Self-supervised representation learning (SSL) has attained SOTA results on several downstream speech tasks, but SSL-based speech enhancement (SE) solutions still lag behind. To address this issue, we exploit three main ideas: (i) Transformer-based masking generation, (ii) consistency-preserving loss, and (iii) perceptual contrast stretching (PCS). In detail, conformer layers, leveraging an attention mechanism, are introduced to effectively model frame-level representations and obtain the Ideal Ratio Mask (IRM) for SE. Moreover, we incorporate consistency in the loss function, which processes the input to account for the inconsistency effects of signal reconstruction from the spectrogram. Finally, PCS is employed to improve the contrast of input and target features according to perceptual importance. Evaluated on the VoiceBank-DEMAND task, the proposed solution outperforms previously SSL-based SE solutions when tested on several objective metrics, attaining a SOTA PESQ score of 3.54.
Large language models (LLMs) can generate fluent summaries across domains using prompting techniques, reducing the need to train models for summarization applications. However, crafting effective prompts that guide LLMs to generate summaries with the appropriate level of detail and writing style remains a challenge. In this paper, we explore the use of salient information extracted from the source document to enhance summarization prompts. We show that adding keyphrases in prompts can improve ROUGE F1 and recall, making the generated summaries more similar to the reference and more complete. The number of keyphrases can control the precision-recall trade-off. Furthermore, our analysis reveals that incorporating phrase-level salient information is superior to word- or sentence-level. However, the impact on hallucination is not universally positive across LLMs. To conduct this analysis, we introduce Keyphrase Signal Extractor (SigExt), a lightweight model that can be finetuned to extract salient keyphrases. By using SigExt, we achieve consistent ROUGE improvements across datasets and open-weight and proprietary LLMs without any LLM customization. Our findings provide insights into leveraging salient information in building prompt-based summarization systems.
Sample selection improves the efficiency and effectiveness of machine learning models by providing informative and representative samples. Typically, samples can be modeled as a sample graph, where nodes are samples and edges represent their similarities. Most existing methods are based on local information, such as the training difficulty of samples, thereby overlooking global information, such as connectivity patterns. This oversight can result in suboptimal selection because global information is crucial for ensuring that the selected samples well represent the structural properties of the graph. To address this issue, we employ structural entropy to quantify global information and losslessly decompose it from the whole graph to individual nodes using the Shapley value. Based on the decomposition, we present $\textbf{S}$tructural-$\textbf{E}$ntropy-based sample $\textbf{S}$election ($\textbf{SES}$), a method that integrates both global and local information to select informative and representative samples. SES begins by constructing a $k$NN-graph among samples based on their similarities. It then measures sample importance by combining structural entropy (global metric) with training difficulty (local metric). Finally, SES applies importance-biased blue noise sampling to select a set of diverse and representative samples. Comprehensive experiments on three learning scenarios -- supervised learning, active learning, and continual learning -- clearly demonstrate the effectiveness of our method.
Knowledge tracing (KT) is a popular approach for modeling students' learning progress over time, which can enable more personalized and adaptive learning. However, existing KT approaches face two major limitations: (1) they rely heavily on expert-defined knowledge concepts (KCs) in questions, which is time-consuming and prone to errors; and (2) KT methods tend to overlook the semantics of both questions and the given KCs. In this work, we address these challenges and present KCQRL, a framework for automated knowledge concept annotation and question representation learning that can improve the effectiveness of any existing KT model. First, we propose an automated KC annotation process using large language models (LLMs), which generates question solutions and then annotates KCs in each solution step of the questions. Second, we introduce a contrastive learning approach to generate semantically rich embeddings for questions and solution steps, aligning them with their associated KCs via a tailored false negative elimination approach. These embeddings can be readily integrated into existing KT models, replacing their randomly initialized embeddings. We demonstrate the effectiveness of KCQRL across 15 KT algorithms on two large real-world Math learning datasets, where we achieve consistent performance improvements.
The advent of large language models (LLMs) has spurred considerable interest in advancing autonomous LLMs-based agents, particularly in intriguing applications within smartphone graphical user interfaces (GUIs). When presented with a task goal, these agents typically emulate human actions within a GUI environment until the task is completed. However, a key challenge lies in devising effective plans to guide action prediction in GUI tasks, though planning have been widely recognized as effective for decomposing complex tasks into a series of steps. Specifically, given the dynamic nature of environmental GUIs following action execution, it is crucial to dynamically adapt plans based on environmental feedback and action history.We show that the widely-used ReAct approach fails due to the excessively long historical dialogues. To address this challenge, we propose a novel approach called Dynamic Planning of Thoughts (D-PoT) for LLM-based GUI agents.D-PoT involves the dynamic adjustment of planning based on the environmental feedback and execution history. Experimental results reveal that the proposed D-PoT significantly surpassed the strong GPT-4V baseline by +12.7% (34.66% $\rightarrow$ 47.36%) in accuracy. The analysis highlights the generality of dynamic planning in different backbone LLMs, as well as the benefits in mitigating hallucinations and adapting to unseen tasks. Code is available at //github.com/sqzhang-lazy/D-PoT.
