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Vision-Language Models (VLMs) have shown impressive performance in vision tasks, but adapting them to new domains often requires expensive fine-tuning. Prompt tuning techniques, including textual, visual, and multimodal prompting, offer efficient alternatives by leveraging learnable prompts. However, their application to Vision-Language Segmentation Models (VLSMs) and evaluation under significant domain shifts remain unexplored. This work presents an open-source benchmarking framework, TuneVLSeg, to integrate various unimodal and multimodal prompt tuning techniques into VLSMs, making prompt tuning usable for downstream segmentation datasets with any number of classes. TuneVLSeg includes $6$ prompt tuning strategies on various prompt depths used in $2$ VLSMs totaling of $8$ different combinations. We test various prompt tuning on $8$ diverse medical datasets, including $3$ radiology datasets (breast tumor, echocardiograph, chest X-ray pathologies) and $5$ non-radiology datasets (polyp, ulcer, skin cancer), and two natural domain segmentation datasets. Our study found that textual prompt tuning struggles under significant domain shifts, from natural-domain images to medical data. Furthermore, visual prompt tuning, with fewer hyperparameters than multimodal prompt tuning, often achieves performance competitive to multimodal approaches, making it a valuable first attempt. Our work advances the understanding and applicability of different prompt-tuning techniques for robust domain-specific segmentation. The source code is available at //github.com/naamiinepal/tunevlseg.

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Large Language Models (LLMs) have shown impressive capabilities in complex tasks and interactive environments, yet their creativity remains underexplored. This paper introduces a simulation framework utilizing the game Balderdash to evaluate both the creativity and logical reasoning of LLMs. In Balderdash, players generate fictitious definitions for obscure terms to deceive others while identifying correct definitions. Our framework enables multiple LLM agents to participate in this game, assessing their ability to produce plausible definitions and strategize based on game rules and history. We implemented a centralized game engine featuring various LLMs as participants and a judge LLM to evaluate semantic equivalence. Through a series of experiments, we analyzed the performance of different LLMs, examining metrics such as True Definition Ratio, Deception Ratio, and Correct Guess Ratio. The results provide insights into the creative and deceptive capabilities of LLMs, highlighting their strengths and areas for improvement. Specifically, the study reveals that infrequent vocabulary in LLMs' input leads to poor reasoning on game rules and historical context (//github.com/ParsaHejabi/Simulation-Framework-for-Multi-Agent-Balderdash).

Denoising Diffusion Probabilistic Models (DDPMs) are powerful generative deep learning models that have been very successful at image generation, and, very recently, in path planning and control. In this paper, we investigate how to leverage the generalization and conditional sampling capabilities of DDPMs to generate complex paths for a robotic end effector. We show that training a DDPM with synthetic and low-quality demonstrations is sufficient for generating nontrivial paths reaching arbitrary targets and avoiding obstacles. Additionally, we investigate different strategies for conditional sampling combining classifier-free and classifier-guided approaches. Eventually, we deploy the DDPM in a receding-horizon control scheme to enhance its planning capabilities. The Denoising Diffusion Planner is experimentally validated through various experiments on a Franka Emika Panda robot.

Large multimodal models (LMMs) have shown great results in single-image vision language tasks. However, their abilities to solve multi-image visual language tasks is yet to be improved. The existing LMMs like OpenFlamingo, Emu2, and Idefics gain their multi-image ability through pre-training on hundreds of millions of noisy interleaved image-text data from the web, which is neither efficient nor effective. In this paper, we aim to build strong multi-image LMMs via instruction tuning with academic-level resources. Therefore, we meticulously construct Mantis-Instruct containing 721K multi-image instruction data to train a family of Mantis models. The instruction tuning empowers Mantis with different multi-image skills like co-reference, comparison, reasoning, and temporal understanding. We evaluate Mantis on 8 multi-image benchmarks and 6 single-image benchmarks. Mantis-Idefics2 can achieve SoTA results on all the multi-image benchmarks and beat the strongest multi-image baseline, Idefics2-8B by an average of 13 absolute points. Notably, Idefics2-8B was pre-trained on 140M interleaved multi-image data, which is 200x larger than Mantis-Instruct. We observe that Mantis performs equivalently well on the held-in and held-out benchmarks, which shows its generalization ability. We further evaluate Mantis on single-image benchmarks and demonstrate that Mantis also maintains a strong single-image performance on par with CogVLM and Emu2. Our results show that multi-image abilities are not necessarily gained through massive pre-training, instead, they can be gained by low-cost instruction tuning. The training and evaluation of Mantis has paved the road for future work to improve LMMs' multi-image abilities.

