We study efficient PAC learning of homogeneous halfspaces in $\mathbb{R}^d$ in the presence of malicious noise of Valiant (1985). This is a challenging noise model and only until recently has near-optimal noise tolerance bound been established under the mild condition that the unlabeled data distribution is isotropic log-concave. However, it remains unsettled how to obtain the optimal sample complexity simultaneously. In this work, we present a new analysis for the algorithm of Awasthi et al. (2017) and show that it essentially achieves the near-optimal sample complexity bound of $\tilde{O}(d)$, improving the best known result of $\tilde{O}(d^2)$. Our main ingredient is a novel incorporation of a matrix Chernoff-type inequality to bound the spectrum of an empirical covariance matrix for well-behaved distributions, in conjunction with a careful exploration of the localization schemes of Awasthi et al. (2017). We further extend the algorithm and analysis to the more general and stronger nasty noise model of Bshouty et al. (2002), showing that it is still possible to achieve near-optimal noise tolerance and sample complexity in polynomial time.
We investigate the generalization properties of a self-training algorithm with halfspaces. The approach learns a list of halfspaces iteratively from labeled and unlabeled training data, in which each iteration consists of two steps: exploration and pruning. In the exploration phase, the halfspace is found sequentially by maximizing the unsigned-margin among unlabeled examples and then assigning pseudo-labels to those that have a distance higher than the current threshold. The pseudo-labeled examples are then added to the training set, and a new classifier is learned. This process is repeated until no more unlabeled examples remain for pseudo-labeling. In the pruning phase, pseudo-labeled samples that have a distance to the last halfspace greater than the associated unsigned-margin are then discarded. We prove that the misclassification error of the resulting sequence of classifiers is bounded and show that the resulting semi-supervised approach never degrades performance compared to the classifier learned using only the initial labeled training set. Experiments carried out on a variety of benchmarks demonstrate the efficiency of the proposed approach compared to state-of-the-art methods.
This paper studies a distributed policy gradient in collaborative multi-agent reinforcement learning (MARL), where agents over a communication network aim to find the optimal policy to maximize the average of all agents' local returns. Due to the non-concave performance function of policy gradient, the existing distributed stochastic optimization methods for convex problems cannot be directly used for policy gradient in MARL. This paper proposes a distributed policy gradient with variance reduction and gradient tracking to address the high variances of policy gradient, and utilizes importance weight to solve the non-stationary problem in the sampling process. We then provide an upper bound on the mean-squared stationary gap, which depends on the number of iterations, the mini-batch size, the epoch size, the problem parameters, and the network topology. We further establish the sample and communication complexity to obtain an $\epsilon$-approximate stationary point. Numerical experiments on the control problem in MARL are performed to validate the effectiveness of the proposed algorithm.
A recent line of ground-breaking results for permutation-based SGD has corroborated a widely observed phenomenon: random permutations offer faster convergence than with-replacement sampling. However, is random optimal? We show that this depends heavily on what functions we are optimizing, and the convergence gap between optimal and random permutations can vary from exponential to nonexistent. We first show that for 1-dimensional strongly convex functions, with smooth second derivatives, there exist permutations that offer exponentially faster convergence compared to random. However, for general strongly convex functions, random permutations are optimal. Finally, we show that for quadratic, strongly-convex functions, there are easy-to-construct permutations that lead to accelerated convergence compared to random. Our results suggest that a general convergence characterization of optimal permutations cannot capture the nuances of individual function classes, and can mistakenly indicate that one cannot do much better than random.
This paper considers the problem of estimating the information leakage of a system in the black-box scenario. It is assumed that the system's internals are unknown to the learner, or anyway too complicated to analyze, and the only available information are pairs of input-output data samples, possibly obtained by submitting queries to the system or provided by a third party. Previous research has mainly focused on counting the frequencies to estimate the input-output conditional probabilities (referred to as frequentist approach), however this method is not accurate when the domain of possible outputs is large. To overcome this difficulty, the estimation of the Bayes error of the ideal classifier was recently investigated using Machine Learning (ML) models and it has been shown to be more accurate thanks to the ability of those models to learn the input-output correspondence. However, the Bayes vulnerability is only suitable to describe one-try attacks. A more general and flexible measure of leakage is the g-vulnerability, which encompasses several different types of adversaries, with different goals and capabilities. In this paper, we propose a novel approach to perform black-box estimation of the g-vulnerability using ML. A feature of our approach is that it does not require to estimate the conditional probabilities, and that it is suitable for a large class of ML algorithms. First, we formally show the learnability for all data distributions. Then, we evaluate the performance via various experiments using k-Nearest Neighbors and Neural Networks. Our results outperform the frequentist approach when the observables domain is large.
We resurrect the infamous harmonic mean estimator for computing the marginal likelihood (Bayesian evidence) and solve its problematic large variance. The marginal likelihood is a key component of Bayesian model selection since it is required to evaluate model posterior probabilities; however, its computation is challenging. The original harmonic mean estimator, first proposed in 1994 by Newton and Raftery, involves computing the harmonic mean of the likelihood given samples from the posterior. It was immediately realised that the original estimator can fail catastrophically since its variance can become very large and may not be finite. A number of variants of the harmonic mean estimator have been proposed to address this issue although none have proven fully satisfactory. We present the learnt harmonic mean estimator, a variant of the original estimator that solves its large variance problem. This is achieved by interpreting the harmonic mean estimator as importance sampling and introducing a new target distribution. The new target distribution is learned to approximate the optimal but inaccessible target, while minimising the variance of the resulting estimator. Since the estimator requires samples of the posterior only it is agnostic to the strategy used to generate posterior samples. We validate the estimator on a variety of numerical experiments, including a number of pathological examples where the original harmonic mean estimator fails catastrophically. In all cases our learnt harmonic mean estimator is shown to be highly accurate. The estimator is computationally scalable and can be applied to problems of dimension $\mathcal{O}(10^3)$ and beyond. Code implementing the learnt harmonic mean estimator is made publicly available.
