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In recent years, Transformers, initially developed for language, have been successfully applied to visual tasks. Vision Transformers have been shown to push the state-of-the-art in a wide range of tasks, including image classification, object detection, and semantic segmentation. While ample research has shown promising results in art attribution and art authentication tasks using Convolutional Neural Networks, this paper examines if the superiority of Vision Transformers extends to art authentication, improving, thus, the reliability of computer-based authentication of artworks. Using a carefully compiled dataset of authentic paintings by Vincent van Gogh and two contrast datasets, we compare the art authentication performances of Swin Transformers with those of EfficientNet. Using a standard contrast set containing imitations and proxies (works by painters with styles closely related to van Gogh), we find that EfficientNet achieves the best performance overall. With a contrast set that only consists of imitations, we find the Swin Transformer to be superior to EfficientNet by achieving an authentication accuracy of over 85%. These results lead us to conclude that Vision Transformers represent a strong and promising contender in art authentication, particularly in enhancing the computer-based ability to detect artistic imitations.

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We introduce a new problem in unsupervised domain adaptation, termed as Generalized Universal Domain Adaptation (GUDA), which aims to achieve precise prediction of all target labels including unknown categories. GUDA bridges the gap between label distribution shift-based and label space mismatch-based variants, essentially categorizing them as a unified problem, guiding to a comprehensive framework for thoroughly solving all the variants. The key challenge of GUDA is developing and identifying novel target categories while estimating the target label distribution. To address this problem, we take advantage of the powerful exploration capability of generative flow networks and propose an active domain adaptation algorithm named GFlowDA, which selects diverse samples with probabilities proportional to a reward function. To enhance the exploration capability and effectively perceive the target label distribution, we tailor the states and rewards, and introduce an efficient solution for parent exploration and state transition. We also propose a training paradigm for GUDA called Generalized Universal Adversarial Network (GUAN), which involves collaborative optimization between GUAN and GFlowNet. Theoretical analysis highlights the importance of exploration, and extensive experiments on benchmark datasets demonstrate the superiority of GFlowDA.

Fast, reliable shape reconstruction is an essential ingredient in many computer vision applications. Neural Radiance Fields demonstrated that photorealistic novel view synthesis is within reach, but was gated by performance requirements for fast reconstruction of real scenes and objects. Several recent approaches have built on alternative shape representations, in particular, 3D Gaussians. We develop extensions to these renderers, such as integrating differentiable optical flow, exporting watertight meshes and rendering per-ray normals. Additionally, we show how two of the recent methods are interoperable with each other. These reconstructions are quick, robust, and easily performed on GPU or CPU. For code and visual examples, see //leonidk.github.io/fmb-plus

In recent years, Reinforcement Learning (RL) has emerged as a powerful tool for solving a wide range of problems, including decision-making and genomics. The exponential growth of raw genomic data over the past two decades has exceeded the capacity of manual analysis, leading to a growing interest in automatic data analysis and processing. RL algorithms are capable of learning from experience with minimal human supervision, making them well-suited for genomic data analysis and interpretation. One of the key benefits of using RL is the reduced cost associated with collecting labeled training data, which is required for supervised learning. While there have been numerous studies examining the applications of Machine Learning (ML) in genomics, this survey focuses exclusively on the use of RL in various genomics research fields, including gene regulatory networks (GRNs), genome assembly, and sequence alignment. We present a comprehensive technical overview of existing studies on the application of RL in genomics, highlighting the strengths and limitations of these approaches. We then discuss potential research directions that are worthy of future exploration, including the development of more sophisticated reward functions as RL heavily depends on the accuracy of the reward function, the integration of RL with other machine learning techniques, and the application of RL to new and emerging areas in genomics research. Finally, we present our findings and conclude by summarizing the current state of the field and the future outlook for RL in genomics.

Recent years have witnessed the widespread use of artificial intelligence (AI) algorithms and machine learning (ML) models. Despite their tremendous success, a number of vital problems like ML model brittleness, their fairness, and the lack of interpretability warrant the need for the active developments in explainable artificial intelligence (XAI) and formal ML model verification. The two major lines of work in XAI include feature selection methods, e.g. Anchors, and feature attribution techniques, e.g. LIME and SHAP. Despite their promise, most of the existing feature selection and attribution approaches are susceptible to a range of critical issues, including explanation unsoundness and out-of-distribution sampling. A recent formal approach to XAI (FXAI) although serving as an alternative to the above and free of these issues suffers from a few other limitations. For instance and besides the scalability limitation, the formal approach is unable to tackle the feature attribution problem. Additionally, a formal explanation despite being formally sound is typically quite large, which hampers its applicability in practical settings. Motivated by the above, this paper proposes a way to apply the apparatus of formal XAI to the case of feature attribution based on formal explanation enumeration. Formal feature attribution (FFA) is argued to be advantageous over the existing methods, both formal and non-formal. Given the practical complexity of the problem, the paper then proposes an efficient technique for approximating exact FFA. Finally, it offers experimental evidence of the effectiveness of the proposed approximate FFA in comparison to the existing feature attribution algorithms not only in terms of feature importance and but also in terms of their relative order.