By harnessing the delay-Doppler (DD) resource domain, orthogonal time-frequency space (OTFS) substantially improves the communication performance under high-mobility scenarios by maintaining quasi-time-invariant channel characteristics. However, conventional multiple access (MA) techniques fail to efficiently support OTFS in the face of diverse communication requirements. Recently, multi-dimensional MA (MDMA) has emerged as a flexible channel access technique by elastically exploiting multi-domain resources for tailored service provision. Therefore, we conceive an elastic multi-domain resource utilization mechanism for a novel multi-user OTFS-MDMA system by leveraging user-specific channel characteristics across the DD, power, and spatial resource domains. Specifically, we divide all DD resource bins into separate subregions called DD resource slots (RSs), each of which supports a fraction of users, thus reducing the multi-user interference. Then, the most suitable MA, including orthogonal, non-orthogonal, or spatial division MA (OMA/ NOMA/ SDMA), will be selected with each RS based on the interference levels in the power and spatial domains, thus enhancing the spectrum efficiency. Then, we jointly optimize the user assignment, access scheme selection, and power allocation in all DD RSs to maximize the weighted sum-rate subject to their minimum rate and various practical constraints. Since this results in a non-convex problem, we develop a dynamic programming and monotonic optimization (DPMO) method to find the globally optimal solution in the special case of disregarding rate constraints. Subsequently, we apply a low-complexity algorithm to find sub-optimal solutions in general cases.

By augmenting Large Language Models (LLMs) with external tools, their capacity to solve complex problems has been significantly enhanced. However, despite ongoing advancements in the parsing capabilities of LLMs, incorporating all available tools simultaneously in the prompt remains impractical due to the vast number of external tools. Consequently, it is essential to provide LLMs with a precise set of tools tailored to the specific task, considering both quantity and quality. Current tool retrieval methods primarily focus on refining the ranking list of tools and directly packaging a fixed number of top-ranked tools as the tool set. However, these approaches often fail to equip LLMs with the optimal set of tools prior to execution, since the optimal number of tools for different tasks could be different, resulting in inefficiencies such as redundant or unsuitable tools, which impede immediate access to the most relevant tools. This paper addresses the challenge of recommending precise toolsets for LLMs. We introduce the problem of tool recommendation, define its scope, and propose a novel Precision-driven Tool Recommendation (PTR) approach. PTR captures an initial, concise set of tools by leveraging historical tool bundle usage and dynamically adjusts the tool set by performing tool matching, culminating in a multi-view-based tool addition. Additionally, we present a new dataset, RecTools, and a metric, TRACC, designed to evaluate the effectiveness of tool recommendation for LLMs. We further validate our design choices through comprehensive experiments, demonstrating promising accuracy across two open benchmarks and our RecTools dataset.

Vision-Language-Action (VLA) models have shown remarkable potential in visuomotor control and instruction comprehension through end-to-end learning processes. However, current VLA models face significant challenges: they are slow during inference and require extensive pre-training on large amounts of robotic data, making real-world deployment difficult. In this paper, we introduce a new family of compact vision-language-action models, called TinyVLA, which offers two key advantages over existing VLA models: (1) faster inference speeds, and (2) improved data efficiency, eliminating the need for pre-training stage. Our framework incorporates two essential components to build TinyVLA: (1) initializing the policy backbone with robust, high-speed multimodal models, and (2) integrating a diffusion policy decoder during fine-tuning to enable precise robot actions. We conducted extensive evaluations of TinyVLA in both simulation and on real robots, demonstrating that our approach significantly outperforms the state-of-the-art VLA model, OpenVLA, in terms of speed and data efficiency, while delivering comparable or superior performance. Additionally, TinyVLA exhibits strong generalization capabilities across various dimensions, including language instructions, novel objects, unseen positions, changes in object appearance, background variations, and environmental shifts, often matching or exceeding the performance of OpenVLA. We believe that \methodname offers an interesting perspective on utilizing pre-trained multimodal models for policy learning. Our project is at //tiny-vla.github.io.

