers many traditional path-based methods, and can be applied to both homogeneous graphs and multi-relational graphs (e.g., knowledge graphs) in both transductive and inductive settings. Experiments on both homogeneous graphs and knowledge graphs show that the proposed NBFNet outperforms existing methods by a large margin in both transductive and inductive settings, achieving new state-of-the-art results.

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