Large Language Models (LLMs) have shown promise in automated program reasoning, a crucial aspect of many security tasks. However, existing LLM architectures for code are often borrowed from other domains like natural language processing, raising concerns about their generalization and robustness to unseen code. A key generalization challenge is to incorporate the knowledge of code semantics, including control and data flow, into the LLM architectures. Drawing inspiration from examples of convolution layers exploiting translation symmetry, we explore how code symmetries can enhance LLM architectures for program analysis and modeling. We present a rigorous group-theoretic framework that formally defines code symmetries as semantics-preserving transformations and provides techniques for precisely reasoning about symmetry preservation within LLM architectures. Using this framework, we introduce a novel variant of self-attention that preserves program symmetries, demonstrating its effectiveness in generalization and robustness through detailed experimental evaluations across different binary and source code analysis tasks. Overall, our code symmetry framework offers rigorous and powerful reasoning techniques that can guide the future development of specialized LLMs for code and advance LLM-guided program reasoning tasks.

While language models are powerful and versatile, they often fail to address highly complex problems. This is because solving complex problems requires deliberate thinking, which has been only minimally guided during training. In this paper, we propose a new method called Cumulative Reasoning (CR), which employs language models in a cumulative and iterative manner to emulate human thought processes. By decomposing tasks into smaller components, CR streamlines the problem-solving process, rendering it both more manageable and effective. For logical inference tasks, CR consistently outperforms existing methods with an improvement up to 9.3%, and achieves the astonishing accuracy of 98.04% on the curated FOLIO wiki dataset. In the context of the Game of 24, CR achieves an accuracy of 98%, which signifies a substantial enhancement of 24% over the previous state-of-the-art method. Finally, on the MATH dataset, we establish new state-of-the-art results with 58.0% overall accuracy, surpassing the previous best approach by a margin of 4.2%, and achieving 43% relative improvement on the hardest level 5 problems (22.4% to 32.1%). Code is available at //github.com/iiis-ai/cumulative-reasoning.

Graph Neural Networks (GNNs) have shown promising results on a broad spectrum of applications. Most empirical studies of GNNs directly take the observed graph as input, assuming the observed structure perfectly depicts the accurate and complete relations between nodes. However, graphs in the real world are inevitably noisy or incomplete, which could even exacerbate the quality of graph representations. In this work, we propose a novel Variational Information Bottleneck guided Graph Structure Learning framework, namely VIB-GSL, in the perspective of information theory. VIB-GSL advances the Information Bottleneck (IB) principle for graph structure learning, providing a more elegant and universal framework for mining underlying task-relevant relations. VIB-GSL learns an informative and compressive graph structure to distill the actionable information for specific downstream tasks. VIB-GSL deduces a variational approximation for irregular graph data to form a tractable IB objective function, which facilitates training stability. Extensive experimental results demonstrate that the superior effectiveness and robustness of VIB-GSL.

Recommender systems have been widely applied in different real-life scenarios to help us find useful information. Recently, Reinforcement Learning (RL) based recommender systems have become an emerging research topic. It often surpasses traditional recommendation models even most deep learning-based methods, owing to its interactive nature and autonomous learning ability. Nevertheless, there are various challenges of RL when applying in recommender systems. Toward this end, we firstly provide a thorough overview, comparisons, and summarization of RL approaches for five typical recommendation scenarios, following three main categories of RL: value-function, policy search, and Actor-Critic. Then, we systematically analyze the challenges and relevant solutions on the basis of existing literature. Finally, under discussion for open issues of RL and its limitations of recommendation, we highlight some potential research directions in this field.

Graph Neural Networks (GNNs) have proven to be useful for many different practical applications. However, many existing GNN models have implicitly assumed homophily among the nodes connected in the graph, and therefore have largely overlooked the important setting of heterophily, where most connected nodes are from different classes. In this work, we propose a novel framework called CPGNN that generalizes GNNs for graphs with either homophily or heterophily. The proposed framework incorporates an interpretable compatibility matrix for modeling the heterophily or homophily level in the graph, which can be learned in an end-to-end fashion, enabling it to go beyond the assumption of strong homophily. Theoretically, we show that replacing the compatibility matrix in our framework with the identity (which represents pure homophily) reduces to GCN. Our extensive experiments demonstrate the effectiveness of our approach in more realistic and challenging experimental settings with significantly less training data compared to previous works: CPGNN variants achieve state-of-the-art results in heterophily settings with or without contextual node features, while maintaining comparable performance in homophily settings.

Graph Neural Networks (GNNs) have been shown to be effective models for different predictive tasks on graph-structured data. Recent work on their expressive power has focused on isomorphism tasks and countable feature spaces. We extend this theoretical framework to include continuous features - which occur regularly in real-world input domains and within the hidden layers of GNNs - and we demonstrate the requirement for multiple aggregation functions in this context. Accordingly, we propose Principal Neighbourhood Aggregation (PNA), a novel architecture combining multiple aggregators with degree-scalers (which generalize the sum aggregator). Finally, we compare the capacity of different models to capture and exploit the graph structure via a novel benchmark containing multiple tasks taken from classical graph theory, alongside existing benchmarks from real-world domains, all of which demonstrate the strength of our model. With this work, we hope to steer some of the GNN research towards new aggregation methods which we believe are essential in the search for powerful and robust models.

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