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This work tackles the challenging task of achieving real-time novel view synthesis on various scenes, including highly reflective objects and unbounded outdoor scenes. Existing real-time rendering methods, especially those based on meshes, often have subpar performance in modeling surfaces with rich view-dependent appearances. Our key idea lies in leveraging meshes for rendering acceleration while incorporating a novel approach to parameterize view-dependent information. We decompose the color into diffuse and specular, and model the specular color in the reflected direction based on a neural environment map. Our experiments demonstrate that our method achieves comparable reconstruction quality for highly reflective surfaces compared to state-of-the-art offline methods, while also efficiently enabling real-time rendering on edge devices such as smartphones.

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Surface 是微軟(ruan)公司( )旗下一系列使用(yong) Windows 10(早(zao)期為 Windows 8.X)操(cao)作系統的電腦產品,目前有 Surface、Surface Pro 和 Surface Book 三個系列。 2012 年 6 月 18 日,初代 Surface Pro/RT 由時任(ren)微軟(ruan) CEO 史蒂夫(fu)·鮑爾默發布于在洛杉磯舉行的記者會,2012 年 10 月 26 日上市銷售(shou)。

News image captioning requires model to generate an informative caption rich in entities, with the news image and the associated news article. Though Multimodal Large Language Models (MLLMs) have demonstrated remarkable capabilities in addressing various vision-language tasks, our research finds that current MLLMs still bear limitations in handling entity information on news image captioning task. Besides, while MLLMs have the ability to process long inputs, generating high-quality news image captions still requires a trade-off between sufficiency and conciseness of textual input information. To explore the potential of MLLMs and address problems we discovered, we propose : an Entity-Aware Multimodal Alignment based approach for news image captioning. Our approach first aligns the MLLM through Balance Training Strategy with two extra alignment tasks: Entity-Aware Sentence Selection task and Entity Selection task, together with News Image Captioning task, to enhance its capability in handling multimodal entity information. The aligned MLLM will utilizes the additional entity-related information it explicitly extracts to supplement its textual input while generating news image captions. Our approach achieves better results than all previous models in CIDEr score on GoodNews dataset (72.33 -> 88.39) and NYTimes800k dataset (70.83 -> 85.61).

Text-to-image diffusion models pre-trained on billions of image-text pairs have recently enabled 3D content creation by optimizing a randomly initialized differentiable 3D representation with score distillation. However, the optimization process suffers slow convergence and the resultant 3D models often exhibit two limitations: (a) quality concerns such as missing attributes and distorted shape and texture; (b) extremely low diversity comparing to text-guided image synthesis. In this paper, we show that the conflict between the 3D optimization process and uniform timestep sampling in score distillation is the main reason for these limitations. To resolve this conflict, we propose to prioritize timestep sampling with monotonically non-increasing functions, which aligns the 3D optimization process with the sampling process of diffusion model. Extensive experiments show that our simple redesign significantly improves 3D content creation with faster convergence, better quality and diversity.

In the evolution towards 6G, integrating Artificial Intelligence (AI) with advanced network infrastructure emerges as a pivotal strategy for enhancing network intelligence and resource utilization. Existing distributed learning frameworks like Federated Learning and Split Learning often struggle with significant challenges in dynamic network environments including high synchronization demands, costly communication overheads, severe computing resource consumption, and data heterogeneity across network nodes. These obstacles hinder the applications of ubiquitous computing capabilities of 6G networks, especially in light of the trend of escalating model parameters and training data volumes. To address these challenges effectively, this paper introduces "Snake Learning", a cost-effective distributed learning framework. Specifically, Snake Learning respects the heterogeneity of inter-node computing capability and local data distribution in 6G networks, and sequentially trains the designated part of model layers on individual nodes. This layer-by-layer serpentine update mechanism contributes to significantly reducing the requirements for storage, memory and communication during the model training phase, and demonstrates superior adaptability and efficiency for both Computer Vision (CV) training and Large Language Model (LLM) fine-tuning tasks across homogeneous and heterogeneous data distributions.

