Low frequency oscillator (LFO) driven audio effects such as phaser, flanger, and chorus, modify an input signal using time-varying filters and delays, resulting in characteristic sweeping or widening effects. It has been shown that these effects can be modeled using neural networks when conditioned with the ground truth LFO signal. However, in most cases, the LFO signal is not accessible and measurement from the audio signal is nontrivial, hindering the modeling process. To address this, we propose a framework capable of extracting arbitrary LFO signals from processed audio across multiple digital audio effects, parameter settings, and instrument configurations. Since our system imposes no restrictions on the LFO signal shape, we demonstrate its ability to extract quasiperiodic, combined, and distorted modulation signals that are relevant to effect modeling. Furthermore, we show how coupling the extraction model with a simple processing network enables training of end-to-end black-box models of unseen analog or digital LFO-driven audio effects using only dry and wet audio pairs, overcoming the need to access the audio effect or internal LFO signal. We make our code available and provide the trained audio effect models in a real-time VST plugin.
For all the successes in verifying low-level, efficient, security-critical code, little has been said or studied about the structure, architecture and engineering of such large-scale proof developments. We present the design, implementation and evaluation of a set of language-based techniques that allow the programmer to modularly write and verify code at a high level of abstraction, while retaining control over the compilation process and producing high-quality, zero-overhead, low-level code suitable for integration into mainstream software. We implement our techniques within the F* proof assistant, and specifically its shallowly-embedded Low* toolchain that compiles to C. Through our evaluation, we establish that our techniques were critical in scaling the popular HACL* library past 100,000 lines of verified source code, and brought about significant gains in proof engineer productivity. The exposition of our methodology converges on one final, novel case study: the streaming API, a finicky API that has historically caused many bugs in high-profile software. Using our approach, we manage to capture the streaming semantics in a generic way, and apply it ``for free'' to over a dozen use-cases. Six of those have made it into the reference implementation of the Python programming language, replacing the previous CVE-ridden code.
The widespread usage of latent language representations via pre-trained language models (LMs) suggests that they are a promising source of structured knowledge. However, existing methods focus only on a single object per subject-relation pair, even though often multiple objects are correct. To overcome this limitation, we analyze these representations for their potential to yield materialized multi-object relational knowledge. We formulate the problem as a rank-then-select task. For ranking candidate objects, we evaluate existing prompting techniques and propose new ones incorporating domain knowledge. Among the selection methods, we find that choosing objects with a likelihood above a learned relation-specific threshold gives a 49.5% F1 score. Our results highlight the difficulty of employing LMs for the multi-valued slot-filling task and pave the way for further research on extracting relational knowledge from latent language representations.
The objective of Audio-Visual Segmentation (AVS) is to localise the sounding objects within visual scenes by accurately predicting pixel-wise segmentation masks. To tackle the task, it involves a comprehensive consideration of both the data and model aspects. In this paper, first, we initiate a novel pipeline for generating artificial data for the AVS task without human annotating. We leverage existing image segmentation and audio datasets to match the image-mask pairs with its corresponding audio samples with the linkage of category labels, that allows us to effortlessly compose (image, audio, mask) triplets for training AVS models. The pipeline is annotation-free and scalable to cover a large number of categories. Additionally, we introduce a lightweight approach SAMA-AVS to adapt the pre-trained segment anything model~(SAM) to the AVS task. By introducing only a small number of trainable parameters with adapters, the proposed model can effectively achieve adequate audio-visual fusion and interaction in the encoding stage with vast majority of parameters fixed. We conduct extensive experiments, and the results show our proposed model remarkably surpasses other competing methods. Moreover, by using the proposed model pretrained with our synthetic data, the performance on real AVSBench data is further improved, achieving 83.17 mIoU on S4 subset and 66.95 mIoU on MS3 set.
3D speech enhancement can effectively improve the auditory experience and plays a crucial role in augmented reality technology. However, traditional convolutional-based speech enhancement methods have limitations in extracting dynamic voice information. In this paper, we incorporate a dual-path recurrent neural network block into the U-Net to iteratively extract dynamic audio information in both the time and frequency domains. And an attention mechanism is proposed to fuse the original signal, reference signal, and generated masks. Moreover, we introduce a loss function to simultaneously optimize the network in the time-frequency and time domains. Experimental results show that our system outperforms the state-of-the-art systems on the dataset of ICASSP L3DAS23 challenge.
Simultaneous speech translation is an essential communication task difficult for humans whereby a translation is generated concurrently with oncoming speech inputs. For such a streaming task, transformers using block processing to break an input sequence into segments have achieved state-of-the-art performance at a reduced cost. Current methods to allow information to propagate across segments, including left context and memory banks, have faltered as they are both insufficient representations and unnecessarily expensive to compute. In this paper, we propose an Implicit Memory Transformer that implicitly retains memory through a new left context method, removing the need to explicitly represent memory with memory banks. We generate the left context from the attention output of the previous segment and include it in the keys and values of the current segment's attention calculation. Experiments on the MuST-C dataset show that the Implicit Memory Transformer provides a substantial speedup on the encoder forward pass with nearly identical translation quality when compared with the state-of-the-art approach that employs both left context and memory banks.
