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Augmenting large language models (LLMs) to understand audio -- including non-speech sounds and non-verbal speech -- is critically important for diverse real-world applications of LLMs. In this paper, we propose Audio Flamingo, a novel audio language model with 1) strong audio understanding abilities, 2) the ability to quickly adapt to unseen tasks via in-context learning and retrieval, and 3) strong multi-turn dialogue abilities. We introduce a series of training techniques, architecture design, and data strategies to enhance our model with these abilities. Extensive evaluations across various audio understanding tasks confirm the efficacy of our method, setting new state-of-the-art benchmarks. Our demo website is //audioflamingo.github.io/ and the code is open-sourced at //github.com/NVIDIA/audio-flamingo.

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With the exponential increase in video content, the need for accurate deception detection in human-centric video analysis has become paramount. This research focuses on the extraction and combination of various features to enhance the accuracy of deception detection models. By systematically extracting features from visual, audio, and text data, and experimenting with different combinations, we developed a robust model that achieved an impressive 99% accuracy. Our methodology emphasizes the significance of feature engineering in deception detection, providing a clear and interpretable framework. We trained various machine learning models, including LSTM, BiLSTM, and pre-trained CNNs, using both single and multi-modal approaches. The results demonstrated that combining multiple modalities significantly enhances detection performance compared to single modality training. This study highlights the potential of strategic feature extraction and combination in developing reliable and transparent automated deception detection systems in video analysis, paving the way for more advanced and accurate detection methodologies in future research.

Large language models (LLMs) show remarkable human-like capability in various domains and languages. However, a notable quality gap arises in low-resource languages, e.g., Indonesian indigenous languages, rendering them ineffective and inefficient in such linguistic contexts. To bridge this quality gap, we introduce Cendol, a collection of Indonesian LLMs encompassing both decoder-only and encoder-decoder architectures across a range of model sizes. We highlight Cendol's effectiveness across a diverse array of tasks, attaining 20% improvement, and demonstrate its capability to generalize to unseen tasks and indigenous languages of Indonesia. Furthermore, Cendol models showcase improved human favorability despite their limitations in capturing indigenous knowledge and cultural values in Indonesia. In addition, we discuss the shortcomings of parameter-efficient tunings, such as LoRA, for language adaptation. Alternatively, we propose the usage of vocabulary adaptation to enhance efficiency. Lastly, we evaluate the safety of Cendol and showcase that safety in pre-training in one language such as English is transferable to low-resource languages, such as Indonesian, even without RLHF and safety fine-tuning.

Multimodal large language models (MLLMs) are flourishing, but mainly focus on images with less attention than videos, especially in sub-fields such as prompt engineering, video chain-of-thought (CoT), and instruction tuning on videos. Therefore, we try to explore the collection of CoT datasets in videos to lead to video OpenQA and improve the reasoning ability of MLLMs. Unfortunately, making such video CoT datasets is not an easy task. Given that human annotation is too cumbersome and expensive, while machine-generated is not reliable due to the hallucination issue, we develop an automatic annotation tool that combines machine and human experts, under the active learning paradigm. Active learning is an interactive strategy between the model and human experts, in this way, the workload of human labeling can be reduced and the quality of the dataset can be guaranteed. With the help of the automatic annotation tool, we strive to contribute three datasets, namely VideoCoT, TopicQA, TopicCoT. Furthermore, we propose a simple but effective benchmark based on the collected datasets, which exploits CoT to maximize the complex reasoning capabilities of MLLMs. Extensive experiments demonstrate the effectiveness our solution.

Recent multilingual pretrained language models (mPLMs) have been shown to encode strong language-specific signals, which are not explicitly provided during pretraining. It remains an open question whether it is feasible to employ mPLMs to measure language similarity, and subsequently use the similarity results to select source languages for boosting cross-lingual transfer. To investigate this, we propose mPLMSim, a language similarity measure that induces the similarities across languages from mPLMs using multi-parallel corpora. Our study shows that mPLM-Sim exhibits moderately high correlations with linguistic similarity measures, such as lexicostatistics, genealogical language family, and geographical sprachbund. We also conduct a case study on languages with low correlation and observe that mPLM-Sim yields more accurate similarity results. Additionally, we find that similarity results vary across different mPLMs and different layers within an mPLM. We further investigate whether mPLMSim is effective for zero-shot cross-lingual transfer by conducting experiments on both low-level syntactic tasks and high-level semantic tasks. The experimental results demonstrate that mPLM-Sim is capable of selecting better source languages than linguistic measures, resulting in a 1%-2% improvement in zero-shot cross-lingual transfer performance.