Time series data, characterized by its intrinsic long and short-range dependencies, poses a unique challenge across analytical applications. While Transformer-based models excel at capturing long-range dependencies, they face limitations in noise sensitivity, computational efficiency, and overfitting with smaller datasets. In response, we introduce a novel Time Series Lightweight Adaptive Network (TSLANet), as a universal convolutional model for diverse time series tasks. Specifically, we propose an Adaptive Spectral Block, harnessing Fourier analysis to enhance feature representation and to capture both long-term and short-term interactions while mitigating noise via adaptive thresholding. Additionally, we introduce an Interactive Convolution Block and leverage self-supervised learning to refine the capacity of TSLANet for decoding complex temporal patterns and improve its robustness on different datasets. Our comprehensive experiments demonstrate that TSLANet outperforms state-of-the-art models in various tasks spanning classification, forecasting, and anomaly detection, showcasing its resilience and adaptability across a spectrum of noise levels and data sizes. The code is available at //github.com/emadeldeen24/TSLANet.

The demand for precise information on DRAM microarchitectures and error characteristics has surged, driven by the need to explore processing in memory, enhance reliability, and mitigate security vulnerability. Nonetheless, DRAM manufacturers have disclosed only a limited amount of information, making it difficult to find specific information on their DRAM microarchitectures. This paper addresses this gap by presenting more rigorous findings on the microarchitectures of commodity DRAM chips and their impacts on the characteristics of activate-induced bitflips (AIBs), such as RowHammer and RowPress. The previous studies have also attempted to understand the DRAM microarchitectures and associated behaviors, but we have found some of their results to be misled by inaccurate address mapping and internal data swizzling, or lack of a deeper understanding of the modern DRAM cell structure. For accurate and efficient reverse-engineering, we use three tools: AIBs, retention time test, and RowCopy, which can be cross-validated. With these three tools, we first take a macroscopic view of modern DRAM chips to uncover the size, structure, and operation of their subarrays, memory array tiles (MATs), and rows. Then, we analyze AIB characteristics based on the microscopic view of the DRAM microarchitecture, such as 6F^2 cell layout, through which we rectify misunderstandings regarding AIBs and discover a new data pattern that accelerates AIBs. Lastly, based on our findings at both macroscopic and microscopic levels, we identify previously unknown AIB vulnerabilities and propose a simple yet effective protection solution.

Traditional optimization-based planners, while effective, suffer from high computational costs, resulting in slow trajectory generation. A successful strategy to reduce computation time involves using Imitation Learning (IL) to develop fast neural network (NN) policies from those planners, which are treated as expert demonstrators. Although the resulting NN policies are effective at quickly generating trajectories similar to those from the expert, (1) their output does not explicitly account for dynamic feasibility, and (2) the policies do not accommodate changes in the constraints different from those used during training. To overcome these limitations, we propose Constraint-Guided Diffusion (CGD), a novel IL-based approach to trajectory planning. CGD leverages a hybrid learning/online optimization scheme that combines diffusion policies with a surrogate efficient optimization problem, enabling the generation of collision-free, dynamically feasible trajectories. The key ideas of CGD include dividing the original challenging optimization problem solved by the expert into two more manageable sub-problems: (a) efficiently finding collision-free paths, and (b) determining a dynamically-feasible time-parametrization for those paths to obtain a trajectory. Compared to conventional neural network architectures, we demonstrate through numerical evaluations significant improvements in performance and dynamic feasibility under scenarios with new constraints never encountered during training.