In this paper, we propose a novel Feature Decomposition and Reconstruction Learning (FDRL) method for effective facial expression recognition. We view the expression information as the combination of the shared information (expression similarities) across different expressions and the unique information (expression-specific variations) for each expression. More specifically, FDRL mainly consists of two crucial networks: a Feature Decomposition Network (FDN) and a Feature Reconstruction Network (FRN). In particular, FDN first decomposes the basic features extracted from a backbone network into a set of facial action-aware latent features to model expression similarities. Then, FRN captures the intra-feature and inter-feature relationships for latent features to characterize expression-specific variations, and reconstructs the expression feature. To this end, two modules including an intra-feature relation modeling module and an inter-feature relation modeling module are developed in FRN. Experimental results on both the in-the-lab databases (including CK+, MMI, and Oulu-CASIA) and the in-the-wild databases (including RAF-DB and SFEW) show that the proposed FDRL method consistently achieves higher recognition accuracy than several state-of-the-art methods. This clearly highlights the benefit of feature decomposition and reconstruction for classifying expressions.
Most object recognition approaches predominantly focus on learning discriminative visual patterns while overlooking the holistic object structure. Though important, structure modeling usually requires significant manual annotations and therefore is labor-intensive. In this paper, we propose to "look into object" (explicitly yet intrinsically model the object structure) through incorporating self-supervisions into the traditional framework. We show the recognition backbone can be substantially enhanced for more robust representation learning, without any cost of extra annotation and inference speed. Specifically, we first propose an object-extent learning module for localizing the object according to the visual patterns shared among the instances in the same category. We then design a spatial context learning module for modeling the internal structures of the object, through predicting the relative positions within the extent. These two modules can be easily plugged into any backbone networks during training and detached at inference time. Extensive experiments show that our look-into-object approach (LIO) achieves large performance gain on a number of benchmarks, including generic object recognition (ImageNet) and fine-grained object recognition tasks (CUB, Cars, Aircraft). We also show that this learning paradigm is highly generalizable to other tasks such as object detection and segmentation (MS COCO). Project page: //github.com/JDAI-CV/LIO.
Modern neural network training relies heavily on data augmentation for improved generalization. After the initial success of label-preserving augmentations, there has been a recent surge of interest in label-perturbing approaches, which combine features and labels across training samples to smooth the learned decision surface. In this paper, we propose a new augmentation method that leverages the first and second moments extracted and re-injected by feature normalization. We replace the moments of the learned features of one training image by those of another, and also interpolate the target labels. As our approach is fast, operates entirely in feature space, and mixes different signals than prior methods, one can effectively combine it with existing augmentation methods. We demonstrate its efficacy across benchmark data sets in computer vision, speech, and natural language processing, where it consistently improves the generalization performance of highly competitive baseline networks.
Graph Neural Networks (GNNs), which generalize deep neural networks to graph-structured data, have drawn considerable attention and achieved state-of-the-art performance in numerous graph related tasks. However, existing GNN models mainly focus on designing graph convolution operations. The graph pooling (or downsampling) operations, that play an important role in learning hierarchical representations, are usually overlooked. In this paper, we propose a novel graph pooling operator, called Hierarchical Graph Pooling with Structure Learning (HGP-SL), which can be integrated into various graph neural network architectures. HGP-SL incorporates graph pooling and structure learning into a unified module to generate hierarchical representations of graphs. More specifically, the graph pooling operation adaptively selects a subset of nodes to form an induced subgraph for the subsequent layers. To preserve the integrity of graph's topological information, we further introduce a structure learning mechanism to learn a refined graph structure for the pooled graph at each layer. By combining HGP-SL operator with graph neural networks, we perform graph level representation learning with focus on graph classification task. Experimental results on six widely used benchmarks demonstrate the effectiveness of our proposed model.
Most previous event extraction studies have relied heavily on features derived from annotated event mentions, thus cannot be applied to new event types without annotation effort. In this work, we take a fresh look at event extraction and model it as a grounding problem. We design a transferable neural architecture, mapping event mentions and types jointly into a shared semantic space using structural and compositional neural networks, where the type of each event mention can be determined by the closest of all candidate types . By leveraging (1)~available manual annotations for a small set of existing event types and (2)~existing event ontologies, our framework applies to new event types without requiring additional annotation. Experiments on both existing event types (e.g., ACE, ERE) and new event types (e.g., FrameNet) demonstrate the effectiveness of our approach. \textit{Without any manual annotations} for 23 new event types, our zero-shot framework achieved performance comparable to a state-of-the-art supervised model which is trained from the annotations of 500 event mentions.