Reinforcement Learning (RL) algorithms have shown tremendous success in simulation environments, but their application to real-world problems faces significant challenges, with safety being a major concern. In particular, enforcing state-wise constraints is essential for many challenging tasks such as autonomous driving and robot manipulation. However, existing safe RL algorithms under the framework of Constrained Markov Decision Process (CMDP) do not consider state-wise constraints. To address this gap, we propose State-wise Constrained Policy Optimization (SCPO), the first general-purpose policy search algorithm for state-wise constrained reinforcement learning. SCPO provides guarantees for state-wise constraint satisfaction in expectation. In particular, we introduce the framework of Maximum Markov Decision Process, and prove that the worst-case safety violation is bounded under SCPO. We demonstrate the effectiveness of our approach on training neural network policies for extensive robot locomotion tasks, where the agent must satisfy a variety of state-wise safety constraints. Our results show that SCPO significantly outperforms existing methods and can handle state-wise constraints in high-dimensional robotics tasks.
The ability to learn from context with novel concepts, and deliver appropriate responses are essential in human conversations. Despite current Multimodal Large Language Models (MLLMs) and Large Language Models (LLMs) being trained on mega-scale datasets, recognizing unseen images or understanding novel concepts in a training-free manner remains a challenge. In-Context Learning (ICL) explores training-free few-shot learning, where models are encouraged to ``learn to learn" from limited tasks and generalize to unseen tasks. In this work, we propose link-context learning (LCL), which emphasizes "reasoning from cause and effect" to augment the learning capabilities of MLLMs. LCL goes beyond traditional ICL by explicitly strengthening the causal relationship between the support set and the query set. By providing demonstrations with causal links, LCL guides the model to discern not only the analogy but also the underlying causal associations between data points, which empowers MLLMs to recognize unseen images and understand novel concepts more effectively. To facilitate the evaluation of this novel approach, we introduce the ISEKAI dataset, comprising exclusively of unseen generated image-label pairs designed for link-context learning. Extensive experiments show that our LCL-MLLM exhibits strong link-context learning capabilities to novel concepts over vanilla MLLMs. Code and data will be released at //github.com/isekai-portal/Link-Context-Learning.
Computational Fluid Dynamics (CFD) is widely used in different engineering fields, but accurate simulations are dependent upon proper meshing of the simulation domain. While highly refined meshes may ensure precision, they come with high computational costs. Similarly, adaptive remeshing techniques require multiple simulations and come at a great computational cost. This means that the meshing process is reliant upon expert knowledge and years of experience. Automating mesh generation can save significant time and effort and lead to a faster and more efficient design process. This paper presents a machine learning-based scheme that utilizes Graph Neural Networks (GNN) and expert guidance to automatically generate CFD meshes for aircraft models. In this work, we introduce a new 3D segmentation algorithm that outperforms two state-of-the-art models, PointNet++ and PointMLP, for surface classification. We also present a novel approach to project predictions from 3D mesh segmentation models to CAD surfaces using the conformal predictions method, which provides marginal statistical guarantees and robust uncertainty quantification and handling. We demonstrate that the addition of conformal predictions effectively enables the model to avoid under-refinement, hence failure, in CFD meshing even for weak and less accurate models. Finally, we demonstrate the efficacy of our approach through a real-world case study that demonstrates that our automatically generated mesh is comparable in quality to expert-generated meshes and enables the solver to converge and produce accurate results. Furthermore, we compare our approach to the alternative of adaptive remeshing in the same case study and find that our method is 5 times faster in the overall process of simulation. The code and data for this project are made publicly available at //github.com/ahnobari/AutoSurf.
3D object reconstruction and multilevel segmentation are fundamental to computer vision research. Existing algorithms usually perform 3D scene reconstruction and target objects segmentation independently, and the performance is not fully guaranteed due to the challenge of the 3D segmentation. Here we propose an open-source one stop 3D target reconstruction and multilevel segmentation framework (OSTRA), which performs segmentation on 2D images, tracks multiple instances with segmentation labels in the image sequence, and then reconstructs labelled 3D objects or multiple parts with Multi-View Stereo (MVS) or RGBD-based 3D reconstruction methods. We extend object tracking and 3D reconstruction algorithms to support continuous segmentation labels to leverage the advances in the 2D image segmentation, especially the Segment-Anything Model (SAM) which uses the pretrained neural network without additional training for new scenes, for 3D object segmentation. OSTRA supports most popular 3D object models including point cloud, mesh and voxel, and achieves high performance for semantic segmentation, instance segmentation and part segmentation on several 3D datasets. It even surpasses the manual segmentation in scenes with complex structures and occlusions. Our method opens up a new avenue for reconstructing 3D targets embedded with rich multi-scale segmentation information in complex scenes. OSTRA is available from //github.com/ganlab/OSTRA.
All analog signal processing is fundamentally subject to noise, and this is also the case in modern implementations of Optical Neural Networks (ONNs). Therefore, to mitigate noise in ONNs, we propose two designs that are constructed from a given, possibly trained, Neural Network (NN) that one wishes to implement. Both designs have the capability that the resulting ONNs gives outputs close to the desired NN. To establish the latter, we analyze the designs mathematically. Specifically, we investigate a probabilistic framework for the first design that establishes that the design is correct, i.e., for any feed-forward NN with Lipschitz continuous activation functions, an ONN can be constructed that produces output arbitrarily close to the original. ONNs constructed with the first design thus also inherit the universal approximation property of NNs. For the second design, we restrict the analysis to NNs with linear activation functions and characterize the ONNs' output distribution using exact formulas. Finally, we report on numerical experiments with LeNet ONNs that give insight into the number of components required in these designs for certain accuracy gains. We specifically study the effect of noise as a function of the depth of an ONN. The results indicate that in practice, adding just a few components in the manner of the first or the second design can already be expected to increase the accuracy of ONNs considerably.