Alternating Direction Method of Multipliers (ADMM) is a widely used tool for machine learning in distributed settings, where a machine learning model is trained over distributed data sources through an interactive process of local computation and message passing. Such an iterative process could cause privacy concerns of data owners. The goal of this paper is to provide differential privacy for ADMM-based distributed machine learning. Prior approaches on differentially private ADMM exhibit low utility under high privacy guarantee and often assume the objective functions of the learning problems to be smooth and strongly convex. To address these concerns, we propose a novel differentially private ADMM-based distributed learning algorithm called DP-ADMM, which combines an approximate augmented Lagrangian function with time-varying Gaussian noise addition in the iterative process to achieve higher utility for general objective functions under the same differential privacy guarantee. We also apply the moments accountant method to bound the end-to-end privacy loss. The theoretical analysis shows that DP-ADMM can be applied to a wider class of distributed learning problems, is provably convergent, and offers an explicit utility-privacy tradeoff. To our knowledge, this is the first paper to provide explicit convergence and utility properties for differentially private ADMM-based distributed learning algorithms. The evaluation results demonstrate that our approach can achieve good convergence and model accuracy under high end-to-end differential privacy guarantee.
Importance sampling is one of the most widely used variance reduction strategies in Monte Carlo rendering. In this paper, we propose a novel importance sampling technique that uses a neural network to learn how to sample from a desired density represented by a set of samples. Our approach considers an existing Monte Carlo rendering algorithm as a black box. During a scene-dependent training phase, we learn to generate samples with a desired density in the primary sample space of the rendering algorithm using maximum likelihood estimation. We leverage a recent neural network architecture that was designed to represent real-valued non-volume preserving ('Real NVP') transformations in high dimensional spaces. We use Real NVP to non-linearly warp primary sample space and obtain desired densities. In addition, Real NVP efficiently computes the determinant of the Jacobian of the warp, which is required to implement the change of integration variables implied by the warp. A main advantage of our approach is that it is agnostic of underlying light transport effects, and can be combined with many existing rendering techniques by treating them as a black box. We show that our approach leads to effective variance reduction in several practical scenarios.
Large margin nearest neighbor (LMNN) is a metric learner which optimizes the performance of the popular $k$NN classifier. However, its resulting metric relies on pre-selected target neighbors. In this paper, we address the feasibility of LMNN's optimization constraints regarding these target points, and introduce a mathematical measure to evaluate the size of the feasible region of the optimization problem. We enhance the optimization framework of LMNN by a weighting scheme which prefers data triplets which yield a larger feasible region. This increases the chances to obtain a good metric as the solution of LMNN's problem. We evaluate the performance of the resulting feasibility-based LMNN algorithm using synthetic and real datasets. The empirical results show an improved accuracy for different types of datasets in comparison to regular LMNN.
This work considers the problem of provably optimal reinforcement learning for episodic finite horizon MDPs, i.e. how an agent learns to maximize his/her long term reward in an uncertain environment. The main contribution is in providing a novel algorithm --- Variance-reduced Upper Confidence Q-learning (vUCQ) --- which enjoys a regret bound of $\widetilde{O}(\sqrt{HSAT} + H^5SA)$, where the $T$ is the number of time steps the agent acts in the MDP, $S$ is the number of states, $A$ is the number of actions, and $H$ is the (episodic) horizon time. This is the first regret bound that is both sub-linear in the model size and asymptotically optimal. The algorithm is sub-linear in that the time to achieve $\epsilon$-average regret for any constant $\epsilon$ is $O(SA)$, which is a number of samples that is far less than that required to learn any non-trivial estimate of the transition model (the transition model is specified by $O(S^2A)$ parameters). The importance of sub-linear algorithms is largely the motivation for algorithms such as $Q$-learning and other "model free" approaches. vUCQ algorithm also enjoys minimax optimal regret in the long run, matching the $\Omega(\sqrt{HSAT})$ lower bound. Variance-reduced Upper Confidence Q-learning (vUCQ) is a successive refinement method in which the algorithm reduces the variance in $Q$-value estimates and couples this estimation scheme with an upper confidence based algorithm. Technically, the coupling of both of these techniques is what leads to the algorithm enjoying both the sub-linear regret property and the asymptotically optimal regret.
We develop an approach to risk minimization and stochastic optimization that provides a convex surrogate for variance, allowing near-optimal and computationally efficient trading between approximation and estimation error. Our approach builds off of techniques for distributionally robust optimization and Owen's empirical likelihood, and we provide a number of finite-sample and asymptotic results characterizing the theoretical performance of the estimator. In particular, we show that our procedure comes with certificates of optimality, achieving (in some scenarios) faster rates of convergence than empirical risk minimization by virtue of automatically balancing bias and variance. We give corroborating empirical evidence showing that in practice, the estimator indeed trades between variance and absolute performance on a training sample, improving out-of-sample (test) performance over standard empirical risk minimization for a number of classification problems.