Diffusion models (DMs) have shown great potential for high-quality image synthesis. However, when it comes to producing images with complex scenes, how to properly describe both image global structures and object details remains a challenging task. In this paper, we present Frido, a Feature Pyramid Diffusion model performing a multi-scale coarse-to-fine denoising process for image synthesis. Our model decomposes an input image into scale-dependent vector quantized features, followed by a coarse-to-fine gating for producing image output. During the above multi-scale representation learning stage, additional input conditions like text, scene graph, or image layout can be further exploited. Thus, Frido can be also applied for conditional or cross-modality image synthesis. We conduct extensive experiments over various unconditioned and conditional image generation tasks, ranging from text-to-image synthesis, layout-to-image, scene-graph-to-image, to label-to-image. More specifically, we achieved state-of-the-art FID scores on five benchmarks, namely layout-to-image on COCO and OpenImages, scene-graph-to-image on COCO and Visual Genome, and label-to-image on COCO. Code is available at //github.com/davidhalladay/Frido.

Denoising diffusion models represent a recent emerging topic in computer vision, demonstrating remarkable results in the area of generative modeling. A diffusion model is a deep generative model that is based on two stages, a forward diffusion stage and a reverse diffusion stage. In the forward diffusion stage, the input data is gradually perturbed over several steps by adding Gaussian noise. In the reverse stage, a model is tasked at recovering the original input data by learning to gradually reverse the diffusion process, step by step. Diffusion models are widely appreciated for the quality and diversity of the generated samples, despite their known computational burdens, i.e. low speeds due to the high number of steps involved during sampling. In this survey, we provide a comprehensive review of articles on denoising diffusion models applied in vision, comprising both theoretical and practical contributions in the field. First, we identify and present three generic diffusion modeling frameworks, which are based on denoising diffusion probabilistic models, noise conditioned score networks, and stochastic differential equations. We further discuss the relations between diffusion models and other deep generative models, including variational auto-encoders, generative adversarial networks, energy-based models, autoregressive models and normalizing flows. Then, we introduce a multi-perspective categorization of diffusion models applied in computer vision. Finally, we illustrate the current limitations of diffusion models and envision some interesting directions for future research.

Images can convey rich semantics and induce various emotions in viewers. Recently, with the rapid advancement of emotional intelligence and the explosive growth of visual data, extensive research efforts have been dedicated to affective image content analysis (AICA). In this survey, we will comprehensively review the development of AICA in the recent two decades, especially focusing on the state-of-the-art methods with respect to three main challenges -- the affective gap, perception subjectivity, and label noise and absence. We begin with an introduction to the key emotion representation models that have been widely employed in AICA and description of available datasets for performing evaluation with quantitative comparison of label noise and dataset bias. We then summarize and compare the representative approaches on (1) emotion feature extraction, including both handcrafted and deep features, (2) learning methods on dominant emotion recognition, personalized emotion prediction, emotion distribution learning, and learning from noisy data or few labels, and (3) AICA based applications. Finally, we discuss some challenges and promising research directions in the future, such as image content and context understanding, group emotion clustering, and viewer-image interaction.

Conventionally, spatiotemporal modeling network and its complexity are the two most concentrated research topics in video action recognition. Existing state-of-the-art methods have achieved excellent accuracy regardless of the complexity meanwhile efficient spatiotemporal modeling solutions are slightly inferior in performance. In this paper, we attempt to acquire both efficiency and effectiveness simultaneously. First of all, besides traditionally treating H x W x T video frames as space-time signal (viewing from the Height-Width spatial plane), we propose to also model video from the other two Height-Time and Width-Time planes, to capture the dynamics of video thoroughly. Secondly, our model is designed based on 2D CNN backbones and model complexity is well kept in mind by design. Specifically, we introduce a novel multi-view fusion (MVF) module to exploit video dynamics using separable convolution for efficiency. It is a plug-and-play module and can be inserted into off-the-shelf 2D CNNs to form a simple yet effective model called MVFNet. Moreover, MVFNet can be thought of as a generalized video modeling framework and it can specialize to be existing methods such as C2D, SlowOnly, and TSM under different settings. Extensive experiments are conducted on popular benchmarks (i.e., Something-Something V1 & V2, Kinetics, UCF-101, and HMDB-51) to show its superiority. The proposed MVFNet can achieve state-of-the-art performance with 2D CNN's complexity.

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