Formal methods play a fundamental role in asserting the correctness of requirements specifications. However, historically, formal method experts have primarily focused on verifying those specifications. Although equally important, validation of requirements specifications often takes the back seat. This paper introduces a validation-driven development (VDD) process that prioritizes validating requirements in formal development. The VDD process is built upon problem frames - a requirements analysis approach - and validation obligations (VOs) - the concept of breaking down the overall validation of a specification and linking it to refinement steps. The effectiveness of the VDD process is demonstrated through a case study in the aviation industry.
Federated Learning (FL) is a decentralized machine-learning paradigm, in which a global server iteratively averages the model parameters of local users without accessing their data. User heterogeneity has imposed significant challenges to FL, which can incur drifted global models that are slow to converge. Knowledge Distillation has recently emerged to tackle this issue, by refining the server model using aggregated knowledge from heterogeneous users, other than directly averaging their model parameters. This approach, however, depends on a proxy dataset, making it impractical unless such a prerequisite is satisfied. Moreover, the ensemble knowledge is not fully utilized to guide local model learning, which may in turn affect the quality of the aggregated model. Inspired by the prior art, we propose a data-free knowledge distillation} approach to address heterogeneous FL, where the server learns a lightweight generator to ensemble user information in a data-free manner, which is then broadcasted to users, regulating local training using the learned knowledge as an inductive bias. Empirical studies powered by theoretical implications show that, our approach facilitates FL with better generalization performance using fewer communication rounds, compared with the state-of-the-art.
Self-supervised learning methods are gaining increasing traction in computer vision due to their recent success in reducing the gap with supervised learning. In natural language processing (NLP) self-supervised learning and transformers are already the methods of choice. The recent literature suggests that the transformers are becoming increasingly popular also in computer vision. So far, the vision transformers have been shown to work well when pretrained either using a large scale supervised data or with some kind of co-supervision, e.g. in terms of teacher network. These supervised pretrained vision transformers achieve very good results in downstream tasks with minimal changes. In this work we investigate the merits of self-supervised learning for pretraining image/vision transformers and then using them for downstream classification tasks. We propose Self-supervised vIsion Transformers (SiT) and discuss several self-supervised training mechanisms to obtain a pretext model. The architectural flexibility of SiT allows us to use it as an autoencoder and work with multiple self-supervised tasks seamlessly. We show that a pretrained SiT can be finetuned for a downstream classification task on small scale datasets, consisting of a few thousand images rather than several millions. The proposed approach is evaluated on standard datasets using common protocols. The results demonstrate the strength of the transformers and their suitability for self-supervised learning. We outperformed existing self-supervised learning methods by large margin. We also observed that SiT is good for few shot learning and also showed that it is learning useful representation by simply training a linear classifier on top of the learned features from SiT. Pretraining, finetuning, and evaluation codes will be available under: //github.com/Sara-Ahmed/SiT.
Graph Convolutional Network (GCN) has been widely applied in transportation demand prediction due to its excellent ability to capture non-Euclidean spatial dependence among station-level or regional transportation demands. However, in most of the existing research, the graph convolution was implemented on a heuristically generated adjacency matrix, which could neither reflect the real spatial relationships of stations accurately, nor capture the multi-level spatial dependence of demands adaptively. To cope with the above problems, this paper provides a novel graph convolutional network for transportation demand prediction. Firstly, a novel graph convolution architecture is proposed, which has different adjacency matrices in different layers and all the adjacency matrices are self-learned during the training process. Secondly, a layer-wise coupling mechanism is provided, which associates the upper-level adjacency matrix with the lower-level one. It also reduces the scale of parameters in our model. Lastly, a unitary network is constructed to give the final prediction result by integrating the hidden spatial states with gated recurrent unit, which could capture the multi-level spatial dependence and temporal dynamics simultaneously. Experiments have been conducted on two real-world datasets, NYC Citi Bike and NYC Taxi, and the results demonstrate the superiority of our model over the state-of-the-art ones.
Data augmentation has been widely used to improve generalizability of machine learning models. However, comparatively little work studies data augmentation for graphs. This is largely due to the complex, non-Euclidean structure of graphs, which limits possible manipulation operations. Augmentation operations commonly used in vision and language have no analogs for graphs. Our work studies graph data augmentation for graph neural networks (GNNs) in the context of improving semi-supervised node-classification. We discuss practical and theoretical motivations, considerations and strategies for graph data augmentation. Our work shows that neural edge predictors can effectively encode class-homophilic structure to promote intra-class edges and demote inter-class edges in given graph structure, and our main contribution introduces the GAug graph data augmentation framework, which leverages these insights to improve performance in GNN-based node classification via edge prediction. Extensive experiments on multiple benchmarks show that augmentation via GAug improves performance across GNN architectures and datasets.
Multi-paragraph reasoning is indispensable for open-domain question answering (OpenQA), which receives less attention in the current OpenQA systems. In this work, we propose a knowledge-enhanced graph neural network (KGNN), which performs reasoning over multiple paragraphs with entities. To explicitly capture the entities' relatedness, KGNN utilizes relational facts in knowledge graph to build the entity graph. The experimental results show that KGNN outperforms in both distractor and full wiki settings than baselines methods on HotpotQA dataset. And our further analysis illustrates KGNN is effective and robust with more retrieved paragraphs.