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Industrial recommender systems usually consist of the retrieval stage and the ranking stage, to handle the billion-scale of users and items. The retrieval stage retrieves candidate items relevant to user interests for recommendations and has attracted much attention. Frequently, a user shows refined multi-interests in a hierarchical structure. For example, a user likes Conan and Kuroba Kaito, which are the roles in hierarchical structure "Animation, Japanese Animation, Detective Conan". However, most existing methods ignore this hierarchical nature, and simply average the fine-grained interest information. Therefore, we propose a novel two-stage approach to explicitly modeling refined multi-interest in a hierarchical structure for recommendation. In the first hierarchical multi-interest mining stage, the hierarchical clustering and transformer-based model adaptively generate circles or sub-circles that users are interested in. In the second stage, the partition of retrieval space allows the EBR models to deal only with items within each circle and accurately capture users' refined interests. Experimental results show that the proposed approach achieves state-of-the-art performance. Our framework has also been deployed at Lofter.

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ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · MoDELS · Vision · 語言模型化 · 數據集 ·
2024 年 3 月 15 日

We introduce EXAMS-V, a new challenging multi-discipline multimodal multilingual exam benchmark for evaluating vision language models. It consists of 20,932 multiple-choice questions across 20 school disciplines covering natural science, social science, and other miscellaneous studies, e.g., religion, fine arts, business, etc. EXAMS-V includes a variety of multimodal features such as text, images, tables, figures, diagrams, maps, scientific symbols, and equations. The questions come in 11 languages from 7 language families. Unlike existing benchmarks, EXAMS-V is uniquely curated by gathering school exam questions from various countries, with a variety of education systems. This distinctive approach calls for intricate reasoning across diverse languages and relies on region-specific knowledge. Solving the problems in the dataset requires advanced perception and joint reasoning over the text and the visual content of the image. Our evaluation results demonstrate that this is a challenging dataset, which is difficult even for advanced vision-text models such as GPT-4V and Gemini; this underscores the inherent complexity of the dataset and its significance as a future benchmark.

Despite the success in 6D pose estimation in bin-picking scenarios, existing methods still struggle to produce accurate prediction results for symmetry objects and real world scenarios. The primary bottlenecks include 1) the ambiguity keypoints caused by object symmetries; 2) the domain gap between real and synthetic data. To circumvent these problem, we propose a new 6D pose estimation network with symmetric-aware keypoint prediction and self-training domain adaptation (SD-Net). SD-Net builds on pointwise keypoint regression and deep hough voting to perform reliable detection keypoint under clutter and occlusion. Specifically, at the keypoint prediction stage, we designe a robust 3D keypoints selection strategy considering the symmetry class of objects and equivalent keypoints, which facilitate locating 3D keypoints even in highly occluded scenes. Additionally, we build an effective filtering algorithm on predicted keypoint to dynamically eliminate multiple ambiguity and outlier keypoint candidates. At the domain adaptation stage, we propose the self-training framework using a student-teacher training scheme. To carefully distinguish reliable predictions, we harnesses a tailored heuristics for 3D geometry pseudo labelling based on semi-chamfer distance. On public Sil'eane dataset, SD-Net achieves state-of-the-art results, obtaining an average precision of 96%. Testing learning and generalization abilities on public Parametric datasets, SD-Net is 8% higher than the state-of-the-art method. The code is available at //github.com/dingthuang/SD-Net.

Benchmarking plays a pivotal role in assessing and enhancing the performance of compact deep learning models designed for execution on resource-constrained devices, such as microcontrollers. Our study introduces a novel, entirely artificially generated benchmarking dataset tailored for speech recognition, representing a core challenge in the field of tiny deep learning. SpokeN-100 consists of spoken numbers from 0 to 99 spoken by 32 different speakers in four different languages, namely English, Mandarin, German and French, resulting in 12,800 audio samples. We determine auditory features and use UMAP (Uniform Manifold Approximation and Projection for Dimension Reduction) as a dimensionality reduction method to show the diversity and richness of the dataset. To highlight the use case of the dataset, we introduce two benchmark tasks: given an audio sample, classify (i) the used language and/or (ii) the spoken number. We optimized state-of-the-art deep neural networks and performed an evolutionary neural architecture search to find tiny architectures optimized for the 32-bit ARM Cortex-M4 nRF52840 microcontroller. Our results represent the first benchmark data achieved for SpokeN-100.

Although 3D shape matching and interpolation are highly interrelated, they are often studied separately and applied sequentially to relate different 3D shapes, thus resulting in sub-optimal performance. In this work we present a unified framework to predict both point-wise correspondences and shape interpolation between 3D shapes. To this end, we combine the deep functional map framework with classical surface deformation models to map shapes in both spectral and spatial domains. On the one hand, by incorporating spatial maps, our method obtains more accurate and smooth point-wise correspondences compared to previous functional map methods for shape matching. On the other hand, by introducing spectral maps, our method gets rid of commonly used but computationally expensive geodesic distance constraints that are only valid for near-isometric shape deformations. Furthermore, we propose a novel test-time adaptation scheme to capture both pose-dominant and shape-dominant deformations. Using different challenging datasets, we demonstrate that our method outperforms previous state-of-the-art methods for both shape matching and interpolation, even compared to supervised approaches.