Speech enabled foundation models, either in the form of flexible speech recognition based systems or audio-prompted large language models (LLMs), are becoming increasingly popular. One of the interesting aspects of these models is their ability to perform tasks other than automatic speech recognition (ASR) using an appropriate prompt. For example, the OpenAI Whisper model can perform both speech transcription and speech translation. With the development of audio-prompted LLMs there is the potential for even greater control options. In this work we demonstrate that with this greater flexibility the systems can be susceptible to model-control adversarial attacks. Without any access to the model prompt it is possible to modify the behaviour of the system by appropriately changing the audio input. To illustrate this risk, we demonstrate that it is possible to prepend a short universal adversarial acoustic segment to any input speech signal to override the prompt setting of an ASR foundation model. Specifically, we successfully use a universal adversarial acoustic segment to control Whisper to always perform speech translation, despite being set to perform speech transcription. Overall, this work demonstrates a new form of adversarial attack on multi-tasking speech enabled foundation models that needs to be considered prior to the deployment of this form of model.

Automatically generating symbolic music-music scores tailored to specific human needs-can be highly beneficial for musicians and enthusiasts. Recent studies have shown promising results using extensive datasets and advanced transformer architectures. However, these state-of-the-art models generally offer only basic control over aspects like tempo and style for the entire composition, lacking the ability to manage finer details, such as control at the level of individual bars. While fine-tuning a pre-trained symbolic music generation model might seem like a straightforward method for achieving this finer control, our research indicates challenges in this approach. The model often fails to respond adequately to new, fine-grained bar-level control signals. To address this, we propose two innovative solutions. First, we introduce a pre-training task designed to link control signals directly with corresponding musical tokens, which helps in achieving a more effective initialization for subsequent fine-tuning. Second, we implement a novel counterfactual loss that promotes better alignment between the generated music and the control prompts. Together, these techniques significantly enhance our ability to control music generation at the bar level, showing a 13.06\% improvement over conventional methods. Our subjective evaluations also confirm that this enhanced control does not compromise the musical quality of the original pre-trained generative model.

The rapid adoption of large language models (LLMs) has led to significant advances in natural language processing and text generation. However, the energy consumed through LLM model inference remains a major challenge for sustainable AI deployment. To address this problem, we model the workload-dependent energy consumption and runtime of LLM inference tasks on heterogeneous GPU-CPU systems. By conducting an extensive characterization study of several state-of-the-art LLMs and analyzing their energy and runtime behavior across different magnitudes of input prompts and output text, we develop accurate (R^2>0.96) energy and runtime models for each LLM. We employ these models to explore an offline, energy-optimal LLM workload scheduling framework. Through a case study, we demonstrate the advantages of energy and accuracy aware scheduling compared to existing best practices.

This work aims to advance sound event detection (SED) research by presenting a new large language model (LLM)-powered dataset namely wild domestic environment sound event detection (WildDESED). It is crafted as an extension to the original DESED dataset to reflect diverse acoustic variability and complex noises in home settings. We leveraged LLMs to generate eight different domestic scenarios based on target sound categories of the DESED dataset. Then we enriched the scenarios with a carefully tailored mixture of noises selected from AudioSet and ensured no overlap with target sound. We consider widely popular convolutional neural recurrent network to study WildDESED dataset, which depicts its challenging nature. We then apply curriculum learning by gradually increasing noise complexity to enhance the model's generalization capabilities across various noise levels. Our results with this approach show improvements within the noisy environment, validating the effectiveness on the WildDESED dataset promoting noise-robust SED advancements.

While large language models (LLMs) have demonstrated remarkable capabilities across a range of downstream tasks, a significant concern revolves around their propensity to exhibit hallucinations: LLMs occasionally generate content that diverges from the user input, contradicts previously generated context, or misaligns with established world knowledge. This phenomenon poses a substantial challenge to the reliability of LLMs in real-world scenarios. In this paper, we survey recent efforts on the detection, explanation, and mitigation of hallucination, with an emphasis on the unique challenges posed by LLMs. We present taxonomies of the LLM hallucination phenomena and evaluation benchmarks, analyze existing approaches aiming at mitigating LLM hallucination, and discuss potential directions for future research.

The emergence of large language models (LLMs) has substantially influenced natural language processing, demonstrating exceptional results across various tasks. In this study, we employ ``Introspective Tips" to facilitate LLMs in self-optimizing their decision-making. By introspectively examining trajectories, LLM refines its policy by generating succinct and valuable tips. Our method enhances the agent's performance in both few-shot and zero-shot learning situations by considering three essential scenarios: learning from the agent's past experiences, integrating expert demonstrations, and generalizing across diverse games. Importantly, we accomplish these improvements without fine-tuning the LLM parameters; rather, we adjust the prompt to generalize insights from the three aforementioned situations. Our framework not only supports but also emphasizes the advantage of employing LLM in in-contxt decision-making. Experiments involving over 100 games in TextWorld illustrate the superior performance of our approach.

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