Pre-trained Language Models (PLMs) which are trained on large text corpus via self-supervised learning method, have yielded promising performance on various tasks in Natural Language Processing (NLP). However, though PLMs with huge parameters can effectively possess rich knowledge learned from massive training text and benefit downstream tasks at the fine-tuning stage, they still have some limitations such as poor reasoning ability due to the lack of external knowledge. Research has been dedicated to incorporating knowledge into PLMs to tackle these issues. In this paper, we present a comprehensive review of Knowledge-Enhanced Pre-trained Language Models (KE-PLMs) to provide a clear insight into this thriving field. We introduce appropriate taxonomies respectively for Natural Language Understanding (NLU) and Natural Language Generation (NLG) to highlight these two main tasks of NLP. For NLU, we divide the types of knowledge into four categories: linguistic knowledge, text knowledge, knowledge graph (KG), and rule knowledge. The KE-PLMs for NLG are categorized into KG-based and retrieval-based methods. Finally, we point out some promising future directions of KE-PLMs.
Spatio-temporal representation learning is critical for video self-supervised representation. Recent approaches mainly use contrastive learning and pretext tasks. However, these approaches learn representation by discriminating sampled instances via feature similarity in the latent space while ignoring the intermediate state of the learned representations, which limits the overall performance. In this work, taking into account the degree of similarity of sampled instances as the intermediate state, we propose a novel pretext task - spatio-temporal overlap rate (STOR) prediction. It stems from the observation that humans are capable of discriminating the overlap rates of videos in space and time. This task encourages the model to discriminate the STOR of two generated samples to learn the representations. Moreover, we employ a joint optimization combining pretext tasks with contrastive learning to further enhance the spatio-temporal representation learning. We also study the mutual influence of each component in the proposed scheme. Extensive experiments demonstrate that our proposed STOR task can favor both contrastive learning and pretext tasks. The joint optimization scheme can significantly improve the spatio-temporal representation in video understanding. The code is available at //github.com/Katou2/CSTP.
Graph Convolutional Network (GCN) has achieved extraordinary success in learning effective task-specific representations of nodes in graphs. However, regarding Heterogeneous Information Network (HIN), existing HIN-oriented GCN methods still suffer from two deficiencies: (1) they cannot flexibly explore all possible meta-paths and extract the most useful ones for a target object, which hinders both effectiveness and interpretability; (2) they often need to generate intermediate meta-path based dense graphs, which leads to high computational complexity. To address the above issues, we propose an interpretable and efficient Heterogeneous Graph Convolutional Network (ie-HGCN) to learn the representations of objects in HINs. It is designed as a hierarchical aggregation architecture, i.e., object-level aggregation first, followed by type-level aggregation. The novel architecture can automatically extract useful meta-paths for each object from all possible meta-paths (within a length limit), which brings good model interpretability. It can also reduce the computational cost by avoiding intermediate HIN transformation and neighborhood attention. We provide theoretical analysis about the proposed ie-HGCN in terms of evaluating the usefulness of all possible meta-paths, its connection to the spectral graph convolution on HINs, and its quasi-linear time complexity. Extensive experiments on three real network datasets demonstrate the superiority of ie-HGCN over the state-of-the-art methods.
Learning with limited data is a key challenge for visual recognition. Few-shot learning methods address this challenge by learning an instance embedding function from seen classes and apply the function to instances from unseen classes with limited labels. This style of transfer learning is task-agnostic: the embedding function is not learned optimally discriminative with respect to the unseen classes, where discerning among them is the target task. In this paper, we propose a novel approach to adapt the embedding model to the target classification task, yielding embeddings that are task-specific and are discriminative. To this end, we employ a type of self-attention mechanism called Transformer to transform the embeddings from task-agnostic to task-specific by focusing on relating instances from the test instances to the training instances in both seen and unseen classes. Our approach also extends to both transductive and generalized few-shot classification, two important settings that have essential use cases. We verify the effectiveness of our model on two standard benchmark few-shot classification datasets --- MiniImageNet and CUB, where our approach demonstrates state-of-the-art empirical performance.
Deep reinforcement learning has recently shown many impressive successes. However, one major obstacle towards applying such methods to real-world problems is their lack of data-efficiency. To this end, we propose the Bottleneck Simulator: a model-based reinforcement learning method which combines a learned, factorized transition model of the environment with rollout simulations to learn an effective policy from few examples. The learned transition model employs an abstract, discrete (bottleneck) state, which increases sample efficiency by reducing the number of model parameters and by exploiting structural properties of the environment. We provide a mathematical analysis of the Bottleneck Simulator in terms of fixed points of the learned policy, which reveals how performance is affected by four distinct sources of error: an error related to the abstract space structure, an error related to the transition model estimation variance, an error related to the transition model estimation bias, and an error related to the transition model class bias. Finally, we evaluate the Bottleneck Simulator on two natural language processing tasks: a text adventure game and a real-world, complex dialogue response selection task. On both tasks, the Bottleneck Simulator yields excellent performance beating competing approaches.
Recently, ensemble has been applied to deep metric learning to yield state-of-the-art results. Deep metric learning aims to learn deep neural networks for feature embeddings, distances of which satisfy given constraint. In deep metric learning, ensemble takes average of distances learned by multiple learners. As one important aspect of ensemble, the learners should be diverse in their feature embeddings. To this end, we propose an attention-based ensemble, which uses multiple attention masks, so that each learner can attend to different parts of the object. We also propose a divergence loss, which encourages diversity among the learners. The proposed method is applied to the standard benchmarks of deep metric learning and experimental results show that it outperforms the state-of-the-art methods by a significant margin on image retrieval tasks.