Human Mesh Recovery (HMR) from a single RGB image is a highly ambiguous problem, as an infinite set of 3D interpretations can explain the 2D observation equally well. Nevertheless, most HMR methods overlook this issue and make a single prediction without accounting for this ambiguity. A few approaches generate a distribution of human meshes, enabling the sampling of multiple predictions; however, none of them is competitive with the latest single-output model when making a single prediction. This work proposes a new approach based on masked generative modeling. By tokenizing the human pose and shape, we formulate the HMR task as generating a sequence of discrete tokens conditioned on an input image. We introduce MEGA, a MaskEd Generative Autoencoder trained to recover human meshes from images and partial human mesh token sequences. Given an image, our flexible generation scheme allows us to predict a single human mesh in deterministic mode or to generate multiple human meshes in stochastic mode. Experiments on in-the-wild benchmarks show that MEGA achieves state-of-the-art performance in deterministic and stochastic modes, outperforming single-output and multi-output approaches.

Just Recognizable Difference (JRD) represents the minimum visual difference that is detectable by machine vision, which can be exploited to promote machine vision oriented visual signal processing. In this paper, we propose a Deep Transformer based JRD (DT-JRD) prediction model for Video Coding for Machines (VCM), where the accurately predicted JRD can be used reduce the coding bit rate while maintaining the accuracy of machine tasks. Firstly, we model the JRD prediction as a multi-class classification and propose a DT-JRD prediction model that integrates an improved embedding, a content and distortion feature extraction, a multi-class classification and a novel learning strategy. Secondly, inspired by the perception property that machine vision exhibits a similar response to distortions near JRD, we propose an asymptotic JRD loss by using Gaussian Distribution-based Soft Labels (GDSL), which significantly extends the number of training labels and relaxes classification boundaries. Finally, we propose a DT-JRD based VCM to reduce the coding bits while maintaining the accuracy of object detection. Extensive experimental results demonstrate that the mean absolute error of the predicted JRD by the DT-JRD is 5.574, outperforming the state-of-the-art JRD prediction model by 13.1%. Coding experiments shows that comparing with the VVC, the DT-JRD based VCM achieves an average of 29.58% bit rate reduction while maintaining the object detection accuracy.

Diffusion models (DMs) have shown great potential for high-quality image synthesis. However, when it comes to producing images with complex scenes, how to properly describe both image global structures and object details remains a challenging task. In this paper, we present Frido, a Feature Pyramid Diffusion model performing a multi-scale coarse-to-fine denoising process for image synthesis. Our model decomposes an input image into scale-dependent vector quantized features, followed by a coarse-to-fine gating for producing image output. During the above multi-scale representation learning stage, additional input conditions like text, scene graph, or image layout can be further exploited. Thus, Frido can be also applied for conditional or cross-modality image synthesis. We conduct extensive experiments over various unconditioned and conditional image generation tasks, ranging from text-to-image synthesis, layout-to-image, scene-graph-to-image, to label-to-image. More specifically, we achieved state-of-the-art FID scores on five benchmarks, namely layout-to-image on COCO and OpenImages, scene-graph-to-image on COCO and Visual Genome, and label-to-image on COCO. Code is available at //github.com/davidhalladay/Frido.

Few-shot Knowledge Graph (KG) completion is a focus of current research, where each task aims at querying unseen facts of a relation given its few-shot reference entity pairs. Recent attempts solve this problem by learning static representations of entities and references, ignoring their dynamic properties, i.e., entities may exhibit diverse roles within task relations, and references may make different contributions to queries. This work proposes an adaptive attentional network for few-shot KG completion by learning adaptive entity and reference representations. Specifically, entities are modeled by an adaptive neighbor encoder to discern their task-oriented roles, while references are modeled by an adaptive query-aware aggregator to differentiate their contributions. Through the attention mechanism, both entities and references can capture their fine-grained semantic meanings, and thus render more expressive representations. This will be more predictive for knowledge acquisition in the few-shot scenario. Evaluation in link prediction on two public datasets shows that our approach achieves new state-of-the-art results with different few-shot sizes.

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