Vision-based occupancy prediction, also known as 3D Semantic Scene Completion (SSC), presents a significant challenge in computer vision. Previous methods, confined to onboard processing, struggle with simultaneous geometric and semantic estimation, continuity across varying viewpoints, and single-view occlusion. Our paper introduces OccFiner, a novel offboard framework designed to enhance the accuracy of vision-based occupancy predictions. OccFiner operates in two hybrid phases: 1) a multi-to-multi local propagation network that implicitly aligns and processes multiple local frames for correcting onboard model errors and consistently enhancing occupancy accuracy across all distances. 2) the region-centric global propagation, focuses on refining labels using explicit multi-view geometry and integrating sensor bias, especially to increase the accuracy of distant occupied voxels. Extensive experiments demonstrate that OccFiner improves both geometric and semantic accuracy across various types of coarse occupancy, setting a new state-of-the-art performance on the SemanticKITTI dataset. Notably, OccFiner elevates vision-based SSC models to a level even surpassing that of LiDAR-based onboard SSC models.

Recent studies have demonstrated Large Language Models (LLMs) can extend their zero-shot generalization capabilities to multimodal learning through instruction tuning. As more modalities and downstream tasks are introduced, negative conflicts and interference may have a worse impact on performance. While this phenomenon has been overlooked in previous work, we propose a novel and extensible framework, called Octavius, for comprehensive studies and experimentation on multimodal learning with Multimodal Large Language Models (MLLMs). Specifically, we combine the well-known Mixture-of-Experts (MoE) and one of the representative PEFT techniques, i.e., LoRA, designing a novel LLM-based decoder, called LoRA-MoE, for multimodal learning. To the best of our knowledge, we are one of the pioneering efforts to introduce MoE into MLLMs to address this problem. The experimental results (about 20% improvement) have shown the effectiveness and versatility of our design in various 2D and 3D downstream tasks. Code and datasets are available at //openlamm.github.io/paper_list/Octavius.

Rapid advances in perception have enabled large pre-trained models to be used out of the box for processing high-dimensional, noisy, and partial observations of the world into rich geometric representations (e.g., occupancy predictions). However, safe integration of these models onto robots remains challenging due to a lack of reliable performance in unfamiliar environments. In this work, we present a framework for rigorously quantifying the uncertainty of pre-trained perception models for occupancy prediction in order to provide end-to-end statistical safety assurances for navigation. We build on techniques from conformal prediction for producing a calibrated perception system that lightly processes the outputs of a pre-trained model while ensuring generalization to novel environments and robustness to distribution shifts in states when perceptual outputs are used in conjunction with a planner. The calibrated system can be used in combination with any safe planner to provide an end-to-end statistical assurance on safety in a new environment with a user-specified threshold $1-\epsilon$. We evaluate the resulting approach - which we refer to as Perceive with Confidence (PwC) - with experiments in simulation and on hardware where a quadruped robot navigates through indoor environments containing objects unseen during training or calibration. These experiments validate the safety assurances provided by PwC and demonstrate significant improvements in empirical safety rates compared to baselines.

Promoting behavioural diversity is critical for solving games with non-transitive dynamics where strategic cycles exist, and there is no consistent winner (e.g., Rock-Paper-Scissors). Yet, there is a lack of rigorous treatment for defining diversity and constructing diversity-aware learning dynamics. In this work, we offer a geometric interpretation of behavioural diversity in games and introduce a novel diversity metric based on \emph{determinantal point processes} (DPP). By incorporating the diversity metric into best-response dynamics, we develop \emph{diverse fictitious play} and \emph{diverse policy-space response oracle} for solving normal-form games and open-ended games. We prove the uniqueness of the diverse best response and the convergence of our algorithms on two-player games. Importantly, we show that maximising the DPP-based diversity metric guarantees to enlarge the \emph{gamescape} -- convex polytopes spanned by agents' mixtures of strategies. To validate our diversity-aware solvers, we test on tens of games that show strong non-transitivity. Results suggest that our methods achieve much lower exploitability than state-of-the-art solvers by finding effective and diverse strategies.

Multi-agent influence diagrams (MAIDs) are a popular form of graphical model that, for certain classes of games, have been shown to offer key complexity and explainability advantages over traditional extensive form game (EFG) representations. In this paper, we extend previous work on MAIDs by introducing the concept of a MAID subgame, as well as subgame perfect and trembling hand perfect equilibrium refinements. We then prove several equivalence results between MAIDs and EFGs. Finally, we describe an open source implementation for reasoning about MAIDs and computing their equilibria.

Machine learning plays a role in many deployed decision systems, often in ways that are difficult or impossible to understand by human stakeholders. Explaining, in a human-understandable way, the relationship between the input and output of machine learning models is essential to the development of trustworthy machine-learning-based systems. A burgeoning body of research seeks to define the goals and methods of explainability in machine learning. In this paper, we seek to review and categorize research on counterfactual explanations, a specific class of explanation that provides a link between what could have happened had input to a model been changed in a particular way. Modern approaches to counterfactual explainability in machine learning draw connections to the established legal doctrine in many countries, making them appealing to fielded systems in high-impact areas such as finance and healthcare. Thus, we design a rubric with desirable properties of counterfactual explanation algorithms and comprehensively evaluate all currently-proposed algorithms against that rubric. Our rubric provides easy comparison and comprehension of the advantages and disadvantages of different approaches and serves as an introduction to major research themes in this field. We also identify gaps and discuss promising research directions in the space of counterfactual explainability.

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